10 Valga tv
Valga
February 2, 1919
Brigaadikindral, victory at Narva has brought stability to the whole eastern frontier... for the moment. Using a rapidly-growing railroad capability, we have been able to transfer your battle-hardened troops to the southern sector of fighting. The situation here has been difficult for the 2nd and 3rd regiments, the Kuperjanow Brigade, and the Pohjan Poikain Finnish regiment. With rapid Bolshevik political and military gains in neighboring Latvia, the Red Army has found an ally among many of them: enough for a full standing division and another in formation! Defensively, Valga is an important railroad hub, and its capture will tear a large gap in the Soviet Latvian Army's northern flank.
The Red Latvians have fortified within the city. They are keeping 2 regiments in reserve, and intelligence warns of an unknown number of armored trains present. On both sides of the Latvians are regular Soviet divisions. The 85th regiment of the 10th, has partially deserted. We have no way of knowing the full extent of the Latvians' reinforcements, so expect the worst after you capture Valga...
HQ: I bought an ATY and improved the bomber.
The battle: ... at the beginning you make good progress, but then everything gets stuck again, you beat several turns on the opponent without achieving significant losses. Even units with 1/10 strength can easily withstand several attacks - it's exasperating and absolutely no fun. Stacked units and hidden attacks from partisans or units that have broken through somewhere add to the chaos on the battlefield.
Current scenario: Valga, VH prestige is 120 , All map prestige is: 420
Army cost: 2592 , Current prestige is 746
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Aggressive Using map: 121
if BV: +0, Marienburg - Aluksne , cap 2600, 14 turns prestige: 315
if V : +0, Marienburg - Aluksne , cap 2600, 16 turns prestige: 345
if TV: +0, Marienburg - Aluksne , cap 2600, 19 turns prestige: 480
Ls: Win , turn prestige: 480
Infantry
* Volantaar Vooras , Jeffery/Nash-Quad , Scauts/1 IR , 3 bars , 398 exp , Estonia , 4/10 , 17 kill , 0 pp - U:002 [+49 exp]
* Jalavagi Valke , Kalevlaste/1 IR , 5 bars , 538 exp , Estonia , 5/10 , Mountain Training , 14 kill , 0 pp - U:003 [+71 exp]
* Volantaar Vooras , Baltic/1 IR , 5 bars , 656 exp , Estonia , 1/10 , Devastating Fire , 25 kill , 0 pp - U:004 [+126 exp]
* Jalavagi Valke , ResP/1 IR , 5 bars , 546 exp , Estonia , 7/10 , First Strike , 21 kill , 0 pp - U:008 [+57 exp]
Heavy Cavalry/Tanks
* Ratsavagi , Cav Sqn/1 Est Div , 5 bars , 846 exp , Estonia , 10/10 , Superior Maneuver , 63 kill , 0 pp - U:006 [+131 exp]
Ratsavagi , , 5 bars , 695 exp , Estonia , 8/10 , Overwatch , 24 kill , 288 pp - U:012 [+222 exp]
Ratsavagi , , 3 bars , 383 exp , Estonia , 8/10 , 12 kill , 288 pp - U:016 [+176 exp]
Light Cavalry/Recon
* Russo-Balt C , Laidoner/1 IR , 4 bars , 483 exp , Estonia , 8/10 , Fire Discipline , 16 kill , 0 pp - U:001 [+80 exp]
Support Weapons
* 37mm Rosenberg 15 , Jeffery/Nash-Quad , II/1 EA/1 Est Div , 5 bars , 640 exp , Estonia , 9/10 , Infiltration Tactics , 13 kill , 0 pp - U:007 [+137 exp]
37mm Rosenberg 15 , Jeffery/Nash-Quad , , 4 bars , 456 exp , Estonia , 9/10 , Skilled Reconnaissance , 9 kill , 192 pp - U:011 [+104 exp]
Machine Guns
7.62mm Maxim Marine , Jeffery/Nash-Quad , , 5 bars , 763 exp , Estonia , 10/10 , 14 kill , 300 pp - U:010 [+152 exp]
7.62mm Maxim Marine , Jeffery/Nash-Quad , , 5 bars , 595 exp , Estonia , 9/10 , 10 kill , 300 pp - U:014 [+130 exp]
Artillery
* 76.2mm Putilov K/02 , Jeffery/Nash-Quad , I/1 EA/1 Est Div , 5 bars , 613 exp , Estonia , 10/10 , 7 kill , 0 pp - U:005 [+99 exp]
+ 76.2mm Putilov K/02 , Jeffery/Nash-Quad , , 5 bars , 531 exp , Estonia , 10/10 , 2 kill , 0 pp - U:009 [+79 exp]
76.2mm Putilov K/02 , Jeffery/Nash-Quad , , 5 bars , 524 exp , Estonia , 10/10 , Skilled Reconnaissance , 5 kill , 408 pp - U:013 [+92 exp]
76.2mm Putilov K/02 , Jeffery/Nash-Quad , , 3 bars , 309 exp , Estonia , 10/10 , 3 kill , 408 pp - U:017 [+121 exp]
76.2mm Putilov K/02 , Jeffery/Nash-Quad , , 0 bars , 80 exp , Estonia , 10/10 , 1 kill , 408 pp - U:149 [+80 exp]
Bomber/Scout
+ Sopwith 1½ Strutter , , 3 bars , 343 exp , Estonia , 9/10 ,
Combat Support , 5 kill , 0 pp - U:015 [+77 exp]
Player 1 : Estonia, Finland
Killed: INF:234 TNK:17 RCN:21 AT:10 FLAK:23 FORT:40 ATY:28 AD:4 TB:7 LB:2 DD:9 CRs:7 Total: 402
Lost : INF:41 RCN:3 AT:1 FLAK:2 FORT:7 ATY:6 AD:2 TB:3 SUB:2 DD:3 CRs:4 Total: 74
BV 3
V 3
TV 3
L 1
Averages:
Infantry * 4 Units * 3 Leaders Total : 2138 exp, 77 kill, 0 pp Average: 535 exp, 19 kill, 0 pp
Heavy Cavalry/Tanks * 3 Units * 2 Leaders Total : 1924 exp, 99 kill, 576 pp Average: 641 exp, 33 kill, 192 pp
Light Cavalry/Recon * 1 Units * 1 Leaders Total : 483 exp, 16 kill, 0 pp Average: 483 exp, 16 kill, 0 pp
Support Weapons * 2 Units * 2 Leaders Total : 1096 exp, 22 kill, 192 pp Average: 548 exp, 11 kill, 96 pp
Machine Guns * 2 Units * 0 Leaders Total : 1358 exp, 24 kill, 600 pp Average: 679 exp, 12 kill, 300 pp
Artillery * 5 Units * 1 Leaders Total : 2057 exp, 18 kill, 1224 pp Average: 411 exp, 4 kill, 245 pp
Bomber/Scout * 1 Units * 1 Leaders Total : 343 exp, 5 kill, 0 pp Average: 343 exp, 5 kill, 0 pp
* Summary: * 18 Units * 10 Leaders Total : 9399 exp, 261 kill, 2592 pp Average: 522 exp, 15 kill, 144 pp
Player 1 Estonia, Finland has 38 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Support Weapons : 3
Machine Guns : 4
Fortification : 3
Artillery : 6
Air Defense : 1
Bomber/Scout : 4
Player 2 Red Russia has 20 units total (core+aux):
Infantry : 6
Light Cavalry/Recon : 1
Machine Guns : 1
Fortification : 8
Artillery : 1
Fighter : 2
Bomber/Scout : 1
Code: Select all
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Reinforces arrive when player gets active
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined
*** New units available in next scenario:
Victory (1919-2) .. #12 Koskolovo 1919-5
Unit, (Class): HA, SA, AA, NA, GD, AD, Rng, Ini
105mm Schneider H13 (ATY): 3, 12, 0, 2, 3, 6, 4, 3, 516pp, Avail:1919-5
Toonela (Garford) (ATY): 4, 9, 2, 2, 9, 9, 2, 5, 504pp, Avail:1919-5
Tasuja (Austin) (RCN): 1, 8, 2, 0, 8, 6, 1, 4, 396pp, Avail:1919-3
Holt 75 (GTP): 0, 0, 0, 0, 2, 3, 1, 0, 72pp, Avail:1919-3
White (RCN): 4, 8, 3, 3, 7, 5, 1, 7, 468pp, Avail:1919-3
120mm Krupp M04 (ATY): 3, 13, 0, 3, 1, 4, 3, 3, 396pp, Avail:1919-3
75mm Tykistö Vaunu (ATY): 4, 9, 0, 4, 5, 5, 4, 5, 528pp, Avail:1919-3
FT-17 ( TK): 1, 8, 0, 0, 8, 6, 1, 8, 396pp, Avail:1919-5
3" QF 20cwt/Peerless 4t ( AD): 4, 7, 8, 2, 2, 6, 3, 4, 588pp, Avail:1919-5
76mm Suurtükiväe Vagun (ATY): 4, 9, 0, 2, 4, 4, 4, 5, 492pp, Avail:1919-3
57mm Tykistö Vaunu ( AT): 3, 6, 0, 3, 6, 5, 2, 9, 492pp, Avail:1919-3
Norman-Thompson NT2B ( TB): 0, 0, 1, 0, 4, 5, 1, 4, 528pp, Avail:1919-5
RAF B.E.2e ( TB): 0, 1, 4, 0, 4, 6, 1, 4, 588pp, Avail:1919-5
150mm Krupp MH97 (ATY): 6, 14, 0, 3, 1, 4, 3, 2, 432pp, Avail:1919-3
107mm Suurtükiväe Vagun (ATY): 4, 15, 0, 2, 5, 5, 5, 4, 948pp, Avail:1919-5
FT-17/37 ( TK): 5, 5, 0, 1, 8, 6, 1, 9, 396pp, Avail:1919-5
Grigorovich M-16 ( TB): 0, 0, 4, 0, 4, 5, 1, 3, 552pp, Avail:1919-3
Sopwith Camel 2F.1 (FTR): 0, 1, 12, 0, 7, 11, 1, 14, 924pp, Avail:1919-5
76 LK/10/13 (ATY): 3, 9, 0, 2, 3, 6, 3, 4, 348pp, Avail:1919-5
76 ItK/14 ( AD): 4, 9, 7, 2, 3, 6, 3, 4, 480pp, Avail:1919-3
76 FK/09 ( AT): 4, 8, 0, 1, 3, 6, 2, 10, 240pp, Avail:1919-3
Austin Mk II (RCN): 1, 6, 2, 0, 8, 6, 1, 7, 444pp, Avail:1919-3
Jalkaväki 19 (INF): 2, 7, 0, 1, 9, 8, 1, 2, 96pp, Avail:1919-4
Jääkäri 19 (INF): 1, 7, 1, 0, 7, 6, 1, 1, 144pp, Avail:1919-4
Pioneeri (INF): 5, 4, 0, 1, 6, 5, 1, 2, 264pp, Avail:1919-5
Tienraivaaja (INF): 1, 4, 0, 1, 5, 5, 1, 0, 228pp, Avail:1919-5
Ratsuvaki 19 ( TK): 1, 6, 1, 0, 8, 5, 1, 6, 324pp, Avail:1919-4
Moottoripyora (GTP): 0, 2, 0, 0, 2, 3, 1, 2, 144pp, Avail:1919-4
Tactical Victory .. also #12