CC LX :Barbarossa 0% with my own rules.

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Ramon
Private First Class
Private First Class
Posts: 84
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

CC LX :Barbarossa 0% with my own rules.

Post by Ramon »

Once again I'm trying to play a Campaign with my own rules to minimise the "chance factor". :wink
As I said in this thread
I wish to play with neither leaders nor protos.
On the other hand my weakness is to reload too much. That takes the fun and the challenge of the game down as you build a "formidable army" and refuse to let your units fail. The only way not to build a "formidable army "is not to have the prestige necessary to build it.
So be it! I will play a Campaign with no prestige, no leaders and no protos. :fight
To start with I need a Campaign that use auxiliar troops I can use to achieve the goal and as cannon fodder. :devil
I also need my troops full recovered after each scenario.
And of course a 0% should be possible.
So I start playing CC LX :Barbarossa at 0%.
Very quickly I realise that is impossible not to have leaders just reloading if you reach one. I suppose that can be changed in the Suit but that will be changing the work of the developer and I don't like that.
Instead I change my rule: I will save and edit in the Suit and set a leader for each of my core units. The leader second Attribute will be "Influence": half cost for upgrading.
I played that way and ... Boy that was a lot of fun! :nods
at one point It was beyond difficult! I thought I wouldn't make it...
But I did it!

Code: Select all

Play#    Scenario                                        Result
1        Fateful Meeting                          (#0)   Decisive Victory
2        Choice                                   (#1)   Marginal Victory
3        Lvov                                     (#32)   Decisive Victory
4        Kishinev                                 (#33)   Victory
5        Zviagel                                  (#34)   Decisive Victory * Proto: 7.5cm PaK38
6        Uman                                     (#35)   Decisive Victory
7        Dnepr River                              (#36)   Decisive Victory
8        Lubny                                    (#37)   Decisive Victory
9        Kiev                                     (#38)   Decisive Victory
10       Perekop                                  (#39)   Decisive Victory * Proto: 10.5 LG42
11       Black Sea                                (#40)   Marginal Victory
12       First  Battle for Kharkov                (#41)   Marginal Victory
13       Tula                                     (#47)   Marginal Victory
14       Counterattack                            (#48)   Marginal Victory
15       Rzhev                                    (#49)   Marginal Victory
I don't know if anybody will be interested if I post all the scenarios and AAR. I just want to share my experience and encourage to play this way if you wish. I certainly will! :winkgrin
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