So I'll have a weekend project then.
Also I was going to make an icon for the Jagdtiger with the L/66 gun (the original was L/55 and the 66 caliber gun was in plans).
I looked at the project on tanks encyclopedia and wow, that was mad science that goes beyond the mad science I normally do.
https://tanks-encyclopedia.com/ww2/germ ... rjager-l66
The gun was so big the vehicle couldn't even maneuver with it, so it would be retracted with the breach over the engine deck for driving around, and then pulled into battery when there was a target worthy of its shells.
Thus I don't think it will get a firepower upgrade. The Sla. 16 engine though - why not, that thing needs extra mobility.
I'll make the JagdPanther and Tiger II with the 10.5 cm KwK (should be only a couple extra pixels at the barrel end, but I know these details count a lot for the immersion).
Alright, back to Polish stuff, I'll be doing a few revisions for better realism.
I'll be kicking out a few fictional units. They will remain in the files, but they will be set to no purchase and no prototype, so all the balancing and stats will be available if anyone wants to replay the campaign after tinkering with it.
Units to be gone - the 25TP SPG's and the 120 mm 14TP assault gun.
Reason being that the 25TP did not even have the normal tank prototype built at all and no medium or heavy assault guns, SPG's or tank destroyers were even talked about. Then there is industrial capacity, and I want to fit better with countries with similar tech level.
Hungary had the Turan tank and Zrinyi TD, but no equivalent SPG. Same with the Czechs who only made lighter SPG's and AA tanks based on the Pz 38(t).
Up next a revision for the 14TP. I only ever found mention on a historical forum of an "infantry support, not tank destroyer" version with a hull mounted 75 mm Schneider, and even that had no drawings.
Thus I will keep the SPG version being it's unknown if the "infantry support" was for field artillery in an open chassis (like TKD or Sturmpanzer), or for an armored assault gun (like PZInz 160 or StuG). One can understand both ways, so both ways will be included.
Thus there will be a new vehicle added - the fully armored 14TP-D with the 75 mm Schneider to fill the role of an assault gun. Currently this does not exist, and it's obvious that it should.
Since the Schneider was to be replaced by the long 75 and the 100 mm howitzer (the wz. 38's) - the howitzer assault gun will be added too, and the long 75 version already exists in game, making this vehicle a tank destroyer later on.
The 120 was never planned, I just made it because in theory it would work (and I was trying to fill the ranks with something), but the 100 mm howitzer fits better with the actual pre-war plans regarding these guns.
I'll also add a couple of gun trucks, the 75 mm Schneider was truck mounted in the inter war Polish army, so the long 75 and the 100 mm (the wz. 38's again) will be added as replacements for artillery work, as well as an AA version of the long 75 (wz. 36).
I know this is not a great replacement for the 155 mm on the 25TP chassis, but again I'm looking for more realism.
So yeah, more soon.