Re: [DEV] PGF 1.021
Posted: 2022-05-23 15:48, Monday
Take it easy mate, take as many breaks you need to avoid burnouts. It's why work on my mods is progressing as slow as it does (well, that and real life priorities).
What i find helps is to focus on one thing. I'm doing eqp edits, and only eqp edits. When i'm tired of that, i start working on maps. When that becomes a chore i move onto icons, or start playing with sounds, or modding the game UI or something, until i loop back to eqp...
What i find helps is to focus on one thing. I'm doing eqp edits, and only eqp edits. When i'm tired of that, i start working on maps. When that becomes a chore i move onto icons, or start playing with sounds, or modding the game UI or something, until i loop back to eqp...
