Page 1 of 1
Modern Warfare PeG=>OG conversion is done!
Posted: 2023-03-31 07:20, Friday
by Duke Falcon
Yepp!
It iz fer realz! Checkit:
https://www.mediafire.com/file/lr7ibgb3 ... r.zip/file
Now that it is done time to add new units, scenarios and an ukraine mini-campaign for the OG-conversion.
Like 5000x5000 pixel maps! Bit bigger than PG2\PeG's 1920x1920, ja?
Re: Modern Warfare PeG=>OG conversion is done!
Posted: 2023-03-31 08:46, Friday
by Micha
Re: Modern Warfare PeG=>OG conversion is done!
Posted: 2023-03-31 17:18, Friday
by LuisGuzman
Congrats
Making transparent the background of dialogs showing unit's stats is a bug or is intended ?
I'd say that unit's stats are rather difficult to read, at least for me
Anyway congrats for the efile and campaigns

Re: Modern Warfare PeG=>OG conversion is done!
Posted: 2023-04-01 06:10, Saturday
by Duke Falcon
LuisGuzman wrote: ↑2023-03-31 17:18, Friday
Making transparent the background of dialogs showing unit's stats is a bug or is intended ?
I'd say that unit's stats are rather difficult to read, at least for me
Transparency is a heritage of Xeno General, I used that as a base for GUI.
EDIT:
Try this one (only the Opengui folder is in the zip9:
https://www.mediafire.com/file/jqs1ke8a ... I.zip/file
This would included into next full upload just not have time yet to re-compile everything. Hope it is better as a GUI now

Re: Modern Warfare PeG=>OG conversion is done!
Posted: 2023-04-02 10:17, Sunday
by LuisGuzman
Indisputably better
But I'd make the gray frame thinner as some text overlap with the outer frame
Also, if you allow me to say ... the icons in file unitclass.png, are a bit too small and hard to identify without raising the tooltip, IMHO of course.
Just my
