First order of the play was praying to the goddess that this would be a reverse of the Blitzkrieg/Axis at War/other version of this scenario (meaning: German starting positions are in the west, northeast and southeast) and that the enemy wouldn't have construction/bridging units - 50% of my prayers were answered
Second order of the play was picking where to fight.
I decided to blow the 4 bridges in the southwest and west (3x aux units and 1x Politsiya), and leave the northwestern bridge intact, to confront the battle here with a strong battlegroup (i thought the southwestern airfield would be too difficult to defend, if fighting in the south).
-> 2x Politsiya started west of Kiev and helped with blowing the bridge (8,13) (that's 1 of the 4 mentioned above) as well as a Forest road (7,15). It was then planned that they lay mines, to block the road south to the airfield.
1x Politsiya started in Kiev, moved south and blew the bridge (19,21) as well as layed some mines to block the southern route to Kiev.
Another strong battlegroup was delpoyed east of Kiev and, since i found the airfield difficult to defend here too, entrenched around the VH (24,10).
I planted some units in the southwest and in Kiev, in case enemies would make it past my lines and minefields.
Air war.
It was planned that the Airforce remains passive, until the Luftwaffe suffered from my ADs and Flaks. However, the AI mostly focused on the "saboteurs" (including the 2x core Politsiya) in the first couple turns, partially remaining within range of the northwestern battlegroup's SPAD, making ftr raids possible. In turn 3 the AI went amok (sending 2x Ju 87 without ftr cover to the southwestern airfield - however retreating its lvl bombers and last ftr, probably for resupply). In turn 4, finally, the AI send its remaining bombers into the Kiev and northeastern AD-webs, and ftrs could shoot down the last Messerschmidt.
- briefing said "expect weak tanks in the east", so i put the (weak) T-28 and fresh T-34/57 tanks there
- 4x AD meant a very good air cover for both battlegroups, leaving Flaks (core and aux) to cover Kiev (Tachankas were added to battlegroups, though)
- lots of auxes makes it easy to place core at the front (for XP), while auxes cover the hinterland (Kiev, roads to the southwestern airfield)
A picture before ending turn 1. Yellow "blobs" mark the 5 bridges and 1x forest/road that i blew (airforce is hovering around the south-central "blob"):
Current scenario: Pocket of Kiew, VH prestige is 0 , All map prestige is: 180
Army cost: 10812 , Current prestige is 126
Prestige available on map yet is 180 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive Using map: 229
if BV: +2500, Pocket of Brjansk , cap 16100, 8 turns prestige: 100
if V : +1300, Pocket of Brjansk , cap 16100, 8 turns prestige: 100
if TV: +700, Pocket of Brjansk , cap 16100, 8 turns prestige: 100
if Ls: +0, Pocket of Brjansk , cap 16100, 8 turns prestige: 100
Infantry
* Kavaleriya 40 , Cav , 3 bars , 314 exp , 1/10 , 2 kill , 0 pp [+50 exp]
Kavaleriya 40 , Cav , 3 bars , 344 exp , 8/10 , 10 kill , 156 pp [+39 exp]
Kazaki Kavaleriya 40 , Cav...Ammo...Cpt Urica , 3 bars , 333 exp , 1/10 , Fire Discipline , 4 kill , 156 pp [+46 exp]
Sibirskaya Pekhota 41 , T-20 Komsomolets , Gren , 2 bars , 216 exp , 7/10 , AntiTank, Special Munition, 1 kill , 312 pp [+56 exp]
Politsiya 38 , , 0 bars , 75 exp , 10/10 , 0 kill , 48 pp
Politsiya 38 , , 0 bars , 89 exp , 3/10 , 0 kill , 48 pp [+14 exp]
Tank
* T-28 , Tk...ini...Cpt Jan , 4 bars , 404 exp , 6/10 , Battlefield Intelligence , 23 kill , 0 pp [+92 exp]
T-28 , Tk , 3 bars , 356 exp , 8/10 , 22 kill , 480 pp [+32 exp]
+ KV-1/40 , h Tk , 3 bars , 334 exp , 7/10 , Combat Support , 27 kill , 0 pp [+80 exp]
KV-1/40 , h Tk , 3 bars , 336 exp , 7/10 , Extended Front , 28 kill , 792 pp [+61 exp]
T-34/41 , Tk , 2 bars , 291 exp , 4/10 , 21 kill , 600 pp [+49 exp]
T-34/57 , Tk , 1 bars , 193 exp , 9/10 , 12 kill , 612 pp [+118 exp]
Recon
* BA-10 , Rcn , 3 bars , 368 exp , 2/10 , Recon, 6 kill , 0 pp [+50 exp]
BA-10 , Rcn , 3 bars , 372 exp , 9/10 , Recon, 5 kill , 312 pp [+40 exp]
Anti-Tank
* YaG-10 , AT...F.aga...Cpt Para , 5 bars , 552 exp , 9/10 , Aggressive Attack , 2 kill , 0 pp [+50 exp]
57mm M1941 (ZiS-2) , Komintern-2 , AT , 2 bars , 234 exp , 3/10 , 4 kill , 276 pp [+28 exp]
57mm M1941 (ZiS-2) , Komintern-2 , AT , 3 bars , 310 exp , 6/10 , 2 kill , 276 pp [+35 exp]
Flak
Maxim 4M , Flak...Q , 2 bars , 214 exp , 9/10 , Air Defense, Special Munition, 2 kill , 132 pp [+23 exp]
Maxim 4M , Flak...Q , 2 bars , 206 exp , 9/10 , Air Defense, Special Munition, 0 kill , 132 pp [+37 exp]
Tachanka 38 , MG...QF , 3 bars , 322 exp , 5/10 , Air Defense, Special Munition, 1 kill , 180 pp [+114 exp]
Artillery
* 152mm M1937 (ML-20) , KhPZ Voroshilovets , Arty , 2 bars , 269 exp , 10/10 , 2 kill , 0 pp [+35 exp]
82mm M1937 Mortar , T-20 Komsomolets , l Arty...QU , 3 bars , 306 exp , 1/10 , 0 kill , 300 pp [+40 exp]
76mm M1939 (USV) , Wagon , l Arty , 2 bars , 274 exp , 10/10 , 2 kill , 216 pp [+67 exp]
76mm M1939 (USV) , Wagon , l Arty , 2 bars , 259 exp , 10/10 , 2 kill , 216 pp [+38 exp]
152mm M1938 (M-10) , KhPZ Voroshilovets , Arty , 1 bars , 151 exp , 10/10 , Special Munition, 3 kill , 960 pp [+56 exp]
152mm M1938 (M-10) , KhPZ Voroshilovets , Arty , 1 bars , 170 exp , 10/10 , 0 kill , 960 pp [+21 exp]
+ BM-8-24 , r Arty...LQ.E...Cpt Csaba , 2 bars , 257 exp , 10/10 , Infiltration Tactics , 0 kill , 0 pp [+48 exp]
Air-Defence
YaG-10 , AD...G , 3 bars , 382 exp , 10/10 , Air Defense, 4 kill , 588 pp [+54 exp]
85mm M1939 (52-K) , Limber , AD...as , 3 bars , 363 exp , 10/10 , 7 kill , 540 pp [+34 exp]
85mm M1939 (52-K) , Limber , AD...as , 3 bars , 362 exp , 10/10 , 5 kill , 540 pp [+34 exp]
YaG-10 , AD...G , 2 bars , 203 exp , 10/10 , Special Munition, 2 kill , 588 pp [+128 exp]
Fighter
* I-16-28 , Ftr...def...Cpt Patrick , 4 bars , 409 exp , 6/10 , Determined Defense , 5 kill , 0 pp [+102 exp]
LaGG-3 , Ftr , 3 bars , 398 exp , 7/10 , 6 kill , 648 pp [+94 exp]
Dive Bomber
I-5 , Rcn...W , 3 bars , 345 exp , 10/10 , Recon, 5 kill , 372 pp [+54 exp]
I-5 , Rcn...W , 3 bars , 300 exp , 9/10 , Recon, 3 kill , 372 pp [+88 exp]
+ LaGG-3 , FB , 1 bars , 142 exp , 9/10 , 2 kill , 0 pp [+67 exp]
Player 1 : USSR
Killed: INF:77 TNK:46 RCN:16 AT:19 FLAK:8 FORT:2 ATY:20 AD:10 FTR:11 TB:15 LB:4 Total: 228
Lost : INF:11 TNK:3 AT:3 FLAK:1 ATY:3 AD:3 Total: 24
BV 6
V 0
TV 0
L 0
Averages:
Infantry * 6 Units * 1 Leaders Total : 1371 exp, 17 kill, 720 pp Average: 229 exp, 3 kill, 120 pp
Tank * 6 Units * 3 Leaders Total : 1914 exp, 133 kill, 2484 pp Average: 319 exp, 22 kill, 414 pp
Recon * 2 Units * 0 Leaders Total : 740 exp, 11 kill, 312 pp Average: 370 exp, 6 kill, 156 pp
Anti-Tank * 3 Units * 1 Leaders Total : 1096 exp, 8 kill, 552 pp Average: 365 exp, 3 kill, 184 pp
Flak * 3 Units * 0 Leaders Total : 742 exp, 3 kill, 444 pp Average: 247 exp, 1 kill, 148 pp
Artillery * 7 Units * 1 Leaders Total : 1686 exp, 9 kill, 2652 pp Average: 241 exp, 1 kill, 379 pp
Air-Defence * 4 Units * 0 Leaders Total : 1310 exp, 18 kill, 2256 pp Average: 328 exp, 5 kill, 564 pp
Fighter * 2 Units * 1 Leaders Total : 807 exp, 11 kill, 648 pp Average: 404 exp, 6 kill, 324 pp
Dive Bomber * 3 Units * 0 Leaders Total : 787 exp, 10 kill, 744 pp Average: 262 exp, 3 kill, 248 pp
* Summary: * 36 Units * 7 Leaders Total : 10453 exp, 220 kill, 10812 pp Average: 290 exp, 6 kill, 300 pp