SOUNDS: Number reservations

Tips and tricks for the designers, playtests.

Moderator: Wonderdoctor

Post Reply
User avatar
lvjtn
General, VII. Upper Danubian Corps
General, VII. Upper Danubian Corps
Posts: 768
Joined: 2019-03-09 23:23, Saturday
Location: budapest / hungary
Contact:

SOUNDS: Number reservations

Post by lvjtn »

In the past there was some mess in the sounds: the same number was used for different sound files and the same sound files had different number.. E-files using SFX specific folders was not the best solution in any way.

That's why we decided to use the same system what we already had for the maps: the efile makers should ask a new number before creating their mp3 to avoid the confusions, and the created mp3 files are stored in the main SFX folder in the repository.

this is the latest situation:


1. reserved numbers:



2. a) unreserved/free numbers for movig sounds:

1006
1010
1019
1024-1029
1042
1055-1059
1064-1069
1087-1089
1093-1095
1189-1216
1365-1399
1420-1999

2. b) unreserved/free numbers for attacking sounds:

2441-2499
2531-2999

2. c) unreserved/free numbers for dying sounds:

3000
3019
3032-3039
3052-3074
3076-3098
3107-3199
3210-3299
3301-3400
3402-3411
3414-3425
3427-3999
»my real name is csaba (tʃɒbɒ)«
efiles:
Image Image Image Image Image

campaigns:
Image
Post Reply