Playtest Forward, Comrade
Posted: 2020-03-01 18:08, Sunday
This is the thread for the playtest of my soviet campaign Forward, Comrade. Randowe will also post his AARs here.
Current scenario: Battle at the Chalchin Gol, ltbv
In the beginning the player starts with 6 different units. Each of them are from another units class. I buyed a second artillery, two tanks and a sapper unit.
The Yak, the cavalry and the BT tank were deployed in the soth. All other units were deployed in the west. There are two defensive lines which the player has to broke to conquer the land on the east Chalchin Gol river side. Later the BT tank (the unit with the fastest speed) drover to the eastern airfield to conquer the last VH.
This scenario is not very hard. But you have to be very fast to get a BV. I tried it two time, but failed everytime and so I set one turn more for a BV. Important in this scenario is to gain fast experience, because the germans will have in the third scenario already over 200 exp. The Yak got over 100 exp
It seems that Randowe have changed some things about the units. I hope this will be not a great problem for this campaign and the playtest.

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Users\Nutzer\Desktop\Open General\efile_atomic\ * Efile version: ATOMIC EFILE Version: 27th February 2020
Campaign: 1939-45 FORWARD, COMRADE!, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Battle at the Chalchin Gol , #0 , Brilliant Victory , score:53
--
Campaign score: 53 * Average: 53
..
Current scenario: Battle at the Chalchin Gol, VH prestige is 30 , All map prestige is: 40
Army cost: 2112 , Current prestige is 258
Prestige available on map yet is 10 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
if BV: +400, Battle of Suomussalmi , cap 2800, 9 turns prestige: 0
if V : +300, Battle of Suomussalmi , cap 2800, 10 turns prestige: 0
if TV: +200, Battle of Suomussalmi , cap 2800, 11 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* Cavalry 38 , Cpn. Micha , 0 bars , 62 exp , Mongolia , 3/10 , Fast Speed, 0 kill , 0 pp - U:024 [+62 exp]
Saperno-mostovoi 38 , T-20 Komsomolets , Cpn. Pavel , 0 bars , 14 exp , USSR , 3/10 , 0 kill , 252 pp - U:032 [+14 exp]
Tank
* T-28 , Cpn. Scipio , 0 bars , 57 exp , USSR , 2/10 , 3 kill , 0 pp - U:025 [+57 exp]
T-28 , Cpn. Rayydar , 0 bars , 96 exp , USSR , 7/10 , 5 kill , 480 pp - U:033 [+96 exp]
BT-7M , Cpn. Reloadmaster , 0 bars , 70 exp , USSR , 5/10 , 3 kill , 336 pp - U:034 [+70 exp]
Recon
* BA-10 , Cpn. Parabellum , 0 bars , 62 exp , USSR , 7/10 , 1 kill , 0 pp - U:026 [+62 exp]
Anti-Tank
* YaG-10 , Cpn. Wüstenfuchs , 1 bars , 146 exp , USSR , 7/10 , 2 kill , 0 pp - U:027 [+146 exp]
Artillery
* 152mm M1937 (ML-20) , KhPZ Voroshilovets , Cpn. Hoza , 0 bars , 28 exp , USSR , 10/10 , 1 kill , 0 pp - U:028 [+28 exp]
152mm M1910/34 , KhPZ Voroshilovets , Cpn. Panzerlurch , 0 bars , 33 exp , USSR , 7/10 , 0 kill , 1044 pp - U:031 [+33 exp]
Fighter
* I-16-28 , Cpn. Etzel , 0 bars , 45 exp , USSR , 6/10 , Air Defense, AntiTank, 1 kill , 0 pp - U:029 [+45 exp]
Player 1 : USSR, Mongolia
Killed: INF:7 TNK:3 RCN:1 AT:1 ATY:2 AD:1 FTR:1 Total: 16
Lost : Total: 0
BV 1
V 0
TV 0
L 0
Averages:
Infantry * 2 Units * 0 Leaders Total : 76 exp, 0 kill, 252 pp Average: 38 exp, 0 kill, 126 pp
Tank * 3 Units * 0 Leaders Total : 223 exp, 11 kill, 816 pp Average: 74 exp, 4 kill, 272 pp
Recon * 1 Units * 0 Leaders Total : 62 exp, 1 kill, 0 pp Average: 62 exp, 1 kill, 0 pp
Anti-Tank * 1 Units * 0 Leaders Total : 146 exp, 2 kill, 0 pp Average: 146 exp, 2 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 61 exp, 1 kill, 1044 pp Average: 31 exp, 1 kill, 522 pp
Fighter * 1 Units * 0 Leaders Total : 45 exp, 1 kill, 0 pp Average: 45 exp, 1 kill, 0 pp
* Summary: * 10 Units * 0 Leaders Total : 613 exp, 16 kill, 2112 pp Average: 61 exp, 2 kill, 211 pp
Current scenario: Battle at the Chalchin Gol, ltbv
In the beginning the player starts with 6 different units. Each of them are from another units class. I buyed a second artillery, two tanks and a sapper unit.
The Yak, the cavalry and the BT tank were deployed in the soth. All other units were deployed in the west. There are two defensive lines which the player has to broke to conquer the land on the east Chalchin Gol river side. Later the BT tank (the unit with the fastest speed) drover to the eastern airfield to conquer the last VH.
This scenario is not very hard. But you have to be very fast to get a BV. I tried it two time, but failed everytime and so I set one turn more for a BV. Important in this scenario is to gain fast experience, because the germans will have in the third scenario already over 200 exp. The Yak got over 100 exp

It seems that Randowe have changed some things about the units. I hope this will be not a great problem for this campaign and the playtest.

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Users\Nutzer\Desktop\Open General\efile_atomic\ * Efile version: ATOMIC EFILE Version: 27th February 2020
Campaign: 1939-45 FORWARD, COMRADE!, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Battle at the Chalchin Gol , #0 , Brilliant Victory , score:53
--
Campaign score: 53 * Average: 53
..
Current scenario: Battle at the Chalchin Gol, VH prestige is 30 , All map prestige is: 40
Army cost: 2112 , Current prestige is 258
Prestige available on map yet is 10 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
if BV: +400, Battle of Suomussalmi , cap 2800, 9 turns prestige: 0
if V : +300, Battle of Suomussalmi , cap 2800, 10 turns prestige: 0
if TV: +200, Battle of Suomussalmi , cap 2800, 11 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* Cavalry 38 , Cpn. Micha , 0 bars , 62 exp , Mongolia , 3/10 , Fast Speed, 0 kill , 0 pp - U:024 [+62 exp]
Saperno-mostovoi 38 , T-20 Komsomolets , Cpn. Pavel , 0 bars , 14 exp , USSR , 3/10 , 0 kill , 252 pp - U:032 [+14 exp]
Tank
* T-28 , Cpn. Scipio , 0 bars , 57 exp , USSR , 2/10 , 3 kill , 0 pp - U:025 [+57 exp]
T-28 , Cpn. Rayydar , 0 bars , 96 exp , USSR , 7/10 , 5 kill , 480 pp - U:033 [+96 exp]
BT-7M , Cpn. Reloadmaster , 0 bars , 70 exp , USSR , 5/10 , 3 kill , 336 pp - U:034 [+70 exp]
Recon
* BA-10 , Cpn. Parabellum , 0 bars , 62 exp , USSR , 7/10 , 1 kill , 0 pp - U:026 [+62 exp]
Anti-Tank
* YaG-10 , Cpn. Wüstenfuchs , 1 bars , 146 exp , USSR , 7/10 , 2 kill , 0 pp - U:027 [+146 exp]
Artillery
* 152mm M1937 (ML-20) , KhPZ Voroshilovets , Cpn. Hoza , 0 bars , 28 exp , USSR , 10/10 , 1 kill , 0 pp - U:028 [+28 exp]
152mm M1910/34 , KhPZ Voroshilovets , Cpn. Panzerlurch , 0 bars , 33 exp , USSR , 7/10 , 0 kill , 1044 pp - U:031 [+33 exp]
Fighter
* I-16-28 , Cpn. Etzel , 0 bars , 45 exp , USSR , 6/10 , Air Defense, AntiTank, 1 kill , 0 pp - U:029 [+45 exp]
Player 1 : USSR, Mongolia
Killed: INF:7 TNK:3 RCN:1 AT:1 ATY:2 AD:1 FTR:1 Total: 16
Lost : Total: 0
BV 1
V 0
TV 0
L 0
Averages:
Infantry * 2 Units * 0 Leaders Total : 76 exp, 0 kill, 252 pp Average: 38 exp, 0 kill, 126 pp
Tank * 3 Units * 0 Leaders Total : 223 exp, 11 kill, 816 pp Average: 74 exp, 4 kill, 272 pp
Recon * 1 Units * 0 Leaders Total : 62 exp, 1 kill, 0 pp Average: 62 exp, 1 kill, 0 pp
Anti-Tank * 1 Units * 0 Leaders Total : 146 exp, 2 kill, 0 pp Average: 146 exp, 2 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 61 exp, 1 kill, 1044 pp Average: 31 exp, 1 kill, 522 pp
Fighter * 1 Units * 0 Leaders Total : 45 exp, 1 kill, 0 pp Average: 45 exp, 1 kill, 0 pp
* Summary: * 10 Units * 0 Leaders Total : 613 exp, 16 kill, 2112 pp Average: 61 exp, 2 kill, 211 pp