LuisGuzman wrote: ↑2021-02-06 10:39, Saturdaythere are not many differences since the last AI3 that you tested before.
Perhaps the only change I made was related to improve units disembarking from NTP.
That's minor indeed!
As I said, all my scenarios have always used AI 3, so I have developed a pretty good knowledge of what AI 3 will do in a given situation - bugs and glitches excepted (there are several in v.0.93.1.1 I still use, but I assume they have been fixed since).
I just wanted to know is if some change might make the AI do unexpected/unwanted things, or is some tricks I had to use to make the AI do what I want are no longer necessary. Seems there is nothing to worry about...
LuisGuzman wrote: ↑2021-02-06 10:39, SaturdayI cannot promise to write fast

And I cannot blame you...
Besides, general outlines would be enough, a slightly more verbose change log. No need to go into the details (especially if they are not final and bound to change again in the future!).