...i like my kaiserjäger...  
Code: Select all
OpenGen 0.93.3.0 * 14 Oct 2019  *  AI version: 2.00 (2014)
Efile folder: D:\OpenGeneral\efile_kaiser\  * Efile version: Kaiser Efile V.07/08/19
Campaign: 1914-1919 KAISERLICH UND KONIGLICH,  *  Player prestige modifier 100%  *  AI prestige modifier 100%
Played Scenarios:
 1   At the mountain of Cer , #0 , Brilliant Victory , score:51  +++  Proto: Piechota Legionowa 
 2   The nightmare of Kolubara , #2 , Tactical Victory , score:10
 3   The Isonzo valley: a place to stay , #3 , Brilliant Victory , score:51  +++  Proto: Pfalz E.II
 4   Serbia is falling , #4 , Victory , score:30
 5   Expedition against Montenegro , #5 , Brilliant Victory , score:53
 6   Die Strafexpedition , #6 , Brilliant Victory , score:53
 7   Return to the Isonzo , #7 , Brilliant Victory , score:52
--
Campaign score: 300  *  Average: 42
..
Current scenario: Return to the Isonzo,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 3120 , Current prestige is 580
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive 
if BV: +400, Raid in Albania , cap 3900, 12 turns prestige: 400
if V : +400, Raid in Albania , cap 3900, 12 turns prestige: 400
if TV: +300, Raid in Albania , cap 3900, 12 turns prestige: 400
Ls: Loss , turn prestige: 400
[u]Infantry[/u]
*  Feldkommando 09 , NW S  , Von Donnersberg , 3 bars , 385 exp , Austro-Hungarian Empire , 9/10 , Resilience  , 8 kill , 0 pp - U:001  [+6 exp]
 Infanterie 14 , NW TL2 , 1. , 4 bars , 423 exp , Austro-Hungarian Empire , 9/10 , 15 kill , 204 pp - U:002  [+65 exp]
*  Infanterie 14 , NW TL2 , 2. , 5 bars , 553 exp , Austro-Hungarian Empire , 8/10 , Street Fighter  , 14 kill , 0 pp - U:005  [+38 exp]
*  Infanterie 14 , NW TL2 , 3. , 4 bars , 406 exp , Austro-Hungarian Empire , 7/10 , 23 kill , 0 pp - U:006  [+36 exp]
*  Infanterie 14 , NW TL2 , 4. , 5 bars , 557 exp , Austro-Hungarian Empire , 8/10 , 23 kill , 0 pp - U:007  [+29 exp]
*  Kaiserjäger 09 , 1. GJ , 3 bars , 372 exp , Austro-Hungarian Empire , 3/10 , Infiltration Tactics  , 10 kill , 0 pp - U:011  [+63 exp]
*  Kaiserjäger 09 , 2. GJ , 4 bars , 428 exp , Austro-Hungarian Empire , 8/10 , 10 kill , 0 pp - U:012  [+65 exp]
 Kaiserjäger 09 , 3. GJ , 2 bars , 245 exp , Austro-Hungarian Empire , 8/10 , 6 kill , 288 pp - U:015  [+31 exp]
 Kaiserjäger 09 , 4. GJ , 1 bars , 196 exp , Austro-Hungarian Empire , 7/10 , Extended Front  , 6 kill , 288 pp - U:016  [+35 exp]
[u]Heavy Cavalry/Tanks[/u]
*  Kavallerie 15 , 1. SK , 5 bars , 600 exp , Austro-Hungarian Empire , 4/10 , 14 kill , 0 pp - U:003  [+29 exp]
 Kavallerie 15 , 2. SK , 5 bars , 508 exp , Austro-Hungarian Empire , 3/10 , Overwhelming Attack  , 18 kill , 324 pp - U:010  [+182 exp]
[u]Light Cavalry/Recon[/u]
 Romfell , 1. LK , 4 bars , 411 exp , Austro-Hungarian Empire , 9/10 , 13 kill , 384 pp - U:009  [+51 exp]
[u]Machine Guns[/u]
*  8mm Schwarzlose M07/12 , NW TL2 , 1. MG , 5 bars , 634 exp , Austro-Hungarian Empire , 5/10 , Determined Defense  , 16 kill , 0 pp - U:008  [+46 exp]
 7,92mm MG 08 , Maultiere 09 , 2. MG *GJ , 3 bars , 328 exp , Austro-Hungarian Empire , 5/10 , Fire Discipline  , 5 kill , 264 pp - U:018  [+91 exp]
[u]Artillery[/u]
*  10,4cm Skoda FK M15 , Praga L , 1. , 4 bars , 404 exp , Austro-Hungarian Empire , 10/10 , Fire Discipline  , 2 kill , 0 pp - U:004  [+29 exp]
*  10cm GebH M99 , Maultiere 09 , 2. GJ , 3 bars , 336 exp , Austro-Hungarian Empire , 10/10 , Resilience  , 2 kill , 0 pp - U:013  [+62 exp]
 8cm Skoda FK M17 , Praga L , 3. , 1 bars , 179 exp , Austro-Hungarian Empire , 10/10 , 1 kill , 504 pp - U:193  [+80 exp]
[u]Fighter[/u]
+  Pfalz E.II , JaSta 1. , 1 bars , 155 exp , Austro-Hungarian Empire , 7/10 , 7 kill , 0 pp - U:014  [+48 exp]
[u]Bomber/Scout[/u]
 Hansa-Brandenburg C.I , AuSta 1. , 2 bars , 266 exp , Austro-Hungarian Empire , 6/10 , 2 kill , 864 pp - U:017  [+77 exp]
Player 1 : Austro-Hungarian Empire
Killed: INF:195  TNK:15   RCN:8    FLAK:14   FORT:64   ATY:57   AD:2    FTR:2    TB:9    SUB:2    DD:2    CRs:1      Total: 371
Lost  : INF:53   TNK:1    RCN:2    FLAK:5    FORT:21   ATY:1    AD:1    TB:3      Total: 87
BV  5
V   1
TV  1
L   0
Averages: 
Infantry       *   9 Units *  4 Leaders      Total :   3565 exp,    115 kill,    780 pp    Average:    396 exp,     13 kill,     87 pp
Heavy Cavalry/Tanks *   2 Units *  1 Leaders      Total :   1108 exp,     32 kill,    324 pp    Average:    554 exp,     16 kill,    162 pp
Light Cavalry/Recon *   1 Units *  0 Leaders      Total :    411 exp,     13 kill,    384 pp    Average:    411 exp,     13 kill,    384 pp
Machine Guns   *   2 Units *  2 Leaders      Total :    962 exp,     21 kill,    264 pp    Average:    481 exp,     11 kill,    132 pp
Artillery      *   3 Units *  2 Leaders      Total :    919 exp,      5 kill,    504 pp    Average:    306 exp,      2 kill,    168 pp
Fighter        *   1 Units *  0 Leaders      Total :    155 exp,      7 kill,      0 pp    Average:    155 exp,      7 kill,      0 pp
Bomber/Scout   *   1 Units *  0 Leaders      Total :    266 exp,      2 kill,    864 pp    Average:    266 exp,      2 kill,    864 pp
* Summary:     *  19 Units *  9 Leaders      Total :   7386 exp,    195 kill,   3120 pp    Average:    389 exp,     10 kill,    164 pp
Player 1  Austro-Hungarian Empire   has 42 units total (core+aux):
Infantry : 13
Heavy Cavalry/Tanks :  2
Light Cavalry/Recon :  1
Machine Guns :  5
Fortification :  7
Artillery :  7
Fighter :  1
Bomber/Scout :  2
Destroyer :  3
Cruiser :  1
Player 2  Italy   has 70 units total (core+aux):
Infantry :  1
Machine Guns :  3
Fortification : 57
Artillery :  7
Air Defense :  2
*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points
*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Ports won't behave as SH
Weather can change ground condition
*** New units available in next scenario:
     Brilliant Victory (1916-8) ..  #16 Karfreit  1917-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Sappeure 17  (INF):   6,  7,  0,  1,     8,  7,   1,   3,   264pp,  Avail:1917-9
	 Lancia-Ansaldo IZ (RCN):   2,  8,  3,  0,     9,  8,   1,  10,   372pp,  Avail:1917-3
	 Albatros-Oeffag D.III Mid (FTR):   0,  1, 12,  0,     5,  9,   1,  14,   768pp,  Avail:1917-8
	 26cm MinenWrf M17 (ATY):   8, 17,  0,  2,     5,  4,   2,   1,   324pp,  Avail:1917-3
	 42cm Skoda M16/17 (ATY):  12, 17,  0,  7,     1,  4,   4,   0,  1044pp,  Avail:1917-6
	 15cm Skoda M15/16 (ATY):   9, 15,  0,  3,     3,  6,   5,   1,  1080pp,  Avail:1917-6
	 8cm Skoda FK M17 ( AT):   5,  9,  0,  2,     3,  6,   2,  10,   216pp,  Avail:1917-5
	 7,7cm Flakwagen ( AD):   9, 14,  6,  5,     6,  6,   3,   4,   600pp,  Avail:1917-5
	 7cm Kanonenwagen MAVAG (ATY):   2,  7,  2,  2,    10,  8,   4,  10,   636pp,  Avail:1917-9
	 Lloyd C.V ( TB):   1,  4,  7,  1,     6, 11,   1,  11,   948pp,  Avail:1917-8
	 Lloyd C.IV ( TB):   1,  3,  3,  1,     4,  7,   1,   7,   744pp,  Avail:1916-10
	 Albatros-Oeffag D.II (FTR):   0,  1, 12,  0,     5,  9,   1,   9,   732pp,  Avail:1917-5
	 Hansa-Brandenburg D.I (FTR):   0,  1,  4,  0,     7, 10,   1,  10,   672pp,  Avail:1916-9
	 Hansa-Brandenburg W.18 (FTR):   0,  1, 14,  1,     5,  8,   1,   8,   696pp,  Avail:1917-6
	 Albatros-Oeffag D.III (FTR):   0,  1, 12,  0,     5,  9,   1,  10,   744pp,  Avail:1917-6
	 Aviatik-Berg D.I Early (FTR):   0,  1, 14,  0,     3,  7,   1,  10,   660pp,  Avail:1917-8
	 Infanterie 17 (INF):   2,  7,  0,  1,     7,  6,   1,   1,    96pp,  Avail:1917-7
	 Kaiserjäger 17 (INF):   1,  7,  0,  0,     8,  7,   1,   2,   288pp,  Avail:1917-9
	 Honvéd 17 (INF):   1,  7,  0,  0,     6,  5,   1,   0,    72pp,  Avail:1917-5
	 Sturmtruppen (INF):   3,  9,  0,  1,     9,  7,   1,   2,   384pp,  Avail:1917-9
	 Schützen (INF):   1,  7,  0,  0,     6,  5,   1,   0,    72pp,  Avail:1917-5
	 Kaiserschützen (INF):   1,  5,  0,  0,     6,  6,   1,   2,   252pp,  Avail:1917-1
	 Eingegrabene Infanterie 17 (FRT):   2,  8,  1,  1,     8,  9,   1,   4,    96pp,  Avail:1917-3
	 Hansa-Brandenburg CC (FTR):   0,  0,  8,  1,     5,  8,   1,   8,   648pp,  Avail:1916-10
	 Hansa-Brandenburg KDW (FTR):   0,  0,  8,  1,     5,  8,   1,   5,   636pp,  Avail:1916-9
	 Aviatik-Berg C.I ( TB):   0,  1, 12,  0,     5, 11,   1,  12,   816pp,  Avail:1917-9
	 Oeffag C.II ( TB):   1,  3,  3,  1,     4,  7,   1,   4,   720pp,  Avail:1916-9
	 Hansa-Brandenburg G.I ( LB):   1,  3,  7,  1,     5,  8,   1,   3,   912pp,  Avail:1917-3
	 Feldjäger 17 (INF):   2,  7,  0,  0,     8,  7,   1,   2,   144pp,  Avail:1917-7
     Victory ..  also #16
     Tactical Victory ..  also #16