Ramon plays CC LXXIII at 75%

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Ramon
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Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Ramon plays CC LXXIII at 75%

Post by Ramon »

Here we go again!
I tried to play this campaign long time ago as a newbie and I was unable to advance even a couple of scenarios. Then I replayed recently and I was able to advance to the end. Looks like I'm a more experience player now :naughty
The challenge now will be to play at 75% and I promise no to peek on the Suit :angel
But I know myself I will use the reload quite often.. :o
I will post a final Screenshot, a short explanation and a full AAR.
Let's have fun! :banana
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

1 Battle of Pindus

Post by Ramon »

First Scenario at this Greek Campaign.
Advancing at snail pace in the worst weather I have had in all the scenarios I played with OG.
I just managed to have a Tactical Victory. :dunno
I started buying mortars that I know will be key in this mountain scenarios.
...And of course one of them was made a leader in the triggered Hex ! :nods
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OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
--
Campaign score: 21  *  Average: 21

BV:0   V:0   TV:1   L:0  
..
Current scenario: #0  Battle of Pindus,  VH prestige is 180 ,  All map prestige is: 180
Army cost: 1332 , Current prestige is 270
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 18
AI stance is Aggressive   Using map: 568
if BV: +450, #1  Battle of Korytsa , cap 2100, 12 turns prestige: 405
if V : +400, #1  Battle of Korytsa , cap 2100, 15 turns prestige: 405
if TV: +350, #1  Battle of Korytsa , cap 2100, 20 turns prestige: 405
Ls: Loss , turn prestige: 405

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Regular Infantry            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +26(26) 
INF    Regular Infantry            .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +81(81) 
INF    Regular Infantry            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +38(38) 
INF    Combat Command              .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(0) 
RCN    Recon Cavalry               .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +41(41) 
FlK    20mm M37                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +2(2) 
ATY    75mm M19                    .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +42(42) 
ATY    105mm M19                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +59(59) 
ATY    81mm M27/31                 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +61(61) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +45(45) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                7   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .  +10     +395 
       For Campaign                7   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .  +10     +395
       Total Kills (core + aux)   10   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .  +13  
       Total Loses (core + aux)    .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1   

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 468      117     . +2      2        1       . +145    145      36 
  RCN      . 1     . 0       . 132      132     . +0      0        0       . +41     41       41 
  FlK      . 1     . 0       . 156      156     . +0      0        0       . +2      2        2 
  ATY      . 4     . 1       . 576      144     . +8      8        2       . +207    207      52 
* Summary  . 10    . 1       . 1332     133     . +10     10       1       . +395    395      40 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Regular Infantry , 1/15/8ID , 0 bars , 26 exp , Greece , 9/10 ,1 kill,26 exp ,97 pp ,U:001 ,Scen: [+1 kill] [+26 exp]  
 Regular Infantry , 2/15/8ID , 0 bars , 81 exp , Greece , 1/10 ,0 kill,81 exp ,10 pp ,U:002 ,Scen: [+0 kill] [+81 exp]  
 Regular Infantry , 3/15/8ID , 0 bars , 38 exp , Greece , 8/10 ,1 kill,38 exp ,86 pp ,U:003 ,Scen: [+1 kill] [+38 exp]  
 Combat Command , 8///8ID , 0 bars , 0 exp , Greece , 7/10 ,0 kill,0 exp ,100 pp ,U:021 ,Scen: [+0 kill] [+0 exp]  

Recon
 Recon Cavalry , 8//8ID , 0 bars , 41 exp , Greece , 3/10 ,0 kill,41 exp ,39 pp ,U:006 ,Scen: [+0 kill] [+41 exp]  

FlaK
 20mm M37 , Fiat-SPA 38R , 2 , 0 bars , 2 exp , Greece , 6/10 ,0 kill,2 exp ,93 pp ,U:007 ,Scen: [+0 kill] [+2 exp]  

Artillery
 75mm M19 , Mule , 2/VIII/8ID , 0 bars , 42 exp , Greece , 7/10 ,3 kill,42 exp ,100 pp ,U:004 ,Scen: [+3 kill] [+42 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 0 bars , 59 exp , Greece , 7/10 ,1 kill,59 exp ,134 pp ,U:005 ,Scen: [+1 kill] [+59 exp]  
 81mm M27/31 , Mule ,  , 0 bars , 61 exp , Greece , 10/10 , Aggressive Maneuver , FastEntrench ,3 kill,61 exp ,120 pp ,U:010 ,Scen: [+3 kill] [+61 exp]  
 81mm M27/31 , Mule ,  , 0 bars , 45 exp , Greece , 8/10 , FastEntrench ,1 kill,45 exp ,96 pp ,U:028 ,Scen: [+1 kill] [+45 exp]  

..
Player 1  Greece   has 14 units total (core+aux):
  7  INF 
  1  RCN 
  1  FlK 
  5  ATY 

..
Player 2  Italy   has 1 units total (core+aux):
  1  FRT 

Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

2 Battle of Korytsa

Post by Ramon »

Another winter in the mountains scenario!
Advancing very slow but building up experience.
A Victory that looks ok to me. ;)

Image

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OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
--
Campaign score: 60  *  Average: 30

BV:0   V:1   TV:1   L:0  
..
Current scenario: #1  Battle of Korytsa,  VH prestige is 135 ,  All map prestige is: 450
Army cost: 1308 , Current prestige is 420
Prestige available on map yet is 135 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive   Using map: 573
if BV: +450, #2  Klisura Pass , cap 2400, 12 turns prestige: 112
if V : +400, #2  Klisura Pass , cap 2400, 16 turns prestige: 112
if TV: +350, #2  Klisura Pass , cap 2400, 21 turns prestige: 112
Ls: Loss , turn prestige: 112

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Regular Infantry            4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +4(5)   +92(117) 
INF    Evzones                     2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .  +4(4)   +52(107) 
INF    Regular Infantry            3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +4(5)   +28(63) 
INF    Combat Command              1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +14(14) 
ATY    75mm M19                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +86(123) 
ATY    105mm M19                   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(3)   +56(108) 
ATY    81mm M27/31                 1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +92(92) 
ATY    81mm M27/31                 .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +137(198) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(2)   +124(165) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               13   .   .   1   .   .   7   .   .   .   .   .   .   .   .   .   .   .  +21     +681 
       For Campaign               20   .   .   1   .   .  10   .   .   .   .   .   .   .   .   .   .   .  +31     +987
       Total Kills (core + aux)   37   .   .   3   .   .  15   .   2   1   1   .   .   .   .   .   .   .  +59  
       Total Loses (core + aux)    5   .   1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .  +9   

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 612      153     . +13     15       4       . +186    301      75 
  ATY      . 5     . 2       . 696      139     . +8      16       3       . +495    686      137 
* Summary  . 9     . 2       . 1308     145     . +21     31       3       . +681    987      110 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Regular Infantry , 1/15/8ID , 1 bars , 117 exp , Greece , 4/10 ,5 kill,117 exp ,43 pp ,U:001 ,Scen: [+4 kill] [+92 exp]  
 Evzones , 2/15/8ID , 1 bars , 107 exp , Greece , 10/10 , Fast Speed ,4 kill,107 exp ,252 pp ,U:002 ,Scen: [+4 kill] [+52 exp]  
 Regular Infantry , 3/15/8ID , 0 bars , 63 exp , Greece , 10/10 ,5 kill,63 exp ,108 pp ,U:003 ,Scen: [+4 kill] [+28 exp]  
 Combat Command , 8///8ID , 0 bars , 14 exp , Greece , 2/10 ,1 kill,14 exp ,28 pp ,U:009 ,Scen: [+1 kill] [+14 exp]  

Artillery
 75mm M19 , Mule , 2/VIII/8ID , 1 bars , 123 exp , Greece , 3/10 , Fast Speed ,3 kill,123 exp ,43 pp ,U:004 ,Scen: [+0 kill] [+86 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 1 bars , 108 exp , Greece , 10/10 ,3 kill,108 exp ,192 pp ,U:005 ,Scen: [+2 kill] [+56 exp]  
 81mm M27/31 , Mule ,  , 0 bars , 92 exp , Greece , 2/10 , Fast Speed, Special Munition ,3 kill,92 exp ,24 pp ,U:006 ,Scen: [+3 kill] [+92 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 198 exp , Greece , 10/10 , Aggressive Maneuver , Fast Speed, Special Munition ,5 kill,198 exp ,120 pp ,U:008 ,Scen: [+2 kill] [+137 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 165 exp , Greece , 8/10 , Combat Support , Fast Speed, Special Munition ,2 kill,165 exp ,96 pp ,U:010 ,Scen: [+1 kill] [+124 exp]  

..
Player 1  Greece   has 30 units total (core+aux):
 17  INF 
 10  ATY 
  1  FTR 
  2   TB 

..
Player 2  Italy   has 4 units total (core+aux):
  1  INF 
  1  FRT 
  2  ATY 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1940-11) ..  #3 Italian Spring Offensive  1941-3
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     RCN    L3/33               :   1 .  3 .  0 .  0 .  6 .  4 .   1 .   3 .  204 pp . Avail:1940-12
     RCN    Universal Carrier   :   3 .  3 .  1 .  1 .  4 .  4 .   1 .   4 .  204 pp . Avail:1941-3
     RCN    Light VI            :   2 .  5 .  0 .  1 .  6 .  5 .   1 .   4 .  276 pp . Avail:1941-3
      AT    47mm M36            :  10 .  6 .  0 .  3 .  8 .  7 .   1 .   5 .   96 pp . Avail:1941-1
     GTP    Universal Carrier   :   3 .  3 .  1 .  1 .  4 .  4 .   1 .   4 .  180 pp . Avail:1941-3
     GTP    Universal Carrier   :   3 .  3 .  1 .  1 .  4 .  4 .   1 .   4 .  180 pp . Avail:1941-3
      TB    Blenheim I          :   3 .  6 .  6 .  2 .  9 .  5 .   1 .   3 .  444 pp . Avail:1941-3
      TB    Blenheim IV         :   4 .  6 .  7 .  3 .  9 .  7 .   1 .   3 .  492 pp . Avail:1941-3

* if V  ..  also #3
* if TV ..  also #3
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

3 Klisura Pass

Post by Ramon »

And another frozen mountain scenario!
A victory is all I got.
Another leader for a mortar unit in the trigger Hex.
And more experience for my mountain units.
They will need it. :nods

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OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
--
Campaign score: 101  *  Average: 33

BV:0   V:2   TV:1   L:0  
..
Current scenario: #2  Klisura Pass,  VH prestige is 360 ,  All map prestige is: 1012
Army cost: 1536 , Current prestige is 571
Prestige available on map yet is 585 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive   Using map: 463
if BV: +500, #3  Italian Spring Offensive , cap 2700, 14 turns prestige: 150
if V : +450, #3  Italian Spring Offensive , cap 2700, 17 turns prestige: 150
if TV: +400, #3  Italian Spring Offensive , cap 2700, 21 turns prestige: 150
Ls: Loss , turn prestige: 150

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(7)   +77(169) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +69(176) 
INF    Regular Infantry            .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +43(106) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +39(49) 
ATY    81mm M27/31                 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(6)   +152(244) 
ATY    105mm M19                   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +63(171) 
ATY    81mm M27/31                 1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +4(7)   +181(247) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +130(328) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(3)   +110(263) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                9   1   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .  +14     +864 
       For Campaign               29   1   .   2   .   2  11   .   .   .   .   .   .   .   .   .   .   .  +45     +1753
       Total Kills (core + aux)   60   2   1   5   .   6  20   .   4   3   1   .   .   .   .   .   .   .  +102 
       Total Loses (core + aux)    6   .   1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .  +10  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 864      216     . +3      18       5       . +228    500      125 
  ATY      . 5     . 3       . 672      134     . +11     27       5       . +636    1253     251 
* Summary  . 9     . 3       . 1536     171     . +14     45       5       . +864    1753     195 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 169 exp , Greece , 8/10 , Fast Speed, FastEntrench ,7 kill,169 exp ,201 pp ,U:001 ,Scen: [+2 kill] [+77 exp]  
 Evzones , 2/15/8ID , 1 bars , 176 exp , Greece , 9/10 , Fast Speed, FastEntrench ,4 kill,176 exp ,226 pp ,U:002 ,Scen: [+0 kill] [+69 exp]  
 Regular Infantry , 3/15/8ID , 1 bars , 106 exp , Greece , 10/10 ,6 kill,106 exp ,108 pp ,U:003 ,Scen: [+1 kill] [+43 exp]  
 Evzones , 8///8ID , 0 bars , 49 exp , Greece , 10/10 , Fast Speed, FastEntrench ,1 kill,49 exp ,252 pp ,U:008 ,Scen: [+0 kill] [+39 exp]  

Artillery
 81mm M27/31 , Mule , 2/VIII/8ID , 2 bars , 244 exp , Greece , 10/10 , Fast Speed, FastEntrench ,6 kill,244 exp ,120 pp ,U:004 ,Scen: [+3 kill] [+152 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 1 bars , 171 exp , Greece , 10/10 , Fast Speed, FastEntrench ,5 kill,171 exp ,192 pp ,U:005 ,Scen: [+2 kill] [+63 exp]  
 81mm M27/31 , Mule ,  , 2 bars , 247 exp , Greece , 10/10 , Devastating Fire , FastEntrench, Fast Speed ,7 kill,247 exp ,120 pp ,U:006 ,Scen: [+4 kill] [+181 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 328 exp , Greece , 10/10 , Aggressive Maneuver , FastEntrench ,6 kill,328 exp ,120 pp ,U:007 ,Scen: [+1 kill] [+130 exp]  
 81mm M27/31 , Mule ,  , 2 bars , 263 exp , Greece , 10/10 , Combat Support , Fast Speed, FastEntrench ,3 kill,263 exp ,120 pp ,U:009 ,Scen: [+1 kill] [+110 exp]  

..
Player 1  Greece   has 38 units total (core+aux):
 20  INF 
  1  RCN 
  1  FlK 
 11  ATY 
  4  FTR 
  1   TB 

..
Player 2  Italy   has 25 units total (core+aux):
 10  INF 
  1   AT 
  1  FlK 
  7  FRT 
  6  ATY 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if V  ..  also #4
* if TV ..  also #4
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

4 Italian Spring Offensive

Post by Ramon »

This is an authentic nightmare scenario. :(
Not only frozen mountains but disperse VH you have to defend against a much powerful enemy.
And they have the first attack (before you can set your army and entrench)
Thankfully my army had already experience and with some extra features I made a Brilliant Victory :banana


Image
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OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58
--
Campaign score: 159  *  Average: 39

BV:1   V:2   TV:1   L:0  
..
Current scenario: #3  Italian Spring Offensive,  VH prestige is 45 ,  All map prestige is: 540
Army cost: 1536 , Current prestige is 1100
Prestige available on map yet is 540 pp ( 45 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 463
if BV: +500, 2 Choices - cap: (3300,3300), 10 turns prestige: 532
if V : +450, 2 Choices - cap: (3300,3300), 10 turns prestige: 532
if TV: +400, 2 Choices - cap: (3300,3300), 10 turns prestige: 532
Ls: Loss , turn prestige: 532

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +22(179) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +-23(146) 
INF    Regular Infantry            .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(6)   +16(122) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +64(113) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +96(340) 
ATY    105mm M19                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +57(228) 
ATY    81mm M27/31                 .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(8)   +99(346) 
ATY    81mm M27/31                 3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +4(10)  +110(438) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +80(343) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                5   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +7      +521 
       For Campaign               34   1   .   3   .   2  12   .   .   .   .   .   .   .   .   .   .   .  +52     +2255
       Total Kills (core + aux)   79   2   1   7   .   6  25   .   6   6   3   .   .   .   .   .   .   .  +135 
       Total Loses (core + aux)   11   .   1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .  +15  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 864      216     . +0      18       5       . +79     560      140 
  ATY      . 5     . 3       . 672      134     . +7      34       7       . +442    1695     339 
* Summary  . 9     . 3       . 1536     171     . +7      52       6       . +521    2255     251 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 179 exp , Greece , 5/10 , FastEntrench, Fast Speed ,7 kill,179 exp ,252 pp ,U:001 ,Scen: [+0 kill] [+22 exp]  
 Evzones , 2/15/8ID , 1 bars , 146 exp , Greece , 7/10 , FastEntrench, Fast Speed ,4 kill,146 exp ,252 pp ,U:002 ,Scen: [+0 kill] [-23 exp]  
 Regular Infantry , 3/15/8ID , 1 bars , 122 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,122 exp ,108 pp ,U:003 ,Scen: [+0 kill] [+16 exp]  
 Evzones , 8///8ID , 1 bars , 113 exp , Greece , 6/10 , FastEntrench, Fast Speed ,1 kill,113 exp ,252 pp ,U:008 ,Scen: [+0 kill] [+64 exp]  

Artillery
 81mm M27/31 , Mule , 2/VIII/8ID , 3 bars , 340 exp , Greece , 10/10 , Fast Speed, FastEntrench ,7 kill,340 exp ,120 pp ,U:004 ,Scen: [+1 kill] [+96 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 2 bars , 228 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,228 exp ,192 pp ,U:005 ,Scen: [+1 kill] [+57 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 346 exp , Greece , 10/10 , Devastating Fire , FastEntrench, Fast Speed ,8 kill,346 exp ,120 pp ,U:006 ,Scen: [+1 kill] [+99 exp]  
 81mm M27/31 , Mule ,  , 4 bars , 438 exp , Greece , 9/10 , Aggressive Maneuver , FastEntrench, Special Munition ,10 kill,438 exp ,120 pp ,U:007 ,Scen: [+4 kill] [+110 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 343 exp , Greece , 7/10 , Combat Support , Fast Speed, FastEntrench ,3 kill,343 exp ,120 pp ,U:009 ,Scen: [+0 kill] [+80 exp]  

..
Player 1  Greece   has 51 units total (core+aux):
 24  INF 
  2  RCN 
  2  FlK 
  2  FRT 
 14  ATY 
  4  FTR 
  2   TB 
  1   LB 

..
Player 2  Italy   has 59 units total (core+aux):
 37  INF 
  1  FRT 
 19  ATY 
  2   TB 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1941-3) ..  #5 Retreat to Thessaloniki  1941-4
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     RCN    Jeep                :   1 .  3 .  1 .  0 .  2 .  2 .   1 .   3 .  144 pp . Avail:1941-4

* if V  ..  also #5
* if TV ..  also #5
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

5 Retreat to Thessaloniki

Post by Ramon »

I chose to fight on Greek against the communist.
I have been training my army to fight in the Greek mountains.
Nothing to tell you about this one.
I just fought a couple of turns and ran to the exit with some jeeps I bought. :dunno

Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58
--
Campaign score: 217  *  Average: 43

BV:2   V:2   TV:1   L:0  
..
Current scenario: #5  Retreat to Thessaloniki,  VH prestige is 60 ,  All map prestige is: 150
Army cost: 3984 , Current prestige is 171
Prestige available on map yet is 150 pp ( 60 pp in VH to capture) * Turn: 6
AI stance is Aggressive   Using map: 943
if BV: +250, #6  Thessaloniki - Evacuation , cap 3300,  8 turns prestige: 225
if V : +225, #6  Thessaloniki - Evacuation , cap 3300,  8 turns prestige: 225
if TV: +200, #6  Thessaloniki - Evacuation , cap 3300,  8 turns prestige: 225
Ls: Loss , turn prestige: 225

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +0(179) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +0(146) 
INF    Regular Infantry            .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(6)   +0(122) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +0(113) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +75(100) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +0(340) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(6)   +0(228) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(8)   +12(358) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +26(464) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +0(343) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0      +113 
       For Campaign               34   1   .   3   .   2  12   .   .   .   .   .   .   .   .   .   .   .  +52     +2793
       Total Kills (core + aux)   79   2   1   7   .   6  25   .   7   7   3   .   .   .   .   .   .   .  +137 
       Total Loses (core + aux)   15   .   4   2   1   .   2   .   1   .   .   .   .   .   .   .   .   .  +25  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 864      216     . +0      18       5       . +0      560      140 
  RCN      . 15    . 0       . 2160     144     . +0      0        0       . +0      375      25 
  FlK      . 1     . 0       . 288      288     . +0      0        0       . +75     100      100 
  ATY      . 6     . 3       . 972      162     . +0      34       6       . +38     1758     293 
* Summary  . 26    . 3       . 4284     165     . +0      52       2       . +113    2793     107 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 179 exp , Greece , 5/10 ,7 kill,179 exp ,126 pp ,U:001 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 2/15/8ID , 1 bars , 146 exp , Greece , 7/10 ,4 kill,146 exp ,176 pp ,U:002 ,Scen: [+0 kill] [+0 exp]  
 Regular Infantry , 3/15/8ID , 1 bars , 122 exp , Greece , 10/10 ,6 kill,122 exp ,108 pp ,U:003 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 8///8ID , 1 bars , 113 exp , Greece , 6/10 ,1 kill,113 exp ,151 pp ,U:008 ,Scen: [+0 kill] [+0 exp]  

Recon
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:036 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:039 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:040 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:064 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:065 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:066 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:067 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:068 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:069 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:070 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:071 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:072 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:073 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:074 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:075 ,Scen: [+0 kill] [+0 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 1 bars , 100 exp , Greece , 10/10 , Air Defense, Special Munition ,0 kill,100 exp ,288 pp ,U:063 ,Scen: [+0 kill] [+75 exp]  

Artillery
 81mm M27/31 , Mule , 2/VIII/8ID , 3 bars , 340 exp , Greece , 10/10 ,7 kill,340 exp ,120 pp ,U:004 ,Scen: [+0 kill] [+0 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 2 bars , 228 exp , Greece , 10/10 ,6 kill,228 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+0 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 358 exp , Greece , 10/10 , Devastating Fire ,8 kill,358 exp ,120 pp ,U:006 ,Scen: [+0 kill] [+12 exp]  
 81mm M27/31 , Mule ,  , 4 bars , 464 exp , Greece , 9/10 , Aggressive Maneuver ,10 kill,464 exp ,108 pp ,U:007 ,Scen: [+0 kill] [+26 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 343 exp , Greece , 7/10 , Combat Support ,3 kill,343 exp ,84 pp ,U:009 ,Scen: [+0 kill] [+0 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,0 pp ,U:010 ,Scen: [+0 kill] [+0 exp]  

..
Player 1  Greece   has 38 units total (core+aux):
 10  INF 
 15  RCN 
  2  FlK 
  9  ATY 
  2  FTR 

..
Player 2  Germany   has 30 units total (core+aux):
 12  INF 
  3  TNK 
  1  RCN 
  3   AT 
  4  FlK 
  4  ATY 
  1  FTR 
  2   TB 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
#units to escape enabled
Allow to BLOW
Allow to REPAIR
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units ZOC enabled
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1941-4) ..  #9 Last Stand at Thermopylae  1941-4
  No new units!
* if V  ..  also #9
* if TV ..  also #9
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

6 Thessaloniki - Evacuation

Post by Ramon »

I haven't found a way to make any attack in this scenario. :dunno
I made a strong hold and resist as much as I could.
Then use the Jeeps to retire when the situation became unsustainable. :(

Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68
--
Campaign score: 285  *  Average: 47

BV:3   V:2   TV:1   L:0  
..
Current scenario: #6  Thessaloniki - Evacuation,  VH prestige is 60 ,  All map prestige is: 360
Army cost: 2832 , Current prestige is 900
Prestige available on map yet is 360 pp ( 60 pp in VH to capture) * Turn: 3
AI stance is Aggressive   Using map: 944
if BV: +325, #9  Last Stand at Thermopylae , cap 3200,  7 turns prestige: 375
if V : +300, #9  Last Stand at Thermopylae , cap 3200,  7 turns prestige: 375
if TV: +275, #9  Last Stand at Thermopylae , cap 3200,  7 turns prestige: 375
Ls: Loss , turn prestige: 375

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +0(179) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +0(146) 
INF    Regular Infantry            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +1(123) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +0(113) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
RCN    Jeep                        .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(25) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +7(107) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +0(340) 
ATY    105mm M19                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +5(233) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(8)   +0(358) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +14(461) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(4)   +32(338) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +67(92) 
ATY    OQF 25-pdr                  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +51(76) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +4      +177 
       For Campaign               38   1   .   3   .   2  12   .   .   .   .   .   .   .   .   .   .   .  +56     +2741
       Total Kills (core + aux)   83   2   1   7   .   6  25   .   7   7   3   .   .   .   .   .   .   .  +141 
       Total Loses (core + aux)   15   .   4   2   1   .   2   .   1   .   .   .   .   .   .   .   .   .  +25  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 864      216     . +1      19       5       . +1      561      140 
  RCN      . 7     . 0       . 1008     144     . +0      0        0       . +0      175      25 
  FlK      . 1     . 0       . 288      288     . +0      0        0       . +7      107      107 
  ATY      . 7     . 3       . 1272     182     . +3      37       5       . +169    1898     271 
* Summary  . 19    . 3       . 3432     181     . +4      56       3       . +177    2741     144 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 179 exp , Greece , 5/10 ,7 kill,179 exp ,126 pp ,U:001 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 2/15/8ID , 1 bars , 146 exp , Greece , 7/10 ,4 kill,146 exp ,176 pp ,U:002 ,Scen: [+0 kill] [+0 exp]  
 Regular Infantry , 3/15/8ID , 1 bars , 123 exp , Greece , 10/10 ,7 kill,123 exp ,108 pp ,U:003 ,Scen: [+1 kill] [+1 exp]  
 Evzones , 8///8ID , 1 bars , 113 exp , Greece , 6/10 ,1 kill,113 exp ,151 pp ,U:008 ,Scen: [+0 kill] [+0 exp]  

Recon
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:020 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:021 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:022 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:023 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:024 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:025 ,Scen: [+0 kill] [+0 exp]  
 Jeep ,  , 0 bars , 25 exp , Greece , 10/10 ,0 kill,25 exp ,144 pp ,U:026 ,Scen: [+0 kill] [+0 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 1 bars , 107 exp , Greece , 10/10 , Air Defense, Special Munition ,0 kill,107 exp ,288 pp ,U:014 ,Scen: [+0 kill] [+7 exp]  

Artillery
 81mm M27/31 , Mule , 2/VIII/8ID , 3 bars , 340 exp , Greece , 10/10 ,7 kill,340 exp ,120 pp ,U:004 ,Scen: [+0 kill] [+0 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 2 bars , 233 exp , Greece , 10/10 , Special Munition, Support ,7 kill,233 exp ,192 pp ,U:005 ,Scen: [+1 kill] [+5 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 358 exp , Greece , 10/10 , Devastating Fire , Special Munition, FastEntrench ,8 kill,358 exp ,120 pp ,U:006 ,Scen: [+0 kill] [+0 exp]  
 81mm M27/31 , Mule ,  , 4 bars , 461 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, FastEntrench ,10 kill,461 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+14 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 338 exp , Greece , 7/10 , Combat Support , Special Munition, FastEntrench ,4 kill,338 exp ,84 pp ,U:009 ,Scen: [+1 kill] [+32 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 0 bars , 92 exp , Greece , 10/10 , Special Munition, FastEntrench ,0 kill,92 exp ,0 pp ,U:010 ,Scen: [+0 kill] [+67 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 0 bars , 76 exp , Greece , 10/10 , Special Munition, FastEntrench ,1 kill,76 exp ,0 pp ,U:027 ,Scen: [+1 kill] [+51 exp]  

..
Player 1  Greece   has 31 units total (core+aux):
 11  INF 
  8  RCN 
  2  FlK 
  9  ATY 
  1  FTR 

..
Player 2  Germany   has 23 units total (core+aux):
  5  INF 
  3  TNK 
  1  RCN 
  3   AT 
  2  FlK 
  4  ATY 
  2  FTR 
  3   TB 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
#units to escape enabled
Allow to BLOW
Allow to REPAIR
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units ZOC enabled
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1941-4) ..  #10 Crete - Invasion  1941-5
  No new units!
* if V  ..  also #10
* if TV ..  also #10
* if Ls ..  also #10
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

7 Last Stand at Thermopylae

Post by Ramon »

The well known Thermopylae map is here again!
Had to play it a couple of times to build up strong holds to face the overwhelming German attack!
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58
--
Campaign score: 343  *  Average: 49

BV:4   V:2   TV:1   L:0  
..
Current scenario: #9  Last Stand at Thermopylae,  VH prestige is 60 ,  All map prestige is: 300
Army cost: 2316 , Current prestige is 414
Prestige available on map yet is 300 pp ( 60 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 14
if BV: +350, #10 Crete - Invasion , cap 3300, 10 turns prestige: 337
if V : +300, #10 Crete - Invasion , cap 3300, 10 turns prestige: 337
if TV: +250, #10 Crete - Invasion , cap 3300, 10 turns prestige: 337
if Ls: +225, #10 Crete - Invasion , cap 3300, 10 turns prestige: 337

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +4(151) 
INF    Evzones                     1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(7)   +73(203) 
INF    Regular Infantry            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(8)   +16(139) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +2(99) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +13(38) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +18(125) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +109(449) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +95(328) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(9)   +75(433) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +50(511) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(5)   +70(372) 
ATY    OQF 25-pdr                  1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +31(123) 
ATY    81mm M27/31                 1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +76(101) 
ATY    81mm M27/31                 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +55(80) 
ATY    OQF 25-pdr                  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(3)   +61(137) 
FTR    Hurricane I                 .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .  +2(2)   +43(68) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               10   1   1   3   .   .   .   .   1   1   .   .   .   .   .   .   .   .  +17     +791 
       For Campaign               48   2   1   6   .   2  12   .   1   1   .   .   .   .   .   .   .   .  +73     +3357
       Total Kills (core + aux)   97   3   2  11   .   6  25   .   8  10   3   .   .   .   .   .   .   .  +165 
       Total Loses (core + aux)   16   .   4   4   2   .   2   .   2   .   .   .   .   .   .   .   .   .  +30  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 5     . 0       . 1116     223     . +4      23       5       . +108    630      126 
  FlK      . 1     . 0       . 288      288     . +0      0        0       . +18     125      125 
  ATY      . 9     . 4       . 1512     168     . +11     48       5       . +622    2534     282 
  FTR      . 1     . 0       . 672      672     . +2      2        2       . +43     68       68 
* Summary  . 16    . 4       . 3588     224     . +17     73       5       . +791    3357     210 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 151 exp , Greece , 8/10 , FastEntrench, Fast Speed ,7 kill,151 exp ,201 pp ,U:001 ,Scen: [+0 kill] [+4 exp]  
 Evzones , 2/15/8ID , 2 bars , 203 exp , Greece , 7/10 , FastEntrench, Fast Speed ,7 kill,203 exp ,176 pp ,U:002 ,Scen: [+3 kill] [+73 exp]  
 Regular Infantry , 3/15/8ID , 1 bars , 139 exp , Greece , 5/10 , FastEntrench, Fast Speed ,8 kill,139 exp ,54 pp ,U:003 ,Scen: [+1 kill] [+16 exp]  
 Evzones , 8///8ID , 0 bars , 99 exp , Greece , 9/10 , FastEntrench, Fast Speed ,1 kill,99 exp ,226 pp ,U:008 ,Scen: [+0 kill] [+2 exp]  
 Evzones ,  , 0 bars , 38 exp , Greece , 10/10 , FastEntrench, Fast Speed ,0 kill,38 exp ,252 pp ,U:014 ,Scen: [+0 kill] [+13 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 1 bars , 125 exp , Greece , 10/10 , Air Defense, Special Munition ,0 kill,125 exp ,288 pp ,U:011 ,Scen: [+0 kill] [+18 exp]  

Artillery
 81mm M27/31 , Mule , 2/VIII/8ID , 4 bars , 449 exp , Greece , 2/10 , FastEntrench, Fast Speed ,7 kill,449 exp ,24 pp ,U:004 ,Scen: [+0 kill] [+109 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 3 bars , 328 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,7 kill,328 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+95 exp]  
 81mm M27/31 , Mule ,  , 4 bars , 433 exp , Greece , 10/10 , Devastating Fire , FastEntrench, Fast Speed ,9 kill,433 exp ,120 pp ,U:006 ,Scen: [+1 kill] [+75 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 511 exp , Greece , 10/10 , Aggressive Maneuver , FastEntrench, Fast Speed ,10 kill,511 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+50 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 372 exp , Greece , 2/10 , Combat Support , FastEntrench, Fast Speed ,5 kill,372 exp ,24 pp ,U:009 ,Scen: [+1 kill] [+70 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 1 bars , 123 exp , Greece , 7/10 , Special Munition, Fast Speed ,2 kill,123 exp ,0 pp ,U:010 ,Scen: [+2 kill] [+31 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 101 exp , Greece , 5/10 , FastEntrench, Fast Speed ,3 kill,101 exp ,60 pp ,U:012 ,Scen: [+3 kill] [+76 exp]  
 81mm M27/31 , Mule ,  , 0 bars , 80 exp , Greece , 6/10 , FastEntrench, Fast Speed ,2 kill,80 exp ,72 pp ,U:013 ,Scen: [+2 kill] [+55 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 1 bars , 137 exp , Greece , 10/10 , Special Munition, Fast Speed ,3 kill,137 exp ,0 pp ,U:019 ,Scen: [+2 kill] [+61 exp]  

Fighter
+  Hurricane I ,  , 0 bars , 68 exp , Greece , 2/10 ,2 kill,68 exp ,0 pp ,U:020 ,Scen: [+2 kill] [+43 exp]  

..
Player 1  Greece   has 39 units total (core+aux):
 16  INF 
  1  RCN 
  2   AT 
  2  FlK 
 13  ATY 
  3  FTR 
  2   TB 

..
Player 2  Germany   has 45 units total (core+aux):
 16  INF 
  2  TNK 
  3  RCN 
  3   AT 
  3  FlK 
 14  ATY 
  1  FTR 
  3   TB 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units ZOC enabled
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1941-4) ..  #12 El Alamein  1942-10
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     INF    Combat Command      :   1 .  4 .  0 .  0 .  3 .  3 .   1 .   1 .  144 pp . Avail:1941-7
     INF    Commandos           :   2 .  8 .  0 .  1 .  8 .  9 .   1 .   3 .  456 pp . Avail:1942-3
     INF    41 Regular Infantry :   2 .  6 .  0 .  1 .  6 .  7 .   1 .   1 .  120 pp . Avail:1941-7
     INF    41 Engineer         :   5 .  8 .  0 .  1 .  8 .  9 .   1 .   2 .  528 pp . Avail:1941-7
     INF    41 Construction     :   1 .  5 .  0 .  0 .  6 .  6 .   1 .   1 .  204 pp . Avail:1941-7
     INF    Military Police     :   0 .  3 .  0 .  0 .  4 .  5 .   1 .   0 .   60 pp . Avail:1941-7
     RCN    Dingo               :   1 .  3 .  0 .  0 .  8 .  7 .   1 .   3 .  276 pp . Avail:1941-7
      AT    MG Infantry         :   1 .  6 .  3 .  0 .  6 .  6 .   2 .   5 .  120 pp . Avail:1941-7
      AT    OQF 6-pdr II        :  13 .  5 .  0 .  3 .  8 .  7 .   1 .   7 .  108 pp . Avail:1942-3
     FlK    C9/B 40mm           :   5 .  6 . 10 .  1 .  2 .  2 .   2 .   6 .  408 pp . Avail:1942-10
     GTP    Morris C8 FAT       :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .   96 pp . Avail:1941-7
     GTP    Jeep                :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .  132 pp . Avail:1942-5
     GTP    Bedford QL          :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .   84 pp . Avail:1941-7
     GTP    AEC Matador         :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .   72 pp . Avail:1941-7
     GTP    Mule                :   0 .  0 .  0 .  0 .  1 .  1 .   1 .   0 .   12 pp . Avail:1941-7
     GTP    Morris 10           :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .  120 pp . Avail:1941-7
     GTP    Ford F30            :   0 .  0 .  0 .  0 .  2 .  2 .   1 .   0 .   96 pp . Avail:1941-7
     ATY    OQF 25-pdr          :   5 . 10 .  0 .  3 .  2 .  5 .   4 .   3 .  228 pp . Avail:1941-7
     ATY    OML 3-inch Mortar   :   3 .  9 .  0 .  2 .  5 .  6 .   2 .   3 .  108 pp . Avail:1941-7
     ATY    OML 4.2-inch Mortar :   4 . 11 .  0 .  2 .  5 .  6 .   2 .   2 .  156 pp . Avail:1942-10
     ATY    OBL 4.5-inch Gun    :   7 . 13 .  0 .  3 .  2 .  4 .   6 .   2 .  732 pp . Avail:1942-3
     FTR    Hurricane I         :   1 .  3 . 13 .  1 . 11 . 10 .   1 .   5 .  672 pp . Avail:1941-10
     FTR    Hurricane IIA       :   1 .  3 . 14 .  1 . 11 . 12 .   1 .   5 .  756 pp . Avail:1942-7
      TB    Blenheim IV         :   4 .  6 .  7 .  3 .  9 .  7 .   1 .   3 .  492 pp . Avail:1941-12

* if V  (1941-4) ..  #11 Crete - Evacuation  1941-5
  No new units!
* if TV ..  also #11
* if Ls ..  also #11
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

8 Crete - Invasion

Post by Ramon »

A though scenario. The AI has the first turn and the German para-troupes are elite. :(
Some of my mountain infantry and mortars managed to circle the blockage and take the last VH.
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59
--
Campaign score: 402  *  Average: 50

BV:5   V:2   TV:1   L:0  
..
Current scenario: #10 Crete - Invasion,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 2604 , Current prestige is 775
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 93
if BV: +400, #12 El Alamein , cap 4900, 12 turns prestige: 525
if V : +350, #11 Crete - Evacuation , cap 3400, 12 turns prestige: 525
if TV: +300, #11 Crete - Evacuation , cap 3400, 12 turns prestige: 525
if Ls: +225, #11 Crete - Evacuation , cap 3400, 12 turns prestige: 525

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +17(157) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +49(230) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(8)   +40(154) 
INF    Evzones                     2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(3)   +27(122) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   .   .  +5(5)   +96(221) 
ATY    105mm M27                   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(10)  +136(459) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +48(376) 
ATY    81mm M27/31                 3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +4(13)  +126(559) 
ATY    81mm M27/31                 .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(11)  +61(572) 
ATY    81mm M27/31                 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(7)   +33(300) 
ATY    OQF 25-pdr                  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(4)   +39(149) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +72(155) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(3)   +34(102) 
ATY    OQF 25-pdr                  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +104(241) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +89(139) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               15   .   .   1   .   .   2   .   1   4   .   .   .   .   .   .   .   .  +23     +971 
       For Campaign               63   2   1   7   .   2  14   .   1   4   .   .   .   .   .   .   .   .  +94     +3936
       Total Kills (core + aux)  115   3   2  13   .   6  27   .   9  15   3   .   .   .   .   .   .   .  +193 
       Total Loses (core + aux)   19   .   4   4   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +36  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 1008     252     . +2      25       6       . +133    663      166 
  FlK      . 1     . 1       . 288      288     . +5      5        5       . +96     221      221 
  ATY      . 10    . 5       . 2208     221     . +16     64       6       . +742    3052     305 
* Summary  . 15    . 6       . 3504     234     . +23     94       6       . +971    3936     262 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 157 exp , Greece , 9/10 , Special Munition, Fast Speed ,7 kill,157 exp ,226 pp ,U:001 ,Scen: [+0 kill] [+17 exp]  
 Evzones , 2/15/8ID , 2 bars , 230 exp , Greece , 8/10 , Special Munition, Fast Speed ,7 kill,230 exp ,201 pp ,U:002 ,Scen: [+0 kill] [+49 exp]  
 Evzones , 3/15/8ID , 1 bars , 154 exp , Greece , 10/10 , Special Munition, Fast Speed ,8 kill,154 exp ,252 pp ,U:003 ,Scen: [+0 kill] [+40 exp]  
 Evzones , 8///8ID , 1 bars , 122 exp , Greece , 6/10 , Special Munition, Fast Speed ,3 kill,122 exp ,151 pp ,U:008 ,Scen: [+2 kill] [+27 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 2 bars , 221 exp , Greece , 10/10 , Devastating Fire , Air Defense, Special Munition ,5 kill,221 exp ,288 pp ,U:011 ,Scen: [+5 kill] [+96 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 4 bars , 459 exp , Greece , 10/10 , Special Munition, Support ,10 kill,459 exp ,516 pp ,U:004 ,Scen: [+3 kill] [+136 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 3 bars , 376 exp , Greece , 10/10 , Resilience , Fast Speed ,7 kill,376 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+48 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 559 exp , Greece , 10/10 , Devastating Fire , Fast Speed ,13 kill,559 exp ,120 pp ,U:006 ,Scen: [+4 kill] [+126 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 572 exp , Greece , 7/10 , Aggressive Maneuver ,11 kill,572 exp ,84 pp ,U:007 ,Scen: [+1 kill] [+61 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 300 exp , Greece , 5/10 , Combat Support , Special Munition, Fast Speed ,7 kill,300 exp ,60 pp ,U:009 ,Scen: [+2 kill] [+33 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 1 bars , 149 exp , Greece , 10/10 , Special Munition, Fast Speed ,4 kill,149 exp ,0 pp ,U:010 ,Scen: [+2 kill] [+39 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 155 exp , Greece , 4/10 , Special Munition, Fast Speed ,3 kill,155 exp ,48 pp ,U:012 ,Scen: [+0 kill] [+72 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 102 exp , Greece , 10/10 , Special Munition, Fast Speed ,3 kill,102 exp ,120 pp ,U:013 ,Scen: [+1 kill] [+34 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 241 exp , Greece , 2/10 , Infiltration Tactics , Special Munition, Fast Speed ,5 kill,241 exp ,0 pp ,U:015 ,Scen: [+2 kill] [+104 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 1 bars , 139 exp , Greece , 10/10 , Special Munition, Fast Speed ,1 kill,139 exp ,0 pp ,U:017 ,Scen: [+1 kill] [+89 exp]  

..
Player 1  Greece   has 39 units total (core+aux):
 19  INF 
  1  RCN 
  4  FlK 
 11  ATY 
  2   AD 
  1  FTR 
  1  sBC 

..
Player 2  Germany   has 9 units total (core+aux):
  5  INF 
  1  RCN 
  1   AT 
  1  FTR 
  1   TB 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if V  ..  also #13
* if TV ..  also #13
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

9 El Alamein

Post by Ramon »

Happy New Year 2026!
Lets start playing our favorite game!
This was a not too difficult scenario for my mountain (all terrain) army full of Artillery.
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
--
Campaign score: 472  *  Average: 52

BV:6   V:2   TV:1   L:0  
..
Current scenario: #12 El Alamein,  VH prestige is 300 ,  All map prestige is: 330
Army cost: 3360 , Current prestige is 790
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive   Using map: 360
if BV: +550, 2 Choices - cap: (4400,0), 13 turns prestige: 450
if V : +450, 2 Choices - cap: (4400,0), 16 turns prestige: 450
if TV: +400, 2 Choices - cap: (4400,0), 21 turns prestige: 450
Ls: Loss , turn prestige: 450

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .  +2(9)   +11(162) 
INF    Evzones                     .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +3(10)  +12(225) 
INF    Evzones                     .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +2(10)  +7(161) 
INF    Evzones                     .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +7(111) 
FlK    40mm M36                    3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .  +4(9)   +117(338) 
ATY    105mm M27                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +39(498) 
ATY    105mm M19                   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +2(9)   +39(415) 
ATY    81mm M27/31                 1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .  +5(18)  +106(665) 
ATY    81mm M27/31                 .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .  +3(14)  +80(591) 
ATY    81mm M27/31                 .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .  +3(10)  +83(330) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +51(200) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +62(184) 
ATY    81mm M27/31                 .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +68(170) 
ATY    OBL 4.5-inch Gun            2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(8)   +58(231) 
ATY    OQF 25-pdr                  2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .  +4(5)   +81(220) 
FTR    Hurricane IIA               .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +47(246) 
 TB    Hurricane IIC               .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .  +1(1)   +38(88) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                8   .   .   1   1  21   3   .   1   1   .   .   .   .   .   .   .   .  +36     +906 
       For Campaign               71   2   1   8   1  23  17   .   2   5   .   .   .   .   .   .   .   .  +130    +4835
       Total Kills (core + aux)  124   3   2  14   1  29  33   .  10  17   3   .   .   .   .   .   .   .  +236 
       Total Loses (core + aux)   19   .   4   4   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +36  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 0       . 1008     252     . +9      34       9       . +37     659      165 
  FlK      . 1     . 1       . 288      288     . +4      9        9       . +117    338      338 
  ATY      . 10    . 5       . 2712     271     . +22     86       9       . +667    3504     350 
  FTR      . 1     . 0       . 756      756     . +0      0        0       . +47     246      246 
   TB      . 1     . 0       . 768      768     . +1      1        1       . +38     88       88 
* Summary  . 17    . 6       . 5532     325     . +36     130      8       . +906    4835     284 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 162 exp , Greece , 10/10 , Special Munition, Fast Speed ,9 kill,162 exp ,252 pp ,U:001 ,Scen: [+2 kill] [+11 exp]  
 Evzones , 2/15/8ID , 2 bars , 225 exp , Greece , 9/10 , Special Munition, Fast Speed ,10 kill,225 exp ,252 pp ,U:002 ,Scen: [+3 kill] [+12 exp]  
 Evzones , 3/15/8ID , 1 bars , 161 exp , Greece , 10/10 , Special Munition, Fast Speed ,10 kill,161 exp ,252 pp ,U:003 ,Scen: [+2 kill] [+7 exp]  
 Evzones , 8///8ID , 1 bars , 111 exp , Greece , 10/10 , Special Munition, Fast Speed ,5 kill,111 exp ,252 pp ,U:008 ,Scen: [+2 kill] [+7 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 3 bars , 338 exp , Greece , 10/10 , Devastating Fire , Air Defense, Special Munition ,9 kill,338 exp ,288 pp ,U:011 ,Scen: [+4 kill] [+117 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 4 bars , 498 exp , Greece , 10/10 , Special Munition ,10 kill,498 exp ,516 pp ,U:004 ,Scen: [+0 kill] [+39 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 4 bars , 415 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,9 kill,415 exp ,192 pp ,U:005 ,Scen: [+2 kill] [+39 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 665 exp , Greece , 10/10 , Devastating Fire , Special Munition, Fast Speed ,18 kill,665 exp ,120 pp ,U:006 ,Scen: [+5 kill] [+106 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 591 exp , Greece , 10/10 , Aggressive Maneuver , Fast Speed, Special Munition ,14 kill,591 exp ,120 pp ,U:007 ,Scen: [+3 kill] [+80 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 330 exp , Greece , 8/10 , Combat Support , Fast Speed, Special Munition ,10 kill,330 exp ,120 pp ,U:009 ,Scen: [+3 kill] [+83 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 200 exp , Greece , 10/10 , Special Munition ,4 kill,200 exp ,0 pp ,U:010 ,Scen: [+0 kill] [+51 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 184 exp , Greece , 6/10 , Special Munition, Fast Speed ,3 kill,184 exp ,120 pp ,U:012 ,Scen: [+0 kill] [+62 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 170 exp , Greece , 8/10 , Special Munition, Fast Speed ,5 kill,170 exp ,120 pp ,U:013 ,Scen: [+2 kill] [+68 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 2 bars , 231 exp , Greece , 10/10 , Infiltration Tactics , Special Munition ,8 kill,231 exp ,0 pp ,U:014 ,Scen: [+3 kill] [+58 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 220 exp , Greece , 10/10 , Special Munition ,5 kill,220 exp ,0 pp ,U:015 ,Scen: [+4 kill] [+81 exp]  

Fighter
 Hurricane IIA , RAF , 2 bars , 246 exp , Greece , 9/10 ,0 kill,246 exp ,756 pp ,U:079 ,Scen: [+0 kill] [+47 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 0 bars , 88 exp , Greece , 7/10 , Special Munition, Air Defense ,1 kill,88 exp ,0 pp ,U:016 ,Scen: [+1 kill] [+38 exp]  

..
Player 1  Greece   has 29 units total (core+aux):
  9  INF 
  1   AT 
  2  FlK 
 13  ATY 
  2  FTR 
  2   TB 

..
Player 2  Germany, Italy   has 32 units total (core+aux):
  1   AT 
 31  FRT 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1942-10) ..  #14 Crushing the Mutiny  1944-4
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     INF    44 Regular Infantry :   4 .  7 .  1 .  1 .  8 .  8 .   1 .   1 .  156 pp . Avail:1944-1
     INF    44 Engineer         :   6 .  8 .  1 .  1 .  9 . 10 .   1 .   2 .  576 pp . Avail:1944-1
     FTR    Spitfire F.VB       :   2 .  4 . 15 .  2 . 12 . 13 .   1 .   6 .  852 pp . Avail:1943-10
      TB    Hurricane IIC       :   5 .  7 . 13 .  4 . 11 . 11 .   1 .   5 .  768 pp . Avail:1943-3
      TB    Baltimore V         :   5 . 11 . 10 .  4 . 10 .  9 .   1 .   5 .  732 pp . Avail:1943-7

* if V  ..  also #14
* if TV ..  also #14
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

10 Crushing the Mutiny

Post by Ramon »

From this scenario on, there will be fighting the revolutionary rebels. I remember that they don't have air force but for some few reco planes.
In this scenario the ART will do the heavy lifting. Just building up more experience! ;)

Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
--
Campaign score: 536  *  Average: 53

BV:7   V:2   TV:1   L:0  
..
Current scenario: #14 Crushing the Mutiny,  VH prestige is 270 ,  All map prestige is: 270
Army cost: 4392 , Current prestige is 1779
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 47
if BV: +550, #15 Foglia River , cap 5700, 12 turns prestige: 480
if V : +500, #15 Foglia River , cap 5700, 15 turns prestige: 480
if TV: +450, #15 Foglia River , cap 5700, 20 turns prestige: 480
Ls: Loss , turn prestige: 480

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(9)   +28(190) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +0(217) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +0(161) 
INF    Evzones                     1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +2(7)   +33(144) 
INF    Commandos                   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +17(67) 
INF    Commandos                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(50) 
FlK    40mm M36                    2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(12)  +46(384) 
ATY    105mm M27                   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(13)  +29(527) 
ATY    105mm M19                   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +1(10)  +7(422) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(19)  +81(746) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(14)  +0(591) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +18(324) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +25(225) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +0(158) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(5)   +10(168) 
ATY    OBL 4.5-inch Gun            .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(9)   +11(242) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(5)   +38(258) 
ATY    OML 3-inch Mortar           .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +17(67) 
FTR    Hurricane IIA               2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +108(345) 
 TB    Hurricane IIC               1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(2)   +100(178) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               12   .   .   1   1   1   2   .   .   .   .   .   .   .   .   .   .   .  +17     +568 
       For Campaign               83   2   1   9   2  24  19   .   2   5   .   .   .   .   .   .   .   .  +147    +5464
       Total Kills (core + aux)  142   3   2  15   2  30  35   .  10  17   3   .   5   .   .   1   .   .  +265 
       Total Loses (core + aux)   23   .   4   4   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +40  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 6     . 0       . 1920     320     . +5      39       7       . +78     829      138 
  FlK      . 1     . 1       . 288      288     . +3      12       12      . +46     384      384 
  ATY      . 11    . 6       . 2832     257     . +6      92       8       . +236    3728     339 
  FTR      . 1     . 0       . 756      756     . +2      2        2       . +108    345      345 
   TB      . 1     . 0       . 768      768     . +1      2        2       . +100    178      178 
* Summary  . 20    . 7       . 6564     328     . +17     147      7       . +568    5464     273 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 190 exp , Greece , 8/10 , Special Munition, Fast Speed ,9 kill,190 exp ,201 pp ,U:001 ,Scen: [+0 kill] [+28 exp]  
 Evzones , 2/15/8ID , 2 bars , 217 exp , Greece , 10/10 , Special Munition, Fast Speed ,10 kill,217 exp ,252 pp ,U:002 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 3/15/8ID , 1 bars , 161 exp , Greece , 10/10 , Special Munition, Fast Speed ,10 kill,161 exp ,252 pp ,U:003 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 8///8ID , 1 bars , 144 exp , Greece , 9/10 , Special Munition, Fast Speed ,7 kill,144 exp ,226 pp ,U:008 ,Scen: [+2 kill] [+33 exp]  
 Commandos ,  , 0 bars , 67 exp , Greece , 9/10 , Special Munition ,3 kill,67 exp ,410 pp ,U:067 ,Scen: [+3 kill] [+17 exp]  
 Commandos ,  , 0 bars , 50 exp , Greece , 10/10 , Special Munition ,0 kill,50 exp ,456 pp ,U:068 ,Scen: [+0 kill] [+0 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 3 bars , 384 exp , Greece , 6/10 , Devastating Fire ,12 kill,384 exp ,172 pp ,U:011 ,Scen: [+3 kill] [+46 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 527 exp , Greece , 10/10 , Resilience ,13 kill,527 exp ,516 pp ,U:004 ,Scen: [+3 kill] [+29 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 4 bars , 422 exp , Greece , 10/10 , Resilience ,10 kill,422 exp ,192 pp ,U:005 ,Scen: [+1 kill] [+7 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 746 exp , Greece , 10/10 , Devastating Fire ,19 kill,746 exp ,120 pp ,U:006 ,Scen: [+1 kill] [+81 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 591 exp , Greece , 10/10 , Aggressive Maneuver ,14 kill,591 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+0 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 324 exp , Greece , 10/10 , Combat Support ,10 kill,324 exp ,120 pp ,U:009 ,Scen: [+0 kill] [+18 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 225 exp , Greece , 10/10 , Special Munition ,4 kill,225 exp ,0 pp ,U:010 ,Scen: [+0 kill] [+25 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 158 exp , Greece , 10/10 , Special Munition ,3 kill,158 exp ,120 pp ,U:012 ,Scen: [+0 kill] [+0 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 168 exp , Greece , 10/10 , Special Munition ,5 kill,168 exp ,120 pp ,U:013 ,Scen: [+0 kill] [+10 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 2 bars , 242 exp , Greece , 10/10 , Infiltration Tactics , Special Munition ,9 kill,242 exp ,0 pp ,U:014 ,Scen: [+1 kill] [+11 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 258 exp , Greece , 10/10 , Special Munition ,5 kill,258 exp ,0 pp ,U:015 ,Scen: [+0 kill] [+38 exp]  
 OML 3-inch Mortar , Mule ,  , 0 bars , 67 exp , Greece , 10/10 , Special Munition ,0 kill,67 exp ,120 pp ,U:066 ,Scen: [+0 kill] [+17 exp]  

Fighter
 Hurricane IIA , RAF , 3 bars , 345 exp , Greece , 10/10 ,2 kill,345 exp ,756 pp ,U:017 ,Scen: [+2 kill] [+108 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 1 bars , 178 exp , Greece , 10/10 ,2 kill,178 exp ,0 pp ,U:016 ,Scen: [+1 kill] [+100 exp]  

..
Player 1  Greece   has 32 units total (core+aux):
 11  INF 
  1  FlK 
 11  ATY 
  2   AD 
  2  FTR 
  3   TB 
  1  sDD 
  1  sBC 

..
Player 2  Communist Greece   has 3 units total (core+aux):
  2  INF 
  1  FRT 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1944-4) ..  #16 Battle of Rimini  1944-9
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     RCN    Humber IV           :   9 .  6 .  0 .  2 .  7 .  6 .   1 .   7 .  324 pp . Avail:1944-8
      TB    Spitfire PR.XI      :   0 .  0 .  0 .  0 . 14 . 12 .   1 .   7 .  708 pp . Avail:1944-8

* if V  ..  also #16
* if TV ..  also #16
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

11 Foglia River

Post by Ramon »

Awful weather and muddy terrain kept me at snail pace. Just Victory has to be! :dunno
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Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
--
Campaign score: 576  *  Average: 52

BV:7   V:3   TV:1   L:0  
..
Current scenario: #15 Foglia River,  VH prestige is 450 ,  All map prestige is: 525
Army cost: 4836 , Current prestige is 1340
Prestige available on map yet is 240 pp ( 225 pp in VH to capture) * Turn: 10
AI stance is Defensive   Using map: 405
if BV: +400, #16 Battle of Rimini , cap 6100,  9 turns prestige: 180
if V : +350, #16 Battle of Rimini , cap 6100,  9 turns prestige: 180
if TV: +300, #16 Battle of Rimini , cap 6100,  9 turns prestige: 180
Ls: Loss , turn prestige: 180

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(9)   +0(176) 
INF    Evzones                     1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(11)  +17(234) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +0(161) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +0(138) 
INF    44 Regular Infantry         .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +34(109) 
INF    44 Regular Infantry         1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +18(93) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +15(345) 
ATY    105mm M27                   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .  +2(15)  +98(625) 
ATY    105mm M19                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(11)  +70(492) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(20)  +38(784) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(14)  +61(652) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +54(378) 
ATY    OQF 25-pdr                  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(5)   +58(283) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +14(172) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(5)   +18(186) 
ATY    OBL 4.5-inch Gun            2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(12)  +45(287) 
ATY    OQF 25-pdr                  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +87(345) 
ATY    OBL 4.5-inch Gun            .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +61(136) 
FTR    Hurricane IIA               .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .  +1(3)   +53(398) 
 TB    Hurricane IIC               1   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .  +3(5)   +114(292) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                9   .   .   1   .   .   3   .   2   1   .   .   .   .   .   .   .   .  +16     +855 
       For Campaign               89   2   1  10   2  24  22   .   4   6   .   .   .   .   .   .   .   .  +160    +6286
       Total Kills (core + aux)  163   4   3  19   2  39  48   1  12  20   3   .   5   .   .   1   .   .  +320 
       Total Loses (core + aux)   24   .   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +45  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 6     . 0       . 1680     280     . +2      38       6       . +69     911      152 
  FlK      . 1     . 1       . 288      288     . +0      12       12      . +15     345      345 
  ATY      . 11    . 7       . 3516     320     . +10     102      9       . +604    4340     395 
  FTR      . 1     . 0       . 756      756     . +1      3        3       . +53     398      398 
   TB      . 1     . 0       . 768      768     . +3      5        5       . +114    292      292 
* Summary  . 20    . 8       . 7008     350     . +16     160      8       . +855    6286     314 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 176 exp , Greece , 10/10 , Special Munition ,9 kill,176 exp ,252 pp ,U:001 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 2/15/8ID , 2 bars , 234 exp , Greece , 9/10 , Special Munition ,11 kill,234 exp ,226 pp ,U:002 ,Scen: [+1 kill] [+17 exp]  
 Evzones , 3/15/8ID , 1 bars , 161 exp , Greece , 10/10 , Special Munition ,10 kill,161 exp ,252 pp ,U:003 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 8///8ID , 1 bars , 138 exp , Greece , 10/10 , Special Munition ,7 kill,138 exp ,252 pp ,U:008 ,Scen: [+0 kill] [+0 exp]  
 44 Regular Infantry , Universal Carrier ,  , 1 bars , 109 exp , Greece , 8/10 , Fast Speed, Special Munition ,0 kill,109 exp ,268 pp ,U:019 ,Scen: [+0 kill] [+34 exp]  
 44 Regular Infantry , Universal Carrier ,  , 0 bars , 93 exp , Greece , 3/10 , Fast Speed, Special Munition ,1 kill,93 exp ,100 pp ,U:020 ,Scen: [+1 kill] [+18 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 3 bars , 345 exp , Greece , 10/10 , Devastating Fire ,12 kill,345 exp ,288 pp ,U:011 ,Scen: [+0 kill] [+15 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 625 exp , Greece , 10/10 , Resilience , Special Munition ,15 kill,625 exp ,516 pp ,U:004 ,Scen: [+2 kill] [+98 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 4 bars , 492 exp , Greece , 10/10 , Resilience , Special Munition ,11 kill,492 exp ,192 pp ,U:005 ,Scen: [+1 kill] [+70 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 784 exp , Greece , 10/10 , Devastating Fire , Special Munition ,20 kill,784 exp ,120 pp ,U:006 ,Scen: [+1 kill] [+38 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 652 exp , Greece , 9/10 , Aggressive Maneuver , Special Munition ,14 kill,652 exp ,108 pp ,U:007 ,Scen: [+0 kill] [+61 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 378 exp , Greece , 10/10 , Combat Support , Special Munition ,10 kill,378 exp ,120 pp ,U:009 ,Scen: [+0 kill] [+54 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 2 bars , 283 exp , Greece , 10/10 , Special Munition ,5 kill,283 exp ,0 pp ,U:010 ,Scen: [+1 kill] [+58 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 172 exp , Greece , 10/10 , Special Munition ,3 kill,172 exp ,120 pp ,U:012 ,Scen: [+0 kill] [+14 exp]  
 81mm M27/31 , Mule ,  , 1 bars , 186 exp , Greece , 10/10 , Special Munition ,5 kill,186 exp ,120 pp ,U:013 ,Scen: [+0 kill] [+18 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 2 bars , 287 exp , Greece , 10/10 , Infiltration Tactics , Special Munition ,12 kill,287 exp ,0 pp ,U:014 ,Scen: [+3 kill] [+45 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 3 bars , 345 exp , Greece , 10/10 , Influence , Special Munition ,6 kill,345 exp ,0 pp ,U:015 ,Scen: [+1 kill] [+87 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 1 bars , 136 exp , Greece , 10/10 , Special Munition ,1 kill,136 exp ,804 pp ,U:018 ,Scen: [+1 kill] [+61 exp]  

Fighter
 Hurricane IIA , RAF , 3 bars , 398 exp , Greece , 10/10 ,3 kill,398 exp ,756 pp ,U:017 ,Scen: [+1 kill] [+53 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 2 bars , 292 exp , Greece , 7/10 ,5 kill,292 exp ,0 pp ,U:016 ,Scen: [+3 kill] [+114 exp]  

..
Player 1  Greece   has 90 units total (core+aux):
 44  INF 
  2  TNK 
  2  RCN 
  5   AT 
  3  FlK 
 23  ATY 
  4  FTR 
  5   TB 
  2   LB 

..
Player 2  Germany   has 15 units total (core+aux):
  6  INF 
  2  RCN 
  1   AT 
  5  FRT 
  1  ATY 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1944-9) ..  #17 Battle of Athens  1944-12
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     INF    Garrison            :   1 .  5 .  0 .  0 .  5 .  6 .   1 .   0 .   84 pp . Avail:1944-10
     INF    National Guard      :   1 .  5 .  0 .  1 .  6 .  6 .   1 .   1 .  108 pp . Avail:1944-10

* if V  ..  also #17
* if TV ..  also #17
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

12 Battle of Rimini

Post by Ramon »

Another snail pace muddy scenario. The Germans are corned but powerful.
You need to be careful but again my ART plus mountain army made it possible. ;)
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\efile_cc73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
12   Battle of Rimini , #16 , Brilliant Victory , score:61
--
Campaign score: 637  *  Average: 53

BV:8   V:3   TV:1   L:0  
..
Current scenario: #16 Battle of Rimini,  VH prestige is 330 ,  All map prestige is: 360
Army cost: 5304 , Current prestige is 910
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive   Using map: 405
if BV: +550, #17 Battle of Athens , cap 6700, 11 turns prestige: 360
if V : +450, #17 Battle of Athens , cap 6700, 14 turns prestige: 360
if TV: +400, #17 Battle of Athens , cap 6700, 19 turns prestige: 360
Ls: Loss , turn prestige: 360

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(12)  +19(195) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(11)  +20(245) 
INF    Evzones                     1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +2(12)  +13(174) 
INF    Evzones                     1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(8)   +17(155) 
INF    41 Construction             .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +23(98) 
INF    41 Construction             .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(75) 
FlK    40mm M36                    .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +0(345) 
ATY    105mm M27                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(15)  +48(673) 
ATY    105mm M19                   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +1(12)  +169(661) 
ATY    81mm M27/31                 1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +2(22)  +123(907) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(14)  +66(695) 
ATY    81mm M27/31                 .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(11)  +167(545) 
ATY    OQF 25-pdr                  .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +70(353) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(3)   +55(227) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(5)   +15(201) 
ATY    OBL 4.5-inch Gun            .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +1(13)  +87(374) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(6)   +63(408) 
ATY    OBL 4.5-inch Gun            .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(3)   +122(258) 
FTR    Hurricane IIA               1   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   .   .  +5(8)   +56(454) 
 TB    Hurricane IIC               .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +118(379) 
 TB    Baltimore V                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(199) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario                6   .   2   3   .   3   3   .   1   2   .   .   .   .   .   .   .   .  +20     +1251
       For Campaign               94   2   3  13   2  27  25   .   5   8   .   .   .   .   .   .   .   .  +179    +7621
       Total Kills (core + aux)  180   5   5  25   2  50  53   1  13  22   3   .   5   .   .   1   .   .  +365 
       Total Loses (core + aux)   25   1   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +47  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 6     . 0       . 1416     236     . +6      43       7       . +92     942      157 
  FlK      . 1     . 1       . 288      288     . +0      12       12      . +0      345      345 
  ATY      . 11    . 7       . 3516     320     . +8      110      10      . +985    5302     482 
  FTR      . 1     . 1       . 756      756     . +5      8        8       . +56     454      454 
   TB      . 2     . 1       . 1500     750     . +1      6        3       . +118    578      289 
* Summary  . 21    . 10      . 7476     356     . +20     179      9       . +1251   7621     363 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 1 bars , 195 exp , Greece , 10/10 , Special Munition, Fast Speed ,12 kill,195 exp ,252 pp ,U:001 ,Scen: [+3 kill] [+19 exp]  
 Evzones , 2/15/8ID , 2 bars , 245 exp , Greece , 10/10 , Special Munition, Fast Speed ,11 kill,245 exp ,252 pp ,U:002 ,Scen: [+0 kill] [+20 exp]  
 Evzones , 3/15/8ID , 1 bars , 174 exp , Greece , 9/10 , Special Munition, Fast Speed ,12 kill,174 exp ,226 pp ,U:003 ,Scen: [+2 kill] [+13 exp]  
 Evzones , 8///8ID , 1 bars , 155 exp , Greece , 10/10 , Special Munition, Fast Speed ,8 kill,155 exp ,252 pp ,U:008 ,Scen: [+1 kill] [+17 exp]  
 41 Construction ,  , 0 bars , 98 exp , Greece , 6/10 , Fast Builder ,0 kill,98 exp ,122 pp ,U:019 ,Scen: [+0 kill] [+23 exp]  
 41 Construction ,  , 0 bars , 75 exp , Greece , 10/10 , Fast Builder ,0 kill,75 exp ,204 pp ,U:020 ,Scen: [+0 kill] [+0 exp]  

FlaK
 40mm M36 , LG 65/3 ,  , 3 bars , 345 exp , Greece , 10/10 , Devastating Fire ,12 kill,345 exp ,288 pp ,U:011 ,Scen: [+0 kill] [+0 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 673 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,15 kill,673 exp ,516 pp ,U:004 ,Scen: [+0 kill] [+48 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 5 bars , 661 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,12 kill,661 exp ,192 pp ,U:005 ,Scen: [+1 kill] [+169 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 907 exp , Greece , 10/10 , Devastating Fire , Special Munition, Fast Speed ,22 kill,907 exp ,120 pp ,U:006 ,Scen: [+2 kill] [+123 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 695 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, Fast Speed ,14 kill,695 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+66 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 545 exp , Greece , 10/10 , Combat Support , Special Munition, Fast Speed ,11 kill,545 exp ,120 pp ,U:009 ,Scen: [+1 kill] [+167 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 3 bars , 353 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,353 exp ,0 pp ,U:010 ,Scen: [+1 kill] [+70 exp]  
 81mm M27/31 , Mule ,  , 2 bars , 227 exp , Greece , 10/10 , Special Munition, Fast Speed ,3 kill,227 exp ,120 pp ,U:012 ,Scen: [+0 kill] [+55 exp]  
 81mm M27/31 , Mule ,  , 2 bars , 201 exp , Greece , 10/10 , Special Munition, Fast Speed ,5 kill,201 exp ,120 pp ,U:013 ,Scen: [+0 kill] [+15 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 3 bars , 374 exp , Greece , 10/10 , Infiltration Tactics , Special Munition, Fast Speed ,13 kill,374 exp ,0 pp ,U:014 ,Scen: [+1 kill] [+87 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 4 bars , 408 exp , Greece , 10/10 , Influence , Special Munition, Fast Speed ,6 kill,408 exp ,0 pp ,U:015 ,Scen: [+0 kill] [+63 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 2 bars , 258 exp , Greece , 10/10 , Special Munition, Fast Speed ,3 kill,258 exp ,804 pp ,U:018 ,Scen: [+2 kill] [+122 exp]  

Fighter
 Hurricane IIA , RAF , 4 bars , 454 exp , Greece , 9/10 , Fire Discipline ,8 kill,454 exp ,680 pp ,U:017 ,Scen: [+5 kill] [+56 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 3 bars , 379 exp , Greece , 10/10 , Skilled Reconnaissance ,6 kill,379 exp ,0 pp ,U:016 ,Scen: [+1 kill] [+118 exp]  
 Baltimore V , RAF , 1 bars , 199 exp , Greece , 10/10 ,0 kill,199 exp ,732 pp ,U:094 ,Scen: [+0 kill] [+0 exp]  

..
Player 1  Greece   has 47 units total (core+aux):
 16  INF 
  4  TNK 
  2   AT 
  2  FlK 
 16  ATY 
  2  FTR 
  4   TB 
  1   LB 

..
Player 2  Germany   has 2 units total (core+aux):
  1  INF 
  1  FRT 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1944-9) ..  #18 Battle of Konitsa  1947-12
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     INF    46 Mountain Infantry:   3 .  7 .  1 .  1 .  7 .  7 .   1 .   2 .  264 pp . Avail:1946-1
     INF    Garrison            :   1 .  5 .  0 .  0 .  5 .  6 .   1 .   0 .   84 pp . Avail:1944-10
     INF    National Guard      :   1 .  5 .  0 .  1 .  6 .  6 .   1 .   1 .  108 pp . Avail:1944-10
     INF    Mountain Raiders    :   2 .  8 .  0 .  1 .  8 .  9 .   1 .   3 .  324 pp . Avail:1947-1
     INF    Light Infantry      :   2 .  6 .  0 .  0 .  7 .  7 .   1 .   1 .  144 pp . Avail:1946-1
     TNK    Centaur I           :  13 .  7 .  0 .  3 . 13 . 10 .   1 .   8 .  672 pp . Avail:1946-1
     RCN    M8                  :   9 .  7 .  1 .  2 .  8 .  7 .   1 .   6 .  372 pp . Avail:1946-1
     RCN    Recon Cavalry       :   1 .  4 .  0 .  0 .  5 .  5 .   1 .   3 .  144 pp . Avail:1946-1
     ATY    OBL 5.5-inch Gun    :   8 . 16 .  0 .  4 .  2 .  4 .   5 .   2 .  744 pp . Avail:1946-1
     ATY    OQF 3.7-inch How    :   5 . 10 .  0 .  2 .  3 .  6 .   3 .   3 .  180 pp . Avail:1946-1
     FTR    Spitfire F.IXC      :   2 .  4 . 16 .  2 . 13 . 14 .   1 .   7 .  960 pp . Avail:1947-6
     FTR    Spitfire F.VB       :   2 .  4 . 15 .  2 . 12 . 13 .   1 .   6 .  852 pp . Avail:1945-8
      TB    Wellington GR.XIV   :   4 .  6 .  7 . 10 .  8 .  7 .   1 .   3 .  540 pp . Avail:1945-8
      TB    Baltimore V         :   5 . 11 . 10 .  4 . 10 .  9 .   1 .   5 .  732 pp . Avail:1945-8
      TB    Spitfire PR.XI      :   0 .  0 .  0 .  0 . 14 . 12 .   1 .   7 .  708 pp . Avail:1945-8

* if V  ..  also #18
* if TV ..  also #18
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

13 Battle of Athens

Post by Ramon »

I had plenty of ART to play this defensive scenario. Mobile, mountain transport ART are Key in this path. :deal
The paratroops made the rest.

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Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\EFILE_CC73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
12   Battle of Rimini , #16 , Brilliant Victory , score:61  +++  Proto: Wellington GR.XIV
13   Battle of Athens , #17 , Brilliant Victory , score:68
--
Campaign score: 705  *  Average: 54

BV:9   V:3   TV:1   L:0  
..
Current scenario: #17 Battle of Athens,  VH prestige is 570 ,  All map prestige is: 765
Army cost: 4212 , Current prestige is 3299
Prestige available on map yet is 180 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive   Using map: 471
if BV: +750, #18 Battle of Konitsa , cap 7600, 12 turns prestige: 300
if V : +650, #18 Battle of Konitsa , cap 7600, 16 turns prestige: 300
if TV: +550, #18 Battle of Konitsa , cap 7600, 22 turns prestige: 300
Ls: Loss , turn prestige: 300

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +26(221) 
INF    Evzones                     .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +1(12)  +45(290) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +0(167) 
INF    Evzones                     3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +4(12)  +15(170) 
ATY    105mm M27                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(16)  +33(706) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +51(712) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(23)  +230(1137) 
ATY    81mm M27/31                 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(17)  +81(776) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(11)  +29(574) 
ATY    OQF 25-pdr                  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +101(454) 
ATY    OML 3-inch Mortar           2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +116(191) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(4)   +78(305) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +85(286) 
ATY    OBL 4.5-inch Gun            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(14)  +108(482) 
ATY    OQF 25-pdr                  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(9)   +94(502) 
ATY    OML 3-inch Mortar           3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +63(138) 
ATY    OBL 4.5-inch Gun            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(4)   +28(286) 
ATY    OML 3-inch Mortar           3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +63(138) 
 TB    Hurricane IIC               1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +130(509) 
 TB    Baltimore V                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +134(333) 
 TB    Wellington GR.XIV           1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +109(184) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               26   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +28     +1619
       For Campaign              112   2   3  12   2  29  24   .   1   2   .   .   .   .   .   .   .   .  +187    +8561
       Total Kills (core + aux)  220   5   5  25   2  56  53   1  13  22   3   .   5   .   .   1   .   .  +411 
       Total Loses (core + aux)   25   1   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +47  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 4     . 1       . 1008     252     . +5      48       12      . +86     848      212 
  ATY      . 14    . 8       . 3876     277     . +21     131      9       . +1160   6687     478 
   TB      . 3     . 2       . 2040     680     . +2      8        3       . +373    1026     342 
* Summary  . 21    . 11      . 6924     330     . +28     187      9       . +1619   8561     408 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 2 bars , 221 exp , Greece , 10/10 , Aggressive Attack , Fast Speed, Special Munition ,12 kill,221 exp ,252 pp ,U:001 ,Scen: [+0 kill] [+26 exp]  
 Evzones , 2/15/8ID , 2 bars , 290 exp , Greece , 10/10 , Special Munition, Fast Speed ,12 kill,290 exp ,252 pp ,U:002 ,Scen: [+1 kill] [+45 exp]  
 Evzones , 3/15/8ID , 1 bars , 167 exp , Greece , 10/10 , Special Munition, Fast Speed ,12 kill,167 exp ,252 pp ,U:003 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 8///8ID , 1 bars , 170 exp , Greece , 9/10 , Special Munition, FastEntrench ,12 kill,170 exp ,226 pp ,U:008 ,Scen: [+4 kill] [+15 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 706 exp , Greece , 10/10 , Resilience , Special Munition ,16 kill,706 exp ,516 pp ,U:004 ,Scen: [+1 kill] [+33 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 5 bars , 712 exp , Greece , 10/10 , Resilience , Special Munition, FastEntrench ,12 kill,712 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+51 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 1137 exp , Greece , 10/10 , Devastating Fire , Special Munition, FastEntrench ,23 kill,1137 exp ,120 pp ,U:006 ,Scen: [+1 kill] [+230 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 776 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, FastEntrench ,17 kill,776 exp ,120 pp ,U:007 ,Scen: [+3 kill] [+81 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 574 exp , Greece , 10/10 , Combat Support , Special Munition, FastEntrench ,11 kill,574 exp ,120 pp ,U:009 ,Scen: [+0 kill] [+29 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 4 bars , 454 exp , Greece , 10/10 , Reconnaissance Movement , Special Munition, FastEntrench ,7 kill,454 exp ,0 pp ,U:010 ,Scen: [+1 kill] [+101 exp]  
 OML 3-inch Mortar , Mule ,  , 1 bars , 191 exp , Greece , 10/10 , Special Munition, FastEntrench ,2 kill,191 exp ,120 pp ,U:011 ,Scen: [+2 kill] [+116 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 305 exp , Greece , 10/10 , Special Munition, FastEntrench ,4 kill,305 exp ,120 pp ,U:012 ,Scen: [+1 kill] [+78 exp]  
 81mm M27/31 , Mule ,  , 2 bars , 286 exp , Greece , 10/10 , Special Munition, FastEntrench ,6 kill,286 exp ,120 pp ,U:013 ,Scen: [+1 kill] [+85 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 4 bars , 482 exp , Greece , 10/10 , Infiltration Tactics , Special Munition, FastEntrench ,14 kill,482 exp ,0 pp ,U:014 ,Scen: [+1 kill] [+108 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 502 exp , Greece , 10/10 , Influence , Special Munition, FastEntrench ,9 kill,502 exp ,0 pp ,U:015 ,Scen: [+3 kill] [+94 exp]  
 OML 3-inch Mortar , Mule ,  , 1 bars , 138 exp , Greece , 10/10 , FastEntrench, Special Munition ,3 kill,138 exp ,120 pp ,U:017 ,Scen: [+3 kill] [+63 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 2 bars , 286 exp , Greece , 10/10 , Special Munition ,4 kill,286 exp ,804 pp ,U:018 ,Scen: [+1 kill] [+28 exp]  
 OML 3-inch Mortar , Mule ,  , 1 bars , 138 exp , Greece , 10/10 , Special Munition, FastEntrench ,3 kill,138 exp ,120 pp ,U:019 ,Scen: [+3 kill] [+63 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 5 bars , 509 exp , Greece , 10/10 , Skilled Reconnaissance , Special Munition, Support ,7 kill,509 exp ,0 pp ,U:016 ,Scen: [+1 kill] [+130 exp]  
 Baltimore V , RAF , 3 bars , 333 exp , Greece , 10/10 , Influence , Support, Special Munition ,0 kill,333 exp ,732 pp ,U:021 ,Scen: [+0 kill] [+134 exp]  
+  Wellington GR.XIV ,  , 1 bars , 184 exp , Greece , 10/10 , Support, Special Munition ,1 kill,184 exp ,0 pp ,U:022 ,Scen: [+1 kill] [+109 exp]  

..
Player 1  Greece   has 38 units total (core+aux):
 15  INF 
  1   AT 
 15  ATY 
  4   TB 
  2  sDD 
  1  sBC 

..
Player 2  Communist Greece   has 3 units total (core+aux):
  3  INF 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1944-12) ..  #19 Battle of Vitsi  1948-9
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
     INF    46 Mountain Infantry:   3 .  7 .  1 .  1 .  7 .  7 .   1 .   2 .  264 pp . Avail:1946-1
     INF    Mountain Raiders    :   2 .  8 .  0 .  1 .  8 .  9 .   1 .   3 .  324 pp . Avail:1947-1
     INF    Light Infantry      :   2 .  6 .  0 .  0 .  7 .  7 .   1 .   1 .  144 pp . Avail:1946-1
     TNK    M4A1/76             :  15 . 12 .  1 .  4 . 16 . 12 .   2 .  11 . 1236 pp . Avail:1948-1
     TNK    Centaur I           :  13 .  7 .  0 .  3 . 13 . 10 .   1 .   8 .  672 pp . Avail:1946-1
     RCN    M8                  :   9 .  7 .  1 .  2 .  8 .  7 .   1 .   6 .  372 pp . Avail:1946-1
     RCN    M24 CC              :  12 . 12 .  1 .  3 . 11 .  8 .   1 .  10 .  696 pp . Avail:1948-1
     RCN    M24                 :  12 . 12 .  1 .  3 . 11 .  8 .   1 .  10 .  576 pp . Avail:1948-1
     RCN    Recon Cavalry       :   1 .  4 .  0 .  0 .  5 .  5 .   1 .   3 .  144 pp . Avail:1946-1
     ATY    OBL 5.5-inch Gun    :   8 . 16 .  0 .  4 .  2 .  4 .   5 .   2 .  744 pp . Avail:1946-1
     ATY    OQF 3.7-inch How    :   5 . 10 .  0 .  2 .  3 .  6 .   3 .   3 .  180 pp . Avail:1946-1
     ATY    M2A1 105mm H        :   6 . 12 .  0 .  3 .  2 .  4 .   4 .   2 .  288 pp . Avail:1948-1
     ATY    M1A1 75mm M8        :   4 .  9 .  0 .  2 .  3 .  6 .   3 .   3 .  144 pp . Avail:1948-1
     FTR    Spitfire F.IXC      :   2 .  4 . 16 .  2 . 13 . 14 .   1 .   7 .  960 pp . Avail:1947-6
     FTR    Spitfire F.VB       :   2 .  4 . 15 .  2 . 12 . 13 .   1 .   6 .  852 pp . Avail:1945-8
      TB    Wellington GR.XIV   :   4 .  6 .  7 . 10 .  8 .  7 .   1 .   3 .  540 pp . Avail:1945-8
      TB    Baltimore V         :   5 . 11 . 10 .  4 . 10 .  9 .   1 .   5 .  732 pp . Avail:1945-8
      TB    Spitfire PR.XI      :   0 .  0 .  0 .  0 . 14 . 12 .   1 .   7 .  708 pp . Avail:1945-8
      TB    T-6G                :   3 .  5 .  4 .  2 .  7 .  4 .   1 .   2 .  324 pp . Avail:1948-1

* if V  ..  also #19
* if TV ..  also #19
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

14 Battle of Konitsa

Post by Ramon »

Another frozen scenario for my mountain army. ;)
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\EFILE_CC73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
12   Battle of Rimini , #16 , Brilliant Victory , score:61  +++  Proto: Wellington GR.XIV
13   Battle of Athens , #17 , Brilliant Victory , score:68
14   Battle of Konitsa , #18 , Brilliant Victory , score:68
--
Campaign score: 773  *  Average: 55

BV:10  V:3   TV:1   L:0  
..
Current scenario: #18 Battle of Konitsa,  VH prestige is 180 ,  All map prestige is: 600
Army cost: 5628 , Current prestige is 654
Prestige available on map yet is 390 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive   Using map: 1164
if BV: +550, #19 Battle of Vitsi , cap 7500, 12 turns prestige: 360
if V : +500, #19 Battle of Vitsi , cap 7500, 15 turns prestige: 360
if TV: +400, #19 Battle of Vitsi , cap 7500, 21 turns prestige: 360
Ls: Loss , turn prestige: 360

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(13)  +32(253) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +0(290) 
INF    Evzones                     .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +2(169) 
INF    Evzones                     .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(13)  +29(193) 
INF    Mountain Raiders            .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +27(126) 
INF    Mountain Raiders            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +98(197) 
INF    41 Construction             .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(99) 
INF    41 Construction             .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +11(110) 
ATY    105mm M27                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(16)  +38(744) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +57(769) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(23)  +21(1158) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(17)  +22(798) 
ATY    81mm M27/31                 .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(12)  +91(665) 
ATY    OQF 25-pdr                  1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(9)   +78(532) 
ATY    OML 3-inch Mortar           .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(3)   +91(282) 
ATY    81mm M27/31                 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(6)   +30(335) 
ATY    81mm M27/31                 .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +45(331) 
ATY    OBL 4.5-inch Gun            1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(16)  +32(514) 
ATY    OQF 25-pdr                  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(10)  +87(589) 
ATY    OML 3-inch Mortar           1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +46(184) 
ATY    OBL 4.5-inch Gun            .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(4)   +41(327) 
ATY    OML 3-inch Mortar           2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +54(192) 
 TB    Hurricane IIC               .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .  +1(8)   +2(511) 
 TB    Baltimore V                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +18(351) 
 TB    Wellington GR.XIV           .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(1)   +15(199) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               10   .   1   3   1   .   2   .   .   1   .   .   .   .   .   .   .   .  +18     +967 
       For Campaign              122   2   4  15   3  29  26   .   1   3   .   .   .   .   .   .   .   .  +205    +9918
       Total Kills (core + aux)  231   5   6  28   3  56  55   1  13  23   3   .   5   .   .   1   .   .  +430 
       Total Loses (core + aux)   26   1   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +48  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 8     . 2       . 2424     303     . +3      51       6       . +199    1437     180 
  ATY      . 14    . 8       . 3876     277     . +14     145      10      . +733    7420     530 
   TB      . 3     . 2       . 2040     680     . +1      9        3       . +35     1061     354 
* Summary  . 25    . 12      . 8340     334     . +18     205      8       . +967    9918     397 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 2 bars , 253 exp , Greece , 9/10 , Aggressive Attack , Fast Speed, Special Munition ,13 kill,253 exp ,226 pp ,U:001 ,Scen: [+1 kill] [+32 exp]  
 Evzones , 2/15/8ID , 2 bars , 290 exp , Greece , 10/10 , Special Munition, Fast Speed ,12 kill,290 exp ,252 pp ,U:002 ,Scen: [+0 kill] [+0 exp]  
 Evzones , 3/15/8ID , 1 bars , 169 exp , Greece , 9/10 , Special Munition, Fast Speed ,12 kill,169 exp ,226 pp ,U:003 ,Scen: [+0 kill] [+2 exp]  
 Evzones , 8///8ID , 1 bars , 193 exp , Greece , 9/10 , Special Munition, Fast Speed ,13 kill,193 exp ,226 pp ,U:008 ,Scen: [+1 kill] [+29 exp]  
 Mountain Raiders ,  , 1 bars , 126 exp , Greece , 10/10 , Superior Maneuver , Fast Speed, Special Munition ,0 kill,126 exp ,324 pp ,U:060 ,Scen: [+0 kill] [+27 exp]  
 Mountain Raiders ,  , 1 bars , 197 exp , Greece , 10/10 , Fast Speed, Special Munition ,1 kill,197 exp ,324 pp ,U:061 ,Scen: [+1 kill] [+98 exp]  
 41 Construction , Universal Carrier ,  , 0 bars , 99 exp , Greece , 10/10 , Fast Builder, Fast Speed ,0 kill,99 exp ,384 pp ,U:065 ,Scen: [+0 kill] [+0 exp]  
 41 Construction , Universal Carrier ,  , 1 bars , 110 exp , Greece , 10/10 , Fast Builder, Fast Speed ,0 kill,110 exp ,384 pp ,U:066 ,Scen: [+0 kill] [+11 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 744 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,16 kill,744 exp ,516 pp ,U:004 ,Scen: [+0 kill] [+38 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 5 bars , 769 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,12 kill,769 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+57 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 1158 exp , Greece , 10/10 , Devastating Fire , Special Munition, Fast Speed ,23 kill,1158 exp ,120 pp ,U:006 ,Scen: [+0 kill] [+21 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 798 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, Fast Speed ,17 kill,798 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+22 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 665 exp , Greece , 7/10 , Combat Support , Special Munition, Fast Speed ,12 kill,665 exp ,84 pp ,U:009 ,Scen: [+1 kill] [+91 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 532 exp , Greece , 10/10 , Reconnaissance Movement , Special Munition, Fast Speed ,9 kill,532 exp ,0 pp ,U:010 ,Scen: [+2 kill] [+78 exp]  
 OML 3-inch Mortar , Mule ,  , 2 bars , 282 exp , Greece , 10/10 , Special Munition, Fast Speed ,3 kill,282 exp ,120 pp ,U:011 ,Scen: [+1 kill] [+91 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 335 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,335 exp ,120 pp ,U:012 ,Scen: [+2 kill] [+30 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 331 exp , Greece , 10/10 , Special Munition, Fast Speed ,7 kill,331 exp ,120 pp ,U:013 ,Scen: [+1 kill] [+45 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 5 bars , 514 exp , Greece , 10/10 , Infiltration Tactics , Special Munition, Fast Speed ,16 kill,514 exp ,0 pp ,U:014 ,Scen: [+2 kill] [+32 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 589 exp , Greece , 10/10 , Influence , Fast Speed, Special Munition ,10 kill,589 exp ,0 pp ,U:015 ,Scen: [+1 kill] [+87 exp]  
 OML 3-inch Mortar , Mule ,  , 1 bars , 184 exp , Greece , 10/10 , Special Munition, Fast Speed ,5 kill,184 exp ,120 pp ,U:017 ,Scen: [+2 kill] [+46 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 3 bars , 327 exp , Greece , 10/10 , Special Munition, Fast Speed ,4 kill,327 exp ,804 pp ,U:018 ,Scen: [+0 kill] [+41 exp]  
 OML 3-inch Mortar , Mule ,  , 1 bars , 192 exp , Greece , 10/10 , Special Munition, Fast Speed ,5 kill,192 exp ,120 pp ,U:019 ,Scen: [+2 kill] [+54 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 5 bars , 511 exp , Greece , 10/10 , Skilled Reconnaissance , Special Munition, Support ,8 kill,511 exp ,0 pp ,U:016 ,Scen: [+1 kill] [+2 exp]  
 Baltimore V , RAF , 3 bars , 351 exp , Greece , 10/10 , Influence , Support, Special Munition ,0 kill,351 exp ,732 pp ,U:020 ,Scen: [+0 kill] [+18 exp]  
+  Wellington GR.XIV ,  , 1 bars , 199 exp , Greece , 10/10 , Support, Special Munition ,1 kill,199 exp ,0 pp ,U:021 ,Scen: [+0 kill] [+15 exp]  

..
Player 1  Greece   has 28 units total (core+aux):
 11  INF 
 14  ATY 
  3   TB 

..
Player 2  Communist Greece   has 23 units total (core+aux):
  9  INF 
  1  RCN 
  1   AT 
  4  FlK 
  7  FRT 
  1  ATY 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if BV (1948-1) ..  #20 Operation Torch  1949-8
     Class  Unit                :  HA . SA . AA . NA . GD . AD . Rng . Ini 
      TB    SB2C-5              :   7 . 10 .  9 . 11 .  9 .  8 .   1 .   4 .  816 pp . Avail:1949-8

* if V  ..  also #20
* if TV ..  also #20
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

15 Battle of Vitsi

Post by Ramon »

The campaign is coming to an end. And my mountain army had no problem facing the rebels. ;)
Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\EFILE_CC73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
12   Battle of Rimini , #16 , Brilliant Victory , score:61  +++  Proto: Wellington GR.XIV
13   Battle of Athens , #17 , Brilliant Victory , score:68
14   Battle of Konitsa , #18 , Brilliant Victory , score:68
15   Battle of Vitsi , #19 , Brilliant Victory , score:68
--
Campaign score: 841  *  Average: 56

BV:11  V:3   TV:1   L:0  
..
Current scenario: #19 Battle of Vitsi,  VH prestige is 300 ,  All map prestige is: 750
Army cost: 5232 , Current prestige is 2854
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 411
if BV: +900, #20 Operation Torch , cap 8000, 14 turns prestige: 150
if V : +800, #20 Operation Torch , cap 8000, 17 turns prestige: 150
if TV: +700, #20 Operation Torch , cap 8000, 21 turns prestige: 150
Ls: Loss , turn prestige: 150

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Evzones                     1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(15)  +50(303) 
INF    Evzones                     4   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +6(18)  +81(371) 
INF    Evzones                     3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(15)  +51(220) 
INF    Evzones                     2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +4(17)  +6(199) 
INF    Mountain Raiders            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(1)   +2(128) 
INF    Mountain Raiders            2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(3)   +60(257) 
RCN    M8                          .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(0)   +0(99) 
ATY    105mm M27                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(17)  +101(845) 
ATY    105mm M19                   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(12)  +100(869) 
ATY    81mm M27/31                 1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(25)  +146(1304) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(18)  +55(853) 
ATY    81mm M27/31                 .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(13)  +84(679) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +1(10)  +71(603) 
ATY    OML 3-inch Mortar           3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(6)   +67(349) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(6)   +63(398) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +23(354) 
ATY    OBL 4.5-inch Gun            2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(19)  +50(564) 
ATY    OQF 25-pdr                  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(10)  +28(617) 
ATY    OML 3-inch Mortar           .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(6)   +57(241) 
ATY    OBL 4.5-inch Gun            2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .  +5(9)   +97(424) 
ATY    OML 3-inch Mortar           .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(5)   +43(235) 
 TB    Hurricane IIC               .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .  +3(11)  +116(627) 
 TB    Baltimore V                 2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(3)   +142(493) 
 TB    Wellington GR.XIV           1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +3(4)   +182(381) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               26   .   6   3   3   .   5   .   .   2   .   .   .   .   .   .   .   .  +45     +1675
       For Campaign              148   2  10  18   6  29  31   .   1   5   .   .   .   .   .   .   .   .  +250    +11413
       Total Kills (core + aux)  257   5  12  31   6  56  60   1  13  25   3   .   5   .   .   1   .   .  +475 
       Total Loses (core + aux)   26   1   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +48  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 6     . 2       . 1656     276     . +18     69       12      . +250    1478     246 
  RCN      . 1     . 0       . 372      372     . +0      0        0       . +0      99       99 
  ATY      . 14    . 8       . 3876     277     . +18     163      12      . +985    8335     595 
   TB      . 3     . 3       . 2040     680     . +9      18       6       . +440    1501     500 
* Summary  . 24    . 13      . 7944     331     . +45     250      10      . +1675   11413    476 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Evzones , 1/15/8ID , 3 bars , 303 exp , Greece , 5/10 , Aggressive Attack , Fast Speed, Special Munition ,15 kill,303 exp ,126 pp ,U:001 ,Scen: [+2 kill] [+50 exp]  
 Evzones , 2/15/8ID , 3 bars , 371 exp , Greece , 1/10 , Special Munition, Fast Speed ,18 kill,371 exp ,25 pp ,U:002 ,Scen: [+6 kill] [+81 exp]  
 Evzones , 3/15/8ID , 2 bars , 220 exp , Greece , 6/10 , Special Munition, Fast Speed ,15 kill,220 exp ,151 pp ,U:003 ,Scen: [+3 kill] [+51 exp]  
 Evzones , 8///8ID , 1 bars , 199 exp , Greece , 9/10 , Special Munition, Fast Speed ,17 kill,199 exp ,226 pp ,U:008 ,Scen: [+4 kill] [+6 exp]  
 Mountain Raiders ,  , 1 bars , 128 exp , Greece , 10/10 , Superior Maneuver , Fast Speed, Special Munition ,1 kill,128 exp ,324 pp ,U:022 ,Scen: [+1 kill] [+2 exp]  
 Mountain Raiders ,  , 2 bars , 257 exp , Greece , 10/10 , Fast Speed, Special Munition ,3 kill,257 exp ,324 pp ,U:023 ,Scen: [+2 kill] [+60 exp]  

Recon
 M8 ,  , 0 bars , 99 exp , Greece , 10/10 , Fast Speed ,0 kill,99 exp ,372 pp ,U:024 ,Scen: [+0 kill] [+0 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 845 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,17 kill,845 exp ,516 pp ,U:004 ,Scen: [+1 kill] [+101 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 5 bars , 869 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,12 kill,869 exp ,192 pp ,U:005 ,Scen: [+0 kill] [+100 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 1304 exp , Greece , 10/10 , Devastating Fire , Special Munition, Fast Speed ,25 kill,1304 exp ,120 pp ,U:006 ,Scen: [+2 kill] [+146 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 853 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, Fast Speed ,18 kill,853 exp ,120 pp ,U:007 ,Scen: [+1 kill] [+55 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 679 exp , Greece , 10/10 , Combat Support , Special Munition, Fast Speed ,13 kill,679 exp ,120 pp ,U:009 ,Scen: [+1 kill] [+84 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 603 exp , Greece , 10/10 , Reconnaissance Movement , Special Munition, Fast Speed ,10 kill,603 exp ,0 pp ,U:010 ,Scen: [+1 kill] [+71 exp]  
 OML 3-inch Mortar , Mule ,  , 3 bars , 349 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,349 exp ,120 pp ,U:011 ,Scen: [+3 kill] [+67 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 398 exp , Greece , 9/10 , Special Munition, Fast Speed ,6 kill,398 exp ,108 pp ,U:012 ,Scen: [+0 kill] [+63 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 354 exp , Greece , 5/10 , Special Munition, Fast Speed ,7 kill,354 exp ,60 pp ,U:013 ,Scen: [+0 kill] [+23 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 5 bars , 564 exp , Greece , 10/10 , Infiltration Tactics , Special Munition, Fast Speed ,19 kill,564 exp ,0 pp ,U:014 ,Scen: [+3 kill] [+50 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 617 exp , Greece , 10/10 , Influence , Fast Speed, Special Munition ,10 kill,617 exp ,0 pp ,U:015 ,Scen: [+0 kill] [+28 exp]  
 OML 3-inch Mortar , Mule ,  , 2 bars , 241 exp , Greece , 10/10 , Special Munition, Fast Speed ,6 kill,241 exp ,120 pp ,U:017 ,Scen: [+1 kill] [+57 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 4 bars , 424 exp , Greece , 10/10 , Special Munition, Fast Speed ,9 kill,424 exp ,804 pp ,U:018 ,Scen: [+5 kill] [+97 exp]  
 OML 3-inch Mortar , Mule ,  , 2 bars , 235 exp , Greece , 10/10 , Special Munition, Fast Speed ,5 kill,235 exp ,120 pp ,U:019 ,Scen: [+0 kill] [+43 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 5 bars , 627 exp , Greece , 10/10 , Skilled Reconnaissance , Special Munition, Support ,11 kill,627 exp ,0 pp ,U:016 ,Scen: [+3 kill] [+116 exp]  
 Baltimore V , RAF , 4 bars , 493 exp , Greece , 10/10 , Influence , Support, Special Munition ,3 kill,493 exp ,732 pp ,U:020 ,Scen: [+3 kill] [+142 exp]  
+  Wellington GR.XIV ,  , 3 bars , 381 exp , Greece , 10/10 , Aggressive Attack , Support, Special Munition ,4 kill,381 exp ,0 pp ,U:021 ,Scen: [+3 kill] [+182 exp]  

..
Player 1  Greece   has 25 units total (core+aux):
  6  INF 
  1  RCN 
 14  ATY 
  4   TB 

..
Player 2  Communist Greece   has 2 units total (core+aux):
  1  INF 
  1  FRT 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if V  ..  End campaign
* if TV ..  End campaign
* if Ls ..  End campaign
Ramon
Specialist
Specialist
Posts: 159
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

16 Operation Torch

Post by Ramon »

A quite challenging scenario that have to be thought carefully to achieve the BV :deal
What at that time, mountain scenario are were my army shine.
And that's it. The campaign is over.
It was a lot of fun :clap
I could play quickly and successfully (without peeking in the Suit) because I had been playing it not too far ago and I remembered the scenarios.
I did reload a lot, that's my sin :o
If somebody has been following me, I will love to know your pinion. :howdy
What do you think about the way I played? What will you do differently?
I specially interested to heard the developers opinion.
Is the way I played the way you were had in mind when making the campaign?
Thanks to everybody that take the time to read my post. :notworthy
I will be back, soon! ;)

Image

Code: Select all

OpenGen 25.08.21.0 * 21 Ago 2025  *  AI version: 2.00 (2014)
Efile folder: C:\OG\EFILE_CC73\  * Efile version: CC73-Greek Campaign 1940-49 for LXF 0.66 [21.03.2017]
Campaign: 1940-49 GREEK CAMPAIGN,  *  Player prestige modifier 75%  *  AI prestige modifier 100%

Played Scenarios:
 1   Battle of Pindus , #0 , Tactical Victory , score:21
 2   Battle of Korytsa , #1 , Victory , score:39
 3   Klisura Pass , #2 , Victory , score:41
 4   Italian Spring Offensive , #3 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 5   Retreat to Thessaloniki , #5 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 6   Thessaloniki - Evacuation , #6 , Brilliant Victory , score:68  +++  Proto: Hurricane I
 7   Last Stand at Thermopylae , #9 , Brilliant Victory , score:58  +++  Proto: OQF 25-pdr
 8   Crete - Invasion , #10 , Brilliant Victory , score:59  +++  Proto: Hurricane IIC
 9   El Alamein , #12 , Brilliant Victory , score:70
10   Crushing the Mutiny , #14 , Brilliant Victory , score:64
11   Foglia River , #15 , Victory , score:40
12   Battle of Rimini , #16 , Brilliant Victory , score:61  +++  Proto: Wellington GR.XIV
13   Battle of Athens , #17 , Brilliant Victory , score:68
14   Battle of Konitsa , #18 , Brilliant Victory , score:68
15   Battle of Vitsi , #19 , Brilliant Victory , score:68
16   Operation Torch , #20 , Brilliant Victory , score:63
--
Campaign score: 904  *  Average: 56

BV:12  V:3   TV:1   L:0  
..
Current scenario: #20 Operation Torch,  VH prestige is 360 ,  All map prestige is: 375
Army cost: 6900 , Current prestige is 1872
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive   Using map: 434
BV: Win  , turn prestige:   0
V : Win  , turn prestige:   0
TV: Win  , turn prestige:   0
Ls: Win  , turn prestige:   0

Units killed by player's core units 
Class  Equipment Name            Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  +Kills  +Exp  
INF    Commandos                   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +1(16)  +45(294) 
INF    Commandos                   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .  +3(21)  +96(350) 
INF    Evzones                     1   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .  +5(20)  +48(237) 
INF    Evzones                     .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(18)  +88(280) 
INF    Mountain Raiders            2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .  +4(5)   +162(290) 
INF    Mountain Raiders            .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .  +3(6)   +105(362) 
ATY    105mm M27                   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(18)  +83(928) 
ATY    105mm M19                   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(13)  +75(944) 
ATY    81mm M27/31                 2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +3(28)  +85(1389) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(18)  +78(931) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(13)  +96(775) 
ATY    OQF 25-pdr                  1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(13)  +118(721) 
ATY    OML 3-inch Mortar           .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +94(443) 
ATY    81mm M27/31                 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(7)   +108(492) 
ATY    81mm M27/31                 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +0(7)   +84(376) 
ATY    OBL 4.5-inch Gun            1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +1(20)  +79(643) 
ATY    OQF 25-pdr                  1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(12)  +63(680) 
ATY    OML 3-inch Mortar           .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(8)   +67(308) 
ATY    OBL 4.5-inch Gun            1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(11)  +127(551) 
ATY    OML 3-inch Mortar           .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .  +2(7)   +78(313) 
 TB    Hurricane IIC               .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .  +2(13)  +125(752) 
 TB    Baltimore V                 1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +2(5)   +145(638) 
 TB    Wellington GR.XIV           1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .  +3(7)   +196(577) 
 TB    SB2C-5                      1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +209(308) 
 TB    SB2C-5                      2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .  +2(2)   +202(301) 
-----  Totals all units          Inf Tnk Rcn  AT Flk Frt Aty  AD FTR  TB  LB Sub  DD  BS  AC BCr  Cr LCr  Kills   Exp   
       For Scenario               16   .   3   4   3  14   6   .   .   1   .   .   .   .   .   .   .   .  +47     +2656
       For Campaign              164   2  13  22   9  43  37   .   1   6   .   .   .   .   .   .   .   .  +297    +13883
       Total Kills (core + aux)  280   5  16  36   9  79  66   1  13  26   3   .   5   .   .   1   .   .  +540 
       Total Loses (core + aux)   26   1   5   7   2   .   3   1   2   1   .   .   .   .   .   .   .   .  +48  

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 6     . 3       . 2064     344     . +17     86       14      . +544    1813     302 
  ATY      . 14    . 9       . 3876     277     . +19     182      13      . +1235   9494     678 
   TB      . 5     . 3       . 3672     734     . +11     29       6       . +877    2576     515 
* Summary  . 25    . 15      . 9612     384     . +47     297      12      . +2656   13883    555 

..
Core Units for Greece:
  *   -> original core (don't count against cap)
  +   -> BV prototype
  pp  -> prestige points


Infantry
 Commandos , 1/15/8ID , 2 bars , 294 exp , Greece , 10/10 , Aggressive Attack , Fast Speed, Special Munition ,16 kill,294 exp ,456 pp ,U:001 ,Scen: [+1 kill] [+45 exp]  
 Commandos , 2/15/8ID , 3 bars , 350 exp , Greece , 9/10 , Special Munition, Fast Speed ,21 kill,350 exp ,410 pp ,U:002 ,Scen: [+3 kill] [+96 exp]  
 Evzones , 3/15/8ID , 2 bars , 237 exp , Greece , 10/10 , Special Munition, Fast Speed ,20 kill,237 exp ,252 pp ,U:003 ,Scen: [+5 kill] [+48 exp]  
 Evzones , 8///8ID , 2 bars , 280 exp , Greece , 5/10 , Special Munition, Fast Speed ,18 kill,280 exp ,126 pp ,U:008 ,Scen: [+1 kill] [+88 exp]  
 Mountain Raiders ,  , 2 bars , 290 exp , Greece , 4/10 , Superior Maneuver , Fast Speed, Special Munition ,5 kill,290 exp ,129 pp ,U:022 ,Scen: [+4 kill] [+162 exp]  
 Mountain Raiders ,  , 3 bars , 362 exp , Greece , 6/10 , Fire Discipline , Fast Speed, Special Munition ,6 kill,362 exp ,194 pp ,U:023 ,Scen: [+3 kill] [+105 exp]  

Artillery
 105mm M27 , LG 65/3 , 2/VIII/8ID , 5 bars , 928 exp , Greece , 10/10 , Resilience , Special Munition, Fast Speed ,18 kill,928 exp ,516 pp ,U:004 ,Scen: [+1 kill] [+83 exp]  
 105mm M19 , Mule , 1/VIII/8ID , 5 bars , 944 exp , Greece , 9/10 , Resilience , Special Munition, Fast Speed ,13 kill,944 exp ,172 pp ,U:005 ,Scen: [+1 kill] [+75 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 1389 exp , Greece , 10/10 , Devastating Fire , Special Munition, Fast Speed ,28 kill,1389 exp ,120 pp ,U:006 ,Scen: [+3 kill] [+85 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 931 exp , Greece , 10/10 , Aggressive Maneuver , Special Munition, Fast Speed ,18 kill,931 exp ,120 pp ,U:007 ,Scen: [+0 kill] [+78 exp]  
 81mm M27/31 , Mule ,  , 5 bars , 775 exp , Greece , 10/10 , Combat Support , Special Munition, Fast Speed ,13 kill,775 exp ,120 pp ,U:009 ,Scen: [+0 kill] [+96 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 721 exp , Greece , 10/10 , Reconnaissance Movement , Special Munition, Fast Speed ,13 kill,721 exp ,0 pp ,U:010 ,Scen: [+3 kill] [+118 exp]  
 OML 3-inch Mortar , Mule ,  , 4 bars , 443 exp , Greece , 10/10 , Special Munition, Fast Speed ,7 kill,443 exp ,120 pp ,U:011 ,Scen: [+1 kill] [+94 exp]  
 81mm M27/31 , Mule ,  , 4 bars , 492 exp , Greece , 10/10 , Street Fighter , Special Munition, Fast Speed ,7 kill,492 exp ,120 pp ,U:012 ,Scen: [+1 kill] [+108 exp]  
 81mm M27/31 , Mule ,  , 3 bars , 376 exp , Greece , 10/10 , Special Munition, Fast Speed ,7 kill,376 exp ,120 pp ,U:013 ,Scen: [+0 kill] [+84 exp]  
+  OBL 4.5-inch Gun , AEC Matador ,  , 5 bars , 643 exp , Greece , 10/10 , Infiltration Tactics , Special Munition, Fast Speed ,20 kill,643 exp ,0 pp ,U:014 ,Scen: [+1 kill] [+79 exp]  
+  OQF 25-pdr , LG 65/3 ,  , 5 bars , 680 exp , Greece , 10/10 , Influence , Fast Speed, Special Munition ,12 kill,680 exp ,0 pp ,U:015 ,Scen: [+2 kill] [+63 exp]  
 OML 3-inch Mortar , Mule ,  , 3 bars , 308 exp , Greece , 10/10 , Special Munition, Fast Speed ,8 kill,308 exp ,120 pp ,U:017 ,Scen: [+2 kill] [+67 exp]  
 OBL 4.5-inch Gun , AEC Matador ,  , 5 bars , 551 exp , Greece , 10/10 , Special Munition, Fast Speed ,11 kill,551 exp ,804 pp ,U:018 ,Scen: [+2 kill] [+127 exp]  
 OML 3-inch Mortar , Mule ,  , 3 bars , 313 exp , Greece , 10/10 , Special Munition, Fast Speed ,7 kill,313 exp ,120 pp ,U:019 ,Scen: [+2 kill] [+78 exp]  

Tactical Bomber
+  Hurricane IIC ,  , 5 bars , 752 exp , Greece , 10/10 , Skilled Reconnaissance , Support ,13 kill,752 exp ,0 pp ,U:016 ,Scen: [+2 kill] [+125 exp]  
 Baltimore V , RAF , 5 bars , 638 exp , Greece , 10/10 , Influence , Support ,5 kill,638 exp ,732 pp ,U:020 ,Scen: [+2 kill] [+145 exp]  
+  Wellington GR.XIV ,  , 5 bars , 577 exp , Greece , 10/10 , Aggressive Attack , Support ,7 kill,577 exp ,0 pp ,U:021 ,Scen: [+3 kill] [+196 exp]  
 SB2C-5 ,  , 3 bars , 308 exp , Greece , 9/10 , Support ,2 kill,308 exp ,734 pp ,U:024 ,Scen: [+2 kill] [+209 exp]  
 SB2C-5 ,  , 3 bars , 301 exp , Greece , 10/10 , Support ,2 kill,301 exp ,816 pp ,U:123 ,Scen: [+2 kill] [+202 exp]  

..
Player 1  Greece   has 48 units total (core+aux):
 27  INF 
 15  ATY 
  6   TB 

..
Player 2  Communist Greece   has 10 units total (core+aux):
 10  FRT 


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
* if V  (1949-8) ..  #0 Battle of Pindus  1940-11
  No new units!
* if Ls (1949-8) ..  #0 Battle of Pindus  1940-11
  No new units!
Dimitris GR
Sergeant Major
Sergeant Major
Posts: 1079
Joined: 2020-12-11 10:03, Friday
Location: Corinth

Re: Ramon plays CC LXXIII at 75%

Post by Dimitris GR »

When i played this i choose the communist path. I think that is more challenging.
You had huge ATY army, mountain units and that was a nice choice. 6 protos was a good result.
Well play, i will try this at 50% sometime.
Billions for Ukraine, who cares about Palestine? Israeli historian and author Ilan Pappe about genocide.....
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