CC 69 - Para in the Great War @ 75%

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CC 69 - Para in the Great War @ 75%

Post by Parabellum »

I'm surprised by the high number of views on CC 74, but I'm not sure if it was just a lot of bots or real users.
Either way. Maybe the campaign was really interesting to everyone out there because it involved battles from the end of the 19th century and WW1.
I'll take this interest as an opportunity and play Urica's “Weltkrieg 1914-1918” below. The second reason is that there is no AAR for this campaign in the forum so far, because all the old reports with JP's have disappeared.

The first shots have been fired ...Sarajevo ... and now there is no turning back.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Mülhausen

Aug 7th, 1914

Good morning, General. Just as you expected, the French have mobilized their troops in a matter of hours, and they are ready to invade Elsass and Lothringen. Since most of our divisions are in Belgium executing the Schlieffen Plan, that means that our enemies have numerical superiority in this region. It's essential that you hold Mülhausen long enough, slowing the French advance and forcing them to send reinforcements to Elsass, weakening their defences in the west.

Victory conditions:
- After 9 turns you must hold 4 VHs for a BV, 3 VHs for a V or 1 VH for a TacV.
... and so began the Great War

On closer inspection, it looks simple at first: The scattered German units march south from the northern part of the map by the fastest route, reinforcing the defenders of the 4 German VH in the center.
Defense is often easier than attack. This statement is only partially true here, because the Germans are inexperienced and have big problems with the French, who have much more experience. The skillful use of the field command with CS function and the non-stop support from the artillery prevent a disastrous start to the campaign.
Enemy flags remain out of reach - as does the prestige to be gained there. However, because the prestige cap is very close, I even take the liberty of repairing a few units in green whose health was in a life-threatening condition.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61
--
Campaign score: 61 * Average: 61

..
Current scenario: Mülhausen, VH prestige is 60 , All map prestige is: 180
Army cost: 0 , Current prestige is 310
Prestige available on map yet is 180 pp ( 60 pp in VH to capture) * Turn: 10
AI stance is Aggressive Using map: 382
if BV: +480, Schlacht in Lothringen , cap 720, 9 turns prestige: 360
if V : +480, Schlacht in Lothringen , cap 720, 9 turns prestige: 360
if TV: +400, Schlacht in Lothringen , cap 720, 9 turns prestige: 360
if Ls: +360, Schlacht in Lothringen , cap 720, 9 turns prestige: 360

Infantry
* Infanterie 10 , lePferdewagen , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 72 exp , German Empire , 9/10 , 3 kill , 0 pp - U:030 [+72 exp]
* Grenadiere 10 , Pferdewagen , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 32 exp , German Empire , 8/10 , 1 kill , 0 pp - U:031 [+32 exp]
* Grenadiere 10 , Pferdewagen , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 57 exp , German Empire , 9/10 , 2 kill , 0 pp - U:032 [+57 exp]
* Infanterie 10 , lePferdewagen , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 26 exp , German Empire , 9/10 , 1 kill , 0 pp - U:033 [+26 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 2 bars , 235 exp , German Empire , 8/8 , Resilience , 1 kill , 0 pp - U:036 [+15 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 144 exp , German Empire , 1/10 , 2 kill , 0 pp - U:037 [+94 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 53 exp , German Empire , 10/10 , 1 kill , 0 pp - U:034 [+53 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 70 exp , German Empire , 10/10 , 0 kill , 0 pp - U:035 [+70 exp]

Player 1 : German Empire
Killed: INF:12 TNK:4 RCN:2 ATY:2 Total: 20
Lost : Total: 0

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 422 exp, 8 kill, 0 pp Average: 84 exp, 2 kill, 0 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 144 exp, 2 kill, 0 pp Average: 144 exp, 2 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 123 exp, 1 kill, 0 pp Average: 62 exp, 1 kill, 0 pp
* Summary: * 8 Units * 1 Leaders Total : 689 exp, 11 kill, 0 pp Average: 86 exp, 1 kill, 0 pp

Player 1 German Empire has 21 units total (core+aux):
Infantry : 11
Heavy Cavalry/Tanks : 1
Light Cavalry/Recon : 1
Machine Guns : 1
Fortification : 4
Artillery : 3

Player 2 France has 9 units total (core+aux):
Infantry : 1
Heavy Cavalry/Tanks : 1
Light Cavalry/Recon : 2
Machine Guns : 1
Fortification : 3
Artillery : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-8) ..  #2 Hartmannsweilerkopf  1915-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Albatros B.II ( TB):   0,  1,  1,  0,     4,  3,   1,   2,   420pp,  Avail:1914-9
	 Büssing KZW 1800 (GTP):   0,  0,  0,  0,     2,  3,   1,   0,    72pp,  Avail:1915-1
	 42cm M-Gerät 'Dicke Bertha' (ATY):  17, 21,  0,  7,     1,  4,   4,   1,  1428pp,  Avail:1914-9
	 Gebirgsjäger (INF):   1,  6,  0,  0,     7,  8,   1,   1,   288pp,  Avail:1914-12
	 Gotha WD.2 ( TB):   0,  0,  1,  0,     4,  4,   1,   2,   420pp,  Avail:1915-1
	 30,5cm Beta M-Gerät 09 (ATY):  10, 19,  0,  5,     1,  4,   4,   0,  1152pp,  Avail:1914-9
	 Fokker A.I ( TB):   0,  1,  1,  0,     2,  3,   1,   1,   408pp,  Avail:1914-9
	 Santa Elena (sCV):   1,  4,  5,  6,    20, 10,   2,   6,  1152pp,  Avail:1915-1
     Victory ..  also #2
     Tactical Victory ..  also #2
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Schlacht in Lothringen

Aug 20th, 1914

The main French attack is taking place in Lothringen, where in fact they've managed to penetrate deep into our lines. If we don't stop them even Metz and Strassburg could be in danger. Gather your troops, counterattack and drive the French out of Germany!

Victory conditions:
- Take all the VHs.
... Europe on the March to War

The first battle in this war that I have to fight offensively. For the first time, I have an air unit at my disposal. It is technically immature and can really only be used for reconnaissance. 2 Ammunition can be used with SA = 1 (HA = 0) and only has a moral effect on the enemy.

Aux units are available in the north-east. I have high hopes for them. They should conquer the VH in the north-west. The task is accomplished with some minor difficulties.
My core units + some aux units march to the first VH in the center of the map. There are first contacts with the enemy and after a few turns the VH is in my hands.

Then I continue south. First I have to cross the Marne-Rhine Canal. Fortunately, all the roads/bridges are intact and no bridge pioneers are needed. The battle for the last three VH is difficult and costly. There is still some prestige to be gained in distant French flags, but the turn limit for the BV is too close and so I end at this point.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
--
Campaign score: 121 * Average: 60

..
Current scenario: Schlacht in Lothringen, VH prestige is 300 , All map prestige is: 750
Army cost: 624 , Current prestige is 252
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive Using map: 19
if BV: +500, Hartmannsweilerkopf , cap 1440, 15 turns prestige: 0
if V : +500, Hartmannsweilerkopf , cap 1440, 18 turns prestige: 0
if TV: +400, Hartmannsweilerkopf , cap 1440, 21 turns prestige: 0
if Ls: +320, Hartmannsweilerkopf , cap 1440, 21 turns prestige: 0

Infantry
* Garde-Infanterie 10 , lePferdewagen , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 112 exp , German Empire , 4/10 , 7 kill , 0 pp - U:001 [+40 exp]
* Grenadiere 10 , Pferdewagen , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 141 exp , German Empire , 3/10 , First Strike , 2 kill , 0 pp - U:002 [+109 exp]
* Grenadiere 10 , Pferdewagen , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 108 exp , German Empire , 8/10 , 3 kill , 0 pp - U:003 [+51 exp]
* Garde-Infanterie 10 , lePferdewagen , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 0 bars , 57 exp , German Empire , 8/10 , 5 kill , 0 pp - U:004 [+31 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 2 bars , 293 exp , German Empire , 7/8 , Resilience , 2 kill , 0 pp - U:007 [+58 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 0 bars , 79 exp , German Empire , 6/10 , 7 kill , 312 pp - U:073 [+79 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 233 exp , German Empire , 4/10 , 2 kill , 0 pp - U:008 [+89 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 0 bars , 72 exp , German Empire , 10/10 , 1 kill , 312 pp - U:074 [+72 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 106 exp , German Empire , 10/10 , 1 kill , 0 pp - U:005 [+53 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 138 exp , German Empire , 10/10 , 0 kill , 0 pp - U:006 [+68 exp]

Bomber/Scout
+ LVG B.II , , 0 bars , 49 exp , German Empire , 10/10 , Support, Fast Speed, 2 kill , 0 pp - U:009 [+49 exp]

Player 1 : German Empire
Killed: INF:40 TNK:4 RCN:4 FLAK:2 ATY:6 Total: 56
Lost : INF:2 TNK:1 RCN:3 Total: 6

BV 2
V 0
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 711 exp, 19 kill, 0 pp Average: 142 exp, 4 kill, 0 pp
Heavy Cavalry/Tanks * 1 Units * 0 Leaders Total : 79 exp, 7 kill, 312 pp Average: 79 exp, 7 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 233 exp, 2 kill, 0 pp Average: 233 exp, 2 kill, 0 pp
Machine Guns * 1 Units * 0 Leaders Total : 72 exp, 1 kill, 312 pp Average: 72 exp, 1 kill, 312 pp
Artillery * 2 Units * 0 Leaders Total : 244 exp, 1 kill, 0 pp Average: 122 exp, 1 kill, 0 pp
Bomber/Scout * 1 Units * 0 Leaders Total : 49 exp, 2 kill, 0 pp Average: 49 exp, 2 kill, 0 pp
* Summary: * 11 Units * 2 Leaders Total : 1388 exp, 32 kill, 624 pp Average: 126 exp, 3 kill, 57 pp

Player 1 German Empire has 22 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 1
Light Cavalry/Recon : 1
Machine Guns : 1
Fortification : 1
Artillery : 5
Bomber/Scout : 1

Player 2 France has 10 units total (core+aux):
Infantry : 4
Fortification : 6

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-8) ..  #3 Neuve-Chapelle  1915-3
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Erhardt PzWgn 15 (RCN):   2, 10,  3,  0,     8,  7,   1,   6,   420pp,  Avail:1915-3
	 Albatros B.II ( TB):   0,  1,  1,  0,     4,  3,   1,   2,   420pp,  Avail:1914-9
	 Büssing KZW 1800 (GTP):   0,  0,  0,  0,     2,  3,   1,   0,    72pp,  Avail:1915-1
	 3,7cm Graben-K ( AT):   2,  6,  0,  1,     6,  6,   2,  10,    84pp,  Avail:1915-3
	 7,92mm MG 08 ( AD):   1,  7,  5,  0,     6,  5,   2,   7,   156pp,  Avail:1915-3
	 42cm M-Gerät 'Dicke Bertha' (ATY):  17, 21,  0,  7,     1,  4,   4,   1,  1428pp,  Avail:1914-9
	 Gebirgsjäger (INF):   1,  6,  0,  0,     7,  8,   1,   1,   288pp,  Avail:1914-12
	 Pillau Class (sBC):   4,  7,  0, 12,     7,  8,   6,   5,   744pp,  Avail:1914-12
	 Derfflinger Class (sBC):  10, 12,  0, 18,    18, 13,   8,   6,  1284pp,  Avail:1914-9
	 Mittel U Class (SUB):   1,  2,  0, 10,     8,  6,   1,   2,   360pp,  Avail:1915-3
	 Typ U 31 Class (SUB):   1,  2,  0,  8,     8,  6,   1,   2,   312pp,  Avail:1914-9
	 Aviatik B.II ( TB):   1,  1,  1,  0,     5,  6,   1,   2,   456pp,  Avail:1915-3
	 Gotha WD.2 ( TB):   0,  0,  1,  0,     4,  4,   1,   2,   420pp,  Avail:1915-1
	 LVG B.II ( TB):   0,  1,  1,  0,     6,  6,   1,   2,   468pp,  Avail:1915-3
	 Friedrichshafen FF.33e ( TB):   1,  3,  4,  1,     5,  8,   1,   2,   720pp,  Avail:1915-3
	 30,5cm Beta M-Gerät 09 (ATY):  10, 19,  0,  5,     1,  4,   4,   0,  1152pp,  Avail:1914-9
	 Fokker A.I ( TB):   0,  1,  1,  0,     2,  3,   1,   1,   408pp,  Avail:1914-9
	 Santa Elena (sCV):   1,  4,  5,  6,    20, 10,   2,   6,  1152pp,  Avail:1915-1
     Victory ..  also #3
     Tactical Victory ..  also #3
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

The German soldiers wanted to be back home with their families by Christmas, but nothing came of it ...
Winter in trenches
Becomes unbearable
Cold claws of death
Entwined my heart
Like snow-white marble
Our bodies are frozen
Dead fingers squeeze rifles and knifes

My dead comrade
Lies a few hundred yards from me
Snow covered his new uniform
And his blood becomes white too

Soldiers of my regiment
Drop their weapon and go out of the trenches
Their faltering few steps
To white rest and enemies
On the No Man's Land
They hugged and singed
And yet with neither rage no hate
Cause its christmas eve
But I'm obliged to kill

I take the bayonet
And run across the field
Young German reaches out to me
I hit him in the throat

Again again and again
Because there is no fucking christmas truce
1914 - Frozen in Trenches (christmas truce)
Hartmannsweilerkopf

Jan 19th, 1915

Who could have thought that Von Schlieffen's Plan would fail? It seems that the war will be much longer than we had expected.
Although the main battles are taking place in the west, you know that the situation in Elsass isn't exactly calm. Right now the front is stabilized on the Vogesen mountains, but the French have occupied the strategic peak called Hartmannsweilerkopf. There they have an excellent advanced position for observating our movements on the plains of Elsass, or for launching a new offensive against Mülhausen. Your mission will be driving the French out of the mountains as fast as you can.

Victory conditions:
- Take all the VHs.

Special note:
- The unit that takes Hartmannsweilerkopf will obtain a leader.
A surprisingly short scenario.
The infantry exchanged their horses for motorized transport at HQ. I invested in artillery in anticipation of increasingly entrenched units.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66
--
Campaign score: 187 * Average: 62
..
Current scenario: Hartmannsweilerkopf, VH prestige is 120 , All map prestige is: 240
Army cost: 1200 , Current prestige is 254
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Defensive Using map: 866
if BV: +480, Neuve-Chapelle , cap 2000, 9 turns prestige: 0
if V : +480, Neuve-Chapelle , cap 2000, 12 turns prestige: 0
if TV: +400, Neuve-Chapelle , cap 2000, 16 turns prestige: 0
if Ls: +360, Neuve-Chapelle , cap 2000, 16 turns prestige: 0

Infantry
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 146 exp , German Empire , 8/10 , Ferocious Defense , 9 kill , 0 pp - U:001 [+34 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 184 exp , German Empire , 9/10 , First Strike , 3 kill , 0 pp - U:002 [+43 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 189 exp , German Empire , 4/10 , 3 kill , 0 pp - U:003 [+81 exp]
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 106 exp , German Empire , 3/10 , 6 kill , 0 pp - U:004 [+49 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 2 bars , 293 exp , German Empire , 8/8 , Resilience , 2 kill , 0 pp - U:007
Garde-Infanterie 10 , , 0 bars , 33 exp , German Empire , 5/10 , Fast Speed, 1 kill , 168 pp - U:043 [+33 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 1 bars , 135 exp , German Empire , 7/10 , 8 kill , 312 pp - U:010 [+56 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 255 exp , German Empire , 9/10 , 2 kill , 0 pp - U:008 [+22 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 0 bars , 87 exp , German Empire , 10/10 , 1 kill , 312 pp - U:011 [+15 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 185 exp , German Empire , 10/10 , 1 kill , 0 pp - U:005 [+79 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 190 exp , German Empire , 10/10 , 0 kill , 0 pp - U:006 [+52 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 0 bars , 57 exp , German Empire , 10/10 , 0 kill , 408 pp - U:042 [+57 exp]

Bomber/Scout
+ LVG B.II , , 0 bars , 49 exp , German Empire , 10/10 , 2 kill , 0 pp - U:009

Player 1 : German Empire
Killed: INF:43 TNK:4 RCN:4 FLAK:2 FORT:5 ATY:6 Total: 64
Lost : INF:2 TNK:1 RCN:3 Total: 6

BV 3
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 951 exp, 24 kill, 168 pp Average: 159 exp, 4 kill, 28 pp
Heavy Cavalry/Tanks * 1 Units * 0 Leaders Total : 135 exp, 8 kill, 312 pp Average: 135 exp, 8 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 255 exp, 2 kill, 0 pp Average: 255 exp, 2 kill, 0 pp
Machine Guns * 1 Units * 0 Leaders Total : 87 exp, 1 kill, 312 pp Average: 87 exp, 1 kill, 312 pp
Artillery * 3 Units * 0 Leaders Total : 432 exp, 1 kill, 408 pp Average: 144 exp, 0 kill, 136 pp
Bomber/Scout * 1 Units * 0 Leaders Total : 49 exp, 2 kill, 0 pp Average: 49 exp, 2 kill, 0 pp
* Summary: * 13 Units * 3 Leaders Total : 1909 exp, 38 kill, 1200 pp Average: 147 exp, 3 kill, 92 pp

Player 1 German Empire has 23 units total (core+aux):
Infantry : 8
Heavy Cavalry/Tanks : 1
Light Cavalry/Recon : 1
Machine Guns : 1
Fortification : 7
Artillery : 4
Bomber/Scout : 1

Player 2 France has 12 units total (core+aux):
Infantry : 2
Machine Guns : 1
Fortification : 8
Artillery : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-1) ..  #4 Zweite Flandernschlacht - St. Julien  1915-4
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Erhardt PzWgn 15 (RCN):   2, 10,  3,  0,     8,  7,   1,   6,   420pp,  Avail:1915-3
	 3,7cm Graben-K ( AT):   2,  6,  0,  1,     6,  6,   2,  10,    84pp,  Avail:1915-3
	 7,92mm MG 08 ( AD):   1,  7,  5,  0,     6,  5,   2,   7,   156pp,  Avail:1915-3
	 Aviatik B.II ( TB):   1,  1,  1,  0,     5,  6,   1,   2,   456pp,  Avail:1915-3
	 LVG B.II ( TB):   0,  1,  1,  0,     6,  6,   1,   2,   468pp,  Avail:1915-3
	 Friedrichshafen FF.33e ( TB):   1,  3,  4,  1,     5,  8,   1,   2,   720pp,  Avail:1915-3
     Victory ..  also #4
     Tactical Victory ..  also #4
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Posts: 2805
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Neuve-Chapelle

Mar 10th, 1915

Since the failure of Von Schlieffen's Plan we've been forced to adopt a defensive strategy in France. The Entente forces have numerical superiority and they are well aware of that. Now they'll try once and again to break our lines with all the means at their disposal, and after that they'll send all their reserves into the gap, hoping to cut our supply lines and encircle our units.
Our intelligence system has warned us that one of those attacks is going to take place very soon here, at Neuve-Chapelle. Four British divisions, including some of their colonial forces, are ready to storm your positions. You've repelled similar attacks in Elsass last year, so we count on you to stop the British. Good luck!

Victory conditions:
- After 10 turns you must hold 7 VHs for a BV, 4 VHs for a V or 2 VH for a TacV.
Very difficult. The defenders have to withstand high attacking pressure. This is not possible in all positions and some aux units retreat or are destroyed.
Recapturing the VHs is a complicated task. The first thing I manage to do in the north is to achieve a superiority of forces and decimate the enemy to such an extent that I can roll up the front line piece by piece from there.
In the center, the battle swings back and forth. The British keep bringing reinforcements into the field, but they can be held back.
The situation in the south is not good. I can't bring in any reinforcements and so the last VH ends up in British hands. It was one VH too few for a BV. A few extra turns would have helped me ...

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
--
Campaign score: 224 * Average: 56
..
Current scenario: Neuve-Chapelle, VH prestige is 120 , All map prestige is: 120
Army cost: 1704 , Current prestige is 284
Prestige available on map yet is 60 pp ( 60 pp in VH to capture) * Turn: 11
AI stance is Aggressive Using map: 1066
if BV: +400, Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if V : +400, Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if TV: +360, Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if Ls: +320, Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180

Infantry
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 1 bars , 196 exp , German Empire , 7/10 , Ferocious Defense , 9 kill , 0 pp - U:001 [+50 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 253 exp , German Empire , 9/10 , First Strike , 5 kill , 0 pp - U:002 [+69 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 236 exp , German Empire , 4/10 , 3 kill , 0 pp - U:003 [+47 exp]
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 228 exp , German Empire , 7/10 , 9 kill , 0 pp - U:004 [+122 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 3 bars , 310 exp , German Empire , 8/8 , Resilience , 3 kill , 0 pp - U:007 [+17 exp]
Garde-Infanterie 10 , , 0 bars , 83 exp , German Empire , 4/10 , Fast Speed, 1 kill , 168 pp - U:013 [+50 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 2 bars , 208 exp , German Empire , 9/10 , 11 kill , 312 pp - U:010 [+73 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 288 exp , German Empire , 2/10 , 3 kill , 0 pp - U:008 [+33 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 1 bars , 164 exp , German Empire , 10/10 , 2 kill , 312 pp - U:011 [+77 exp]
7,92mm MG 08 , , 0 bars , 76 exp , German Empire , 9/10 , Fast Speed, 1 kill , 204 pp - U:089 [+76 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 276 exp , German Empire , 10/10 , 3 kill , 0 pp - U:005 [+91 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 389 exp , German Empire , 10/10 , Overwhelming Attack , 1 kill , 0 pp - U:006 [+199 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 0 bars , 62 exp , German Empire , 10/10 , 0 kill , 408 pp - U:012 [+5 exp]
7,7cm FK 96 n/A , , 0 bars , 65 exp , German Empire , 10/10 , Fast Speed, 0 kill , 300 pp - U:090 [+65 exp]

Bomber/Scout
+ LVG B.II , , 0 bars , 91 exp , German Empire , 9/10 , 2 kill , 0 pp - U:009 [+42 exp]
+ Aviatik C.Ia , , 0 bars , 29 exp , German Empire , 10/10 , 2 kill , 0 pp - U:014 [+29 exp]

Player 1 : German Empire
Killed: INF:61 TNK:4 RCN:4 FLAK:2 FORT:6 ATY:6 FTR:1 TB:1 Total: 85
Lost : INF:3 TNK:1 RCN:3 FORT:17 Total: 24

BV 3
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 1306 exp, 30 kill, 168 pp Average: 218 exp, 5 kill, 28 pp
Heavy Cavalry/Tanks * 1 Units * 0 Leaders Total : 208 exp, 11 kill, 312 pp Average: 208 exp, 11 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 288 exp, 3 kill, 0 pp Average: 288 exp, 3 kill, 0 pp
Machine Guns * 2 Units * 0 Leaders Total : 240 exp, 3 kill, 516 pp Average: 120 exp, 2 kill, 258 pp
Artillery * 4 Units * 1 Leaders Total : 792 exp, 4 kill, 708 pp Average: 198 exp, 1 kill, 177 pp
Bomber/Scout * 2 Units * 0 Leaders Total : 120 exp, 4 kill, 0 pp Average: 60 exp, 2 kill, 0 pp
* Summary: * 16 Units * 4 Leaders Total : 2954 exp, 55 kill, 1704 pp Average: 185 exp, 3 kill, 107 pp

Player 1 German Empire has 34 units total (core+aux):
Infantry : 8
Heavy Cavalry/Tanks : 1
Light Cavalry/Recon : 1
Machine Guns : 3
Fortification : 13
Artillery : 6
Bomber/Scout : 2

Player 2 British Empire has 17 units total (core+aux):
Infantry : 9
Fortification : 2
Artillery : 6
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Zweite Flandernschlacht - St. Julien

Apr 24th, 1915

When the "Race to the Sea" ended last year and the front stabilized, a salient was formed around Ypern, whose conquer has become a matter of great importance for us. Strategically speaking, there are some small heights there that would be extremely useful as observation points. But its symbolic importance may be even greater. In october thousands of good German soldiers, including young students and other volunteers, gave their lives in this very same area, trying to take Langemarck. It is our duty to avenge them and show the world that they didn't die in vain.

Two days ago we released tons of chlorine gas against the French defences located north of Pilkem, and it worked extremely well. Two enemy divisions either died or had to run for their lives, opening a large gap in the Entente lines. It's a pity that we don't have enough reserves to break the enemy front completely, but with your help we can still take advantage from the use of the gas. Push through the gap, in Kitchener's Wood and St. Julien, and most of the Ypern salient will be gone. But be careful, there are two British divisions in the area, and the surviving French could regroup and counterattack, too.

Victory conditions:
- Take all the VHs.
First brief contact with poison gas.

At first glance, it looks like an easy task - the enemy VHs are only a few hexes away from my units. But it's not that easy, because I first have to fend off the British attack. This works well, especially because I have invested in support weapons such as artillery and machine guns, for which the large supply of ammunition is particularly important. This means that almost all attacks by enemy infantry can be neutralized.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
--
Campaign score: 288 * Average: 57

..
Current scenario: Zweite Flandernschlacht - St. Julien, VH prestige is 0 , All map prestige is: 30
Army cost: 2220 , Current prestige is 447
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 1073
if BV: +560, Loos: Hohenzollern-Redoute , cap 3400, 9 turns prestige: 270
if V : +560, Loos: Hohenzollern-Redoute , cap 3400, 13 turns prestige: 270
if TV: +480, Loos: Hohenzollern-Redoute , cap 3400, 19 turns prestige: 270
if Ls: +400, Loos: Hohenzollern-Redoute , cap 3400, 19 turns prestige: 270

Infantry
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 234 exp , German Empire , 5/10 , Ferocious Defense , 10 kill , 0 pp - U:001 [+38 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 292 exp , German Empire , 10/10 , First Strike , 8 kill , 0 pp - U:002 [+39 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 275 exp , German Empire , 8/10 , 4 kill , 0 pp - U:003 [+39 exp]
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 278 exp , German Empire , 5/10 , 12 kill , 0 pp - U:004 [+50 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 3 bars , 329 exp , German Empire , 6/8 , Resilience , 3 kill , 0 pp - U:007 [+19 exp]
Garde-Infanterie 10 , , 1 bars , 154 exp , German Empire , 10/10 , Fast Speed, 2 kill , 168 pp - U:013 [+71 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 2 bars , 253 exp , German Empire , 10/10 , 13 kill , 312 pp - U:010 [+45 exp]
Kürassiere 10 , , 0 bars , 56 exp , German Empire , 10/10 , 2 kill , 312 pp - U:078 [+56 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 294 exp , German Empire , 7/10 , 3 kill , 0 pp - U:008 [+6 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 2 bars , 295 exp , German Empire , 6/10 , 2 kill , 312 pp - U:011 [+131 exp]
7,92mm MG 08 , , 2 bars , 224 exp , German Empire , 9/10 , Fast Speed, 3 kill , 204 pp - U:015 [+148 exp]
7,92mm MG 08 , , 0 bars , 78 exp , German Empire , 4/10 , Fast Speed, 0 kill , 204 pp - U:079 [+78 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 340 exp , German Empire , 10/10 , Aggressive Attack , 3 kill , 0 pp - U:005 [+64 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 459 exp , German Empire , 10/10 , Overwhelming Attack , 3 kill , 0 pp - U:006 [+70 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 1 bars , 117 exp , German Empire , 10/10 , 0 kill , 408 pp - U:012 [+55 exp]
7,7cm FK 96 n/A , , 1 bars , 111 exp , German Empire , 9/10 , Fast Speed, 0 kill , 300 pp - U:016 [+46 exp]

Bomber/Scout
+ LVG B.II , , 0 bars , 91 exp , German Empire , 10/10 , 2 kill , 0 pp - U:009
+ Aviatik C.Ia (CV), , 0 bars , 47 exp , German Empire , 10/10 , 2 kill , 0 pp - U:014 [+18 exp]

Player 1 : German Empire
Killed: INF:75 TNK:4 RCN:4 FLAK:2 FORT:8 ATY:9 FTR:1 TB:1 Total: 104
Lost : INF:5 TNK:1 RCN:3 FORT:18 Total: 27

BV 4
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 1562 exp, 39 kill, 168 pp Average: 260 exp, 7 kill, 28 pp
Heavy Cavalry/Tanks * 2 Units * 0 Leaders Total : 309 exp, 15 kill, 624 pp Average: 155 exp, 8 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 294 exp, 3 kill, 0 pp Average: 294 exp, 3 kill, 0 pp
Machine Guns * 3 Units * 0 Leaders Total : 597 exp, 5 kill, 720 pp Average: 199 exp, 2 kill, 240 pp
Artillery * 4 Units * 2 Leaders Total : 1027 exp, 6 kill, 708 pp Average: 257 exp, 2 kill, 177 pp
Bomber/Scout * 2 Units * 0 Leaders Total : 138 exp, 4 kill, 0 pp Average: 69 exp, 2 kill, 0 pp
* Summary: * 18 Units * 5 Leaders Total : 3927 exp, 72 kill, 2220 pp Average: 218 exp, 4 kill, 123 pp

Player 1 German Empire has 37 units total (core+aux):
Infantry : 8
Heavy Cavalry/Tanks : 2
Light Cavalry/Recon : 1
Machine Guns : 3
Fortification : 12
Artillery : 6
Bomber/Scout : 2
Heavy Bomber/Zeppelin : 3

Player 2 British Empire, France has 20 units total (core+aux):
Infantry : 9
Fortification : 6
Artillery : 4
Bomber/Scout : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Reinforces arrive when player gets active
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-4) ..  #6 Verdun: Unternehmen Gericht   1916-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Garde-Infanterie 16 (INF):   3,  9,  0,  1,     9,  8,   1,   3,   168pp,  Avail:1916-1
	 Bayern 16 (INF):   2,  9,  0,  1,     8,  8,   1,   1,    96pp,  Avail:1916-1
	 Kradschützen (INF):   1,  7,  1,  0,     6,  6,   1,   3,   252pp,  Avail:1915-6
	 Infanterie 16 (INF):   2,  9,  0,  1,     8,  8,   1,   1,    96pp,  Avail:1916-1
	 Gebirgsjäger 16 (INF):   2,  7,  0,  0,     9,  8,   1,   2,   288pp,  Avail:1916-1
	 Fokker E.I (FTR):   0,  0,  8,  0,     3,  4,   1,   2,   444pp,  Avail:1915-6
	 LVG C.II ( TB):   1,  3,  4,  1,     5,  9,   1,   4,   732pp,  Avail:1915-10
	 7,92mm MG 08 16 (FlaK):   1,  7,  1,  0,     6,  5,   2,   7,   204pp,  Avail:1916-1
	 Fokker E.III (FTR):   0,  0,  8,  0,     4,  5,   1,   3,   492pp,  Avail:1915-12
	 Marienwagen (GTP):   0,  0,  0,  0,     3,  3,   1,   1,   120pp,  Avail:1916-1
	 Albatros C.III Early ( TB):   1,  3,  4,  1,     4,  8,   1,   3,   720pp,  Avail:1915-11
	 Fokker E.II (FTR):   0,  0,  8,  0,     3,  5,   1,   2,   456pp,  Avail:1915-9
	 Albatros C.I ( TB):   1,  3,  4,  1,     4,  8,   1,   3,   696pp,  Avail:1915-8
	 Reserve-Infanterie 16 (INF):   1,  7,  0,  0,     6,  6,   1,   0,    72pp,  Avail:1916-1
	 Landwehr 16 (INF):   1,  7,  0,  0,     5,  5,   1,   0,    60pp,  Avail:1916-1
	 Kavallerie 16 ( TK):   1,  6,  1,  0,     8,  5,   1,   6,   324pp,  Avail:1916-1
	 Jäger 16 (INF):   2,  9,  0,  0,     9,  8,   1,   2,   144pp,  Avail:1916-1
	 Pioniere 16 (INF):   7,  7,  0,  1,     9,  8,   1,   4,   264pp,  Avail:1916-1
	 Erhardt Lkw/Inf (GTP):   0,  0,  0,  0,     2,  3,   1,   1,   120pp,  Avail:1915-5
	 Ulanen 16 (RCN):   1,  7,  1,  0,     6,  4,   1,   5,   276pp,  Avail:1916-1
	 17cm mMW n/A   (ATY):   3, 10,  0,  3,     6,  4,   2,   3,   216pp,  Avail:1916-1
	 Grenadiere 16 (INF):   3,  9,  0,  1,     8,  8,   1,   2,   180pp,  Avail:1916-1
	 Wiesbaden Class (sBC):   4,  7,  0, 12,    10,  9,   6,   5,   768pp,  Avail:1915-8
	 Kavallerie Späher 16 (RCN):   0,  2,  0,  0,     3,  2,   1,   4,   120pp,  Avail:1916-1
	 Albatros B.III ( TB):   0,  1,  1,  0,     4,  4,   1,   3,   444pp,  Avail:1915-6
	 Pfalz E.I (FTR):   0,  0,  8,  0,     3,  5,   1,   2,   468pp,  Avail:1915-10
	 AEG G.II ( LB):   1,  2, 11,  1,     4,  9,   1,   3,   816pp,  Avail:1915-7
	 Gotha G.I ( LB):   1,  2,  7,  1,     9,  8,   1,   3,   804pp,  Avail:1915-8
	 Ago C.I ( TB):   0,  0,  7,  0,     5,  8,   1,   4,   636pp,  Avail:1915-6
	 Ago C.II ( TB):   1,  2,  7,  0,     5,  8,   1,   3,   732pp,  Avail:1915-9
	 Albatros C.III Late ( TB):   1,  4, 12,  1,     3,  7,   1,   4,   780pp,  Avail:1916-2
	 Aviatik C.I ( TB):   0,  0,  4,  0,     3,  7,   1,   2,   552pp,  Avail:1915-9
	 Aviatik C.Ia ( TB):   0,  0,  4,  0,     4,  8,   1,   3,   576pp,  Avail:1915-9
	 Aviatik C.II ( TB):   0,  0,  4,  0,     4,  8,   1,   3,   588pp,  Avail:1915-11
	 Rumpler C.I ( TB):   1,  3,  4,  1,     6, 10,   1,   5,   768pp,  Avail:1915-12
	 Seebataillone 16 (INF):   1,  8,  0,  1,     7,  6,   1,   1,   108pp,  Avail:1916-1
     Victory ..  also #6
     Tactical Victory ..  also #6
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Loos: Hohenzollern-Redoute

Sep 25th, 1915

Just as we feared, the British have launched a massive autum offensive near Loos, with the intention of breaking through our defences and forcing us to fight in the open. They'll stop at nothing to succeed. They're even using poisonous gas, those barbaric islanders!

The British offensive has been well planned, but it seems that they're being too slow executing it. That could give us the precious time we need to send our reserves to the open gaps and contain the enemy swarm. Right now one of the most dangerous zones is our observation position at the Hohenzollern Redoute, a series of fortifications and trenches near Auchy-les-Mines. The British know that it's one of our strong defence points, so they've sent some of their best troops to conquer it. We count on you to defend the redoubt at all costs and to defeat our enemies.

Victory conditions:
- Take all the VHs.

Special note: In this scenario the "skip first player turn" option is activated.
At HQ I improved the light cavalry and invested in two 7.7cm FK 96 n/A.

I intend to use the 7.7cm FK 96 n/A as a standard artillery unit. For me it is the best combination of power, mobility and ammunition supply in the Kaiser-Efile. I convinced myself of these advantages this week during a visit to the “Museum of the First World War” in Ingolstadt (Bavaria/Germany).
https://de.wikipedia.org/wiki/7,7-cm-Feldkanone_96_n._A.
https://armeemuseum.de/en/

Despite my intensive preoccupation with the topic of the First World War outside of the game, it was of no effective use to me in the game - I missed the BV by one turn.
The British were too strong and too aggressive in the south-eastern section of the front and got me into trouble. In the middle section (center), poison gas was used in large quantities and decimated my defense considerably. The chlorine gas clouds work like heavy bombers with two munitions and very little movement and fuel. The effect on soft targets is devastating. There is no possibility of defense.

SABATON - The Attack Of The Dead Men (Poison gas warfare on the Eastern Front - the battle for the Osowiec fortress.)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
--
Campaign score: 324 * Average: 54

..
Current scenario: Loos: Hohenzollern-Redoute, VH prestige is 60 , All map prestige is: 120
Army cost: 2820 , Current prestige is 735
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive Using map: 1074
if BV: +600, Verdun: Unternehmen Gericht , cap 4300, 11 turns prestige: 637
if V : +600, Verdun: Unternehmen Gericht , cap 4300, 15 turns prestige: 637
if TV: +540, Verdun: Unternehmen Gericht , cap 4300, 20 turns prestige: 637
if Ls: +480, Verdun: Unternehmen Gericht , cap 4300, 20 turns prestige: 637

Infantry
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 2 bars , 291 exp , German Empire , 1/10 , Ferocious Defense , 10 kill , 0 pp - U:001 [+57 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 334 exp , German Empire , 5/10 , First Strike , 9 kill , 0 pp - U:002 [+42 exp]
* Grenadiere 10 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 375 exp , German Empire , 9/10 , 6 kill , 0 pp - U:003 [+100 exp]
* Garde-Infanterie 10 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 320 exp , German Empire , 5/10 , 13 kill , 0 pp - U:004 [+42 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 3 bars , 360 exp , German Empire , 4/8 , Resilience , 3 kill , 0 pp - U:007 [+31 exp]
Garde-Infanterie 10 , , 2 bars , 249 exp , German Empire , 8/10 , Fast Speed, 4 kill , 168 pp - U:013 [+95 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 3 bars , 317 exp , German Empire , 6/10 , 17 kill , 312 pp - U:010 [+64 exp]
Kürassiere 10 , , 1 bars , 141 exp , German Empire , 9/10 , 4 kill , 312 pp - U:017 [+85 exp]

Light Cavalry/Recon
* Ulanen 10 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 342 exp , German Empire , 4/10 , 4 kill , 0 pp - U:008 [+48 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 4 bars , 442 exp , German Empire , 10/10 , 3 kill , 312 pp - U:011 [+147 exp]
7,92mm MG 08 , , 3 bars , 304 exp , German Empire , 6/10 , Fast Speed, 4 kill , 204 pp - U:015 [+80 exp]
7,92mm MG 08 , , 1 bars , 118 exp , German Empire , 5/10 , Fast Speed, 0 kill , 204 pp - U:018 [+40 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 411 exp , German Empire , 10/10 , Aggressive Attack , 6 kill , 0 pp - U:005 [+71 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 615 exp , German Empire , 10/10 , Overwhelming Attack , 8 kill , 0 pp - U:006 [+156 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 1 bars , 160 exp , German Empire , 9/10 , 0 kill , 408 pp - U:012 [+43 exp]
7,7cm FK 96 n/A , , 1 bars , 198 exp , German Empire , 10/10 , Fast Speed, 1 kill , 300 pp - U:016 [+87 exp]
7,7cm FK 96 n/A , , 0 bars , 51 exp , German Empire , 8/10 , Fast Speed, 1 kill , 300 pp - U:183 [+51 exp]
7,7cm FK 96 n/A , , 0 bars , 49 exp , German Empire , 10/10 , Fast Speed, 0 kill , 300 pp - U:184 [+49 exp]

Bomber/Scout
+ LVG B.II , , 1 bars , 127 exp , German Empire , 7/10 , 3 kill , 0 pp - U:009 [+36 exp]
+ Aviatik C.Ia , , 0 bars , 76 exp , German Empire , 8/10 , 4 kill , 0 pp - U:014 [+29 exp]

Player 1 : German Empire
Killed: INF:93 TNK:4 RCN:5 FLAK:5 FORT:11 ATY:15 FTR:2 TB:3 Total: 138
Lost : INF:5 TNK:1 RCN:3 FORT:49 FTR:1 Total: 59

BV 4
V 2
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 1929 exp, 45 kill, 168 pp Average: 322 exp, 8 kill, 28 pp
Heavy Cavalry/Tanks * 2 Units * 0 Leaders Total : 458 exp, 21 kill, 624 pp Average: 229 exp, 11 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 342 exp, 4 kill, 0 pp Average: 342 exp, 4 kill, 0 pp
Machine Guns * 3 Units * 0 Leaders Total : 864 exp, 7 kill, 720 pp Average: 288 exp, 2 kill, 240 pp
Artillery * 6 Units * 2 Leaders Total : 1484 exp, 16 kill, 1308 pp Average: 247 exp, 3 kill, 218 pp
Bomber/Scout * 2 Units * 0 Leaders Total : 203 exp, 7 kill, 0 pp Average: 102 exp, 4 kill, 0 pp
* Summary: * 20 Units * 5 Leaders Total : 5280 exp, 100 kill, 2820 pp Average: 264 exp, 5 kill, 141 pp

Player 1 German Empire has 60 units total (core+aux):
Infantry : 6
Heavy Cavalry/Tanks : 2
Light Cavalry/Recon : 3
Machine Guns : 3
Fortification : 37
Artillery : 6
Bomber/Scout : 3

Player 2 British Empire has 58 units total (core+aux):
Infantry : 1
Light Cavalry/Recon : 1
Fortification : 42
Artillery : 3
Bomber/Scout : 1
Heavy Bomber/Zeppelin : 10

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-9) ..  #7 Verdun: Toter Mann (Mort- Homme)  1916-3
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Garde-Infanterie 16 (INF):   3,  9,  0,  1,     9,  8,   1,   3,   168pp,  Avail:1916-1
	 Bayern 16 (INF):   2,  9,  0,  1,     8,  8,   1,   1,    96pp,  Avail:1916-1
	 Infanterie 16 (INF):   2,  9,  0,  1,     8,  8,   1,   1,    96pp,  Avail:1916-1
	 Gebirgsjäger 16 (INF):   2,  7,  0,  0,     9,  8,   1,   2,   288pp,  Avail:1916-1
	 LVG C.II ( TB):   1,  3,  4,  1,     5,  9,   1,   4,   732pp,  Avail:1915-10
	 7,58cm lMW n/A (ATY):   2, 11,  0,  1,     6,  4,   2,   5,   372pp,  Avail:1916-3
	 Daimler PzWgn 16 (RCN):   1,  4,  1,  0,     7,  5,   1,   6,   360pp,  Avail:1916-3
	 7,92mm MG 08 16 (FlaK):   1,  7,  1,  0,     6,  5,   2,   7,   204pp,  Avail:1916-1
	 Motorrad Aufklärer (RCN):   0,  2,  0,  0,     2,  3,   1,   2,   252pp,  Avail:1916-3
	 Fokker E.III (FTR):   0,  0,  8,  0,     4,  5,   1,   3,   492pp,  Avail:1915-12
	 7,7cm Artilleriewagen (ATY):   4,  9,  0,  2,     5,  5,   4,   5,   528pp,  Avail:1916-3
	 Marienwagen (GTP):   0,  0,  0,  0,     3,  3,   1,   1,   120pp,  Avail:1916-1
	 Albatros C.III Early ( TB):   1,  3,  4,  1,     4,  8,   1,   3,   720pp,  Avail:1915-11
	 Reserve-Infanterie 16 (INF):   1,  7,  0,  0,     6,  6,   1,   0,    72pp,  Avail:1916-1
	 Landwehr 16 (INF):   1,  7,  0,  0,     5,  5,   1,   0,    60pp,  Avail:1916-1
	 Kavallerie 16 ( TK):   1,  6,  1,  0,     8,  5,   1,   6,   324pp,  Avail:1916-1
	 Jäger 16 (INF):   2,  9,  0,  0,     9,  8,   1,   2,   144pp,  Avail:1916-1
	 Pioniere 16 (INF):   7,  7,  0,  1,     9,  8,   1,   4,   264pp,  Avail:1916-1
	 Motorräder (GTP):   0,  2,  0,  0,     2,  3,   1,   2,   144pp,  Avail:1916-3
	 7,7cm Geb K 15 (ATY):   1,  8,  0,  1,     3,  6,   3,   4,   384pp,  Avail:1916-3
	 Ulanen 16 (RCN):   1,  7,  1,  0,     6,  4,   1,   5,   276pp,  Avail:1916-1
	 Eingegrabene Infanterie 16 (FRT):   2,  8,  1,  1,     8,  9,   1,   4,    96pp,  Avail:1916-3
	 17cm mMW n/A   (ATY):   3, 10,  0,  3,     6,  4,   2,   3,   216pp,  Avail:1916-1
	 25cm sMW n/A  (ATY):   8, 14,  0,  2,     6,  4,   2,   2,   360pp,  Avail:1916-3
	 Grenadiere 16 (INF):   3,  9,  0,  1,     8,  8,   1,   2,   180pp,  Avail:1916-1
	 Kavallerie Späher 16 (RCN):   0,  2,  0,  0,     3,  2,   1,   4,   120pp,  Avail:1916-1
	 Pfalz E.I (FTR):   0,  0,  8,  0,     3,  5,   1,   2,   468pp,  Avail:1915-10
	 Pfalz E.II (FTR):   0,  0,  8,  0,     4,  6,   1,   3,   492pp,  Avail:1916-3
	 AEG G.III ( LB):   1,  3, 11,  1,     3,  9,   1,   5,   900pp,  Avail:1916-3
	 Albatros C.III Late ( TB):   1,  4, 12,  1,     3,  7,   1,   4,   780pp,  Avail:1916-2
	 Aviatik C.II ( TB):   0,  0,  4,  0,     4,  8,   1,   3,   588pp,  Avail:1915-11
	 LFG Roland C.II ( TB):   1,  2,  1,  0,     5,  8,   1,   7,   648pp,  Avail:1916-3
	 Rumpler C.I ( TB):   1,  3,  4,  1,     6, 10,   1,   5,   768pp,  Avail:1915-12
	 Seebataillone 16 (INF):   1,  8,  0,  1,     7,  6,   1,   1,   108pp,  Avail:1916-1
     Victory ..  also #7
     Tactical Victory ..  also #7
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Location: Chemnitz, Free State of Saxony
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Verdun: Unternehmen Gericht

Feb 21st, 1916

Attrition. That's the ultimate goal of our new operation. We can't break through the Entente lines, nor can we defend ourselves forever. So we'll set a trap for the French Army. We'll launch an offensive against Verdun and its ring of forts. Naturally, taking the town would be very important, but what the OHL really wants is forcing the French to counterattack in order to retake the lost terrain. Then we'll be able to annihilate them with our artillery fire, standing on safe positions.

If the plan goes well the French will lose most of their reserves, and then they'll be forced to accept our peace conditions. And even if they don't, at the very least they'll be so weakened that we'll be able to launch a new offensive to pierce their defences and take Paris once and for all. As you see, its vital that our first wave, that you'll command, succeeds at breaking the French defence line and at taking the strategic points that we'll need to carry out the second phase of the operation.

Victory conditions:
- Take all the VHs.

Special note: From now on your new units will start with 99 exp.
In the following video we see the 7.7cm field gun in action ...
SABATON - Fields of Verdun

Let's go, let's go to the legendary battle.

The first French line of defense is directly opposite us in the next hex and is staggered up to three hexes deep. My new sappers and the infantry receive their bloody and costly baptism of fire.
After the breakthrough, my core units swing west towards Fort de Douaumont. Some aux units that had managed to break through in the western part of the map are already fighting there. But they are too weak on their own to storm the fortification.
With a bit of luck, the BV succeeds together on the last turn.

The prestige cap is close. I buy some “Landsturm” with expensive attachments to save the prestige ...

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61
--
Campaign score: 385 * Average: 55
..
Current scenario: Verdun: Unternehmen Gericht , VH prestige is 180 , All map prestige is: 480
Army cost: 3876 , Current prestige is 143
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Defensive Using map: 1081
if BV: +480, Verdun: Toter Mann (Mort- Homme) , cap 5020, 17 turns prestige: 525
if V : +480, Verdun: Toter Mann (Mort- Homme) , cap 5020, 20 turns prestige: 525
if TV: +420, Verdun: Toter Mann (Mort- Homme) , cap 5020, 24 turns prestige: 525
if Ls: +360, Verdun: Toter Mann (Mort- Homme) , cap 5020, 24 turns prestige: 525

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 391 exp , German Empire , 6/10 , Ferocious Defense , 16 kill , 0 pp - U:001 [+100 exp]
* Grenadiere 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 355 exp , German Empire , 5/10 , First Strike , 11 kill , 0 pp - U:002 [+21 exp]
* Grenadiere 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 406 exp , German Empire , 7/10 , Aggressive Maneuver , 8 kill , 0 pp - U:003 [+31 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 385 exp , German Empire , 8/10 , 16 kill , 0 pp - U:004 [+65 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 3 bars , 382 exp , German Empire , 6/8 , Resilience , 5 kill , 0 pp - U:007 [+22 exp]
Garde-Infanterie 16 , , 3 bars , 341 exp , German Empire , 4/10 , Shock Tactics , Fast Speed, 8 kill , 168 pp - U:013 [+92 exp]
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:021
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:022
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:023
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:025
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:026
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:029
Landsturm , , 0 bars , 99 exp , German Empire , 10/10 , Fast Speed, Bunker Buster, 0 kill , 48 pp - U:030

Pioniere 16 , , 1 bars , 187 exp , German Empire , 1/10 , Fast Speed, 4 kill , 264 pp - U:113 [+88 exp]
Pioniere 16 , , 1 bars , 161 exp , German Empire , 2/10 , Fast Speed, 1 kill , 264 pp - U:114 [+62 exp]
Infanterie 16 , , 1 bars , 107 exp , German Empire , 9/10 , 0 kill , 96 pp - U:115 [+8 exp]
Infanterie 16 , , 1 bars , 161 exp , German Empire , 3/10 , 4 kill , 96 pp - U:116 [+62 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 3 bars , 348 exp , German Empire , 5/10 , 20 kill , 312 pp - U:010 [+31 exp]
Kürassiere 10 , , 2 bars , 232 exp , German Empire , 6/10 , 9 kill , 312 pp - U:017 [+91 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 392 exp , German Empire , 5/10 , 9 kill , 0 pp - U:008 [+50 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 4 bars , 478 exp , German Empire , 7/10 , 3 kill , 312 pp - U:011 [+36 exp]
7,92mm MG 08 , , 4 bars , 402 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 6 kill , 204 pp - U:015 [+98 exp]
7,92mm MG 08 , , 2 bars , 284 exp , German Empire , 10/10 , Fast Speed, 1 kill , 204 pp - U:018 [+166 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 498 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 7 kill , 0 pp - U:005 [+87 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 811 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 9 kill , 0 pp - U:006 [+196 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 2 bars , 281 exp , German Empire , 10/10 , Fast Speed, 2 kill , 408 pp - U:012 [+121 exp]
7,7cm FK 96 n/A , , 2 bars , 268 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 1 kill , 300 pp - U:016 [+70 exp]
7,7cm FK 96 n/A , , 1 bars , 108 exp , German Empire , 10/10 , Fast Speed, 2 kill , 300 pp - U:019 [+57 exp]
7,7cm FK 96 n/A , , 1 bars , 121 exp , German Empire , 8/10 , Fast Speed, 0 kill , 300 pp - U:020 [+72 exp]

Bomber/Scout
+ LVG B.II , , 1 bars , 178 exp , German Empire , 9/10 , 4 kill , 0 pp - U:009 [+51 exp]
+ Aviatik C.Ia , , 1 bars , 151 exp , German Empire , 8/10 , 6 kill , 0 pp - U:014 [+75 exp]

Player 1 : German Empire
Killed: INF:106 TNK:4 RCN:5 FLAK:6 FORT:50 ATY:21 FTR:2 TB:6 Total: 200
Lost : INF:8 TNK:1 RCN:3 FORT:49 FTR:1 Total: 62

BV 5
V 2
TV 0
L 0

Averages:
Infantry * 17 Units * 5 Leaders Total : 3569 exp, 73 kill, 1224 pp Average: 210 exp, 4 kill, 72 pp
Heavy Cavalry/Tanks * 2 Units * 0 Leaders Total : 580 exp, 29 kill, 624 pp Average: 290 exp, 15 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 392 exp, 9 kill, 0 pp Average: 392 exp, 9 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 1164 exp, 10 kill, 720 pp Average: 388 exp, 3 kill, 240 pp
Artillery * 6 Units * 3 Leaders Total : 2087 exp, 21 kill, 1308 pp Average: 348 exp, 4 kill, 218 pp
Bomber/Scout * 2 Units * 0 Leaders Total : 329 exp, 10 kill, 0 pp Average: 165 exp, 5 kill, 0 pp
* Summary: * 31 Units * 9 Leaders Total : 8121 exp, 152 kill, 3876 pp Average: 262 exp, 5 kill, 125 pp

Player 1 German Empire has 39 units total (core+aux):
Infantry : 22
Heavy Cavalry/Tanks : 2
Light Cavalry/Recon : 1
Machine Guns : 3
Fortification : 1
Artillery : 8
Bomber/Scout : 2

Player 2 France has 19 units total (core+aux):
Infantry : 1
Fortification : 17
Artillery : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1916-2) ..  #8 Brussilow Offensive: Kowel  1916-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Infanteriewagen (FlaK):   1,  7,  2,  0,     9,  6,   2,   7,   420pp,  Avail:1916-5
	 21cm Mörser 16 (ATY):   5, 20,  0,  4,     1,  4,   4,   0,  1104pp,  Avail:1916-5
	 7,58cm lMW n/A (ATY):   2, 11,  0,  1,     6,  4,   2,   5,   372pp,  Avail:1916-3
	 Daimler PzWgn 16 (RCN):   1,  4,  1,  0,     7,  5,   1,   6,   360pp,  Avail:1916-3
	 Motorrad Aufklärer (RCN):   0,  2,  0,  0,     2,  3,   1,   2,   252pp,  Avail:1916-3
	 7,7cm Artilleriewagen (ATY):   4,  9,  0,  2,     5,  5,   4,   5,   528pp,  Avail:1916-3
	 MG-Wagen (FlaK):   1,  7,  2,  0,     5,  5,   2,   7,   336pp,  Avail:1916-5
	 7,7cm IG L/20  ( AT):   5,  9,  0,  1,     3,  6,   2,  10,   216pp,  Avail:1916-4
	 15cm sK 16 (ATY):   8, 18,  0,  3,     1,  4,   5,   1,  1356pp,  Avail:1916-5
	 Motorräder (GTP):   0,  2,  0,  0,     2,  3,   1,   2,   144pp,  Avail:1916-3
	 7,62cm IG L/16.5 (r) ( AT):   4,  8,  0,  1,     3,  6,   2,  10,   240pp,  Avail:1916-7
	 25cm sMW n/A  (ATY):   8, 14,  0,  2,     6,  4,   2,   2,   360pp,  Avail:1916-3
	 Granatenwerfer 16 (ATY):   1, 13,  0,  3,     6,  4,   2,   5,   360pp,  Avail:1916-5
     Victory ..  also #8
     Tactical Victory ..  also #8
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Verdun: Toter Mann (Mort- Homme)

Mar 6th, 1916

Yes, you're right, General. Our plan at Verdun isn't working as we had expected. Certainly, the French are fighting like lions and are forcing us to take a heavy toll for every centimetre of terrain that we conquer. But once we expell them from one position, their counterattacks are rare.
One of the main reasons is that our long range artillery hasn't been able to neutralize theirs, so the French guns are constantly harassing our infantry, which has been exposed to enemy fire since the offensive began. The French don't really need to bleed themselves with useless counterattacks.
We should have stormed the French artillery batteries located on the west bank of the Maas from the very beginning, but now it's too late to regret that mistake. You must correct it now, but be careful. It won't be an easy task. The French are heavily entrenched, and from the higher terrain they'll be able to spot all of your moves. But if your troops are fast, they`ll reach the objectives before the enemy sends its reserves.

Victory conditions:
- Take all the VHs.

Special note: The unit that takes the VH at (18,12) will obtain +110 exp.
At HQ, I sold all mobilized Landwehr and Infantry 16 units.
With the prestige I acquired powerful Pioneers 16, Guards Infantry 16 and new artillery.
The battle was very successful. To cross the river between me and the French troops, the Supreme Army Command provided several bridge engineers as auxiliary units. The efforts of my units were rewarded with four new leaders.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66
--
Campaign score: 451 * Average: 56

..
Current scenario: Verdun: Toter Mann (Mort- Homme), VH prestige is 300 , All map prestige is: 480
Army cost: 4464 , Current prestige is 623
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 920
if BV: +400, Brussilow Offensive: Kowel , cap 5620, 9 turns prestige: 0
if V : +400, Brussilow Offensive: Kowel , cap 5620, 14 turns prestige: 0
if TV: +340, Brussilow Offensive: Kowel , cap 5620, 17 turns prestige: 0
if Ls: +280, Brussilow Offensive: Kowel , cap 5620, 17 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 403 exp , German Empire , 10/10 , Ferocious Defense , 19 kill , 0 pp - U:001 [+12 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 3 bars , 388 exp , German Empire , 9/10 , First Strike , 13 kill , 0 pp - U:002 [+33 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 429 exp , German Empire , 3/10 , Aggressive Maneuver , 11 kill , 0 pp - U:003 [+23 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 402 exp , German Empire , 9/10 , 18 kill , 0 pp - U:004 [+17 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 4 bars , 402 exp , German Empire , 8/8 , Resilience , Fast Speed, 6 kill , 0 pp - U:007 [+20 exp]
Garde-Infanterie 16 , , 4 bars , 418 exp , German Empire , 5/10 , Shock Tactics , Fast Speed, 11 kill , 168 pp - U:013 [+77 exp]
Garde-Infanterie 16 , , 1 bars , 144 exp , German Empire , 7/10 , Fast Speed, 4 kill , 168 pp - U:021 [+45 exp]
Garde-Infanterie 16 , , 1 bars , 160 exp , German Empire , 5/10 , Fast Speed, 3 kill , 168 pp - U:022 [+61 exp]
Pioniere 16 , , 1 bars , 138 exp , German Empire , 10/10 , Fast Speed, 4 kill , 264 pp - U:023 [+39 exp]
Pioniere 16 , , 2 bars , 234 exp , German Empire , 8/10 , Shock Tactics , Fast Speed, 4 kill , 264 pp - U:028 [+47 exp]
Pioniere 16 , , 2 bars , 233 exp , German Empire , 4/10 , Overwhelming Attack , Fast Speed, 3 kill , 264 pp - U:029 [+72 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 3 bars , 387 exp , German Empire , 9/10 , 22 kill , 312 pp - U:010 [+39 exp]
Kürassiere 10 , , 2 bars , 281 exp , German Empire , 9/10 , 15 kill , 312 pp - U:017 [+49 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 423 exp , German Empire , 9/10 , 11 kill , 0 pp - U:008 [+31 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 653 exp , German Empire , 5/10 , Fast Speed, 5 kill , 312 pp - U:011 [+175 exp]
7,92mm MG 08 , , 4 bars , 472 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 8 kill , 204 pp - U:015 [+70 exp]
7,92mm MG 08 , , 3 bars , 303 exp , German Empire , 8/10 , Fast Speed, 2 kill , 204 pp - U:018 [+19 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 524 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 8 kill , 0 pp - U:005 [+26 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 946 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 10 kill , 0 pp - U:006 [+135 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 3 bars , 329 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 2 kill , 408 pp - U:012 [+48 exp]
7,7cm FK 96 n/A , , 3 bars , 300 exp , German Empire , 9/10 , Fire Discipline , Fast Speed, 1 kill , 300 pp - U:016 [+32 exp]
7,7cm FK 96 n/A , , 1 bars , 135 exp , German Empire , 10/10 , Fast Speed, 3 kill , 300 pp - U:019 [+27 exp]
7,7cm FK 96 n/A , , 1 bars , 143 exp , German Empire , 6/10 , Fast Speed, 0 kill , 300 pp - U:020 [+22 exp]
10,5cm lFH 98/09 , Marienwagen , , 1 bars , 109 exp , German Empire , 9/10 , 0 kill , 516 pp - U:024 [+10 exp]

Fighter
+ Fokker D.IV (CV), , 0 bars , 99 exp , German Empire , 10/10 , 0 kill , 0 pp - U:032

Bomber/Scout
+ LVG B.II , , 2 bars , 208 exp , German Empire , 10/10 , Influence , 4 kill , 0 pp - U:009 [+30 exp]
+ Aviatik C.Ia (CV), , 1 bars , 151 exp , German Empire , 10/10 , 6 kill , 0 pp - U:014

Player 1 : German Empire
Killed: INF:110 TNK:4 RCN:5 FLAK:6 FORT:87 ATY:26 FTR:2 TB:6 Total: 246
Lost : INF:8 TNK:1 RCN:3 FORT:49 FTR:1 Total: 62

BV 6
V 2
TV 0
L 0

Averages:
Infantry * 11 Units * 7 Leaders Total : 3351 exp, 96 kill, 1296 pp Average: 305 exp, 9 kill, 118 pp
Heavy Cavalry/Tanks * 2 Units * 0 Leaders Total : 668 exp, 37 kill, 624 pp Average: 334 exp, 19 kill, 312 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 423 exp, 11 kill, 0 pp Average: 423 exp, 11 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 1428 exp, 15 kill, 720 pp Average: 476 exp, 5 kill, 240 pp
Artillery * 7 Units * 4 Leaders Total : 2486 exp, 24 kill, 1824 pp Average: 355 exp, 3 kill, 261 pp
Fighter * 1 Units * 0 Leaders Total : 99 exp, 0 kill, 0 pp Average: 99 exp, 0 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 359 exp, 10 kill, 0 pp Average: 180 exp, 5 kill, 0 pp
* Summary: * 27 Units * 13 Leaders Total : 8814 exp, 193 kill, 4464 pp Average: 326 exp, 7 kill, 165 pp

Player 1 German Empire has 36 units total (core+aux):
Infantry : 14
Heavy Cavalry/Tanks : 2
Light Cavalry/Recon : 1
Machine Guns : 3
Fortification : 1
Artillery : 10
Fighter : 1
Bomber/Scout : 4

Player 2 France has 28 units total (core+aux):
Infantry : 3
Fortification : 22
Artillery : 2
Air Defense : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1916-3) ..  #9 The Romanian front: Hermannstadt  1916-9
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Infanteriewagen (FlaK):   1,  7,  2,  0,     9,  6,   2,   7,   420pp,  Avail:1916-5
	 21cm Mörser 16 (ATY):   5, 20,  0,  4,     1,  4,   4,   0,  1104pp,  Avail:1916-5
	 MG-Wagen (FlaK):   1,  7,  2,  0,     5,  5,   2,   7,   336pp,  Avail:1916-5
	 7,7cm IG L/20  ( AT):   5,  9,  0,  1,     3,  6,   2,  10,   216pp,  Avail:1916-4
	 15cm sK 16 (ATY):   8, 18,  0,  3,     1,  4,   5,   1,  1356pp,  Avail:1916-5
	 7,62cm IG L/16.5 (r) ( AT):   4,  8,  0,  1,     3,  6,   2,  10,   240pp,  Avail:1916-7
	 3,7cm TaK 16 ( AT):   5,  6,  0,  1,     6,  6,   2,  10,   180pp,  Avail:1916-9
	 Granatenwerfer 16 (ATY):   1, 13,  0,  3,     6,  4,   2,   5,   360pp,  Avail:1916-5
     Victory ..  also #9
     Tactical Victory ..  also #9
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Posts: 2805
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Brussilow Offensive: Kowel

Jul 24th, 1916

Welcome to the Eastern Front, General. It's frustrating after all of your efforts at Verdun, but it seems that the Russians and the British have finally come to the rescue of France. The Russian offensive, planned by Alexei Brussilow, has been the most surprising initiative that we've seen in years. It's pierced the seemingly strong Austro-Hungarian defences like a hot knife through butter, and now our allies desperately need our help. That's the reason why you're here.

The next step of the Russians offensive is the taking of Kowel, in Wolynien. However, now that they've concentrated a large number of troops in the area, they seem to be reverting to the tactic of human wave assaults that have been so unsuccessful since the war started. So, even though we're at a disadvantage, we have a real chance to stop the Russians here.

Victory conditions:
- Take all the VHs.

Special notes:

- You can buy Austro-Hungarian equipment in this scenario.

- In this scenario the "skip first player turn" option is activated.
HQ: Purchase of Austrian artillery and upgrade of a bomber/scout.

Heavy battle with heavy losses. The Russian Tsar and his generals send wave after wave of attacks against my defenders. With the help of my powerful artillery, I can hold my positions and only have to retreat minimally. However, my first attempts to launch a counter-offensive and take the necessary VHs also lead to critical moments.

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65
--
Campaign score: 516 * Average: 57

..
Current scenario: Brussilow Offensive: Kowel, VH prestige is 300 , All map prestige is: 480
Army cost: 4872 , Current prestige is 462
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 18
AI stance is Aggressive Using map: 147
if BV: +320, The Romanian front: Hermannstadt , cap 6100, 20 turns prestige: 0
if V : +320, The Romanian front: Hermannstadt , cap 6100, 24 turns prestige: 0
if TV: +280, The Romanian front: Hermannstadt , cap 6100, 28 turns prestige: 0
if Ls: +240, The Romanian front: Hermannstadt , cap 6100, 28 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 486 exp , German Empire , 6/10 , Ferocious Defense , 21 kill , 0 pp - U:001 [+83 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 416 exp , German Empire , 3/10 , First Strike , 13 kill , 0 pp - U:002 [+28 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 511 exp , German Empire , 2/10 , Aggressive Maneuver , 14 kill , 0 pp - U:003 [+82 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 480 exp , German Empire , 6/10 , 21 kill , 0 pp - U:004 [+78 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 4 bars , 467 exp , German Empire , 6/8 , Resilience , Fast Speed, 10 kill , 0 pp - U:007 [+65 exp]
Garde-Infanterie 16 , , 5 bars , 506 exp , German Empire , 4/10 , Shock Tactics , Fast Speed, 17 kill , 168 pp - U:013 [+88 exp]
Garde-Infanterie 16 , , 2 bars , 269 exp , German Empire , 5/10 , Fast Speed, 7 kill , 168 pp - U:021 [+125 exp]
Garde-Infanterie 16 , , 2 bars , 265 exp , German Empire , 6/10 , Fast Speed, 8 kill , 168 pp - U:022 [+105 exp]
Pioniere 16 , , 2 bars , 215 exp , German Empire , 2/10 , Ferocious Defense , Fast Speed, 4 kill , 264 pp - U:023 [+77 exp]
Pioniere 16 , , 3 bars , 342 exp , German Empire , 8/10 , Shock Tactics , Fast Speed, 5 kill , 264 pp - U:025 [+108 exp]
Pioniere 16 , , 3 bars , 330 exp , German Empire , 7/10 , Overwhelming Attack , Fast Speed, 7 kill , 264 pp - U:026 [+97 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 4 bars , 441 exp , German Empire , 7/10 , 27 kill , 312 pp - U:010 [+54 exp]
Kürassiere 10 , , 3 bars , 372 exp , German Empire , 6/10 , 17 kill , 312 pp - U:017 [+91 exp]
+ BeutePzWgn IV/F , , 1 bars , 199 exp , German Empire , 7/10 , Fast Speed, 6 kill , 0 pp - U:028 [+100 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 586 exp , German Empire , 8/10 , 14 kill , 0 pp - U:008 [+163 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 754 exp , German Empire , 7/10 , Fast Speed, 7 kill , 312 pp - U:011 [+101 exp]
7,92mm MG 08 , , 5 bars , 568 exp , German Empire , 7/10 , Street Fighter , Fast Speed, 10 kill , 204 pp - U:015 [+96 exp]
7,92mm MG 08 , , 3 bars , 371 exp , German Empire , 9/10 , Fast Speed, 6 kill , 204 pp - U:018 [+68 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 595 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 13 kill , 0 pp - U:005 [+71 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1106 exp , German Empire , 9/10 , Overwhelming Attack , Fast Speed, 13 kill , 0 pp - U:006 [+160 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 4 bars , 442 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 3 kill , 408 pp - U:012 [+113 exp]
7,7cm FK 96 n/A , , 3 bars , 373 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 4 kill , 300 pp - U:016 [+73 exp]
7,7cm FK 96 n/A , , 3 bars , 301 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 4 kill , 300 pp - U:019 [+166 exp]
7,7cm FK 96 n/A , , 2 bars , 214 exp , German Empire , 10/10 , Fast Speed, 1 kill , 300 pp - U:020 [+71 exp]
10,5cm lFH 98/09 , Marienwagen , , 1 bars , 136 exp , German Empire , 9/10 , 2 kill , 516 pp - U:024 [+27 exp]
8cm Skoda FK M17 , , 2 bars , 212 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 1 kill , 408 pp - U:150 [+113 exp]

Fighter
+ Fokker D.IV , , 1 bars , 168 exp , German Empire , 5/10 , 2 kill , 0 pp - U:027 [+69 exp]

Bomber/Scout
+ Hansa-Brandenburg C.I , , 3 bars , 346 exp , German Empire , 8/10 , Influence , 4 kill , 0 pp - U:009 [+138 exp]
+ Aviatik C.Ia , , 1 bars , 180 exp , German Empire , 10/10 , 8 kill , 0 pp - U:014 [+29 exp]

Player 1 : German Empire, Austro-Hungarian Empire
Killed: INF:157 TNK:10 RCN:16 AT:2 FLAK:13 FORT:90 ATY:37 FTR:4 TB:8 Total: 337
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:50 ATY:1 FTR:1 Total: 71

BV 7
V 2
TV 0
L 0

Averages:
Infantry * 11 Units * 8 Leaders Total : 4287 exp, 127 kill, 1296 pp Average: 390 exp, 12 kill, 118 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 1012 exp, 50 kill, 624 pp Average: 337 exp, 17 kill, 208 pp
Light Cavalry/Recon * 1 Units * 0 Leaders Total : 586 exp, 14 kill, 0 pp Average: 586 exp, 14 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 1693 exp, 23 kill, 720 pp Average: 564 exp, 8 kill, 240 pp
Artillery * 8 Units * 5 Leaders Total : 3379 exp, 41 kill, 2232 pp Average: 422 exp, 5 kill, 279 pp
Fighter * 1 Units * 0 Leaders Total : 168 exp, 2 kill, 0 pp Average: 168 exp, 2 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 526 exp, 12 kill, 0 pp Average: 263 exp, 6 kill, 0 pp
* Summary: * 29 Units * 15 Leaders Total : 11651 exp, 269 kill, 4872 pp Average: 402 exp, 9 kill, 168 pp

Player 1 German Empire, Austro-Hungarian Empire has 43 units total (core+aux):
Infantry : 22
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 1
Machine Guns : 3
Artillery : 11
Fighter : 1
Bomber/Scout : 2

Player 2 Russian Empire has 7 units total (core+aux):
Infantry : 1
Fortification : 4
Artillery : 1
Air Defense : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1916-8) ..  #10 Aisne 1917  1917-4
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Erhardt PzWgn 17 (RCN):   2, 12,  2,  0,     9,  9,   1,   9,   492pp,  Avail:1917-3
	 Albatros C.V ( TB):   1,  4, 12,  1,     3,  8,   1,   5,   804pp,  Avail:1916-9
	 Fokker D.IV (FTR):   0,  1,  8,  0,     5,  8,   1,  10,   600pp,  Avail:1916-9
	 AEG C.IV ( TB):   1,  4, 12,  1,     6, 11,   1,   7,   888pp,  Avail:1916-10
	 Albatros D.III (FTR):   0,  1, 14,  0,     6,  9,   1,  10,   672pp,  Avail:1917-1
	 Gotha WD.11 ( TB):   0,  0,  7,  5,     4,  6,   1,   2,   588pp,  Avail:1917-3
	 BeutePzWgn IV/F ( TK):   2, 10,  0,  0,     7,  8,   1,   4,   372pp,  Avail:1917-1
	 BeutePzWgn IV/M ( TK):   9, 16,  0,  1,     7,  8,   1,   9,   696pp,  Avail:1917-1
	 Beute-PzWgn Austin (RCN):   1,  6,  2,  0,     8,  6,   1,   7,   444pp,  Avail:1917-1
	 Lancia-Ansaldo IZ (RCN):   2,  8,  3,  0,     9,  8,   1,  10,   372pp,  Avail:1917-3
	 7,7cm FlaK 16 ( AD):   4, 11,  8,  2,     3,  6,   3,   5,   492pp,  Avail:1917-3
	 Hansa-Brandenburg CC (FTR):   0,  0,  8,  1,     5,  8,   1,   8,   648pp,  Avail:1917-2
	 10,5cm lFH 16 (ATY):   5, 15,  0,  2,     3,  6,   3,   3,   480pp,  Avail:1916-10
	 Albatros C.X ( TB):   1,  4, 12,  1,     6, 11,   1,   9,   912pp,  Avail:1917-3
	 Albatros D.II (FTR):   0,  1, 14,  0,     5,  8,   1,   9,   660pp,  Avail:1916-9
	 DFW C.V ( TB):   1,  4, 12,  1,     6, 10,   1,   9,   900pp,  Avail:1916-10
	 26cm MinenWrf M17 (ATY):   8, 17,  0,  2,     5,  4,   2,   1,   324pp,  Avail:1917-3
	 Lloyd C.IV ( TB):   1,  3,  3,  1,     4,  7,   1,   7,   744pp,  Avail:1916-10
	 Hansa-Brandenburg D.I (FTR):   0,  1,  4,  0,     7, 10,   1,  10,   672pp,  Avail:1916-9
	 10,5cm Geb H 12 (ATY):   2, 11,  0,  2,     3,  6,   3,   3,   348pp,  Avail:1916-9
	 24cm sFlMW 17 (ATY):   8, 14,  0,  2,     6,  4,   2,   4,   456pp,  Avail:1917-2
	 Kaiserschützen (INF):   1,  5,  0,  0,     6,  6,   1,   2,   252pp,  Avail:1917-1
	 3,7cm TaK 16 ( AT):   5,  6,  0,  1,     6,  6,   2,  10,   180pp,  Avail:1916-9
	 Eingegrabene Infanterie 17 (FRT):   2,  8,  1,  1,     8,  9,   1,   4,    96pp,  Avail:1917-3
	 Albatros W.4 (FTR):   0,  1, 14,  0,     4,  6,   1,   8,   636pp,  Avail:1916-9
	 Fokker D.III (FTR):   0,  1,  8,  0,     4,  6,   1,   6,   540pp,  Avail:1916-9
	 Fokker D.V (FTR):   0,  1,  8,  0,     4,  6,   1,   9,   576pp,  Avail:1916-9
	 Halberstadt D.IV (FTR):   0,  1,  8,  0,     6,  8,   1,  10,   600pp,  Avail:1916-10
	 Halberstadt D.V (FTR):   0,  1,  8,  0,     5,  8,   1,  12,   636pp,  Avail:1916-12
	 Hansa-Brandenburg W.12 (FTR):   0,  0, 18,  1,     6, 11,   1,   5,   732pp,  Avail:1917-4
	 LFG Roland D.II (FTR):   0,  1, 14,  0,     6,  8,   1,   8,   648pp,  Avail:1917-2
	 LFG Roland D.IIa (FTR):   0,  1, 14,  0,     6,  9,   1,   8,   660pp,  Avail:1917-4
	 Siemens-Schuckert D.I (FTR):   0,  1,  8,  0,     8, 11,   1,  11,   684pp,  Avail:1917-3
	 AEG G.IV ( LB):   1,  3, 11,  1,     5, 12,   1,   6,   972pp,  Avail:1916-10
	 Friedrichshafen G.III ( LB):   3,  6, 11,  2,     5, 10,   1,   3,  1176pp,  Avail:1917-3
	 Gotha G.II ( LB):   2,  4, 11,  1,     4,  9,   1,   2,   936pp,  Avail:1916-9
	 Gotha G.III ( LB):   2,  4, 11,  1,     6, 11,   1,   4,   996pp,  Avail:1916-12
	 Gotha G.IV ( LB):   2,  4, 14,  1,     7, 12,   1,   5,   996pp,  Avail:1917-3
	 Ago C.IV ( TB):   0,  1, 12,  0,     5, 12,   1,   8,   792pp,  Avail:1917-2
	 Albatros C.VII ( TB):   1,  4, 12,  1,     6, 11,   1,   6,   864pp,  Avail:1916-11
	 Rumpler C.Ia ( TB):   1,  4, 12,  1,     6, 10,   1,   4,   840pp,  Avail:1917-4
	 Hansa-Brandenburg CC (FTR):   0,  0,  8,  1,     5,  8,   1,   8,   648pp,  Avail:1916-10
	 Hansa-Brandenburg KDW (FTR):   0,  0,  8,  1,     5,  8,   1,   5,   636pp,  Avail:1916-9
	 Oeffag C.II ( TB):   1,  3,  3,  1,     4,  7,   1,   4,   720pp,  Avail:1916-9
	 Hansa-Brandenburg G.I ( LB):   1,  3,  7,  1,     5,  8,   1,   3,   912pp,  Avail:1917-3
	 Friedrichshafen FF.33l (FTR):   0,  0, 12,  1,     5,  9,   1,   4,   648pp,  Avail:1916-9
     Victory ..  also #10
     Tactical Victory ..  also #10
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

The Romanian front: Hermannstadt

Sep 26th, 1916

These Romanians are really brave. As soon as they declared war on Austria-Hungary they crossed the Carpathian passes, invading the Kingdom of Hungary and defeating the local garrisons. Some days ago they were in the outskirts of Hermannstadt, and only when they learnt that you were coming to help our allies did they retreat, stablishing a defence line and guarding the Rothenturm Pass.
We must get rid of the Romanians as soon as possible. Our Bulgarian friends, along with some German and Ottoman units, will attack the Romanian divisions in Dobrudscha and the lower Donau. In the meantime our main forces, including your elite corps, will attack at the mountains. If you conquer the Rothenturm Pass the way to Bukarest will be open and this battlefront will be pacified. Run, General, there is no time to lose!

Victory conditions:
- Take all the VHs.

Special note: You can buy Austro-Hungarian equipment in this scenario.

Intelligence report: We know that the Romanians have blown up most of the bridges and laid minefields along your way in order to delay you. You'll have to find he way to remove those obstacles.
OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
--
Campaign score: 579 * Average: 57

..
Current scenario: The Romanian front: Hermannstadt, VH prestige is 300 , All map prestige is: 510
Army cost: 4872 , Current prestige is 1052
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 18
AI stance is Defensive Using map: 451
if BV: +400, Aisne 1917 , cap 6700, 19 turns prestige: 0
if V : +400, Aisne 1917 , cap 6700, 23 turns prestige: 0
if TV: +360, Aisne 1917 , cap 6700, 27 turns prestige: 0
if Ls: +320, Aisne 1917 , cap 6700, 27 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 541 exp , German Empire , 8/10 , Ferocious Defense , 25 kill , 0 pp - U:001 [+55 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 4 bars , 436 exp , German Empire , 10/10 , First Strike , 15 kill , 0 pp - U:002 [+20 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 544 exp , German Empire , 4/10 , Aggressive Maneuver , 16 kill , 0 pp - U:003 [+33 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 531 exp , German Empire , 8/10 , 24 kill , 0 pp - U:004 [+51 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 4 bars , 486 exp , German Empire , 8/8 , Resilience , Fast Speed, 11 kill , 0 pp - U:007 [+19 exp]
Garde-Infanterie 16 , , 5 bars , 535 exp , German Empire , 5/10 , Shock Tactics , Fast Speed, 21 kill , 168 pp - U:013 [+29 exp]
Garde-Infanterie 16 , , 2 bars , 272 exp , German Empire , 10/10 , Fast Speed, 8 kill , 168 pp - U:021 [+3 exp]
Garde-Infanterie 16 , , 2 bars , 291 exp , German Empire , 9/10 , Fast Speed, 8 kill , 168 pp - U:022 [+26 exp]
Pioniere 16 , , 2 bars , 299 exp , German Empire , 8/10 , Ferocious Defense , Fast Speed, 4 kill , 264 pp - U:023 [+84 exp]
Pioniere 16 , , 3 bars , 348 exp , German Empire , 10/10 , Shock Tactics , Fast Speed, 6 kill , 264 pp - U:025 [+6 exp]
Pioniere 16 , , 4 bars , 422 exp , German Empire , 5/10 , Overwhelming Attack , Fast Speed, 11 kill , 264 pp - U:026 [+92 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 514 exp , German Empire , 9/10 , 33 kill , 312 pp - U:010 [+73 exp]
Kürassiere 10 , , 4 bars , 408 exp , German Empire , 7/10 , 21 kill , 312 pp - U:017 [+36 exp]
+ BeutePzWgn IV/F , , 3 bars , 302 exp , German Empire , 10/10 , Fast Speed, 8 kill , 0 pp - U:028 [+103 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 586 exp , German Empire , 10/10 , Bridging, 14 kill , 0 pp - U:008
+ Beute-PzWgn Austin , , 1 bars , 164 exp , German Empire , 6/10 , Fast Speed, 3 kill , 0 pp - U:030 [+65 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 833 exp , German Empire , 10/10 , Fast Speed, 12 kill , 312 pp - U:011 [+79 exp]
7,92mm MG 08 , , 5 bars , 610 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 12 kill , 204 pp - U:015 [+42 exp]
7,92mm MG 08 , , 3 bars , 383 exp , German Empire , 10/10 , Fast Speed, 6 kill , 204 pp - U:018 [+12 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 645 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 13 kill , 0 pp - U:005 [+50 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1205 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 13 kill , 0 pp - U:006 [+99 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 4 bars , 483 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 4 kill , 408 pp - U:012 [+41 exp]
7,7cm FK 96 n/A , , 3 bars , 384 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 4 kill , 300 pp - U:016 [+11 exp]
7,7cm FK 96 n/A , , 3 bars , 397 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 4 kill , 300 pp - U:019 [+96 exp]
7,7cm FK 96 n/A , , 2 bars , 214 exp , German Empire , 10/10 , Fast Speed, 1 kill , 300 pp - U:020
10,5cm lFH 98/09 , Marienwagen , , 1 bars , 150 exp , German Empire , 10/10 , 2 kill , 516 pp - U:024 [+14 exp]
8cm Skoda FK M17 , , 2 bars , 234 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 1 kill , 408 pp - U:029 [+22 exp]

Fighter
+ Fokker D.IV (CV), , 1 bars , 178 exp , German Empire , 9/10 , 2 kill , 0 pp - U:027 [+10 exp]

Bomber/Scout
+ Hansa-Brandenburg C.I , , 4 bars , 449 exp , German Empire , 9/10 , Influence , 4 kill , 0 pp - U:009 [+103 exp]
+ Aviatik C.Ia (CV), , 2 bars , 202 exp , German Empire , 7/10 , 9 kill , 0 pp - U:014 [+22 exp]

Player 1 : German Empire, Austro-Hungarian Empire
Killed: INF:168 TNK:12 RCN:16 AT:2 FLAK:15 FORT:117 ATY:39 FTR:4 TB:10 Total: 383
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:50 ATY:1 FTR:1 Total: 71

BV 8
V 2
TV 0
L 0

Averages:
Infantry * 11 Units * 8 Leaders Total : 4705 exp, 149 kill, 1296 pp Average: 428 exp, 14 kill, 118 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 1224 exp, 62 kill, 624 pp Average: 408 exp, 21 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 750 exp, 17 kill, 0 pp Average: 375 exp, 9 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 1826 exp, 30 kill, 720 pp Average: 609 exp, 10 kill, 240 pp
Artillery * 8 Units * 5 Leaders Total : 3712 exp, 42 kill, 2232 pp Average: 464 exp, 5 kill, 279 pp
Fighter * 1 Units * 0 Leaders Total : 178 exp, 2 kill, 0 pp Average: 178 exp, 2 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 651 exp, 13 kill, 0 pp Average: 326 exp, 7 kill, 0 pp
* Summary: * 30 Units * 15 Leaders Total : 13046 exp, 315 kill, 4872 pp Average: 435 exp, 11 kill, 162 pp

Player 1 German Empire, Austro-Hungarian Empire has 31 units total (core+aux):
Infantry : 11
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 1
Artillery : 8
Fighter : 1
Bomber/Scout : 2

Player 2 Romania has 3 units total (core+aux):
Fortification : 3

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1916-9) ..  #11 Kerenski Offensive  1917-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Erhardt PzWgn 17 (RCN):   2, 12,  2,  0,     9,  9,   1,   9,   492pp,  Avail:1917-3
	 AEG C.IV ( TB):   1,  4, 12,  1,     6, 11,   1,   7,   888pp,  Avail:1916-10
	 Albatros D.III (FTR):   0,  1, 14,  0,     6,  9,   1,  10,   672pp,  Avail:1917-1
	 Gotha WD.11 ( TB):   0,  0,  7,  5,     4,  6,   1,   2,   588pp,  Avail:1917-3
	 10cm Artilleriewagen (ATY):   3, 10,  0,  2,     5,  5,   5,   3,   636pp,  Avail:1917-6
	 BeutePzWgn IV/F ( TK):   2, 10,  0,  0,     7,  8,   1,   4,   372pp,  Avail:1917-1
	 BeutePzWgn IV/M ( TK):   9, 16,  0,  1,     7,  8,   1,   9,   696pp,  Avail:1917-1
	 Beute-PzWgn Austin (RCN):   1,  6,  2,  0,     8,  6,   1,   7,   444pp,  Avail:1917-1
	 Lancia-Ansaldo IZ (RCN):   2,  8,  3,  0,     9,  8,   1,  10,   372pp,  Avail:1917-3
	 5,3cm Pz-Wagen ( AT):   3,  6,  2,  3,     8,  8,   2,  10,   516pp,  Avail:1917-6
	 7,7cm Flakwagen ( AD):   9, 14,  6,  5,     6,  6,   3,   4,   600pp,  Avail:1917-5
	 7,7cm FlaK 16 ( AD):   4, 11,  8,  2,     3,  6,   3,   5,   492pp,  Avail:1917-3
	 Hansa-Brandenburg CC (FTR):   0,  0,  8,  1,     5,  8,   1,   8,   648pp,  Avail:1917-2
	 10,5cm lFH 16 (ATY):   5, 15,  0,  2,     3,  6,   3,   3,   480pp,  Avail:1916-10
	 10,5cm Artilleriewagen (ATY):   5, 12,  0,  2,     5,  5,   4,   3,   624pp,  Avail:1917-6
	 AEG J.I ( TB):   2,  8,  4,  2,    14, 14,   1,   5,   876pp,  Avail:1917-5
	 Albatros C.X ( TB):   1,  4, 12,  1,     6, 11,   1,   9,   912pp,  Avail:1917-3
	 Albatros D.V (FTR):   0,  1, 14,  0,     6,  9,   1,  11,   696pp,  Avail:1917-6
	 DFW C.V ( TB):   1,  4, 12,  1,     6, 10,   1,   9,   900pp,  Avail:1916-10
	 26cm MinenWrf M17 (ATY):   8, 17,  0,  2,     5,  4,   2,   1,   324pp,  Avail:1917-3
	 42cm Skoda M16/17 (ATY):  12, 17,  0,  7,     1,  4,   4,   0,  1044pp,  Avail:1917-6
	 15cm Skoda M15/16 (ATY):   9, 15,  0,  3,     3,  6,   5,   1,  1080pp,  Avail:1917-6
	 8cm Skoda FK M17 ( AT):   5,  9,  0,  2,     3,  6,   2,  10,   216pp,  Avail:1917-5
	 7,7cm Flakwagen ( AD):   9, 14,  6,  5,     6,  6,   3,   4,   600pp,  Avail:1917-5
	 Lloyd C.IV ( TB):   1,  3,  3,  1,     4,  7,   1,   7,   744pp,  Avail:1916-10
	 Albatros-Oeffag D.II (FTR):   0,  1, 12,  0,     5,  9,   1,   9,   732pp,  Avail:1917-5
	 Hansa-Brandenburg W.18 (FTR):   0,  1, 14,  1,     5,  8,   1,   8,   696pp,  Avail:1917-6
	 Albatros-Oeffag D.III (FTR):   0,  1, 12,  0,     5,  9,   1,  10,   744pp,  Avail:1917-6
	 Infanterie 17 (INF):   2,  7,  0,  1,     7,  6,   1,   1,    96pp,  Avail:1917-7
	 Honvéd 17 (INF):   1,  7,  0,  0,     6,  5,   1,   0,    72pp,  Avail:1917-5
	 24cm sFlMW 17 (ATY):   8, 14,  0,  2,     6,  4,   2,   4,   456pp,  Avail:1917-2
	 Schützen (INF):   1,  7,  0,  0,     6,  5,   1,   0,    72pp,  Avail:1917-5
	 Kaiserschützen (INF):   1,  5,  0,  0,     6,  6,   1,   2,   252pp,  Avail:1917-1
	 Eingegrabene Infanterie 17 (FRT):   2,  8,  1,  1,     8,  9,   1,   4,    96pp,  Avail:1917-3
	 Halberstadt D.IV (FTR):   0,  1,  8,  0,     6,  8,   1,  10,   600pp,  Avail:1916-10
	 Halberstadt D.V (FTR):   0,  1,  8,  0,     5,  8,   1,  12,   636pp,  Avail:1916-12
	 Hansa-Brandenburg W.12 (FTR):   0,  0, 18,  1,     6, 11,   1,   5,   732pp,  Avail:1917-4
	 LFG Roland D.II (FTR):   0,  1, 14,  0,     6,  8,   1,   8,   648pp,  Avail:1917-2
	 LFG Roland D.IIa (FTR):   0,  1, 14,  0,     6,  9,   1,   8,   660pp,  Avail:1917-4
	 Siemens-Schuckert D.I (FTR):   0,  1,  8,  0,     8, 11,   1,  11,   684pp,  Avail:1917-3
	 AEG G.IV ( LB):   1,  3, 11,  1,     5, 12,   1,   6,   972pp,  Avail:1916-10
	 Friedrichshafen G.III ( LB):   3,  6, 11,  2,     5, 10,   1,   3,  1176pp,  Avail:1917-3
	 Gotha G.III ( LB):   2,  4, 11,  1,     6, 11,   1,   4,   996pp,  Avail:1916-12
	 Gotha G.IV ( LB):   2,  4, 14,  1,     7, 12,   1,   5,   996pp,  Avail:1917-3
	 Zeppelin Staaken R.VI ( LB):   5, 11, 20,  3,     4, 13,   1,   3,  1632pp,  Avail:1917-6
	 Ago C.IV ( TB):   0,  1, 12,  0,     5, 12,   1,   8,   792pp,  Avail:1917-2
	 Albatros C.VII ( TB):   1,  4, 12,  1,     6, 11,   1,   6,   864pp,  Avail:1916-11
	 Halberstadt CL.II ( TB):   2,  6, 12,  2,     6, 11,   1,   8,   864pp,  Avail:1917-6
	 LVG C.V ( TB):   1,  3, 12,  1,     7, 13,   1,  10,   924pp,  Avail:1917-6
	 LVG C.VI ( TB):   2,  5, 12,  1,     7, 13,   1,  11,  1008pp,  Avail:1917-6
	 Rumpler C.Ia ( TB):   1,  4, 12,  1,     6, 10,   1,   4,   840pp,  Avail:1917-4
	 Hansa-Brandenburg CC (FTR):   0,  0,  8,  1,     5,  8,   1,   8,   648pp,  Avail:1916-10
	 Hansa-Brandenburg G.I ( LB):   1,  3,  7,  1,     5,  8,   1,   3,   912pp,  Avail:1917-3
	 Friedrichshafen FF.49c ( TB):   1,  3, 12,  1,     5,  9,   1,   7,   852pp,  Avail:1917-5
	 Feldjäger 17 (INF):   2,  7,  0,  0,     8,  7,   1,   2,   144pp,  Avail:1917-7
     Victory ..  also #11
     Tactical Victory ..  also #11
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Aisne 1917

Apr 16th, 1917

The French General Nivelle thinks that he's found a way to break through our defences on the Aisne, using a combined attack by infantry, artillery, planes and even tanks. It seems that the hardest assaults will take place at the Chemin des Dames ridge. You'll have to defend yourself at all costs and counterattack as soon as you can, ir order to outflank the French and force them to stop their offensive.

Victory conditions:
- After 13 turns you must hold 6 VHs for a BV, 4 VHs for a V or 2 VH for a TacV.
OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61
--
Campaign score: 640 * Average: 58

..
Current scenario: Aisne 1917, VH prestige is 180 , All map prestige is: 585
Army cost: 5640 , Current prestige is 645
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive Using map: 1160
if BV: +400, Kerenski Offensive , cap 7300, 13 turns prestige: 0
if V : +400, Kerenski Offensive , cap 7300, 13 turns prestige: 0
if TV: +340, Kerenski Offensive , cap 7300, 13 turns prestige: 0
if Ls: +300, Kerenski Offensive , cap 7300, 13 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 629 exp , German Empire , 9/10 , Ferocious Defense , 28 kill , 0 pp - U:001 [+88 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 545 exp , German Empire , 6/10 , First Strike , 16 kill , 0 pp - U:002 [+109 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 624 exp , German Empire , 8/10 , Aggressive Maneuver , 19 kill , 0 pp - U:003 [+80 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 573 exp , German Empire , 9/10 , 27 kill , 0 pp - U:004 [+42 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 523 exp , German Empire , 8/8 , Resilience , Fast Speed, 13 kill , 0 pp - U:007 [+37 exp]
Garde-Infanterie 16 , , 5 bars , 583 exp , German Empire , 8/10 , Shock Tactics , Fast Speed, 24 kill , 168 pp - U:013 [+48 exp]
Garde-Infanterie 16 , , 3 bars , 367 exp , German Empire , 6/10 , Fast Speed, 12 kill , 168 pp - U:021 [+95 exp]
Garde-Infanterie 16 , , 3 bars , 324 exp , German Empire , 5/10 , Fast Speed, 13 kill , 168 pp - U:022 [+33 exp]
Pioniere 16 , , 4 bars , 407 exp , German Empire , 8/10 , Ferocious Defense , Fast Speed, 9 kill , 264 pp - U:023 [+108 exp]
Pioniere 16 , , 4 bars , 414 exp , German Empire , 4/10 , Shock Tactics , Fast Speed, 7 kill , 264 pp - U:025 [+66 exp]
Pioniere 16 , , 5 bars , 514 exp , German Empire , 9/10 , Overwhelming Attack , Fast Speed, 14 kill , 264 pp - U:026 [+92 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 557 exp , German Empire , 9/10 , 37 kill , 312 pp - U:010 [+43 exp]
Kürassiere 10 , , 4 bars , 486 exp , German Empire , 6/10 , 25 kill , 312 pp - U:017 [+78 exp]
+ BeutePzWgn IV/F , , 3 bars , 398 exp , German Empire , 4/10 , Fast Speed, 12 kill , 0 pp - U:028 [+96 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 648 exp , German Empire , 7/10 , 17 kill , 0 pp - U:008 [+62 exp]
+ Beute-PzWgn Austin , , 2 bars , 220 exp , German Empire , 4/10 , 4 kill , 0 pp - U:030 [+56 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 974 exp , German Empire , 7/10 , Fast Speed, 14 kill , 312 pp - U:011 [+141 exp]
7,92mm MG 08 , , 5 bars , 766 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 14 kill , 204 pp - U:015 [+156 exp]
7,92mm MG 08 , , 4 bars , 433 exp , German Empire , 6/10 , Fast Speed, 7 kill , 204 pp - U:018 [+50 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 722 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 15 kill , 0 pp - U:005 [+77 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1415 exp , German Empire , 9/10 , Overwhelming Attack , Fast Speed, 14 kill , 0 pp - U:006 [+210 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 5 bars , 586 exp , German Empire , 8/10 , Skilled Reconnaissance , Fast Speed, 5 kill , 408 pp - U:012 [+103 exp]
7,7cm FK 96 n/A , , 4 bars , 491 exp , German Empire , 7/10 , Fire Discipline , Fast Speed, 4 kill , 300 pp - U:016 [+107 exp]
7,7cm FK 96 n/A , , 5 bars , 505 exp , German Empire , 7/10 , Devastating Fire , Fast Speed, 5 kill , 300 pp - U:019 [+108 exp]
7,7cm FK 96 n/A , , 3 bars , 332 exp , German Empire , 5/10 , Fast Speed, 1 kill , 300 pp - U:020 [+118 exp]
10,5cm lFH 98/09 , Marienwagen , , 1 bars , 177 exp , German Empire , 6/10 , 2 kill , 516 pp - U:024 [+27 exp]
8cm Skoda FK M17 , , 3 bars , 343 exp , Austro-Hungarian Empire , 7/10 , Fast Speed, 1 kill , 408 pp - U:029 [+109 exp]
7,7cm FK 16 , , 1 bars , 163 exp , German Empire , 10/10 , Fast Speed, 1 kill , 384 pp - U:124 [+64 exp]
7,7cm FK 16 , , 1 bars , 151 exp , German Empire , 7/10 , Fast Speed, 2 kill , 384 pp - U:125 [+52 exp]

Fighter
+ Fokker D.IV (CV), , 2 bars , 218 exp , German Empire , 8/10 , 3 kill , 0 pp - U:027 [+40 exp]

Bomber/Scout
+ Hansa-Brandenburg C.I , , 5 bars , 525 exp , German Empire , 10/10 , Influence , 8 kill , 0 pp - U:009 [+76 exp]
+ DFW C.V (CV), , 2 bars , 246 exp , German Empire , 1/10 , 9 kill , 0 pp - U:014 [+44 exp]

Player 1 : German Empire
Killed: INF:190 TNK:14 RCN:20 AT:4 FLAK:18 FORT:139 ATY:46 AD:2 FTR:7 TB:13 Total: 453
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:53 ATY:1 FTR:1 Total: 74

BV 9
V 2
TV 0
L 0

Averages:
Infantry * 11 Units * 8 Leaders Total : 5503 exp, 182 kill, 1296 pp Average: 500 exp, 17 kill, 118 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 1441 exp, 74 kill, 624 pp Average: 480 exp, 25 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 868 exp, 21 kill, 0 pp Average: 434 exp, 11 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 2173 exp, 35 kill, 720 pp Average: 724 exp, 12 kill, 240 pp
Artillery * 10 Units * 5 Leaders Total : 4885 exp, 50 kill, 3000 pp Average: 489 exp, 5 kill, 300 pp
Fighter * 1 Units * 0 Leaders Total : 218 exp, 3 kill, 0 pp Average: 218 exp, 3 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 771 exp, 17 kill, 0 pp Average: 386 exp, 9 kill, 0 pp
* Summary: * 32 Units * 15 Leaders Total : 15859 exp, 382 kill, 5640 pp Average: 496 exp, 12 kill, 176 pp

Player 1 German Empire has 44 units total (core+aux):
Infantry : 11
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 9
Artillery : 10
Air Defense : 2
Fighter : 2
Bomber/Scout : 2

Player 2 France has 8 units total (core+aux):
Machine Guns : 2
Fortification : 4
Artillery : 1
Air Defense : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Kerenski Offensive

Jul 1st, 1917

The Russians must be crazy. After they dethroned Zar Nikolaus in March the country is in a state of anarchy. Many regiments refuse to keep on fighting and desertions are frequent. Under these circumstances Kerenski, the president of the new republican government, should have signed a peace treaty with us and then put his country in order, but he's decided to attack us instead. He thinks that France and the British Empire will grant him the help that he needs, but his allies won't give it for free. They've demanded Russia to give them some kind of military support in exchange for their future aid and, believe it or not, Kerenski has complied with those demands.

So now, at Zborow, the Russian 11th Army has been tasked with breaking through towards Zloczow. That could be a great opportunity for us. A Russian defeat would mean the failure of Kerenski and his government, and they'd be finally forced to sign a peace treaty with us in order to avoid the danger of a marxist revolution.

Victory conditions:
- Take all the VHs.

Special note: You can buy Austro-Hungarian equipment in this scenario.
Following the previous scenario, I received a good prototype, to which the Swedish band Sabaton has already dedicated a musical tribute - Stormtroopers

This scenario was no challenge for my experienced troops. Nevertheless, three INF units were severely damaged by Russian artillery and had to be withdrawn from the front.
The turn limit is generous, so I was able to advance cautiously and always provide my units with sufficient artillery support, rendering the Russian counterattacks almost ineffective.
I was able to quickly decide the air battle in my favor, but I couldn't afford to be careless afterwards, because Kerensky's troops had several Range 3 ADs and limited my bombardment.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69
--
Campaign score: 709 * Average: 59

..
Current scenario: Kerenski Offensive, VH prestige is 240 , All map prestige is: 360
Army cost: 5808 , Current prestige is 553
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive Using map: 613
if BV: +400, Schlacht um Riga , cap 7700, 17 turns prestige: 0
if V : +400, Schlacht um Riga , cap 7700, 23 turns prestige: 0
if TV: +340, Schlacht um Riga , cap 7700, 27 turns prestige: 0
if Ls: +300, Schlacht um Riga , cap 7700, 27 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 646 exp , German Empire , 10/10 , Ferocious Defense , 31 kill , 0 pp - U:001 [+17 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 563 exp , German Empire , 8/10 , First Strike , 18 kill , 0 pp - U:002 [+18 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 644 exp , German Empire , 9/10 , Aggressive Maneuver , 20 kill , 0 pp - U:003 [+20 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 668 exp , German Empire , 8/10 , 29 kill , 0 pp - U:004 [+95 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 523 exp , German Empire , 8/8 , Resilience , Fast Speed, 13 kill , 0 pp - U:007
Garde-Infanterie 16 , , 5 bars , 633 exp , German Empire , 9/10 , Shock Tactics , Fast Speed, 26 kill , 168 pp - U:013 [+50 exp]
Garde-Infanterie 16 , , 4 bars , 401 exp , German Empire , 2/10 , Fast Speed, 12 kill , 168 pp - U:021 [+34 exp]
Garde-Infanterie 16 , , 3 bars , 338 exp , German Empire , 8/10 , Fast Speed, 16 kill , 168 pp - U:022 [+14 exp]
Pioniere 16 , , 5 bars , 505 exp , German Empire , 3/10 , Ferocious Defense , Fast Speed, 9 kill , 264 pp - U:023 [+98 exp]
Pioniere 16 , , 4 bars , 488 exp , German Empire , 1/10 , Shock Tactics , Fast Speed, 9 kill , 264 pp - U:025 [+74 exp]
Pioniere 16 , , 5 bars , 645 exp , German Empire , 7/10 , Overwhelming Attack , Fast Speed, 15 kill , 264 pp - U:026 [+131 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 1 bars , 140 exp , German Empire , 6/10 , 3 kill , 0 pp - U:033 [+41 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 638 exp , German Empire , 10/10 , 47 kill , 312 pp - U:010 [+81 exp]
Kürassiere 10 , , 5 bars , 597 exp , German Empire , 6/10 , 30 kill , 312 pp - U:017 [+111 exp]
+ BeutePzWgn IV/F , , 4 bars , 488 exp , German Empire , 10/10 , Fast Speed, 21 kill , 0 pp - U:028 [+90 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 673 exp , German Empire , 7/10 , 18 kill , 0 pp - U:008 [+25 exp]
+ Beute-PzWgn Austin , , 2 bars , 239 exp , German Empire , 10/10 , 6 kill , 0 pp - U:030 [+19 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1060 exp , German Empire , 10/10 , Fast Speed, 17 kill , 312 pp - U:011 [+86 exp]
7,92mm MG 08 , , 5 bars , 782 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 15 kill , 204 pp - U:015 [+16 exp]
7,92mm MG 08 , , 5 bars , 569 exp , German Empire , 8/10 , Fast Speed, 8 kill , 204 pp - U:018 [+136 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 781 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 15 kill , 0 pp - U:005 [+59 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1510 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 16 kill , 0 pp - U:006 [+95 exp]
7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , , 5 bars , 638 exp , German Empire , 7/10 , Skilled Reconnaissance , Fast Speed, 7 kill , 408 pp - U:012 [+52 exp]
7,7cm FK 16 , , 5 bars , 528 exp , German Empire , 7/10 , Fire Discipline , Fast Speed, 4 kill , 384 pp - U:016 [+37 exp]
7,7cm FK 16 , , 5 bars , 540 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 6 kill , 384 pp - U:019 [+35 exp]
7,7cm FK 96 n/A , , 3 bars , 377 exp , German Empire , 9/10 , Fast Speed, 2 kill , 300 pp - U:020 [+45 exp]
10,5cm lFH 98/09 , Marienwagen , , 1 bars , 193 exp , German Empire , 10/10 , 4 kill , 516 pp - U:024 [+16 exp]
8cm Skoda FK M17 , , 3 bars , 398 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 1 kill , 408 pp - U:029 [+55 exp]
7,7cm FK 16 , , 2 bars , 225 exp , German Empire , 7/10 , Fast Speed, 1 kill , 384 pp - U:031 [+62 exp]
7,7cm FK 16 , , 2 bars , 200 exp , German Empire , 10/10 , Fast Speed, 2 kill , 384 pp - U:032 [+49 exp]

Fighter
+ Fokker D.IV , , 2 bars , 257 exp , German Empire , 6/10 , 4 kill , 0 pp - U:027 [+39 exp]

Bomber/Scout
+ Hansa-Brandenburg C.I , , 5 bars , 575 exp , German Empire , 6/10 , Influence , 11 kill , 0 pp - U:009 [+50 exp]
+ DFW C.V , , 3 bars , 319 exp , German Empire , 8/10 , 13 kill , 0 pp - U:014 [+73 exp]

Player 1 : German Empire, Austro-Hungarian Empire
Killed: INF:217 TNK:14 RCN:28 AT:4 FLAK:23 FORT:144 ATY:58 AD:6 FTR:9 TB:17 Total: 520
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:54 ATY:1 FTR:1 Total: 75

BV 10
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 6194 exp, 201 kill, 1296 pp Average: 516 exp, 17 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 1723 exp, 98 kill, 624 pp Average: 574 exp, 33 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 912 exp, 24 kill, 0 pp Average: 456 exp, 12 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 2411 exp, 40 kill, 720 pp Average: 804 exp, 13 kill, 240 pp
Artillery * 10 Units * 5 Leaders Total : 5390 exp, 58 kill, 3168 pp Average: 539 exp, 6 kill, 317 pp
Fighter * 1 Units * 0 Leaders Total : 257 exp, 4 kill, 0 pp Average: 257 exp, 4 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 894 exp, 24 kill, 0 pp Average: 447 exp, 12 kill, 0 pp
* Summary: * 33 Units * 15 Leaders Total : 17781 exp, 449 kill, 5808 pp Average: 539 exp, 14 kill, 176 pp

Player 1 German Empire, Austro-Hungarian Empire has 49 units total (core+aux):
Infantry : 15
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 11
Artillery : 12
Fighter : 1
Bomber/Scout : 2

Player 2 Russian Empire, Belgium has 4 units total (core+aux):
Fortification : 2
Artillery : 1
Air Defense : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Schlacht um Riga

Sep 1st, 1917

We've been planning the conquer of Riga for a long time. Naturally, our aim is to hasten the fall of Russia and, in the short term, to straighten or own lines so that we can send some divisions to the Western Front. But we wish to test some new combat tactics, too. Instead of a frontal assault against the city, most of our units will cross the Düna and take positions at the enemy's rear, isolating Riga and preventing its defenders from receiving any reinforcements. If these infiltration tactics are successful, we could use them against the French or the British.

Victory conditions:
- Take all the VHs.
:phew
That was really hard work.
The enemy is only a few hexes ahead of us. On the outskirts of Riga, there are three continuous lines of defense—mines, barbed wire and bunkers. Even after that, most of the hexes in the city are occupied by enemies, and it's a tough fight for every house. On top of that, there are a lot of aircraft, and a fierce air battle ensues. I manage to shoot down 5 out of 6 enemies, but after that, my planes are also in need of major repairs.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
--
Campaign score: 772 * Average: 59

..
Current scenario: Schlacht um Riga, VH prestige is 360 , All map prestige is: 510
Army cost: 5964 , Current prestige is 701
Prestige available on map yet is 90 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Defensive Using map: 337
if BV: +400, Karfreit , cap 8100, 17 turns prestige: 0
if V : +400, Karfreit , cap 8100, 23 turns prestige: 0
if TV: +340, Karfreit , cap 8100, 27 turns prestige: 0
if Ls: +300, Karfreit , cap 8100, 27 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 711 exp , German Empire , 7/10 , Ferocious Defense , 33 kill , 0 pp - U:001 [+65 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 701 exp , German Empire , 8/10 , First Strike , 20 kill , 0 pp - U:002 [+138 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 695 exp , German Empire , 8/10 , Aggressive Maneuver , 22 kill , 0 pp - U:003 [+51 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 723 exp , German Empire , 7/10 , 35 kill , 0 pp - U:004 [+55 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 550 exp , German Empire , 8/8 , Resilience , Fast Speed, 16 kill , 0 pp - U:007 [+27 exp]
Garde-Infanterie 16 , , 5 bars , 695 exp , German Empire , 4/10 , Shock Tactics , Fast Speed, 28 kill , 168 pp - U:013 [+62 exp]
Garde-Infanterie 16 , , 4 bars , 461 exp , German Empire , 4/10 , Fast Speed, 15 kill , 168 pp - U:021 [+60 exp]
Garde-Infanterie 16 , , 4 bars , 401 exp , German Empire , 3/10 , Fast Speed, 17 kill , 168 pp - U:022 [+63 exp]
Pioniere 16 , , 5 bars , 581 exp , German Empire , 6/10 , Ferocious Defense , Fast Speed, 11 kill , 264 pp - U:023 [+76 exp]
Pioniere 16 , , 5 bars , 525 exp , German Empire , 10/10 , Shock Tactics , Fast Speed, 14 kill , 264 pp - U:025 [+37 exp]
Pioniere 16 , , 5 bars , 683 exp , German Empire , 6/10 , Overwhelming Attack , Fast Speed, 16 kill , 264 pp - U:026 [+38 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 2 bars , 261 exp , German Empire , 6/10 , 6 kill , 0 pp - U:033 [+121 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 677 exp , German Empire , 6/10 , 49 kill , 312 pp - U:010 [+39 exp]
Kürassiere 10 , , 5 bars , 641 exp , German Empire , 9/10 , 33 kill , 312 pp - U:017 [+44 exp]
+ BeutePzWgn IV/F , , 5 bars , 554 exp , German Empire , 10/10 , Fast Speed, 25 kill , 0 pp - U:028 [+66 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 689 exp , German Empire , 3/10 , 18 kill , 0 pp - U:008 [+16 exp]
+ Beute-PzWgn Austin , , 3 bars , 338 exp , German Empire , 9/10 , 9 kill , 0 pp - U:030 [+99 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1138 exp , German Empire , 8/10 , Fast Speed, 21 kill , 312 pp - U:011 [+78 exp]
7,92mm MG 08 , , 5 bars , 855 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 17 kill , 204 pp - U:015 [+73 exp]
7,92mm MG 08 , , 5 bars , 678 exp , German Empire , 6/10 , Fast Speed, 11 kill , 204 pp - U:018 [+109 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 878 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 16 kill , 0 pp - U:005 [+97 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1662 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 17 kill , 0 pp - U:006 [+152 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 732 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 9 kill , 492 pp - U:012 [+94 exp]
7,7cm FK 16 , , 5 bars , 596 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 5 kill , 384 pp - U:016 [+68 exp]
7,7cm FK 16 , , 5 bars , 667 exp , German Empire , 6/10 , Devastating Fire , Fast Speed, 8 kill , 384 pp - U:019 [+127 exp]
7,7cm FK 16 , , 4 bars , 490 exp , German Empire , 7/10 , Fast Speed, 2 kill , 384 pp - U:020 [+113 exp]
7,7cm FK 16 , Marienwagen , , 3 bars , 338 exp , German Empire , 10/10 , Fast Speed, 5 kill , 504 pp - U:024 [+145 exp]
8cm Skoda FK M17 , , 4 bars , 481 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 4 kill , 408 pp - U:029 [+83 exp]
7,7cm FK 16 , , 2 bars , 262 exp , German Empire , 7/10 , Fast Speed, 1 kill , 384 pp - U:031 [+37 exp]
7,7cm FK 16 , , 2 bars , 241 exp , German Empire , 10/10 , Fast Speed, 2 kill , 384 pp - U:032 [+41 exp]

Fighter
+ Fokker D.IV (CV), , 2 bars , 298 exp , German Empire , 1/10 , 5 kill , 0 pp - U:027 [+41 exp]
+ Fokker D.VI (CV), , 1 bars , 188 exp , German Empire , 3/10 , 1 kill , 0 pp - U:034 [+89 exp]

Bomber/Scout
+ Hansa-Brandenburg C.I , , 5 bars , 658 exp , German Empire , 9/10 , Influence , 14 kill , 0 pp - U:009 [+83 exp]
+ DFW C.V , , 3 bars , 392 exp , German Empire , 4/10 , 14 kill , 0 pp - U:014 [+73 exp]

Player 1 : German Empire
Killed: INF:228 TNK:14 RCN:29 AT:4 FLAK:25 FORT:189 ATY:60 AD:10 FTR:12 TB:19 Total: 590
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:54 ATY:1 FTR:1 Total: 75

BV 11
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 6987 exp, 233 kill, 1296 pp Average: 582 exp, 19 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 1872 exp, 107 kill, 624 pp Average: 624 exp, 36 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1027 exp, 27 kill, 0 pp Average: 514 exp, 14 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 2671 exp, 49 kill, 720 pp Average: 890 exp, 16 kill, 240 pp
Artillery * 10 Units * 5 Leaders Total : 6347 exp, 69 kill, 3324 pp Average: 635 exp, 7 kill, 332 pp
Fighter * 2 Units * 0 Leaders Total : 486 exp, 6 kill, 0 pp Average: 243 exp, 3 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 1050 exp, 28 kill, 0 pp Average: 525 exp, 14 kill, 0 pp
* Summary: * 34 Units * 15 Leaders Total : 20440 exp, 519 kill, 5964 pp Average: 601 exp, 15 kill, 175 pp

Player 1 German Empire has 49 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 14
Artillery : 11
Fighter : 2
Bomber/Scout : 2

Player 2 Russian Empire has 43 units total (core+aux):
Infantry : 5
Fortification : 36
Air Defense : 1
Fighter : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Karfreit

Oct 24th, 1917

Despite our victories in Russia the Austro-Hungarian Army is on the verge of collapse. If we don't help them quickly, I'm afraid that the Italians will force them to surrender in a matter of weeks. So you'll have to go to the rescue of our allies again.
Last month we found a point at the Isonzo Valley, near the town of Karfreit, where you could put the infiltration tactics into practice. First we filled the area with poison gas and after that it was the time for an artillery bombardment until the first line trenches were destroyed. Now your turn has come. Your troops will have to drive into the Italian rear without even caring to secure their flanks. Remember that you must surround the enemy and control the lines of communications. That's the key to victory.

Victory conditions:
- Take all the VHs.

Special note: You can buy Austro-Hungarian equipment in this scenario.
As the prestige cap is slowly approaching, I carried out the available prestige upgrades. First, I upgraded the BeutePzWgn IV/F to the first German tank—the A7V. The Ukrainian band “1914” has created a musical tribute to this tank: 1914 - A7V Mephisto

Now to the scenario. There are two places to set up. First, a limited number in the northwest and a limited number in the east. Here in the east is the only combined VH/SH, and it is necessary to capture it in the first turn in order to be able to set up all the remaining units.
Then you have to prepare yourself for a long and arduous journey. Artillery plays a decisive role again and should always be far ahead at the front in order to provide constant support fire. My A7V is doing a good job. Unfortunately, it is slowed down by a constant lack of fuel.
Karfreit is best defended, and perseverance is necessary to capture the city. But that doesn't mean the stress is over, because all the other VHs won't be surrendered voluntarily either.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63
--
Campaign score: 835 * Average: 59

..
Current scenario: Karfreit , VH prestige is 441 , All map prestige is: 567
Army cost: 5964 , Current prestige is 606
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Defensive Using map: 450
if BV: +360, Cambrai , cap 7740, 20 turns prestige: 0
if V : +360, Cambrai , cap 7740, 24 turns prestige: 0
if TV: +300, Cambrai , cap 7740, 28 turns prestige: 0
if Ls: +240, Cambrai , cap 7740, 28 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 774 exp , German Empire , 7/10 , Ferocious Defense , 35 kill , 0 pp - U:001 [+63 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 757 exp , German Empire , 4/10 , First Strike , 21 kill , 0 pp - U:002 [+56 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 732 exp , German Empire , 9/10 , Aggressive Maneuver , 24 kill , 0 pp - U:003 [+37 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 761 exp , German Empire , 6/10 , 38 kill , 0 pp - U:004 [+38 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 566 exp , German Empire , 5/8 , Resilience , 16 kill , 0 pp - U:007 [+16 exp]
Garde-Infanterie 16 , , 5 bars , 771 exp , German Empire , 5/10 , Shock Tactics , Fast Speed, 32 kill , 168 pp - U:013 [+76 exp]
Garde-Infanterie 16 , , 5 bars , 522 exp , German Empire , 7/10 , 18 kill , 168 pp - U:021 [+61 exp]
Garde-Infanterie 16 , , 4 bars , 428 exp , German Empire , 9/10 , 17 kill , 168 pp - U:022 [+27 exp]
Pioniere 16 , , 5 bars , 646 exp , German Empire , 7/10 , Ferocious Defense , Fast Speed, 13 kill , 264 pp - U:023 [+65 exp]
Pioniere 16 , , 5 bars , 641 exp , German Empire , 5/10 , Shock Tactics , Fast Speed, 16 kill , 264 pp - U:025 [+116 exp]
Pioniere 16 , , 5 bars , 780 exp , German Empire , 3/10 , Overwhelming Attack , Fast Speed, 18 kill , 264 pp - U:026 [+97 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 3 bars , 334 exp , German Empire , 3/10 , 7 kill , 0 pp - U:033 [+73 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 770 exp , German Empire , 3/10 , 57 kill , 312 pp - U:010 [+93 exp]
Kürassiere 10 , , 5 bars , 786 exp , German Empire , 8/10 , 41 kill , 312 pp - U:017 [+145 exp]
+ A7V SturmPzWgn , , 5 bars , 691 exp , German Empire , 10/10 , Fast Speed, 38 kill , 0 pp - U:028 [+137 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 742 exp , German Empire , 5/10 , 21 kill , 0 pp - U:008 [+53 exp]
+ Beute-PzWgn Austin , , 4 bars , 416 exp , German Empire , 9/10 , 12 kill , 0 pp - U:030 [+78 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1238 exp , German Empire , 6/10 , Fast Speed, 22 kill , 312 pp - U:011 [+100 exp]
7,92mm MG 08 , , 5 bars , 859 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 18 kill , 204 pp - U:015 [+4 exp]
7,92mm MG 08 , , 5 bars , 788 exp , German Empire , 6/10 , Fast Speed, 13 kill , 204 pp - U:018 [+110 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 969 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 17 kill , 0 pp - U:005 [+91 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1851 exp , German Empire , 9/10 , Overwhelming Attack , Fast Speed, 18 kill , 0 pp - U:006 [+189 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 794 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 9 kill , 492 pp - U:012 [+62 exp]
7,7cm FK 16 , , 5 bars , 671 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 5 kill , 384 pp - U:016 [+75 exp]
7,7cm FK 16 , , 5 bars , 765 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 10 kill , 384 pp - U:019 [+98 exp]
7,7cm FK 16 , , 5 bars , 573 exp , German Empire , 10/10 , Fast Speed, 4 kill , 384 pp - U:020 [+83 exp]
7,7cm FK 16 , Marienwagen , , 4 bars , 433 exp , German Empire , 10/10 , Fast Speed, 5 kill , 504 pp - U:024 [+95 exp]
8cm Skoda FK M17 , , 5 bars , 578 exp , Austro-Hungarian Empire , 7/10 , Fast Speed, 5 kill , 408 pp - U:029 [+97 exp]
7,7cm FK 16 , , 3 bars , 301 exp , German Empire , 9/10 , Fast Speed, 1 kill , 384 pp - U:031 [+39 exp]
7,7cm FK 16 , , 2 bars , 286 exp , German Empire , 7/10 , Fast Speed, 2 kill , 384 pp - U:032 [+45 exp]

Fighter
+ Albatros D.Va , , 3 bars , 363 exp , German Empire , 5/10 , 6 kill , 0 pp - U:027 [+65 exp]
+ Fokker D.VI , , 2 bars , 236 exp , German Empire , 8/10 , 4 kill , 0 pp - U:034 [+48 exp]

Bomber/Scout
+ LVG C.VI , , 5 bars , 737 exp , German Empire , 10/10 , Influence , 15 kill , 0 pp - U:009 [+79 exp]
+ DFW C.V , , 4 bars , 448 exp , German Empire , 7/10 , 14 kill , 0 pp - U:014 [+56 exp]

Player 1 : German Empire, Austro-Hungarian Empire
Killed: INF:262 TNK:14 RCN:31 AT:6 FLAK:28 FORT:209 ATY:66 AD:11 FTR:15 TB:21 Total: 663
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:54 ATY:1 FTR:1 Total: 75

BV 12
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 7712 exp, 255 kill, 1296 pp Average: 643 exp, 21 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 2247 exp, 136 kill, 624 pp Average: 749 exp, 45 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1158 exp, 33 kill, 0 pp Average: 579 exp, 17 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 2885 exp, 53 kill, 720 pp Average: 962 exp, 18 kill, 240 pp
Artillery * 10 Units * 5 Leaders Total : 7221 exp, 76 kill, 3324 pp Average: 722 exp, 8 kill, 332 pp
Fighter * 2 Units * 0 Leaders Total : 599 exp, 10 kill, 0 pp Average: 300 exp, 5 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 1185 exp, 29 kill, 0 pp Average: 593 exp, 15 kill, 0 pp
* Summary: * 34 Units * 15 Leaders Total : 23007 exp, 592 kill, 5964 pp Average: 677 exp, 17 kill, 175 pp


Player 1 German Empire, Austro-Hungarian Empire has 40 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 6
Artillery : 10
Fighter : 2
Bomber/Scout : 2

Player 2 Italy has 11 units total (core+aux):
Infantry : 5
Machine Guns : 1
Fortification : 4
Bomber/Scout : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Cambrai

Nov 30th, 1917

Your arrival has been providential, General. This new British offensive has caught us by surprise and now all the front is in danger. Even the Siegfriedstellung could fall if we don't find a way to counterattack.
Not only did our enemies achieve surprise. Their usage of artillery and veteran infantry units, supported by a large number of tanks, has been extremely clever. Our trenches and fortifications have been useless against this new tactics. It's time for you to gather your troops and try to infiltrate behind the British lines. That could be our last chance.

Victory conditions:
- Take all the VHs.
Although I had bad memories of this scenario, the battle went smoothly and successfully. The main reason for this was certainly that the weather did not play any tricks and the ground conditions only turned to mud in the last few scenarios.
I did not upgrade any units. I used the prestige exclusively for attachments (Fast Speed).
The British attack was not fierce. I expected more tanks, but they did not show up. Instead, there was a really fierce air battle, which was fairly even.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63 +++ Proto: Pfalz D.XII
15 Cambrai , #14 , Brilliant Victory , score:74
--
Campaign score: 909 * Average: 60

..
Current scenario: Cambrai, VH prestige is 240 , All map prestige is: 420
Army cost: 5964 , Current prestige is 693
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive Using map: 1171
if BV: +400, Estaires , cap 8340, 16 turns prestige: 0
if V : +400, Estaires , cap 8340, 24 turns prestige: 0
if TV: +300, Estaires , cap 8340, 28 turns prestige: 0
if Ls: +0, Estaires , cap 8340, 28 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 811 exp , German Empire , 5/10 , Ferocious Defense , Fast Speed, 36 kill , 0 pp - U:001 [+37 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 832 exp , German Empire , 7/10 , First Strike , Fast Speed, 23 kill , 0 pp - U:002 [+75 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 760 exp , German Empire , 5/10 , Aggressive Maneuver , Fast Speed, 27 kill , 0 pp - U:003 [+28 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 854 exp , German Empire , 8/10 , Fast Speed, 40 kill , 0 pp - U:004 [+93 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 566 exp , German Empire , 8/8 , Resilience , 16 kill , 0 pp - U:007
Garde-Infanterie 16 , , 5 bars , 804 exp , German Empire , 5/10 , Shock Tactics , Fast Speed, 32 kill , 168 pp - U:013 [+33 exp]
Garde-Infanterie 16 , , 5 bars , 585 exp , German Empire , 8/10 , Fast Speed, 18 kill , 168 pp - U:021 [+63 exp]
Garde-Infanterie 16 , , 4 bars , 459 exp , German Empire , 5/10 , Fast Speed, 19 kill , 168 pp - U:022 [+31 exp]
Pioniere 16 , , 5 bars , 712 exp , German Empire , 6/10 , Ferocious Defense , Fast Speed, 16 kill , 264 pp - U:023 [+66 exp]
Pioniere 16 , , 5 bars , 737 exp , German Empire , 2/10 , Shock Tactics , Fast Speed, 17 kill , 264 pp - U:025 [+96 exp]
Pioniere 16 , , 5 bars , 864 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 19 kill , 264 pp - U:026 [+84 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 3 bars , 380 exp , German Empire , 9/10 , Fast Speed, 9 kill , 0 pp - U:033 [+46 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 820 exp , German Empire , 9/10 , 60 kill , 312 pp - U:010 [+50 exp]
Kürassiere 10 , , 5 bars , 827 exp , German Empire , 7/10 , 42 kill , 312 pp - U:017 [+41 exp]
+ A7V SturmPzWgn , , 5 bars , 782 exp , German Empire , 8/10 , Fast Speed, 45 kill , 0 pp - U:028 [+91 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 796 exp , German Empire , 10/10 , 23 kill , 0 pp - U:008 [+54 exp]
+ Beute-PzWgn Austin , , 4 bars , 488 exp , German Empire , 9/10 , 13 kill , 0 pp - U:030 [+72 exp]

Machine Guns
7,92mm MG 08 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1302 exp , German Empire , 10/10 , Fast Speed, 23 kill , 312 pp - U:011 [+64 exp]
7,92mm MG 08 , , 5 bars , 933 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 18 kill , 204 pp - U:015 [+74 exp]
7,92mm MG 08 , , 5 bars , 814 exp , German Empire , 9/10 , Fast Speed, 13 kill , 204 pp - U:018 [+26 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 999 exp , German Empire , 9/10 , Aggressive Attack , Fast Speed, 18 kill , 0 pp - U:005 [+30 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 2006 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 18 kill , 0 pp - U:006 [+155 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 844 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 9 kill , 492 pp - U:012 [+50 exp]
7,7cm FK 16 , , 5 bars , 759 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 7 kill , 384 pp - U:016 [+88 exp]
7,7cm FK 16 , , 5 bars , 780 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 10 kill , 384 pp - U:019 [+15 exp]
7,7cm FK 16 , , 5 bars , 639 exp , German Empire , 7/10 , Fast Speed, 5 kill , 384 pp - U:020 [+66 exp]
7,7cm FK 16 , Marienwagen , , 5 bars , 509 exp , German Empire , 10/10 , Fast Speed, 5 kill , 504 pp - U:024 [+76 exp]
8cm Skoda FK M17 , , 5 bars , 653 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 5 kill , 408 pp - U:029 [+75 exp]
7,7cm FK 16 , , 3 bars , 309 exp , German Empire , 10/10 , Fast Speed, 1 kill , 384 pp - U:031 [+8 exp]
7,7cm FK 16 , , 3 bars , 318 exp , German Empire , 10/10 , Fast Speed, 2 kill , 384 pp - U:032 [+32 exp]

Fighter
+ Albatros D.Va (CV), , 3 bars , 391 exp , German Empire , 8/10 , 8 kill , 0 pp - U:027 [+28 exp]
+ Fokker D.VI (CV), , 3 bars , 304 exp , German Empire , 5/10 , 5 kill , 0 pp - U:034 [+68 exp]
+ Pfalz D.XII (CV), , 1 bars , 144 exp , German Empire , 8/10 , 2 kill , 0 pp - U:035 [+45 exp]

Bomber/Scout
+ LVG C.VI (CV), , 5 bars , 795 exp , German Empire , 8/10 , Influence , 16 kill , 0 pp - U:009 [+58 exp]
+ DFW C.V (CV), , 4 bars , 460 exp , German Empire , 9/10 , 15 kill , 0 pp - U:014 [+12 exp]

Player 1 : German Empire
Killed: INF:281 TNK:17 RCN:33 AT:7 FLAK:31 FORT:210 ATY:72 AD:12 FTR:18 TB:25 Total: 706
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:54 ATY:1 FTR:1 Total: 75

BV 13
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 8364 exp, 272 kill, 1296 pp Average: 697 exp, 23 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 2429 exp, 147 kill, 624 pp Average: 810 exp, 49 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1284 exp, 36 kill, 0 pp Average: 642 exp, 18 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 3049 exp, 54 kill, 720 pp Average: 1016 exp, 18 kill, 240 pp
Artillery * 10 Units * 5 Leaders Total : 7816 exp, 80 kill, 3324 pp Average: 782 exp, 8 kill, 332 pp
Fighter * 3 Units * 0 Leaders Total : 839 exp, 15 kill, 0 pp Average: 280 exp, 5 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 1255 exp, 31 kill, 0 pp Average: 628 exp, 16 kill, 0 pp
* Summary: * 35 Units * 15 Leaders Total : 25036 exp, 635 kill, 5964 pp Average: 715 exp, 18 kill, 170 pp

Player 1 German Empire has 40 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 2
Artillery : 10
Air Defense : 2
Fighter : 4
Bomber/Scout : 2

Player 2 British Empire has 7 units total (core+aux):
Infantry : 1
Machine Guns : 1
Fortification : 2
Artillery : 1
Air Defense : 1
Bomber/Scout : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Estaires

Apr 9th, 1918

The Treaty of Brest-Litowsk has finally been signed, ending the war with Russia. That will allow thousands of German troops to head west. Even better, the opening of Russian resources to Germany, particularly those from the Ukraine, will alleviate the worst effects of the British blockade. So we'll have the opportunity to plan our next move thoroughly.

Many officers want to attack our enemies in France immediately, before they can react, but that's too risky. If anything goes wrong we'll go nowhere, just like in 1914. No, if we want to have real chances of winning we have to plan our final offensive down to the last detail. And that needs time and patience. I don't think we'll be ready before next year.

That doesn't mean that we've been sitting on our hands at the Western front. We have made our defences stronger and deeper, knowing that France and Britain need to regain the initiative and will attack very soon, before we can complete the deployment of our "Russian" divisions. They'll try to replicate the tactics devised at Cambrai, but at a much larger scale. The problem for them is that it's impossible to keep such a huge offenssive a secret, so this time they won't achieve surprise. We know that one of the places that has been chosen for a combined British-Portuguese assault is the sector that you're defending. After years of bombs and mines the once fertile fields have become a barren wasteland, one of the most horrible places on Earth. Soon you'll have to fight there. Be strong, General, you'll still have to fight many more battles before the war is over.

Victory conditions:
- After 12 turns you must hold 5 VHs for a BV, 4 VHs for a V or 2 VH for a TacV.

Special note: In this scenario the "skip first player turn" option is activated.
It wasn't easy. The turn limit was just right, and with my last move I was able to capture the decisive 5th hex.
At HQ, I upgraded all MG units to the current model. Luckily for me, I recently received some fighter prototypes. Without them, the current scenarios would be much more difficult to play. The enemy usually has a large number of fighters and bombers, often the current models with high combat power. I don't have the financial resources to upgrade my existing aircraft. I often have to fire at the enemy with my machine guns first in order to achieve small successes with my aircraft afterwards. Thus, shooting down an enemy takes several rounds.

This time, the enemy has four 105mm-Barrage-ATY with a range of 8. And it has transport and can be brought to my line of defense. This forced me to protect my sensitive artillery and remove it from the enemy's range. So the enemy made good progress in the first few rounds...

The battle in the center went back and forth for a long time. I therefore decided to launch a counterattack on the eastern flank. There were fewer enemy troops there, and I soon found myself in front of the northeastern VH. After capturing it, I crossed the Leie River with my cavalry and advanced along the northern bank of the river toward Estaires. This was absolutely necessary, because all other units did not reach this VH within the turn limit :phew .

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63 +++ Proto: Pfalz D.XII
15 Cambrai , #14 , Brilliant Victory , score:74 +++ Proto: Pfalz D.VIII
16 Estaires , #15 , Brilliant Victory , score:61
--
Campaign score: 970 * Average: 60

..
Current scenario: Estaires, VH prestige is 240 , All map prestige is: 300
Army cost: 6036 , Current prestige is 892
Prestige available on map yet is 90 pp ( 60 pp in VH to capture) * Turn: 13
AI stance is Aggressive Using map: 1186
if BV: +560, Unternehmen Teutoburg , cap 8940, 12 turns prestige: 0
if V : +560, Unternehmen Teutoburg , cap 8940, 12 turns prestige: 0
if TV: +460, Unternehmen Teutoburg , cap 8940, 12 turns prestige: 0
if Ls: +380, Unternehmen Teutoburg , cap 8940, 12 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 870 exp , German Empire , 8/10 , Ferocious Defense , Fast Speed, 38 kill , 0 pp - U:001 [+59 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 892 exp , German Empire , 10/10 , First Strike , Fast Speed, 26 kill , 0 pp - U:002 [+60 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 820 exp , German Empire , 9/10 , Aggressive Maneuver , Fast Speed, 28 kill , 0 pp - U:003 [+60 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 936 exp , German Empire , 10/10 , Fast Speed, 40 kill , 0 pp - U:004 [+82 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 566 exp , German Empire , 8/8 , Resilience , 16 kill , 0 pp - U:007
Garde-Infanterie 16 , , 5 bars , 891 exp , German Empire , 7/10 , Shock Tactics , Fast Speed, 34 kill , 168 pp - U:013 [+87 exp]
Garde-Infanterie 16 , , 5 bars , 648 exp , German Empire , 9/10 , Fast Speed, 19 kill , 168 pp - U:021 [+63 exp]
Garde-Infanterie 16 , , 5 bars , 515 exp , German Empire , 10/10 , Fast Speed, 19 kill , 168 pp - U:022 [+56 exp]
Pioniere 16 , , 5 bars , 747 exp , German Empire , 9/10 , Ferocious Defense , Fast Speed, 19 kill , 264 pp - U:023 [+35 exp]
Pioniere 16 , , 5 bars , 787 exp , German Empire , 8/10 , Shock Tactics , Fast Speed, 21 kill , 264 pp - U:025 [+50 exp]
Pioniere 16 , , 5 bars , 907 exp , German Empire , 7/10 , Overwhelming Attack , Fast Speed, 21 kill , 264 pp - U:026 [+43 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 4 bars , 425 exp , German Empire , 4/10 , Fast Speed, 9 kill , 0 pp - U:033 [+45 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 863 exp , German Empire , 10/10 , 63 kill , 312 pp - U:010 [+43 exp]
Kürassiere 10 , , 5 bars , 863 exp , German Empire , 9/10 , 44 kill , 312 pp - U:017 [+36 exp]
+ A7V SturmPzWgn , , 5 bars , 932 exp , German Empire , 9/10 , Fast Speed, 54 kill , 0 pp - U:028 [+150 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 878 exp , German Empire , 9/10 , 26 kill , 0 pp - U:008 [+82 exp]
+ Beute-PzWgn Austin , , 5 bars , 566 exp , German Empire , 10/10 , 15 kill , 0 pp - U:030 [+78 exp]

Machine Guns
7,92mm MG 08/18 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1395 exp , German Empire , 10/10 , Fast Speed, 23 kill , 336 pp - U:011 [+93 exp]
7,92mm MG 08/18 , , 5 bars , 980 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 20 kill , 228 pp - U:015 [+47 exp]
7,92mm MG 08/18 , , 5 bars , 896 exp , German Empire , 8/10 , Fast Speed, 14 kill , 228 pp - U:018 [+82 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1080 exp , German Empire , 8/10 , Aggressive Attack , Fast Speed, 20 kill , 0 pp - U:005 [+81 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 2149 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 19 kill , 0 pp - U:006 [+143 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 913 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 9 kill , 492 pp - U:012 [+69 exp]
7,7cm FK 16 , , 5 bars , 823 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 9 kill , 384 pp - U:016 [+64 exp]
7,7cm FK 16 , , 5 bars , 888 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 12 kill , 384 pp - U:019 [+108 exp]
7,7cm FK 16 , , 5 bars , 666 exp , German Empire , 10/10 , Fast Speed, 6 kill , 384 pp - U:020 [+27 exp]
7,7cm FK 16 , Marienwagen , , 5 bars , 555 exp , German Empire , 7/10 , Fast Speed, 5 kill , 504 pp - U:024 [+46 exp]
8cm Skoda FK M17 , , 5 bars , 683 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 5 kill , 408 pp - U:029 [+30 exp]
7,7cm FK 16 , , 3 bars , 397 exp , German Empire , 10/10 , Fast Speed, 1 kill , 384 pp - U:031 [+88 exp]
7,7cm FK 16 , , 3 bars , 376 exp , German Empire , 9/10 , Fast Speed, 2 kill , 384 pp - U:032 [+58 exp]

Fighter
+ Albatros D.Va , , 4 bars , 431 exp , German Empire , 5/10 , 9 kill , 0 pp - U:027 [+40 exp]
+ Fokker D.VI , , 3 bars , 382 exp , German Empire , 6/10 , 8 kill , 0 pp - U:034 [+78 exp]
+ Pfalz D.XII , , 1 bars , 174 exp , German Empire , 7/10 , 3 kill , 0 pp - U:035 [+30 exp]
+ Pfalz D.VIII (CV), , 1 bars , 164 exp , German Empire , 6/10 , 1 kill , 0 pp - U:036 [+65 exp]

Bomber/Scout
+ LVG C.VI , , 5 bars , 908 exp , German Empire , 8/10 , Influence , 16 kill , 0 pp - U:009 [+113 exp]
+ DFW C.V , , 5 bars , 571 exp , German Empire , 8/10 , 15 kill , 0 pp - U:014 [+111 exp]

Player 1 : German Empire
Killed: INF:300 TNK:20 RCN:33 AT:7 FLAK:33 FORT:228 ATY:77 AD:14 FTR:21 TB:27 LB:1 Total: 761
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:66 ATY:1 FTR:1 Total: 87

BV 14
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 9004 exp, 290 kill, 1296 pp Average: 750 exp, 24 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 2658 exp, 161 kill, 624 pp Average: 886 exp, 54 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1444 exp, 41 kill, 0 pp Average: 722 exp, 21 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 3271 exp, 57 kill, 792 pp Average: 1090 exp, 19 kill, 264 pp
Artillery * 10 Units * 5 Leaders Total : 8530 exp, 88 kill, 3324 pp Average: 853 exp, 9 kill, 332 pp
Fighter * 4 Units * 0 Leaders Total : 1151 exp, 21 kill, 0 pp Average: 288 exp, 5 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 1479 exp, 31 kill, 0 pp Average: 740 exp, 16 kill, 0 pp
* Summary: * 36 Units * 15 Leaders Total : 27537 exp, 689 kill, 6036 pp Average: 765 exp, 19 kill, 168 pp

Player 1 German Empire has 52 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 15
Artillery : 10
Air Defense : 1
Fighter : 4
Bomber/Scout : 2

Player 2 British Empire, Portugal has 27 units total (core+aux):
Infantry : 1
Fortification : 25
Artillery : 1
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Unternehmen Teutoburg

Jun 4th, 1918

Since 1915 the Bulgarians have fought in Macedonia against superior forces. Their performance has been excellent and they've achieved quite a good number of defensive victories, but they simply aren't strong enough to attack and pierce the enemy lines. Now that the Entente Spring Offensive in France has died down, it's time to help them and to win the war in the Balkans.

It's been decided that while the Bulgarians and the Austro-Hungarians attack the Greek-British forces at the Doiran Lake you'll lead the main attack against the Franco-Serbian sector in Bitola. If, employing our infiltration tactics, you manage to break through the enemy lines the road to Athen will be open for your troops.

Victory conditions:
- Take all the VHs.

Special note: You can buy Bulgarian equipment in this scenario.
No action at HQ. Prestige was saved.
I had a bad feeling. The beginning was too easy, and about halfway through, I already had the last two VH's in my sights. Then I flew a reconnaissance mission to determine the strength of the enemy and locate any weak points. What I found was every attacker's nightmare—a Range 3 AD, numerous ATYs, a CS field command, and even more INF. And lots of open terrain with no possibility of entrenching.
Somehow I managed it and circled around the enemy gathering in the south-eastern corner of the map to attack the enemy from behind, while everyone else remained in their positions and waited for me to finally take out the enemy ATY.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63 +++ Proto: Pfalz D.XII
15 Cambrai , #14 , Brilliant Victory , score:74 +++ Proto: Pfalz D.VIII
16 Estaires , #15 , Brilliant Victory , score:61
17 Unternehmen Teutoburg , #16 , Brilliant Victory , score:65
--
Campaign score: 1035 * Average: 60

..
Current scenario: Unternehmen Teutoburg, VH prestige is 210 , All map prestige is: 270
Army cost: 6036 , Current prestige is 1782
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive Using map: 259
if BV: +360, Athen , cap 9500, 17 turns prestige: 0
if V : +360, Athen , cap 9500, 22 turns prestige: 0
if TV: +300, Athen , cap 9500, 26 turns prestige: 0
if Ls: +240, Unternehmen Radowitz , cap 10100, 26 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 923 exp , German Empire , 6/10 , Ferocious Defense , Fast Speed, 41 kill , 0 pp - U:001 [+53 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 964 exp , German Empire , 8/10 , First Strike , Fast Speed, 26 kill , 0 pp - U:002 [+72 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 950 exp , German Empire , 9/10 , Aggressive Maneuver , Fast Speed, 32 kill , 0 pp - U:003 [+130 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1024 exp , German Empire , 10/10 , Fast Speed, 44 kill , 0 pp - U:004 [+88 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 595 exp , German Empire , 7/8 , Resilience , 16 kill , 0 pp - U:007 [+29 exp]
Garde-Infanterie 16 , , 5 bars , 923 exp , German Empire , 8/10 , Shock Tactics , Fast Speed, 36 kill , 168 pp - U:013 [+32 exp]
Garde-Infanterie 16 , , 5 bars , 693 exp , German Empire , 6/10 , Fast Speed, 20 kill , 168 pp - U:021 [+45 exp]
Garde-Infanterie 16 , , 5 bars , 553 exp , German Empire , 3/10 , Fast Speed, 20 kill , 168 pp - U:022 [+38 exp]
Pioniere 16 , , 5 bars , 778 exp , German Empire , 5/10 , Ferocious Defense , Fast Speed, 22 kill , 264 pp - U:023 [+31 exp]
Pioniere 16 , , 5 bars , 826 exp , German Empire , 6/10 , Shock Tactics , Fast Speed, 24 kill , 264 pp - U:025 [+39 exp]
Pioniere 16 , , 5 bars , 988 exp , German Empire , 5/10 , Overwhelming Attack , Fast Speed, 23 kill , 264 pp - U:026 [+81 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 4 bars , 459 exp , German Empire , 3/10 , Fast Speed, 11 kill , 0 pp - U:033 [+34 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 900 exp , German Empire , 1/10 , 66 kill , 312 pp - U:010 [+37 exp]
Kürassiere 10 , , 5 bars , 910 exp , German Empire , 3/10 , 46 kill , 312 pp - U:017 [+47 exp]
+ A7V SturmPzWgn , , 5 bars , 1114 exp , German Empire , 7/10 , Fast Speed, 64 kill , 0 pp - U:028 [+182 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 921 exp , German Empire , 4/10 , 27 kill , 0 pp - U:008 [+43 exp]
+ Beute-PzWgn Austin , , 5 bars , 661 exp , German Empire , 6/10 , 15 kill , 0 pp - U:030 [+95 exp]

Machine Guns
7,92mm MG 08/18 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1437 exp , German Empire , 2/10 , Fast Speed, 24 kill , 336 pp - U:011 [+42 exp]
7,92mm MG 08/18 , , 5 bars , 1046 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 22 kill , 228 pp - U:015 [+66 exp]
7,92mm MG 08/18 , , 5 bars , 997 exp , German Empire , 9/10 , Fast Speed, 18 kill , 228 pp - U:018 [+101 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1123 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 21 kill , 0 pp - U:005 [+43 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 2271 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 21 kill , 0 pp - U:006 [+122 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 946 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 10 kill , 492 pp - U:012 [+33 exp]
7,7cm FK 16 , , 5 bars , 907 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 11 kill , 384 pp - U:016 [+84 exp]
7,7cm FK 16 , , 5 bars , 951 exp , German Empire , 8/10 , Devastating Fire , Fast Speed, 14 kill , 384 pp - U:019 [+63 exp]
7,7cm FK 16 , , 5 bars , 716 exp , German Empire , 10/10 , Fast Speed, 7 kill , 384 pp - U:020 [+50 exp]
7,7cm FK 16 , Marienwagen , , 5 bars , 619 exp , German Empire , 10/10 , Fast Speed, 5 kill , 504 pp - U:024 [+64 exp]
8cm Skoda FK M17 , , 5 bars , 738 exp , Austro-Hungarian Empire , 9/10 , Fast Speed, 8 kill , 408 pp - U:029 [+55 exp]
7,7cm FK 16 , , 4 bars , 424 exp , German Empire , 7/10 , Fast Speed, 2 kill , 384 pp - U:031 [+27 exp]
7,7cm FK 16 , , 4 bars , 476 exp , German Empire , 8/10 , Fast Speed, 2 kill , 384 pp - U:032 [+100 exp]

Fighter
+ Albatros D.Va , , 4 bars , 478 exp , German Empire , 8/10 , 10 kill , 0 pp - U:027 [+47 exp]
+ Fokker D.VI (CV), , 5 bars , 536 exp , German Empire , 6/10 , 10 kill , 0 pp - U:034 [+154 exp]
+ Siemens-Schuckert D.III (CV), , 1 bars , 197 exp , German Empire , 5/10 , 4 kill , 0 pp - U:035 [+23 exp]
+ Pfalz D.VIII , , 1 bars , 183 exp , German Empire , 4/10 , 2 kill , 0 pp - U:036 [+19 exp]

Bomber/Scout
+ LVG C.VI , , 5 bars , 990 exp , German Empire , 5/10 , Influence , 18 kill , 0 pp - U:009 [+82 exp]
+ DFW C.V , , 5 bars , 677 exp , German Empire , 10/10 , 17 kill , 0 pp - U:014 [+106 exp]

Player 1 : German Empire, Bulgaria
Killed: INF:322 TNK:20 RCN:38 AT:7 FLAK:35 FORT:249 ATY:89 AD:16 FTR:24 TB:29 LB:2 Total: 831
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:66 ATY:1 FTR:1 Total: 87

BV 15
V 2
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 9676 exp, 315 kill, 1296 pp Average: 806 exp, 26 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 2924 exp, 176 kill, 624 pp Average: 975 exp, 59 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1582 exp, 42 kill, 0 pp Average: 791 exp, 21 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 3480 exp, 64 kill, 792 pp Average: 1160 exp, 21 kill, 264 pp
Artillery * 10 Units * 5 Leaders Total : 9171 exp, 101 kill, 3324 pp Average: 917 exp, 10 kill, 332 pp
Fighter * 4 Units * 0 Leaders Total : 1394 exp, 26 kill, 0 pp Average: 349 exp, 7 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 1667 exp, 35 kill, 0 pp Average: 834 exp, 18 kill, 0 pp
* Summary: * 36 Units * 15 Leaders Total : 29894 exp, 759 kill, 6036 pp Average: 830 exp, 21 kill, 168 pp

Player 1 German Empire, Bulgaria has 57 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 21
Artillery : 10
Fighter : 4
Bomber/Scout : 2

Player 2 France, Serbia has 9 units total (core+aux):
Infantry : 2
Fortification : 7
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Athen

Jun 20th, 1918

This month of June is being very good to us. East of your current positions the British forces are trapped in Thessaloniki. To the west, our reserves have expelled our enemies from the Albanian border and have reached the Adriatic Sea. In Italy our Alpenkorps is launching an attack against the Italian lines in Trient, in the hope of breaking that front just like we have done here, in the Balkans. The taking of Ahen will be the perfect ending for this outstanding series of victories.

Athen is being defended by half of the Greek Army. They've also managed to fortify the city, and they'll count with the help of a couple of French divisions that have avoided encirclement. Even more important, the Royal Navy will give support to the defenders of Athen. We've sent you some submarines and torpedo bombers from the Pola flotilla, so you won't be helpless against them, but remember to be careful anyway.

Victory conditions:
- Take all the VHs.

Special note: You can buy Bulgarian and Austro-Hungarian equipment in this scenario.
HQ: I purchased an AD and a Range-4 ATY. I also upgraded a fighter and a bomber.
What the heck! Looking back, I realize that the enemy had almost twice as many units. The biggest problem was the VH on the island. To do this, I had to capture an intact port and sink the entire Greek fleet before crossing.
In the end, the naval battle was also the reason why I couldn't achieve BV. It was an incredibly tedious affair. At first, I had no plan at all, but once I had gained air superiority, I realized that four auxiliary bombers had Naval Attack. However, the bombers were very limited technically—they could only fly a very short distance and had 1 ammunition. They had to sink the six destroyers first before my submarines could engage the cruisers and battleships.
The fleet had to be completely destroyed. I couldn't venture near the coastal VH's – losses from the ship's artillery would have been inevitable.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63 +++ Proto: Pfalz D.XII
15 Cambrai , #14 , Brilliant Victory , score:74 +++ Proto: Pfalz D.VIII
16 Estaires , #15 , Brilliant Victory , score:61
17 Unternehmen Teutoburg , #16 , Brilliant Victory , score:65 +++ Proto: Siemens-Schuckert D.IV
18 Athen , #17 , Victory , score:41
--
Campaign score: 1076 * Average: 59
..
Current scenario: Athen, VH prestige is 525 , All map prestige is: 750
Army cost: 7044 , Current prestige is 750
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 22
AI stance is Defensive Using map: 471
if BV: +400, Unternehmen Radowitz , cap 10100, 20 turns prestige: 0
if V : +400, Unternehmen Radowitz , cap 10100, 24 turns prestige: 0
if TV: +360, Unternehmen Radowitz , cap 10100, 28 turns prestige: 0
if Ls: +280, Unternehmen Radowitz , cap 10100, 28 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1000 exp , German Empire , 3/10 , Ferocious Defense , Fast Speed, 42 kill , 0 pp - U:001 [+77 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 978 exp , German Empire , 3/10 , First Strike , Fast Speed, 26 kill , 0 pp - U:002 [+14 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1021 exp , German Empire , 3/10 , Aggressive Maneuver , Fast Speed, 35 kill , 0 pp - U:003 [+71 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1074 exp , German Empire , 2/10 , Fast Speed, 47 kill , 0 pp - U:004 [+50 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 595 exp , German Empire , 8/8 , Resilience , 16 kill , 0 pp - U:007
Garde-Infanterie 16 , , 5 bars , 962 exp , German Empire , 10/10 , Shock Tactics , Fast Speed, 39 kill , 168 pp - U:013 [+39 exp]
Garde-Infanterie 16 , , 5 bars , 735 exp , German Empire , 7/10 , Fast Speed, 21 kill , 168 pp - U:021 [+42 exp]
Garde-Infanterie 16 , , 5 bars , 664 exp , German Empire , 3/10 , Fast Speed, 23 kill , 168 pp - U:022 [+111 exp]
Pioniere 16 , , 5 bars , 793 exp , German Empire , 6/10 , Ferocious Defense , Fast Speed, 23 kill , 264 pp - U:023 [+15 exp]
Pioniere 16 , , 5 bars , 889 exp , German Empire , 2/10 , Shock Tactics , Fast Speed, 28 kill , 264 pp - U:025 [+63 exp]
Pioniere 16 , , 5 bars , 1099 exp , German Empire , 8/10 , Overwhelming Attack , Fast Speed, 28 kill , 264 pp - U:026 [+111 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 5 bars , 527 exp , German Empire , 3/10 , Fast Speed, 14 kill , 0 pp - U:033 [+68 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 929 exp , German Empire , 9/10 , 67 kill , 312 pp - U:010 [+29 exp]
Kürassiere 10 , , 5 bars , 1041 exp , German Empire , 8/10 , 58 kill , 312 pp - U:017 [+131 exp]
+ A7V SturmPzWgn , , 5 bars , 1207 exp , German Empire , 5/10 , Fast Speed, 69 kill , 0 pp - U:028 [+93 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 977 exp , German Empire , 9/10 , 30 kill , 0 pp - U:008 [+56 exp]
+ Beute-PzWgn Austin , , 5 bars , 728 exp , German Empire , 5/10 , 18 kill , 0 pp - U:030 [+67 exp]

Machine Guns
7,92mm MG 08/18 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1487 exp , German Empire , 9/10 , Fast Speed, 26 kill , 336 pp - U:011 [+50 exp]
7,92mm MG 08/18 , , 5 bars , 1095 exp , German Empire , 9/10 , Street Fighter , Fast Speed, 25 kill , 228 pp - U:015 [+49 exp]
7,92mm MG 08/18 , , 5 bars , 1120 exp , German Empire , 8/10 , Fast Speed, 21 kill , 228 pp - U:018 [+123 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1229 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 22 kill , 0 pp - U:005 [+106 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 2485 exp , German Empire , 10/10 , Overwhelming Attack , Fast Speed, 21 kill , 0 pp - U:006 [+214 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 959 exp , German Empire , 10/10 , Skilled Reconnaissance , Fast Speed, 11 kill , 492 pp - U:012 [+13 exp]
7,7cm FK 16 , , 5 bars , 1006 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 12 kill , 384 pp - U:016 [+99 exp]
7,7cm FK 16 , , 5 bars , 1002 exp , German Empire , 7/10 , Devastating Fire , Fast Speed, 16 kill , 384 pp - U:019 [+51 exp]
7,7cm FK 16 , , 5 bars , 802 exp , German Empire , 10/10 , Fast Speed, 8 kill , 384 pp - U:020 [+86 exp]
7,7cm FK 16 , Marienwagen , , 5 bars , 705 exp , German Empire , 9/10 , Fast Speed, 5 kill , 504 pp - U:024 [+86 exp]
8cm Skoda FK M17 , , 5 bars , 888 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 8 kill , 408 pp - U:029 [+150 exp]
7,7cm FK 16 , , 5 bars , 518 exp , German Empire , 10/10 , Fast Speed, 2 kill , 384 pp - U:031 [+94 exp]
7,7cm FK 16 , , 5 bars , 521 exp , German Empire , 10/10 , Fast Speed, 3 kill , 384 pp - U:032 [+45 exp]
8cm Skoda FK M18 , , 1 bars , 167 exp , Austro-Hungarian Empire , 2/10 , Fast Speed, 0 kill , 420 pp - U:146 [+68 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , , 1 bars , 136 exp , Austro-Hungarian Empire , 10/10 , 1 kill , 588 pp - U:147 [+37 exp]

Fighter
+ Fokker D.VII (BMW) , , 5 bars , 633 exp , German Empire , 8/10 , 12 kill , 0 pp - U:027 [+155 exp]
+ Fokker D.VI , , 5 bars , 704 exp , German Empire , 7/10 , 10 kill , 0 pp - U:034 [+168 exp]
+ Siemens-Schuckert D.III , , 2 bars , 262 exp , German Empire , 5/10 , 5 kill , 0 pp - U:035 [+65 exp]
+ Pfalz D.VIII , , 2 bars , 270 exp , German Empire , 8/10 , 2 kill , 0 pp - U:036 [+87 exp]
+ Siemens-Schuckert D.IV , , 2 bars , 209 exp , German Empire , 5/10 , 1 kill , 0 pp - U:037 [+110 exp]

Bomber/Scout
+ LVG C.VI , , 5 bars , 1184 exp , German Empire , 7/10 , Influence , 20 kill , 0 pp - U:009 [+194 exp]
+ LVG C.VI , , 5 bars , 822 exp , German Empire , 10/10 , 22 kill , 0 pp - U:014 [+145 exp]

Player 1 : German Empire, Austro-Hungarian Empire, Bulgaria
Killed: INF:344 TNK:20 RCN:38 AT:7 FLAK:40 FORT:286 ATY:93 AD:17 FTR:28 TB:33 LB:2 DD:6 BS:2 CRs:4 Total: 920
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:66 ATY:1 FTR:1 Total: 87

BV 15
V 3
TV 0
L 0

Averages:
Infantry * 12 Units * 8 Leaders Total : 10337 exp, 342 kill, 1296 pp Average: 861 exp, 29 kill, 108 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 3177 exp, 194 kill, 624 pp Average: 1059 exp, 65 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1705 exp, 48 kill, 0 pp Average: 853 exp, 24 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 3702 exp, 72 kill, 792 pp Average: 1234 exp, 24 kill, 264 pp
Artillery * 11 Units * 5 Leaders Total : 10282 exp, 108 kill, 3744 pp Average: 935 exp, 10 kill, 340 pp
Air Defense * 1 Units * 0 Leaders Total : 136 exp, 1 kill, 588 pp Average: 136 exp, 1 kill, 588 pp
Fighter * 5 Units * 0 Leaders Total : 2078 exp, 30 kill, 0 pp Average: 416 exp, 6 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 2006 exp, 42 kill, 0 pp Average: 1003 exp, 21 kill, 0 pp
* Summary: * 39 Units * 15 Leaders Total : 33423 exp, 837 kill, 7044 pp Average: 857 exp, 21 kill, 181 pp

Player 1 German Empire, Austro-Hungarian Empire, Bulgaria has 51 units total (core+aux):
Infantry : 12
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 2
Artillery : 11
Air Defense : 2
Fighter : 7
Bomber/Scout : 6
Submarine : 3

Player 2 Greece, France, British Empire, Japanese Empire has 7 units total (core+aux):
Fortification : 7
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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Parabellum
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Posts: 2805
Joined: 2019-09-23 11:10, Monday
Location: Chemnitz, Free State of Saxony
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Re: CC 69 - Para in the Great War @ 75%

Post by Parabellum »

Unternehmen Radowitz

Jul 14th, 1918

While you were fighting in Greece the Alpenkorps, as well as some Austrian units, broke the Italian lines in Trient and quickly took Verona and Vicenza. But now, after weeks of fighting, they're exhausted and we need you to relieve them. You'll have to follow the offensive, advancing on the right bank of the Po Valley until you reach the Adriatic Sea.
Although the Italian Army has tried to react, they've been too slow, and most of our enemies are still on the Piave river. So, once you emerge victorious, most of the Italian Army will be trapped between the Piave and the Po, and our divisions will be free to race southwards down the country.
Naturally, that doesn't mean that the Po Valley is undefended. The Italian Ninth Army has taken positions in Bologna and the neighbouring towns and they'll do their best in order to stop you. Good luck against them!

Victory conditions:
- Take all the VHs.
The length of this scenario is getting on my nerves—I don't feel like doing something like this. The turn limit for TV is sufficient for three scenarios in other, normal campaigns. Here, I'm always unsure whether I'm too slow (but with fewer losses) or too fast (with many losses).
The battles are concentrated in the cities, with Bologna being the most difficult chapter in the story. But Ferrara in the east is also not easy if you attack there with only a few units.
Luckily for me, the airfield north of Bologna falls into my hands without damage, ensuring a continuous supply for my air force.

Translated with DeepL.com (free version)

OpenGen 0.93.5.0 * 16 Jul 2022 * AI version: 2.00 (2014)
Efile folder: C:\Open General\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: LVG B.II
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:60
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:66 +++ Proto: Aviatik C.Ia
4 Neuve-Chapelle , #3 , Victory , score:37
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:64
6 Loos: Hohenzollern-Redoute , #5 , Victory , score:36
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:61 +++ Proto: Fokker D.IV
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:66 +++ Proto: BeutePzWgn IV/F
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:65 +++ Proto: Beute-PzWgn Austin
10 The Romanian front: Hermannstadt , #9 , Brilliant Victory , score:63
11 Aisne 1917 , #10 , Brilliant Victory , score:61 +++ Proto: Sturmtruppen
12 Kerenski Offensive , #11 , Brilliant Victory , score:69 +++ Proto: Fokker D.VI
13 Schlacht um Riga , #12 , Brilliant Victory , score:63
14 Karfreit , #13 , Brilliant Victory , score:63 +++ Proto: Pfalz D.XII
15 Cambrai , #14 , Brilliant Victory , score:74 +++ Proto: Pfalz D.VIII
16 Estaires , #15 , Brilliant Victory , score:61
17 Unternehmen Teutoburg , #16 , Brilliant Victory , score:65 +++ Proto: Siemens-Schuckert D.IV
18 Athen , #17 , Victory , score:41
19 Unternehmen Radowitz , #18 , Brilliant Victory , score:68
--
Campaign score: 1144 * Average: 60

..
Current scenario: Unternehmen Radowitz, VH prestige is 157 , All map prestige is: 438
Army cost: 7884 , Current prestige is 635
Prestige available on map yet is 11 pp ( 0 pp in VH to capture) * Turn: 22
AI stance is Defensive Using map: 406
if BV: +400, To the Marne! , cap 10700, 26 turns prestige: 0
if V : +400, To the Marne! , cap 10700, 30 turns prestige: 0
if TV: +360, To the Marne! , cap 10700, 34 turns prestige: 0
if Ls: +280, To the Marne! , cap 10700, 34 turns prestige: 0

Infantry
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Inf. Reg. Nr. 111/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1063 exp , German Empire , 4/10 , Ferocious Defense , Fast Speed, 47 kill , 0 pp - U:001 [+63 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 109/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1037 exp , German Empire , 3/10 , First Strike , Fast Speed, 29 kill , 0 pp - U:002 [+59 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Gren. Reg. Nr. 110/ 55 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1087 exp , German Empire , 6/10 , Aggressive Maneuver , Fast Speed, 38 kill , 0 pp - U:003 [+66 exp]
* Garde-Infanterie 16 , Daimler-Marienfelde ALZ 13 , Füs. Reg. Nr. 40/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1159 exp , German Empire , 8/10 , Fast Speed, 50 kill , 0 pp - U:004 [+85 exp]
* Feldkommando 10 , Mercedes 37/95 , Feldkommando/ XIV Armee Korps/ 7 Armee , 5 bars , 614 exp , German Empire , 8/8 , Resilience , 18 kill , 0 pp - U:007 [+19 exp]
Garde-Infanterie 16 , , 5 bars , 1033 exp , German Empire , 7/10 , Shock Tactics , Fast Speed, 41 kill , 168 pp - U:013 [+71 exp]
Garde-Infanterie 16 , , 5 bars , 883 exp , German Empire , 4/10 , Fast Speed, 26 kill , 168 pp - U:021 [+148 exp]
Garde-Infanterie 16 , , 5 bars , 700 exp , German Empire , 6/10 , Fast Speed, 26 kill , 168 pp - U:022 [+36 exp]
Pioniere 16 , , 5 bars , 853 exp , German Empire , 9/10 , Ferocious Defense , Fast Speed, 25 kill , 264 pp - U:023 [+60 exp]
Pioniere 16 , , 5 bars , 984 exp , German Empire , 6/10 , Shock Tactics , Fast Speed, 33 kill , 264 pp - U:025 [+95 exp]
Pioniere 16 , , 5 bars , 1205 exp , German Empire , 7/10 , Overwhelming Attack , Fast Speed, 33 kill , 264 pp - U:026 [+106 exp]
+ Sturmtruppen , Daimler-Marienfelde ALZ 13 , , 5 bars , 639 exp , German Empire , 4/10 , Fast Speed, 16 kill , 0 pp - U:033 [+112 exp]
Kradschützen , , 1 bars , 136 exp , German Empire , 2/10 , Bridging, 1 kill , 252 pp - U:140 [+37 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , , 5 bars , 968 exp , German Empire , 8/10 , 68 kill , 312 pp - U:010 [+39 exp]
Kürassiere 10 , , 5 bars , 1138 exp , German Empire , 6/10 , 65 kill , 312 pp - U:017 [+97 exp]
+ A7V SturmPzWgn , , 5 bars , 1354 exp , German Empire , 9/10 , Fast Speed, 77 kill , 0 pp - U:028 [+147 exp]

Light Cavalry/Recon
* Ulanen 16 , Jäger Reg. Nr. 5/ 56 Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1060 exp , German Empire , 8/10 , 33 kill , 0 pp - U:008 [+83 exp]
+ Beute-PzWgn Austin , , 5 bars , 771 exp , German Empire , 8/10 , 21 kill , 0 pp - U:030 [+43 exp]

Machine Guns
7,92mm MG 08/18 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1577 exp , German Empire , 7/10 , Fast Speed, 27 kill , 336 pp - U:011 [+90 exp]
7,92mm MG 08/18 , , 5 bars , 1171 exp , German Empire , 10/10 , Street Fighter , Fast Speed, 28 kill , 228 pp - U:015 [+76 exp]
7,92mm MG 08/18 , , 5 bars , 1267 exp , German Empire , 5/10 , Fast Speed, 21 kill , 228 pp - U:018 [+147 exp]

Artillery
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 50/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 1327 exp , German Empire , 10/10 , Aggressive Attack , Fast Speed, 23 kill , 0 pp - U:005 [+98 exp]
* 7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , Feldart. Reg. Nr. 14/ 28 Feldart. Brig./ 28 Div. / XIV Armee Korps/ 7 Armee , 5 bars , 2655 exp , German Empire , 2/10 , Overwhelming Attack , Fast Speed, 21 kill , 0 pp - U:006 [+170 exp]
7,7cm FK 16 , Daimler-Marienfelde ALZ 13 , , 5 bars , 1027 exp , German Empire , 9/10 , Skilled Reconnaissance , Fast Speed, 12 kill , 492 pp - U:012 [+68 exp]
7,7cm FK 16 , , 5 bars , 1047 exp , German Empire , 10/10 , Fire Discipline , Fast Speed, 12 kill , 384 pp - U:016 [+41 exp]
7,7cm FK 16 , , 5 bars , 1094 exp , German Empire , 10/10 , Devastating Fire , Fast Speed, 17 kill , 384 pp - U:019 [+92 exp]
7,7cm FK 16 , , 5 bars , 820 exp , German Empire , 10/10 , Fast Speed, 9 kill , 384 pp - U:020 [+18 exp]
7,7cm FK 16 , Marienwagen , , 5 bars , 793 exp , German Empire , 2/10 , Fast Speed, 6 kill , 504 pp - U:024 [+88 exp]
8cm Skoda FK M17 , , 5 bars , 925 exp , Austro-Hungarian Empire , 10/10 , Fast Speed, 8 kill , 408 pp - U:029 [+37 exp]
7,7cm FK 16 , , 5 bars , 582 exp , German Empire , 7/10 , Fast Speed, 4 kill , 384 pp - U:031 [+64 exp]
7,7cm FK 16 , , 5 bars , 573 exp , German Empire , 10/10 , Fast Speed, 3 kill , 384 pp - U:032 [+52 exp]
8cm Skoda FK M18 , , 2 bars , 231 exp , Austro-Hungarian Empire , 6/10 , Fast Speed, 0 kill , 420 pp - U:038 [+64 exp]
7,7cm FK 16 (ber. Art.) , , 2 bars , 210 exp , German Empire , 6/10 , 0 kill , 588 pp - U:139 [+111 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , , 1 bars , 190 exp , Austro-Hungarian Empire , 4/10 , 1 kill , 588 pp - U:039 [+54 exp]

Fighter
+ Fokker D.VII (BMW) , , 5 bars , 710 exp , German Empire , 6/10 , 13 kill , 0 pp - U:027 [+77 exp]
+ Fokker D.VI , , 5 bars , 823 exp , German Empire , 7/10 , 12 kill , 0 pp - U:034 [+119 exp]
+ Siemens-Schuckert D.III , , 2 bars , 283 exp , German Empire , 2/10 , 5 kill , 0 pp - U:035 [+21 exp]
+ Pfalz D.VIII , , 3 bars , 352 exp , German Empire , 1/10 , 3 kill , 0 pp - U:036 [+82 exp]
+ Siemens-Schuckert D.IV , , 2 bars , 273 exp , German Empire , 8/10 , 5 kill , 0 pp - U:037 [+64 exp]

Bomber/Scout
+ LVG C.VI , , 5 bars , 1289 exp , German Empire , 9/10 , Influence , 23 kill , 0 pp - U:009 [+105 exp]
+ LVG C.VI , , 5 bars , 970 exp , German Empire , 9/10 , 24 kill , 0 pp - U:014 [+148 exp]

Player 1 : German Empire
Killed: INF:376 TNK:24 RCN:42 AT:7 FLAK:48 FORT:306 ATY:103 AD:20 FTR:33 TB:36 LB:3 DD:6 BS:2 CRs:4 Total: 1010
Lost : INF:13 TNK:1 RCN:3 FLAK:2 FORT:67 ATY:1 FTR:1 Total: 88

BV 16
V 3
TV 0
L 0

Averages:
Infantry * 13 Units * 8 Leaders Total : 11393 exp, 383 kill, 1548 pp Average: 876 exp, 29 kill, 119 pp
Heavy Cavalry/Tanks * 3 Units * 0 Leaders Total : 3460 exp, 210 kill, 624 pp Average: 1153 exp, 70 kill, 208 pp
Light Cavalry/Recon * 2 Units * 0 Leaders Total : 1831 exp, 54 kill, 0 pp Average: 916 exp, 27 kill, 0 pp
Machine Guns * 3 Units * 1 Leaders Total : 4015 exp, 76 kill, 792 pp Average: 1338 exp, 25 kill, 264 pp
Artillery * 12 Units * 5 Leaders Total : 11284 exp, 115 kill, 4332 pp Average: 940 exp, 10 kill, 361 pp
Air Defense * 1 Units * 0 Leaders Total : 190 exp, 1 kill, 588 pp Average: 190 exp, 1 kill, 588 pp
Fighter * 5 Units * 0 Leaders Total : 2441 exp, 38 kill, 0 pp Average: 488 exp, 8 kill, 0 pp
Bomber/Scout * 2 Units * 1 Leaders Total : 2259 exp, 47 kill, 0 pp Average: 1130 exp, 24 kill, 0 pp
* Summary: * 41 Units * 15 Leaders Total : 36873 exp, 924 kill, 7884 pp Average: 899 exp, 23 kill, 192 pp

Player 1 German Empire has 45 units total (core+aux):
Infantry : 13
Heavy Cavalry/Tanks : 3
Light Cavalry/Recon : 2
Machine Guns : 3
Fortification : 3
Artillery : 12
Air Defense : 1
Fighter : 5
Bomber/Scout : 3

Player 2 Italy, Czechoslovak Legion, France has 4 units total (core+aux):
Infantry : 1
Fortification : 3
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
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