can you help me understand what actually means, in "Scenario Options" in the Suite:
"cannot fire to surrounding hexes" (but: elsewhere? )
and:
"cannot spot to surrounding hexes" (is it blind? )
It looks simple, translated literally into Italian with Google translate, but I didn't understand how this rule applies - in practice - in the game.
An example would be welcome.
Thank you.
Help for translation
- LuisGuzman
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Re: Help for translation
It is related to units having fire/spot to zero. Default PG2 is to be the same having 1 or 0,. So units with spot stat set to zero really don't see any adjacent hex when this setting is enabled.
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Re: Help for translation
Thank you, Luis.