Due to the unmistakably vindictive behavior of certain video wargamers who have gone to great lengths to lodge a copyright complaint with MediaFire, I've decided to remove the "offending" content. In the future, the content this topic is dedicated to will only be potentially accessible (absolutely NO guarantees) via private arrangements to be explored in the context of PMs specifically addressed to me.
It's extremely unlikely this Mod's final version would be of any interest to hobbyists used to playing SSI-like content (especially campaigns). However, if it so happens one is truly interested, well, he might as well continue reading...
IF YOU'RE WONDERING...
In a nutshell:
--- I'm very much motivated by board wargaming's past accomplishments.
--- I invariably engage in all-human wargame play.
--- I'm an "SSI-heterodox" designer of content playable under PGF.
If you're still curious...
[EPH] MY "Hobby"...
viewtopic.php?f=95&t=174&start=250#p14742
By the way, as far as I'm concerned, unknown / silent readers and downloaders are completely irrelevant to MY "hobby" !
TECHNICAL SETUP
The ZIP archive's size is about 20.3 MB. Following its "procurement", just UNZIP (i.e., decompress) the archive and place the revealed folder structure onto your preferred storage medium (e.g., hard disk / drive). Nearly all files exhibit date / time stamp "2022-10-02 23:00".
If you happen to have a prior version of this content, PITCH IT ! Do NOT mix and match files !
PLAY ACTIVATION
--- Double-click executable file CDP.EXE. A square pop-up screen will present you with two blue colored rectangles and two red colored ones. Same color rectangles are indistinguishable in their play activation consequences.
--- Single-click on either one of the two different colored rectangles. Unique play activation consequences will follow.
THE BIG, BIG PICTURE
a) All content supports Battles playable in Standalone Mode. There're NO campaigns here.
b) All Battles are intended for play strictly against the engine's AI Module at its ENHANCED (skill) setting.
c) Human players always lead the fortunes of Side 0.
DESIGN HIGHLIGHTS
1) PGF's technical interface (e.g., UI & executable) has been subjected to extensive, content-sensitive edits.
2) The content's inspiration can be traced back to Avalon Hill's "Blitzkrieg" board wargame.
The AH Blitzkrieg Connection
viewtopic.php?f=10&t=605
describes that good ol' wargame in great detail.
Among other things, the content demonstrates that video wargaming's technical machinery can be fruitfully employed to acknowledge and even strengthen the Hobby's "retro" connection with yesteryear's board wargames.
3) The maps have been "borrowed" from SSI's PG1 / AG. Nevertheless, they have also been subjected to alterations principally involving Fortifications and Impassable Desert / Ridge terrain.
4) Unit Iconic Representations (UIRs) largely adhere to NATO symbology.
5) Each Battle displays victory conditions adhering to the following, common format:
v = Iv ONLY @ MaxT = xx
to be understood as
Side 0 wins if and only if it scores an Instantaneous Victory before the end of Turn xx
The content entails 40 Battles, evenly split between Blue and Red (human) "attackers".
INTENDED BATTLE PLAY MODE
The practical meaningfulness of stated Victory Conditions is inextricably intertwined and ultimately depends on the following, consciously aimed at Battle realities and ways:
Optional Features
WEATHER: ON
SUPPLY: ON
HIDDEN UNITs: ON
Both Sides
New Unit Purchases: NONE
Unit Strength Factor Ceiling: TEN (10)
Unit Accumulated
Quality Point Ceiling: 299
AI Side
Play Difficulty Setting: ENHANCED
Battlefield Posture: DEFENSIVE
Support: FIFTY (50) POINTS PER TURN
Unit Transports: NONE WHATSOEVER
Anchored Unit /
Static Inf(antry) /
OH_Garrison
Utilization: ENTRENCHMENT LEVEL NINE (9)
OH_Garrison: TWENTY (20) STRENGTH FACTORS
Human Side
Victory Conditions: INSTANTANEOUS
Support: NONE SPECIFIED WHATSOEVER
Elite Replacements: NONE
Regular Replacements: NONE WHEN UNIT STRENGTH IS GREATER THAN SIX (6) FACTORS (Self-Policed)
Unit Disbandments: NONE
WARNING
The intended play experience is VERY DIFFERENT from SSI's video wargaming ways and preferences.
KEY TERMINOLOGICAL EQUIVALENTS
Code: Select all
CDP SSI
Battle Scenario
Enhanced Intermediate
Quality Experience
Strength Factor Strength Point
Support Prestige