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Editing EQUIP file: do I need to restart the campaign?

Posted: 2021-01-07 16:52, Thursday
by Gliz2
Good day to ya all!

I am currently playing the Axis at War with BASEKORP equip.

I want to edit the entrenched units so they won't be able to Air Attack.
So I used the OpenSuit and unticked the "Can Air Attack" and saved the changes. But when I load the save there is no effect. Do I need to restart the campaign :huh

Re: Editing EQUIP file: do I need to restart the campaign?

Posted: 2021-01-07 19:32, Thursday
by LuisGuzman
Gliz2 wrote: 2021-01-07 16:52, Thursday Good day to ya all!

I am currently playing the Axis at War with BASEKORP equip.

I want to edit the entrenched units so they won't be able to Air Attack.
So I used the OpenSuit and unticked the "Can Air Attack" and saved the changes. But when I load the save there is no effect. Do I need to restart the campaign :huh
:welcome Glitz2 to OpenGeneral forum
No need to restart the campaign, changes made to the efile are in effect for any scenario or save game using that efile.
If that entrenched unit is any class except FlaK or AD, the "special "Can Air Attack" should disable the unit form "initiate" combat with planes (but it has no effect if class unit is FlaK or AD). To avoid the unit to fire to any plane, even defending, must tick the special "Can't Air Attack"

:howdy

Re: Editing EQUIP file: do I need to restart the campaign?

Posted: 2021-01-07 19:56, Thursday
by Puma
That unit is infantry and I am not in front the game now but I think you have to untick air support fire or something like that.
What reason do you not like the support fire from entrenched infantry?

Re: Editing EQUIP file: do I need to restart the campaign?

Posted: 2021-01-07 21:21, Thursday
by Gliz2
Thanks Luis and Puma for your prompt reply. Problem solved :D

Indeed what I wanted was the AD support unticked. Irritating issue that it also disables ground AD support.

I will enable now Can Air Attack and will playtest it.