A naval scenario! It's good to have a change once in a while! You depend on your air force and your aux navy army. Be careful!
Code: Select all
OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: 3.0 (Dev)
Efile folder: D:\Games\@OG2021\efile_lxf\ * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS, * Player prestige modifier 0% * AI prestige modifier 100%
Played Scenarios:
1 Portsmouth , #0 , Tactical Victory , score:23
2 Windsor , #1 , Tactical Victory , score:22
3 London , #2 , Brilliant Victory , score:65 +++ Proto: Pz II FL
4 Rathduff Aerodrome , #3 , Tactical Victory , score:25
5 Limerick , #4 , Brilliant Victory , score:65 +++ Proto: Pz IIIJ1
6 Coleraine , #5 , Victory , score:45
7 Le Havre , #6 , Brilliant Victory , score:65 +++ Proto: sWG41
8 Gibraltar , #7 , Tactical Victory , score:25
9 Tobruk , #8 , Victory , score:45
10 Mersa Matruh , #9 , Victory , score:45
11 Alexandria , #10 , Brilliant Victory , score:68 +++ Proto: 54cm G041
12 Port Said , #11 , Victory , score:45
13 Rafa , #12 , Brilliant Victory , score:65 +++ Proto: 54cm G041
14 Jerusalem , #13 , Brilliant Victory , score:68 +++ Proto: 54cm G041
15 Baghdad , #14 , Brilliant Victory , score:65 +++ Proto: 28/32cm NbW41
16 Khanaqin Oilfields , #15 , Brilliant Victory , score:69 +++ Proto: Pz IIIJ2
17 Al-Faw Peninsula , #16 , Brilliant Victory , score:68 +++ Proto: GSW 39H(f)
18 Isfahan , #17 , Victory , score:45
19 Teheran , #18 , Brilliant Victory , score:65 +++ Proto: Pz IVF2
20 Tabriz , #19 , Victory , score:45
21 Baku , #20 , Brilliant Victory , score:65 +++ Proto: StuG IIIF
22 Reykjavik , #22 , Brilliant Victory , score:65 +++ Proto: Pz IVG
23 Grozny , #23 , Victory , score:45
24 Astrakhan , #24 , Victory , score:45
25 Stalingrad , #25 , Brilliant Victory , score:65 +++ Proto: Pz VD
26 Saratov Pocket , #26 , Brilliant Victory , score:68 +++ Proto: Pz VIE
27 Kazan , #27 , Victory , score:45
28 Sverdlovsk , #28 , Victory , score:45
29 Omsk , #29 , Brilliant Victory , score:68
30 Kirov , #30 , Brilliant Victory , score:62 +++ Proto: 21cm NbW42
31 Leningrad , #31 , Brilliant Victory , score:65 +++ Proto: Elefant
32 Bermuda , #33 , Brilliant Victory , score:65
--
Campaign score: 1731 * Average: 54
..
Current scenario: Bermuda, VH prestige is 0 , All map prestige is: 0
Army cost: 20631 , Current prestige is 94
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive Using map: 500
if BV: +1000, Savannah , cap 24100, 8 turns prestige: 0
if V : +900, Savannah , cap 24100, 10 turns prestige: 0
if TV: +800, Savannah , cap 24100, 12 turns prestige: 0
if Ls: +700, Savannah , cap 24100, 12 turns prestige: 0
Tank
Pz II FL , C , 5 bars , 550 exp , Germany , 10/10 , 103 kill , 492 pp - U:002
+ Pz III CC , , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver , 140 kill , 0 pp - U:003
Pz II FL , , 5 bars , 693 exp , Germany , 9/10 , Devastating Fire , 133 kill , 442 pp - U:009
Pz III CC , , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
Pz II FL , , 5 bars , 604 exp , Germany , 10/10 , 107 kill , 492 pp - U:017
Pz II FL , , 5 bars , 614 exp , Germany , 10/10 , 100 kill , 492 pp - U:018
+ Pz IVF2 , , 5 bars , 575 exp , Germany , 9/10 , 48 kill , 0 pp - U:026
+ Pz IVG , , 4 bars , 462 exp , Germany , 3/10 , 35 kill , 0 pp - U:028
+ Pz VD , , 3 bars , 357 exp , Germany , 7/10 , 42 kill , 0 pp - U:031
+ Pz VIE , , 3 bars , 356 exp , Germany , 8/10 , 37 kill , 0 pp - U:032
Anti-tank
StuG IIIF/8 , , 2 bars , 226 exp , Germany , 9/10 , Bridging , 4 kill , 583 pp - U:020
+ StuG IIIF , , 5 bars , 580 exp , Germany , 9/10 , 18 kill , 0 pp - U:027
7.5cm PaK40 , SdKfz 11 , , 2 bars , 253 exp , Germany , 10/10 , 6 kill , 288 pp - U:030
+ Elefant , , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 0 pp - U:035
Artillery
15cm NbW41 , SdKfz 10 , , 5 bars , 1076 exp , Germany , 10/10 , Reconnaissance Movement , 53 kill , 624 pp - U:001
15cm NbW41 , SdKfz 10 , , 5 bars , 1102 exp , Germany , 10/10 , Reconnaissance Movement , 31 kill , 624 pp - U:005
15cm NbW41 , SdKfz 10 , , 5 bars , 847 exp , Germany , 8/10 , Reconnaissance Movement , 26 kill , 499 pp - U:010
10.5cm K18 , SdKfz 7 , , 5 bars , 550 exp , Germany , 10/10 , Combat Support , 18 kill , 804 pp - U:011
10.5cm K18 , SdKfz 7 , , 5 bars , 516 exp , Germany , 10/10 , 24 kill , 804 pp - U:013
15cm NbW41 , SdKfz 10 , , 5 bars , 696 exp , Germany , 10/10 , Reconnaissance Movement , 26 kill , 624 pp - U:019
10.5cm K18 , SdKfz 7 , , 4 bars , 443 exp , Germany , 10/10 , Infiltration Tactics , 20 kill , 804 pp - U:024
75mm M34 , Camel , , 5 bars , 612 exp , Germany , 10/10 , 7 kill , 144 pp - U:025
Air Defense
AC 75mm 75/46 , , 3 bars , 357 exp , Germany , 10/10 , Devastating Fire , 21 kill , 468 pp - U:015
Fighter
Fw 190A-3 , , 5 bars , 620 exp , Germany , 10/10 , Reconnaissance Movement , 21 kill , 960 pp - U:004
Fw 190A-3 , , 5 bars , 895 exp , Germany , 10/10 , Reconnaissance Movement , 38 kill , 960 pp - U:006
Fw 190A-3 , , 5 bars , 651 exp , Germany , 10/10 , Reconnaissance Movement , 15 kill , 960 pp - U:008
Me 155A-1 , , 1 bars , 107 exp , Germany , 10/10 , Air Defense, Special Munition, 3 kill , 1356 pp - U:014 [+8 exp]
Fw 190A-3 , , 4 bars , 403 exp , Germany , 10/10 , 22 kill , 960 pp - U:016
Me 155A-1 , , 1 bars , 105 exp , Germany , 10/10 , Air Defense, Special Munition, 3 kill , 1356 pp - U:034 [+6 exp]
Me 155A-1 , , 1 bars , 130 exp , Germany , 9/10 , Air Defense, Special Munition, 1 kill , 1260 pp - U:113 [+31 exp]
Tactical Bomber
Ju 87D-1 , , 5 bars , 789 exp , Germany , 9/10 , 23 kill , 615 pp - U:007
Ju 87D-1 , , 5 bars , 949 exp , Germany , 10/10 , All Weather Combat , 33 kill , 684 pp - U:021
Ju 87D-1 , , 5 bars , 888 exp , Germany , 10/10 , 32 kill , 684 pp - U:022
Ju 87T-1 , , 5 bars , 948 exp , Germany , 10/10 , Combat Support , 24 kill , 732 pp - U:023
Ju 87D-1 , , 2 bars , 237 exp , Germany , 10/10 , 4 kill , 684 pp - U:029
Ju 87D-1 , , 1 bars , 183 exp , Germany , 10/10 , 2 kill , 684 pp - U:033
Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:968 TNK:129 RCN:87 AT:96 FLAK:82 FORT:258 ATY:307 AD:80 FTR:92 TB:97 LB:11 SUB:1 DD:13 BS:8 CRs:20 Total: 2249
Lost : INF:13 RCN:6 AT:1 FLAK:3 FORT:1 ATY:4 FTR:3 TB:12 SUB:1 DD:2 Total: 46
BV 18
V 10
TV 4
L 0
Averages:
Tank * 10 Units * 2 Leaders Total : 5234 exp, 803 kill, 2470 pp Average: 523 exp, 80 kill, 247 pp
Anti-tank * 4 Units * 1 Leaders Total : 1158 exp, 28 kill, 871 pp Average: 290 exp, 7 kill, 218 pp
Artillery * 8 Units * 6 Leaders Total : 5842 exp, 205 kill, 4927 pp Average: 730 exp, 26 kill, 616 pp
Air Defense * 1 Units * 1 Leaders Total : 357 exp, 21 kill, 468 pp Average: 357 exp, 21 kill, 468 pp
Fighter * 7 Units * 3 Leaders Total : 2911 exp, 103 kill, 7812 pp Average: 416 exp, 15 kill, 1116 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 3994 exp, 118 kill, 4083 pp Average: 666 exp, 20 kill, 681 pp
* Summary: * 36 Units * 15 Leaders Total : 19496 exp, 1278 kill, 20631 pp Average: 542 exp, 36 kill, 573 pp
Player 1 Germany, Germany, Germany, Germany, Italy has 67 units total (core+aux):
Tank : 10
Anti-tank : 4
Artillery : 8
Air Defense : 1
Fighter : 9
Tactical Bomber : 19
Submarine : 2
Destroyer/Escort : 6
Battleship : 3
Carrier : 3
Cruiser : 2
Player 2 USA has 11 units total (core+aux):
Tactical Bomber : 1
Destroyer/Escort : 8
Carrier : 2
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Avoid paratroop deployment on ocean hexes using air transport
Allow setting default unit's strength for each player (also when getting prototypes)
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined
*** New units available in next scenario:
Brilliant Victory (1943-2) .. #35 Breakout at Jesup 1943-6
Unit, (Class): HA, SA, AA, NA, GD, AD, Rng, Ini
Elefant ( AT): 25, 12, 0, 6, 22, 19, 2, 15, 924pp, Avail:1943-6
Wespe (ATY): 6, 12, 1, 3, 9, 5, 4, 3, 576pp, Avail:1943-4
Pz VD ( TK): 21, 11, 0, 5, 19, 11, 2, 14, 1536pp, Avail:1943-3
Brummbär ( AT): 19, 18, 0, 5, 17, 11, 1, 6, 636pp, Avail:1943-5
Pz IVH ( TK): 16, 11, 0, 4, 15, 11, 2, 10, 1176pp, Avail:1943-6
Ju 87G-1 ( TB): 12, 3, 7, 8, 7, 7, 1, 2, 552pp, Avail:1943-4
M15/42 ( TK): 11, 10, 1, 3, 13, 9, 1, 8, 636pp, Avail:1943-4
G.55/I (FTR): 2, 4, 16, 2, 13, 13, 1, 6, 888pp, Avail:1943-6
Re.2005 (FTR): 2, 4, 17, 2, 14, 15, 1, 7, 1020pp, Avail:1943-4
Me 410A-1 ( TB): 6, 10, 14, 5, 12, 13, 1, 6, 948pp, Avail:1943-5
Marder IIIM ( AT): 16, 10, 0, 4, 9, 6, 2, 9, 540pp, Avail:1943-6
SdKfz 250/8 ( AT): 9, 10, 0, 2, 6, 5, 1, 6, 420pp, Avail:1943-4
21cm NbW42 (ATY): 9, 23, 0, 5, 3, 6, 3, 1, 708pp, Avail:1943-5
SdKfz 4/1 (ATY): 7, 17, 0, 3, 5, 5, 3, 3, 612pp, Avail:1943-4
SM.79-III ( TB): 7, 9, 8, 12, 10, 7, 1, 4, 720pp, Avail:1943-4
FlaKPz T-34(r) (FlaK): 3, 8, 16, 1, 10, 9, 1, 7, 492pp, Avail:1943-6
Fw 190A-6 (FTR): 2, 4, 17, 2, 13, 14, 1, 7, 984pp, Avail:1943-6
He 111H-16 ( TB): 8, 13, 8, 6, 9, 8, 1, 4, 720pp, Avail:1943-3
Me 410A-1/U4 ( TB): 12, 6, 15, 6, 12, 14, 1, 6, 1032pp, Avail:1943-5
Sem 75/34 ( AT): 13, 10, 0, 3, 13, 8, 2, 8, 564pp, Avail:1943-5
Fw 190A-6/R1 (FTR): 2, 5, 19, 2, 13, 17, 1, 7, 1068pp, Avail:1943-6
Ju 87D-5 ( TB): 8, 11, 7, 10, 8, 6, 1, 3, 732pp, Avail:1943-5
P23/41 ( TK): 16, 11, 0, 4, 15, 11, 2, 10, 1176pp, Avail:1943-5
Ju 87D-3 ( TB): 7, 11, 6, 10, 8, 6, 1, 3, 708pp, Avail:1943-4
He 280 (FTR): 2, 2, 17, 2, 16, 14, 1, 9, 1116pp, Avail:1943-5
Victory .. also #35
Tactical Victory .. also #35