CONTENT LINKS
==============
Introduction
viewtopic.php?f=100&t=558#p9130
User Interface Files
viewtopic.php?f=100&t=558#p9131
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The topic's contents may be modified or progressively added upon as time goes by.
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INTRODUCTION
==============
This topic should be of interest to Veteran Modders (VMs).
Kindly review:
Introduction
viewtopic.php?f=100&t=536#p8929
Files sporting the PNG extension are used to display images. Such files contain Portable Network Graphics (PNG) code which is stored in binary format. A PNG file contains a single image in an extensible structure of "chunks", encoding the basic pixels and other information such as textual comments and integrity checks.
The PNG raster-graphics file format supports lossless data compression. More specifically, it supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without alpha channel for transparency) and full-color non-palette-based RGB or RGBA images.
Modders can modify / edit images contained in PNG files via graphics manipulation utilities such as GIMP and Paint Shop.
[VM] *.PNG Files
[VM] *.PNG Files
Last edited by HexCode on 2021-04-07 16:51, Wednesday, edited 2 times in total.
USER INTERFACE FILES
USER INTERFACE FILES
====================
UI = User Interface
PGF's ...\UI subfolder hosts SEVENTY SEVEN (77) files in PNG format. They are:
In addition, file
PGMOUSE.CUR
contains binary code which displays a static cursor image under MS Windows OSs.
All depicted images have been "borrowed" from SSI... Reasonably capable image manipulation utilities (e.g., GIMP, Photo Shop) can be employed to edit such files should a modder wish to do so.
====================
UI = User Interface
PGF's ...\UI subfolder hosts SEVENTY SEVEN (77) files in PNG format. They are:
Code: Select all
ALLIED_BACKGROUND.PNG
ALLIED_ETCHED_FRAME.PNG
ALLIED_FOOTER.PNG
ALLIED_HEADER.PNG
ALLIED_LOGO.PNG
AXIS_BACKGROUND.PNG
AXIS_ETCHED_FRAME.PNG
AXIS_FOOTER.PNG
AXIS_HEADER.PNG
AXIS_LOGO.PNG
BTN_DISBAND.PNG
BTN_EMBARK.PNG
BTN_ENDTURN.PNG
BTN_EREPL.PNG
BTN_GOTO.PNG
BTN_NEXT.PNG
BTN_PLACE.PNG
BTN_PLANE.PNG
BTN_PURCHASE.PNG
BTN_REPL.PNG
BTN_STRATMAP.PNG
BTN_SUPPLY.PNG
BTN_SYSMENU.PNG
BTN_TRANSPORT.PNG
BTN_UNDO.PNG
BTN_UPGRADE.PNG
BTN_ZZZZZ.PNG
BUTTON.PNG
BUTTON_DISABLED.PNG
BUTTON_PRESSED.PNG
BUTTON2.PNG
BUTTON2_DISABLED.PNG
BUTTON2_PRESSED.PNG
BUTTON3.PNG
BUTTON3_PRESSED.PNG
CASTABLE.PNG
CASUALTIES.PNG
COMBATLOG_ADV.PNG
COMBATLOG_DISADV.PNG
COMBATLOG_HEADER.PNG
DLGFRAME.PNG
DLGFRAME_SHADOW.PNG
FLAGBTN_PRESSED.PNG
FRAME_BRF.PNG
GOLDEN_FRAME.PNG
ITEM_CAPTION.PNG
MAP.PNG
PGFOREVER.PNG
PGFOREVER_SMALL.PNG
PROGRESS-BACK.PNG
PROGRESS-BODY.PNG
PURCHASE_HEADER.PNG
PURCHASE_PANEL.PNG
SB-SCROLL-BACK.PNG
SB-SCROLL-BASE.PNG
SB-SCROLL-SLIDER.PNG
SB-V-SCROLL-NEXT.PNG
SB-V-SCROLL-PREV.PNG
STAR0.PNG
STAR1.PNG
STAR2.PNG
STAR3.PNG
STAR4.PNG
STAR5.PNG
STRATMAP.PNG
TRUCK0.PNG
TRUCK1.PNG
UNITBTN_DISABLED.PNG
UNITBTN_GREEN.PNG
UNITBTN_GREEN_PRESSED.PNG
UNITBTN_RED.PNG
UNITBTN_RED_PRESSED.PNG
UPGRADE_HEADER.PNG
WINBTN_ABOUT.PNG
WINBTN_CLOSE.PNG
WINBTN_MAXIMIZE.PNG
WINBTN_MINIMIZE.PNG
PGMOUSE.CUR
contains binary code which displays a static cursor image under MS Windows OSs.
All depicted images have been "borrowed" from SSI... Reasonably capable image manipulation utilities (e.g., GIMP, Photo Shop) can be employed to edit such files should a modder wish to do so.