CC69 Klyreds Weltkrieg 1914-19 @ 75%

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Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15

Hi
Thought i`d join you and tag along behind
pretty same battle plan defend like crazy had to reinforce a few badly damaged units
but once the wind had been knocked out of the enemy held out easy
got a nice recon proto
still cann`t tidy these AAR`S up sorry :dunno


OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
--
Campaign score: 61 * Average: 61

BV:1 V:0 TV:0 L:0
..
Current scenario: #1 Schlacht in Lothringen, VH prestige is 300 , All map prestige is: 750
Army cost: 0 , Current prestige is 720
AI stance is Defensive Using map: 19
if BV: +500, #2 Hartmannsweilerkopf , cap 1440, 15 turns prestige: 0
if V : +500, #2 Hartmannsweilerkopf , cap 1440, 18 turns prestige: 0
if TV: +400, #2 Hartmannsweilerkopf , cap 1440, 21 turns prestige: 0
if Ls: +320, #2 Hartmannsweilerkopf , cap 1440, 21 turns prestige: 0

Code: Select all

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 5     . 1       . 984      197     . +4      4        1       . +338    558      112 
  RCN      . 2     . 0       . 672      336     . +2      2        1       . +0      139      70 
  ATY      . 2     . 0       . 816      408     . +1      1        1       . +89     89       45 
* Summary  . 9     . 1       . 2472     275     . +7      7        1       . +427    786      87 
..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 1 bars , 106 exp , 10/10 ,1 kill,106 exp , [+106 exp]
* Grenadiere 10 , Pferdewagen , 0 bars , 57 exp , 10/10 ,3 kill,57 exp , [+57 exp]
* Grenadiere 10 , Pferdewagen , 0 bars , 93 exp , 10/10 ,0 kill,93 exp , [+93 exp]
* Infanterie 10 , lePferdewagen , 0 bars , 82 exp , 10/10 ,0 kill,82 exp , [+82 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 220 exp , 8/8 , Superior Maneuver ,0 kill,220 exp ,

Light Cavalry/Recon
* Jäger zu Pferde 10 , 1 bars , 139 exp , 10/10 ,2 kill,139 exp ,
+ Erhardt PzWgn 15 , 0 bars , 0 exp , 10/10 ,0 kill,0 exp ,

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 0 bars , 27 exp , 10/10 ,0 kill,27 exp , [+27 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 0 bars , 62 exp , 10/10 ,1 kill,62 exp , [+62 exp]

..
Player 1 German Empire has 26 units total (core+aux):
14 INF
1 TNK
5 RCN
1 FRT
5 ATY


Player 2 France - estimated force: 48 units
INF / AT : 55%
RCN / TNK : 3%
AD / FlK : 3%
Air target : 0%
Naval target : 0%

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1914-8) .. #2 Hartmannsweilerkopf 1915-1
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
INF Gebirgsjäger : 1 . 6 . 0 . 0 . 7 . 8 . 1 . 1 . 288 pp . Avail:1914-12
GTP Büssing KZW 1800 : 0 . 0 . 0 . 0 . 2 . 3 . 1 . 0 . 72 pp . Avail:1915-1
ATY 42cm M-Gerät 'Dicke : 17 . 21 . 0 . 7 . 1 . 4 . 4 . 1 . 1428 pp . Avail:1914-9
ATY 30,5cm Beta M-Gerät : 10 . 19 . 0 . 5 . 1 . 4 . 4 . 0 . 1152 pp . Avail:1914-9
TB Albatros B.II : 0 . 1 . 1 . 0 . 4 . 3 . 1 . 2 . 420 pp . Avail:1914-9
TB Gotha WD.2 : 0 . 0 . 1 . 0 . 4 . 4 . 1 . 2 . 420 pp . Avail:1915-1
TB Fokker A.I : 0 . 1 . 1 . 0 . 2 . 3 . 1 . 1 . 408 pp . Avail:1914-9
sCV Santa Elena : 1 . 4 . 5 . 6 . 20 . 10 . 2 . 6 . 1152 pp . Avail:1915-1

* if V .. also #2
* if TV .. also #2
* if Ls .. also #2
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II

Bought a cavalry mainly for overruns
with my 2 recons scouting ahead i was able to gain a BV fairly easy without
too many problems
Got a shiny plane proto

OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
--
Campaign score: 118 * Average: 59

BV:2 V:0 TV:0 L:0
..
Current scenario: #2 Hartmannsweilerkopf, VH prestige is 240 , All map prestige is: 360
Army cost: 312 , Current prestige is 1128
AI stance is Defensive Using map: 866
if BV: +480, #3 Neuve-Chapelle , cap 2000, 9 turns prestige: 0
if V : +480, #3 Neuve-Chapelle , cap 2000, 12 turns prestige: 0
if TV: +400, #3 Neuve-Chapelle , cap 2000, 16 turns prestige: 0
if Ls: +360, #3 Neuve-Chapelle , cap 2000, 16 turns prestige: 0

* Averages *
Class . Units . Leaders . Prestige-Average . +Kills CamKills Average . +Exp CamExp Average
INF . 5 . 1 . 948 190 . +6 10 2 . +347 905 181
TNK . 1 . 0 . 312 312 . +11 11 11 . +0 95 95
RCN . 2 . 0 . 672 336 . +3 5 3 . +219 358 179
ATY . 2 . 0 . 816 408 . +0 1 1 . +88 177 89
TB . 1 . 0 . 732 732 . +0 0 0 . +0 0 0
* Summary . 11 . 1 . 3480 316 . +20 27 2 . +654 1535 140

..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 2 bars , 267 exp , 10/10 ,4 kill,267 exp , [+161 exp]
* Grenadiere 10 , 1 bars , 143 exp , 10/10 ,4 kill,143 exp , [+86 exp]
* Grenadiere 10 , Pferdewagen , 1 bars , 135 exp , 10/10 ,1 kill,135 exp , [+42 exp]
* Infanterie 10 , lePferdewagen , 1 bars , 137 exp , 10/10 ,0 kill,137 exp , [+55 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 223 exp , 8/8 , Superior Maneuver ,1 kill,223 exp , [+3 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 0 bars , 95 exp , 10/10 ,11 kill,95 exp ,

Light Cavalry/Recon
* Jäger zu Pferde 10 , 2 bars , 264 exp , 10/10 ,4 kill,264 exp , [+125 exp]
+ Erhardt PzWgn 15 , 0 bars , 94 exp , 10/10 ,1 kill,94 exp , [+94 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 0 bars , 73 exp , 10/10 ,0 kill,73 exp , [+46 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 1 bars , 104 exp , 10/10 ,1 kill,104 exp , [+42 exp]

Bomber/Scout
+ Ago C.II , 0 bars , 0 exp , 10/10 ,0 kill,0 exp ,

..
Player 1 German Empire has 21 units total (core+aux):
7 INF
1 TNK
2 RCN
7 FRT
3 ATY
1 TB


Player 2 France - estimated force: 17 units
INF / AT : 15%
RCN / TNK : 0%
AD / FlK : 3%
Air target : 0%
Naval target : 0%

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1915-1) .. #3 Neuve-Chapelle 1915-3
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
RCN Erhardt PzWgn 15 : 2 . 10 . 3 . 0 . 8 . 7 . 1 . 6 . 420 pp . Avail:1915-3
AT 3,7cm Graben-K : 2 . 6 . 0 . 1 . 6 . 6 . 2 . 10 . 84 pp . Avail:1915-3
AD 7,92mm MG 08 : 1 . 7 . 5 . 0 . 6 . 5 . 2 . 7 . 156 pp . Avail:1915-3
TB Aviatik B.II : 1 . 1 . 1 . 0 . 5 . 6 . 1 . 2 . 456 pp . Avail:1915-3
TB LVG B.II : 0 . 1 . 1 . 0 . 6 . 6 . 1 . 2 . 468 pp . Avail:1915-3
TB Friedrichshafen FF.3: 1 . 3 . 4 . 1 . 5 . 8 . 1 . 2 . 720 pp . Avail:1915-3
SUB Mittel U Class : 1 . 2 . 0 . 10 . 8 . 6 . 1 . 2 . 360 pp . Avail:1915-3

* if V .. also #3
* if TV .. also #3
* if Ls .. also #3
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59

Went different to Para here and purchased foot sloggers
lust advanced slowly to the vh`s my shiny plane with other recons did a great job spotting
only downside was the only unit able to get the last vh with the leader was my recon


OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
--
Campaign score: 177 * Average: 59

BV:3 V:0 TV:0 L:0
..
Current scenario: #2 Hartmannsweilerkopf, VH prestige is 240 , All map prestige is: 360
Army cost: 1296 , Current prestige is 402
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 866
if BV: +480, #3 Neuve-Chapelle , cap 2000, 9 turns prestige: 0
if V : +480, #3 Neuve-Chapelle , cap 2000, 12 turns prestige: 0
if TV: +400, #3 Neuve-Chapelle , cap 2000, 16 turns prestige: 0
if Ls: +360, #3 Neuve-Chapelle , cap 2000, 16 turns prestige: 0

* Averages *
Class . Units . Leaders . Prestige-Average . +Kills CamKills Average . +Exp CamExp Average
INF . 8 . 2 . 1992 249 . +8 18 2 . +323 1228 154
TNK . 1 . 0 . 312 312 . +0 11 11 . +17 112 112
RCN . 2 . 1 . 672 336 . +1 6 3 . +81 439 220
ATY . 2 . 0 . 816 408 . +1 2 1 . +96 273 137
TB . 1 . 0 . 732 732 . +0 0 0 . +25 25 25
* Summary . 14 . 3 . 4524 323 . +10 37 3 . +542 2077 148

..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 3 bars , 369 exp , 5/10 , Infiltration Tactics ,6 kill,369 exp , [+102 exp]
* Grenadiere 10 , 1 bars , 191 exp , 9/10 ,5 kill,191 exp , [+48 exp]
* Grenadiere 10 , Benz ML13 , 1 bars , 145 exp , 6/10 ,1 kill,145 exp , [+10 exp]
* Infanterie 10 , lePferdewagen , 1 bars , 151 exp , 8/10 ,1 kill,151 exp , [+14 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 223 exp , 8/8 , Superior Maneuver ,1 kill,223 exp ,
Gebirgsjäger , Fahrräder , 0 bars , 39 exp , 4/10 ,2 kill,39 exp , [+39 exp]
Gebirgsjäger , 0 bars , 44 exp , 9/10 ,0 kill,44 exp , [+44 exp]
Pioniere 10 , Benz ML13 , 0 bars , 66 exp , 9/10 ,2 kill,66 exp , [+66 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 1 bars , 112 exp , 3/10 ,11 kill,112 exp , [+17 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 2 bars , 280 exp , 7/10 ,5 kill,280 exp , [+16 exp]
+ Erhardt PzWgn 15 , 1 bars , 159 exp , 6/10 , Liberator ,1 kill,159 exp , [+65 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 1 bars , 101 exp , 10/10 ,1 kill,101 exp , [+28 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 1 bars , 172 exp , 10/10 ,1 kill,172 exp , [+68 exp]

Bomber/Scout
+ Ago C.II , 0 bars , 25 exp , 10/10 ,0 kill,25 exp , [+25 exp]

..
Player 1 German Empire has 24 units total (core+aux):
10 INF
1 TNK
2 RCN
7 FRT
3 ATY
1 TB

..
Player 2 France has 8 units total (core+aux):
1 FlK
7 FRT


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1915-1) .. #4 Zweite Flandernschlacht - St. Julien 1915-4
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
RCN Erhardt PzWgn 15 : 2 . 10 . 3 . 0 . 8 . 7 . 1 . 6 . 420 pp . Avail:1915-3
AT 3,7cm Graben-K : 2 . 6 . 0 . 1 . 6 . 6 . 2 . 10 . 84 pp . Avail:1915-3
AD 7,92mm MG 08 : 1 . 7 . 5 . 0 . 6 . 5 . 2 . 7 . 156 pp . Avail:1915-3
TB Aviatik B.II : 1 . 1 . 1 . 0 . 5 . 6 . 1 . 2 . 456 pp . Avail:1915-3
TB LVG B.II : 0 . 1 . 1 . 0 . 6 . 6 . 1 . 2 . 468 pp . Avail:1915-3
TB Friedrichshafen FF.3: 1 . 3 . 4 . 1 . 5 . 8 . 1 . 2 . 720 pp . Avail:1915-3

* if V .. also #4
* if TV .. also #4
* if Ls .. also #4
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38

sent a recon arty and my leader infantry north
rest moved across river with a small force going south
usual defend attack move back
next to last turn on course for BV losing far south to a 2 strength Ghurkha on las turn GUTTED

OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
--
Campaign score: 215 * Average: 53

BV:3 V:1 TV:0 L:0
..
Current scenario: #3 Neuve-Chapelle, VH prestige is 120 , All map prestige is: 120
Army cost: 1800 , Current prestige is 173
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive Using map: 1066
if BV: +400, #4 Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if V : +400, #4 Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if TV: +360, #4 Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180
if Ls: +320, #4 Zweite Flandernschlacht - St. Julien , cap 2600, 10 turns prestige: 180

* Averages *
Class . Units . Leaders . Prestige-Average . +Kills CamKills Average . +Exp CamExp Average
INF . 8 . 2 . 1908 239 . +8 24 3 . +548 1693 212
TNK . 1 . 0 . 312 312 . +8 19 19 . +123 235 235
RCN . 2 . 1 . 672 336 . +3 9 5 . +89 528 264
ATY . 4 . 0 . 1404 351 . +2 4 1 . +269 542 136
TB . 1 . 0 . 732 732 . +1 1 1 . +19 44 44
* Summary . 16 . 3 . 5028 314 . +22 57 4 . +1048 3042 190

..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 4 bars , 473 exp , 7/10 , Infiltration Tactics ,7 kill,473 exp , [+104 exp]
* Grenadiere 10 , 2 bars , 208 exp , 5/10 ,5 kill,208 exp , [+17 exp]
* Grenadiere 10 , Benz ML13 , 2 bars , 226 exp , 9/10 ,1 kill,226 exp , [+81 exp]
* Infanterie 10 , lePferdewagen , 2 bars , 239 exp , 5/10 ,6 kill,239 exp , [+88 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 238 exp , 8/8 , Superior Maneuver , Forward Observer ,1 kill,238 exp , [+15 exp]
Garde-Infanterie 10 , Benz ML13 , 0 bars , 97 exp , 6/10 ,1 kill,97 exp , [+97 exp]
Grenadiere 10 , Benz ML13 , 0 bars , 83 exp , 8/10 ,0 kill,83 exp , [+83 exp]
Pioniere 10 , Benz ML13 , 1 bars , 129 exp , 6/10 , Support ,3 kill,129 exp , [+63 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 2 bars , 235 exp , 8/10 ,19 kill,235 exp , [+123 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 3 bars , 303 exp , 9/10 ,8 kill,303 exp , [+23 exp]
+ Erhardt PzWgn 15 , 2 bars , 225 exp , 4/10 , Liberator ,1 kill,225 exp , [+66 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 1 bars , 197 exp , 10/10 ,3 kill,197 exp , [+96 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 2 bars , 255 exp , 9/10 ,1 kill,255 exp , [+83 exp]
17cm mMW 13 , lePferdewagen , 0 bars , 35 exp , 10/10 , Support ,0 kill,35 exp , [+35 exp]
10cm K 14 , Pferdewagen , 0 bars , 55 exp , 10/10 ,0 kill,55 exp , [+55 exp]

Bomber/Scout
+ Ago C.II , 0 bars , 44 exp , 10/10 ,1 kill,44 exp , [+19 exp]

..
Player 1 German Empire has 30 units total (core+aux):
9 INF
1 TNK
2 RCN
1 FlK
10 FRT
6 ATY
1 TB

..
Player 2 British Empire has 13 units total (core+aux):
6 INF
2 FRT
4 ATY
1 TB


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1915-3) .. #5 Loos: Hohenzollern-Redoute 1915-9
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
INF Kradschützen : 1 . 7 . 1 . 0 . 6 . 6 . 1 . 3 . 252 pp . Avail:1915-6
GTP Erhardt Lkw/Inf : 0 . 0 . 0 . 0 . 2 . 3 . 1 . 1 . 120 pp . Avail:1915-5
FTR Fokker E.I : 0 . 0 . 8 . 0 . 3 . 4 . 1 . 2 . 444 pp . Avail:1915-6
FTR Fokker E.II : 0 . 0 . 8 . 0 . 3 . 5 . 1 . 2 . 456 pp . Avail:1915-9
TB Albatros C.I : 1 . 3 . 4 . 1 . 4 . 8 . 1 . 3 . 696 pp . Avail:1915-8
TB Albatros B.III : 0 . 1 . 1 . 0 . 4 . 4 . 1 . 3 . 444 pp . Avail:1915-6
TB Ago C.I : 0 . 0 . 7 . 0 . 5 . 8 . 1 . 4 . 636 pp . Avail:1915-6
TB Ago C.II : 1 . 2 . 7 . 0 . 5 . 8 . 1 . 3 . 732 pp . Avail:1915-9
TB Aviatik C.I : 0 . 0 . 4 . 0 . 3 . 7 . 1 . 2 . 552 pp . Avail:1915-9
TB Aviatik C.Ia : 0 . 0 . 4 . 0 . 4 . 8 . 1 . 3 . 576 pp . Avail:1915-9
LB AEG G.II : 1 . 2 . 11 . 1 . 4 . 9 . 1 . 3 . 816 pp . Avail:1915-7

* if V .. also #5
* if TV .. also #5
* if Ls .. also #5
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61

Not overly difficult fast units moved down the Western side of the map with recons scampering ahead
in the middle the arty covered and infantry inched forward

OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61
--
Campaign score: 276 * Average: 55

BV:4 V:1 TV:0 L:0
..
Current scenario: #4 Zweite Flandernschlacht - St. Julien, VH prestige is 60 , All map prestige is: 150
Army cost: 2112 , Current prestige is 573
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 1073
if BV: +560, #5 Loos: Hohenzollern-Redoute , cap 3400, 9 turns prestige: 270
if V : +560, #5 Loos: Hohenzollern-Redoute , cap 3400, 13 turns prestige: 270
if TV: +480, #5 Loos: Hohenzollern-Redoute , cap 3400, 19 turns prestige: 270
if Ls: +400, #5 Loos: Hohenzollern-Redoute , cap 3400, 19 turns prestige: 270

* Averages *
Class . Units . Leaders . Prestige-Average . +Kills CamKills Average . +Exp CamExp Average
INF . 8 . 3 . 1908 239 . +11 35 4 . +376 2069 259
TNK . 2 . 0 . 624 312 . +11 30 15 . +157 392 196
RCN . 2 . 1 . 672 336 . +2 11 6 . +68 596 298
ATY . 4 . 0 . 1404 351 . +1 5 1 . +186 728 182
TB . 1 . 0 . 732 732 . +0 1 1 . +0 44 44
* Summary . 17 . 4 . 5340 314 . +25 82 5 . +787 3829 225

..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 5 bars , 549 exp , 7/10 , Infiltration Tactics ,9 kill,549 exp , [+76 exp]
* Grenadiere 10 , 2 bars , 244 exp , 9/10 ,8 kill,244 exp , [+36 exp]
* Grenadiere 10 , Benz ML13 , 2 bars , 239 exp , 10/10 ,1 kill,239 exp , [+13 exp]
* Infanterie 10 , lePferdewagen , 3 bars , 342 exp , 9/10 ,8 kill,342 exp , [+103 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 238 exp , 8/8 , Superior Maneuver , Forward Observer ,1 kill,238 exp ,
Garde-Infanterie 10 , Benz ML13 , 1 bars , 172 exp , 8/10 , Reconnaissance Movement ,2 kill,172 exp , [+75 exp]
Grenadiere 10 , Benz ML13 , 1 bars , 113 exp , 10/10 ,0 kill,113 exp , [+30 exp]
Pioniere 10 , Benz ML13 , 1 bars , 172 exp , 9/10 , Support ,6 kill,172 exp , [+43 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 3 bars , 346 exp , 6/10 , Special Munition ,24 kill,346 exp , [+111 exp]
Kürassiere 10 , 0 bars , 46 exp , 7/10 ,6 kill,46 exp , [+46 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 3 bars , 327 exp , 6/10 ,8 kill,327 exp , [+24 exp]
+ Erhardt PzWgn 15 , 2 bars , 269 exp , 8/10 , Liberator ,3 kill,269 exp , [+44 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 2 bars , 238 exp , 8/10 ,3 kill,238 exp , [+41 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 3 bars , 308 exp , 10/10 ,1 kill,308 exp , [+53 exp]
17cm mMW 13 , lePferdewagen , 0 bars , 66 exp , 10/10 , Support ,1 kill,66 exp , [+31 exp]
10cm K 14 , Pferdewagen , 1 bars , 116 exp , 8/10 ,0 kill,116 exp , [+61 exp]

Bomber/Scout
+ Ago C.II , 0 bars , 44 exp , 10/10 ,1 kill,44 exp ,

..
Player 1 German Empire has 34 units total (core+aux):
12 INF
2 TNK
2 RCN
8 FRT
6 ATY
1 TB
3 LB

..
Player 2 British Empire, France has 14 units total (core+aux):
9 INF
4 FRT
1 TB


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Reinforces arrive when player gets active
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1915-4) .. #6 Verdun: Unternehmen Gericht 1916-2
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
INF Garde-Infanterie 16 : 3 . 9 . 0 . 1 . 9 . 8 . 1 . 3 . 168 pp . Avail:1916-1
INF Bayern 16 : 2 . 9 . 0 . 1 . 8 . 8 . 1 . 1 . 96 pp . Avail:1916-1
INF Kradschützen : 1 . 7 . 1 . 0 . 6 . 6 . 1 . 3 . 252 pp . Avail:1915-6
INF Infanterie 16 : 2 . 9 . 0 . 1 . 8 . 8 . 1 . 1 . 96 pp . Avail:1916-1
INF Gebirgsjäger 16 : 2 . 7 . 0 . 0 . 9 . 8 . 1 . 2 . 288 pp . Avail:1916-1
INF Reserve-Infanterie 1: 1 . 7 . 0 . 0 . 6 . 6 . 1 . 0 . 72 pp . Avail:1916-1
INF Landwehr 16 : 1 . 7 . 0 . 0 . 5 . 5 . 1 . 0 . 60 pp . Avail:1916-1
INF Jäger 16 : 2 . 9 . 0 . 0 . 9 . 8 . 1 . 2 . 144 pp . Avail:1916-1
INF Pioniere 16 : 7 . 7 . 0 . 1 . 9 . 8 . 1 . 4 . 264 pp . Avail:1916-1
INF Grenadiere 16 : 3 . 9 . 0 . 1 . 8 . 8 . 1 . 2 . 180 pp . Avail:1916-1
INF Seebataillone 16 : 1 . 8 . 0 . 1 . 7 . 6 . 1 . 1 . 108 pp . Avail:1916-1
TNK Kavallerie 16 : 1 . 6 . 1 . 0 . 8 . 5 . 1 . 6 . 324 pp . Avail:1916-1
RCN Ulanen 16 : 1 . 7 . 1 . 0 . 6 . 4 . 1 . 5 . 276 pp . Avail:1916-1
RCN Kavallerie Späher 16: 0 . 2 . 0 . 0 . 3 . 2 . 1 . 4 . 120 pp . Avail:1916-1
FlK 7,92mm MG 08 16 : 1 . 7 . 1 . 0 . 6 . 5 . 2 . 7 . 204 pp . Avail:1916-1
GTP Marienwagen : 0 . 0 . 0 . 0 . 3 . 3 . 1 . 1 . 120 pp . Avail:1916-1
GTP Erhardt Lkw/Inf : 0 . 0 . 0 . 0 . 2 . 3 . 1 . 1 . 120 pp . Avail:1915-5
ATY 17cm mMW n/A : 3 . 10 . 0 . 3 . 6 . 4 . 2 . 3 . 216 pp . Avail:1916-1
FTR Fokker E.I : 0 . 0 . 8 . 0 . 3 . 4 . 1 . 2 . 444 pp . Avail:1915-6
FTR Fokker E.III : 0 . 0 . 8 . 0 . 4 . 5 . 1 . 3 . 492 pp . Avail:1915-12
FTR Fokker E.II : 0 . 0 . 8 . 0 . 3 . 5 . 1 . 2 . 456 pp . Avail:1915-9
FTR Pfalz E.I : 0 . 0 . 8 . 0 . 3 . 5 . 1 . 2 . 468 pp . Avail:1915-10
TB LVG C.II : 1 . 3 . 4 . 1 . 5 . 9 . 1 . 4 . 732 pp . Avail:1915-10
TB Albatros C.III Early: 1 . 3 . 4 . 1 . 4 . 8 . 1 . 3 . 720 pp . Avail:1915-11
TB Albatros C.I : 1 . 3 . 4 . 1 . 4 . 8 . 1 . 3 . 696 pp . Avail:1915-8
TB Albatros B.III : 0 . 1 . 1 . 0 . 4 . 4 . 1 . 3 . 444 pp . Avail:1915-6
TB Ago C.I : 0 . 0 . 7 . 0 . 5 . 8 . 1 . 4 . 636 pp . Avail:1915-6
TB Ago C.II : 1 . 2 . 7 . 0 . 5 . 8 . 1 . 3 . 732 pp . Avail:1915-9
TB Albatros C.III Late : 1 . 4 . 12 . 1 . 3 . 7 . 1 . 4 . 780 pp . Avail:1916-2
TB Aviatik C.I : 0 . 0 . 4 . 0 . 3 . 7 . 1 . 2 . 552 pp . Avail:1915-9
TB Aviatik C.Ia : 0 . 0 . 4 . 0 . 4 . 8 . 1 . 3 . 576 pp . Avail:1915-9
TB Aviatik C.II : 0 . 0 . 4 . 0 . 4 . 8 . 1 . 3 . 588 pp . Avail:1915-11
TB Rumpler C.I : 1 . 3 . 4 . 1 . 6 . 10 . 1 . 5 . 768 pp . Avail:1915-12
LB AEG G.II : 1 . 2 . 11 . 1 . 4 . 9 . 1 . 3 . 816 pp . Avail:1915-7
LB Gotha G.I : 1 . 2 . 7 . 1 . 9 . 8 . 1 . 3 . 804 pp . Avail:1915-8
sBC Wiesbaden Class : 4 . 7 . 0 . 12 . 10 . 9 . 6 . 5 . 768 pp . Avail:1915-8

* if V .. also #6
* if TV .. also #6
* if Ls .. also #6
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Loos BV
In the west deployed i recon an arty and a infantry
In the East a cavalry recon and infantry
all rest where placed in centre to defend with arty cover
the central troops kept falling back harassing the enemy at all times
the east and west troops after breaking through the line secured all objectives then attacked from behind


OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61
6 Loos: Hohenzollern-Redoute , #5 , Brilliant Victory , score:65
--
Campaign score: 341 * Average: 56

BV:5 V:1 TV:0 L:0
..
Current scenario: #5 Loos: Hohenzollern-Redoute, VH prestige is 0 , All map prestige is: 60
Army cost: 2700 , Current prestige is 892
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Aggressive Using map: 1074
if BV: +600, #6 Verdun: Unternehmen Gericht , cap 4300, 11 turns prestige: 637
if V : +600, #6 Verdun: Unternehmen Gericht , cap 4300, 15 turns prestige: 637
if TV: +540, #6 Verdun: Unternehmen Gericht , cap 4300, 20 turns prestige: 637
if Ls: +480, #6 Verdun: Unternehmen Gericht , cap 4300, 20 turns prestige: 637

* Averages *
Class . Units . Leaders . Prestige-Average . +Kills CamKills Average . +Exp CamExp Average
INF . 8 . 3 . 1980 248 . +4 39 5 . +258 2327 291
TNK . 2 . 0 . 624 312 . +2 32 16 . +56 448 224
RCN . 2 . 1 . 672 336 . +1 12 6 . +38 634 317
ATY . 4 . 0 . 1404 351 . +0 5 1 . +62 790 198
AD . 1 . 0 . 588 588 . +0 0 0 . +81 81 81
TB . 1 . 0 . 732 732 . +1 2 2 . +49 93 93
* Summary . 18 . 4 . 6000 333 . +8 90 5 . +544 4373 243

..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Infanterie 10 , lePferdewagen , 5 bars , 608 exp , 7/10 , Infiltration Tactics ,10 kill,608 exp , [+59 exp]
* Grenadiere 10 , 2 bars , 268 exp , 9/10 ,8 kill,268 exp , [+24 exp]
* Grenadiere 10 , Benz ML13 , 2 bars , 285 exp , 8/10 ,1 kill,285 exp , [+46 exp]
* Infanterie 10 , lePferdewagen , 3 bars , 375 exp , 9/10 ,10 kill,375 exp , [+33 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 238 exp , 10/8 , Superior Maneuver , Forward Observer ,1 kill,238 exp ,
Garde-Infanterie 10 , Benz ML13 , 2 bars , 200 exp , 9/10 , Reconnaissance Movement ,3 kill,200 exp , [+28 exp]
Grenadiere 10 , Benz ML13 , 1 bars , 137 exp , 9/10 ,0 kill,137 exp , [+24 exp]
Pioniere 10 , Benz ML13 , 2 bars , 216 exp , 9/10 , Support ,6 kill,216 exp , [+44 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 3 bars , 387 exp , 10/10 , Special Munition ,26 kill,387 exp , [+41 exp]
Kürassiere 10 , 0 bars , 61 exp , 10/10 ,6 kill,61 exp , [+15 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 3 bars , 351 exp , 9/10 ,9 kill,351 exp , [+24 exp]
+ Erhardt PzWgn 15 , 2 bars , 283 exp , 9/10 , Liberator ,3 kill,283 exp , [+14 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 2 bars , 249 exp , 10/10 ,3 kill,249 exp , [+11 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 3 bars , 334 exp , 10/10 ,1 kill,334 exp , [+26 exp]
17cm mMW 13 , lePferdewagen , 0 bars , 76 exp , 10/10 , Support ,1 kill,76 exp , [+10 exp]
10cm K 14 , Pferdewagen , 1 bars , 131 exp , 7/10 ,0 kill,131 exp , [+15 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , 0 bars , 81 exp , 5/10 ,0 kill,81 exp , [+81 exp]

Bomber/Scout
+ Ago C.II , 0 bars , 93 exp , 8/10 ,2 kill,93 exp , [+49 exp]

..
Player 1 German Empire has 34 units total (core+aux):
8 INF
2 TNK
4 RCN
14 FRT
4 ATY
1 AD
1 TB

..
Player 2 British Empire has 54 units total (core+aux):
5 INF
2 RCN
2 FlK
29 FRT
3 ATY
1 FTR
2 TB
10 LB


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1915-9) .. #7 Verdun: Toter Mann (Mort- Homme) 1916-3
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
INF Garde-Infanterie 16 : 3 . 9 . 0 . 1 . 9 . 8 . 1 . 3 . 168 pp . Avail:1916-1
INF Bayern 16 : 2 . 9 . 0 . 1 . 8 . 8 . 1 . 1 . 96 pp . Avail:1916-1
INF Infanterie 16 : 2 . 9 . 0 . 1 . 8 . 8 . 1 . 1 . 96 pp . Avail:1916-1
INF Gebirgsjäger 16 : 2 . 7 . 0 . 0 . 9 . 8 . 1 . 2 . 288 pp . Avail:1916-1
INF Reserve-Infanterie 1: 1 . 7 . 0 . 0 . 6 . 6 . 1 . 0 . 72 pp . Avail:1916-1
INF Landwehr 16 : 1 . 7 . 0 . 0 . 5 . 5 . 1 . 0 . 60 pp . Avail:1916-1
INF Jäger 16 : 2 . 9 . 0 . 0 . 9 . 8 . 1 . 2 . 144 pp . Avail:1916-1
INF Pioniere 16 : 7 . 7 . 0 . 1 . 9 . 8 . 1 . 4 . 264 pp . Avail:1916-1
INF Grenadiere 16 : 3 . 9 . 0 . 1 . 8 . 8 . 1 . 2 . 180 pp . Avail:1916-1
INF Seebataillone 16 : 1 . 8 . 0 . 1 . 7 . 6 . 1 . 1 . 108 pp . Avail:1916-1
TNK Kavallerie 16 : 1 . 6 . 1 . 0 . 8 . 5 . 1 . 6 . 324 pp . Avail:1916-1
RCN Daimler PzWgn 16 : 1 . 4 . 1 . 0 . 7 . 5 . 1 . 6 . 360 pp . Avail:1916-3
RCN Motorrad Aufklärer : 0 . 2 . 0 . 0 . 2 . 3 . 1 . 2 . 252 pp . Avail:1916-3
RCN Ulanen 16 : 1 . 7 . 1 . 0 . 6 . 4 . 1 . 5 . 276 pp . Avail:1916-1
RCN Kavallerie Späher 16: 0 . 2 . 0 . 0 . 3 . 2 . 1 . 4 . 120 pp . Avail:1916-1
FlK 7,92mm MG 08 16 : 1 . 7 . 1 . 0 . 6 . 5 . 2 . 7 . 204 pp . Avail:1916-1
FRT Eingegrabene Infante: 2 . 8 . 1 . 1 . 8 . 9 . 1 . 4 . 96 pp . Avail:1916-3
GTP Marienwagen : 0 . 0 . 0 . 0 . 3 . 3 . 1 . 1 . 120 pp . Avail:1916-1
GTP Motorräder : 0 . 2 . 0 . 0 . 2 . 3 . 1 . 2 . 144 pp . Avail:1916-3
ATY 7,58cm lMW n/A : 2 . 11 . 0 . 1 . 6 . 4 . 2 . 5 . 372 pp . Avail:1916-3
ATY 7,7cm Artilleriewage: 4 . 9 . 0 . 2 . 5 . 5 . 4 . 5 . 528 pp . Avail:1916-3
ATY 7,7cm Geb K 15 : 1 . 8 . 0 . 1 . 3 . 6 . 3 . 4 . 384 pp . Avail:1916-3
ATY 17cm mMW n/A : 3 . 10 . 0 . 3 . 6 . 4 . 2 . 3 . 216 pp . Avail:1916-1
ATY 25cm sMW n/A : 8 . 14 . 0 . 2 . 6 . 4 . 2 . 2 . 360 pp . Avail:1916-3
FTR Fokker E.III : 0 . 0 . 8 . 0 . 4 . 5 . 1 . 3 . 492 pp . Avail:1915-12
FTR Pfalz E.I : 0 . 0 . 8 . 0 . 3 . 5 . 1 . 2 . 468 pp . Avail:1915-10
FTR Pfalz E.II : 0 . 0 . 8 . 0 . 4 . 6 . 1 . 3 . 492 pp . Avail:1916-3
TB LVG C.II : 1 . 3 . 4 . 1 . 5 . 9 . 1 . 4 . 732 pp . Avail:1915-10
TB Albatros C.III Early: 1 . 3 . 4 . 1 . 4 . 8 . 1 . 3 . 720 pp . Avail:1915-11
TB Albatros C.III Late : 1 . 4 . 12 . 1 . 3 . 7 . 1 . 4 . 780 pp . Avail:1916-2
TB Aviatik C.II : 0 . 0 . 4 . 0 . 4 . 8 . 1 . 3 . 588 pp . Avail:1915-11
TB LFG Roland C.II : 1 . 2 . 1 . 0 . 5 . 8 . 1 . 7 . 648 pp . Avail:1916-3
TB Rumpler C.I : 1 . 3 . 4 . 1 . 6 . 10 . 1 . 5 . 768 pp . Avail:1915-12
LB AEG G.III : 1 . 3 . 11 . 1 . 3 . 9 . 1 . 5 . 900 pp . Avail:1916-3

* if V .. also #7
* if TV .. also #7
* if Ls .. also #7
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

verdun: Unte Vrnehmen Gericht BV

Moved south steadily after clearing the barbed wire and crossing the river
with air units and recon scouting ahead was able to make fairly good progress



OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\efile_cc69\efile_cc69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61
6 Loos: Hohenzollern-Redoute , #5 , Brilliant Victory , score:65 +++ Proto: Pfalz E.IV
7 verdun: Unte Vrnehmen Gericht , #6 , Brilliant Victory , score:57
--
Campaign score: 398 * Average: 56

BV:6 V:1 TV:0 L:0
..
Current scenario: #6 Verdun: Unternehmen Gericht , VH prestige is 60 , All map prestige is: 240
Army cost: 3636 , Current prestige is 604
Prestige available on map yet is 150 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Defensive Using map: 1081
if BV: +480, #7 Verdun: Toter Mann (Mort- Homme) , cap 5020, 17 turns prestige: 525
if V : +480, #7 Verdun: Toter Mann (Mort- Homme) , cap 5020, 20 turns prestige: 525
if TV: +420, #7 Verdun: Toter Mann (Mort- Homme) , cap 5020, 24 turns prestige: 525
if Ls: +360, #7 Verdun: Toter Mann (Mort- Homme) , cap 5020, 24 turns prestige: 525

Code: Select all

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 9     . 3       . 2388     265     . +16     55       6       . +327    2753     306 
  TNK      . 2     . 0       . 624      312     . +7      39       20      . +114    562      281 
  RCN      . 2     . 1       . 672      336     . +3      15       8       . +82     716      358 
  ATY      . 5     . 0       . 2064     413     . +1      5        1       . +193    1105     221 
   AD      . 1     . 0       . 588      588     . +0      0        0       . +0      81       81 
  FTR      . 1     . 0       . 516      516     . +0      0        0       . +37     136      136 
   TB      . 1     . 0       . 732      732     . +1      3        3       . +29     122      122 
* Summary  . 21    . 4       . 7584     361     . +28     117      6       . +782    5475     261 
..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Bayern 16 , Benz ML13 , 5 bars , 663 exp , 6/10 , Infiltration Tactics ,12 kill,663 exp , [+55 exp]
* Garde-Infanterie 16 , Benz ML13 , 3 bars , 330 exp , 5/10 ,10 kill,330 exp , [+62 exp]
* Grenadiere 16 , Benz ML13 , 3 bars , 337 exp , 4/10 ,2 kill,337 exp , [+52 exp]
* Bayern 16 , Benz ML13 , 4 bars , 438 exp , 7/10 ,15 kill,438 exp , [+63 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 245 exp , 8/8 , Superior Maneuver , Forward Observer ,1 kill,245 exp , [+7 exp]
Garde-Infanterie 16 , Benz ML13 , 2 bars , 236 exp , 7/10 , Reconnaissance Movement ,7 kill,236 exp , [+36 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 171 exp , 9/10 ,1 kill,171 exp , [+34 exp]
Pioniere 16 , Benz ML13 , 2 bars , 224 exp , 10/10 , Support ,6 kill,224 exp , [+8 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 109 exp , 10/10 ,1 kill,109 exp , [+10 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 4 bars , 445 exp , 7/10 , Special Munition ,30 kill,445 exp , [+58 exp]
Kürassiere 10 , 1 bars , 117 exp , 8/10 ,9 kill,117 exp , [+56 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 4 bars , 421 exp , 4/10 ,10 kill,421 exp , [+70 exp]
+ Erhardt PzWgn 15 , 2 bars , 295 exp , 9/10 , Liberator ,5 kill,295 exp , [+12 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 3 bars , 333 exp , 10/10 ,3 kill,333 exp , [+84 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 3 bars , 381 exp , 10/10 ,1 kill,381 exp , [+47 exp]
10cm K 14 , Benz ML13 , 1 bars , 117 exp , 7/10 , Support ,0 kill,117 exp , [+18 exp]
10cm K 14 , Pferdewagen , 1 bars , 136 exp , 10/10 ,0 kill,136 exp , [+5 exp]
25cm sMW , Benz ML13 , 1 bars , 138 exp , 8/10 , Support ,1 kill,138 exp , [+39 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , 0 bars , 81 exp , 10/10 , Air Defense ,0 kill,81 exp ,

Fighter
+ Pfalz E.IV (CV), 1 bars , 136 exp , 9/10 ,0 kill,136 exp , [+37 exp]

Bomber/Scout
+ Ago C.II (CV), 1 bars , 122 exp , 10/10 ,3 kill,122 exp , [+29 exp]

..
Player 1 German Empire has 27 units total (core+aux):
12 INF
2 TNK
2 RCN
1 FRT
7 ATY
1 AD
1 FTR
1 TB

..
Player 2 France has 37 units total (core+aux):
6 INF
1 FlK
27 FRT
3 ATY


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1916-2) .. #8 Brussilow Offensive: Kowel 1916-7
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
RCN Daimler PzWgn 16 : 1 . 4 . 1 . 0 . 7 . 5 . 1 . 6 . 360 pp . Avail:1916-3
RCN Motorrad Aufklärer : 0 . 2 . 0 . 0 . 2 . 3 . 1 . 2 . 252 pp . Avail:1916-3
AT 7,7cm IG L/20 : 5 . 9 . 0 . 1 . 3 . 6 . 2 . 10 . 216 pp . Avail:1916-4
AT 7,62cm IG L/16.5 (r): 4 . 8 . 0 . 1 . 3 . 6 . 2 . 10 . 240 pp . Avail:1916-7
FlK Infanteriewagen : 1 . 7 . 2 . 0 . 9 . 6 . 2 . 7 . 420 pp . Avail:1916-5
FlK MG-Wagen : 1 . 7 . 2 . 0 . 5 . 5 . 2 . 7 . 336 pp . Avail:1916-5
GTP Motorräder : 0 . 2 . 0 . 0 . 2 . 3 . 1 . 2 . 144 pp . Avail:1916-3
ATY 21cm Mörser 16 : 5 . 20 . 0 . 4 . 1 . 4 . 4 . 0 . 1104 pp . Avail:1916-5
ATY 7,58cm lMW n/A : 2 . 11 . 0 . 1 . 6 . 4 . 2 . 5 . 372 pp . Avail:1916-3
ATY 7,7cm Artilleriewage: 4 . 9 . 0 . 2 . 5 . 5 . 4 . 5 . 528 pp . Avail:1916-3
ATY 15cm sK 16 : 8 . 18 . 0 . 3 . 1 . 4 . 5 . 1 . 1356 pp . Avail:1916-5
ATY 25cm sMW n/A : 8 . 14 . 0 . 2 . 6 . 4 . 2 . 2 . 360 pp . Avail:1916-3
ATY Granatenwerfer 16 : 1 . 13 . 0 . 3 . 6 . 4 . 2 . 5 . 360 pp . Avail:1916-5

* if V .. also #8
* if TV .. also #8
* if Ls .. also #8
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Verdun: Toter Mann (Mort- Homme) BV

Most of army went south with intention of crossing river at Haucourt some long range arty moved to give support at Bethincourt
rest moved towards Cote de l`oie
once across the river it was pretty easy taking out the big guns to all link up for a BV

OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\EFILE_CC69\EFILE_CC69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61
6 Loos: Hohenzollern-Redoute , #5 , Brilliant Victory , score:65 +++ Proto: Pfalz E.IV
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:57 +++ Proto: 10,5cm Geb H 12
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:61
--
Campaign score: 459 * Average: 57

BV:7 V:1 TV:0 L:0
..
Current scenario: #7 Verdun: Toter Mann (Mort- Homme), VH prestige is 300 , All map prestige is: 480
Army cost: 4332 , Current prestige is 476
Prestige available on map yet is 90 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 920
if BV: +400, #8 Brussilow Offensive: Kowel , cap 5620, 9 turns prestige: 0
if V : +400, #8 Brussilow Offensive: Kowel , cap 5620, 14 turns prestige: 0
if TV: +340, #8 Brussilow Offensive: Kowel , cap 5620, 17 turns prestige: 0
if Ls: +280, #8 Brussilow Offensive: Kowel , cap 5620, 17 turns prestige: 0

Code: Select all

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 11    . 3       . 3024     275     . +18     73       7       . +339    3290     299 
  TNK      . 2     . 0       . 624      312     . +12     51       26      . +98     660      330 
  RCN      . 2     . 1       . 672      336     . +2      17       9       . +105    821      411 
  ATY      . 6     . 0       . 2580     430     . +4      9        2       . +328    1532     255 
   AD      . 1     . 0       . 588      588     . +0      0        0       . +8      89       89 
  FTR      . 1     . 0       . 516      516     . +0      0        0       . +0      136      136 
   TB      . 1     . 0       . 732      732     . +0      3        3       . +15     137      137 
* Summary  . 24    . 4       . 8736     364     . +36     153      6       . +893    6665     278 
..
Core Units for German Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Bayern 16 , Benz ML13 , 5 bars , 711 exp , 8/10 , Infiltration Tactics ,16 kill,711 exp , [+48 exp]
* Garde-Infanterie 16 , Benz ML13 , 3 bars , 369 exp , 8/10 ,13 kill,369 exp , [+39 exp]
* Grenadiere 16 , Benz ML13 , 3 bars , 387 exp , 6/10 ,5 kill,387 exp , [+50 exp]
* Bayern 16 , Benz ML13 , 4 bars , 468 exp , 8/10 ,16 kill,468 exp , [+30 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 260 exp , 7/8 , Superior Maneuver , Forward Observer ,2 kill,260 exp , [+15 exp]
Garde-Infanterie 16 , Benz ML13 , 3 bars , 308 exp , 5/10 , Reconnaissance Movement ,9 kill,308 exp , [+72 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 188 exp , 4/10 ,2 kill,188 exp , [+17 exp]
Pioniere 16 , Benz ML13 , 2 bars , 239 exp , 10/10 , Support ,7 kill,239 exp , [+15 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 113 exp , 9/10 ,1 kill,113 exp , [+4 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 130 exp , 7/10 ,2 kill,130 exp , [+31 exp]
Pioniere 16 , Benz ML13 , 1 bars , 117 exp , 6/10 , Fast Builder ,0 kill,117 exp , [+18 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 4 bars , 475 exp , 9/10 , Special Munition ,35 kill,475 exp , [+30 exp]
Kürassiere 10 , 1 bars , 185 exp , 6/10 ,16 kill,185 exp , [+68 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 5 bars , 502 exp , 7/10 ,11 kill,502 exp , [+81 exp]
+ Erhardt PzWgn 15 , 3 bars , 319 exp , 8/10 , Liberator ,6 kill,319 exp , [+24 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 3 bars , 397 exp , 10/10 ,3 kill,397 exp , [+64 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 4 bars , 421 exp , 10/10 ,1 kill,421 exp , [+40 exp]
10cm K 14 , Benz ML13 , 1 bars , 133 exp , 10/10 , Support ,2 kill,133 exp , [+16 exp]
10cm K 14 , Benz ML13 , 1 bars , 155 exp , 10/10 , Support ,2 kill,155 exp , [+19 exp]
25cm sMW , Benz ML13 , 2 bars , 268 exp , 10/10 , Support ,1 kill,268 exp , [+130 exp]
+ 10,5cm Geb H 12 , Daimler-Marienfelde ALZ 13 , 1 bars , 158 exp , 10/10 ,0 kill,158 exp , [+59 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , 0 bars , 89 exp , 6/10 , Air Defense ,0 kill,89 exp , [+8 exp]

Fighter
+ Pfalz E.IV (CV), 1 bars , 136 exp , 10/10 ,0 kill,136 exp ,

Bomber/Scout
+ Ago C.II , 1 bars , 137 exp , 10/10 ,3 kill,137 exp , [+15 exp]

..
Player 1 German Empire has 33 units total (core+aux):
14 INF
2 TNK
2 RCN
1 FRT
9 ATY
1 AD
1 FTR
3 TB

..
Player 2 France has 32 units total (core+aux):
2 INF
28 FRT
1 ATY
1 AD


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1916-3) .. #9 The Romanian front: Hermannstadt 1916-9
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
AT 7,7cm IG L/20 : 5 . 9 . 0 . 1 . 3 . 6 . 2 . 10 . 216 pp . Avail:1916-4
AT 7,62cm IG L/16.5 (r): 4 . 8 . 0 . 1 . 3 . 6 . 2 . 10 . 240 pp . Avail:1916-7
AT 3,7cm TaK 16 : 5 . 6 . 0 . 1 . 6 . 6 . 2 . 10 . 180 pp . Avail:1916-9
FlK Infanteriewagen : 1 . 7 . 2 . 0 . 9 . 6 . 2 . 7 . 420 pp . Avail:1916-5
FlK MG-Wagen : 1 . 7 . 2 . 0 . 5 . 5 . 2 . 7 . 336 pp . Avail:1916-5
ATY 21cm Mörser 16 : 5 . 20 . 0 . 4 . 1 . 4 . 4 . 0 . 1104 pp . Avail:1916-5
ATY 15cm sK 16 : 8 . 18 . 0 . 3 . 1 . 4 . 5 . 1 . 1356 pp . Avail:1916-5
ATY Granatenwerfer 16 : 1 . 13 . 0 . 3 . 6 . 4 . 2 . 5 . 360 pp . Avail:1916-5

* if V .. also #9
* if TV .. also #9
* if Ls .. also #9
User avatar
Keighleyred
First Lieutenant
First Lieutenant
Posts: 227
Joined: 2019-10-02 06:33, Wednesday

Re: CC69 Klyreds Weltkrieg 1914-19 @ 75%

Post by Keighleyred »

Brussilow Offensive: Kowel BV

Now for the Russians
In south deployed a mixed fighting group in front of some arty to defend Kowel
Rest deployed in North to move East to take vh`s then to press South to meet up with other group

OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014)
Efile folder: C:\open general\EFILE_CC69\EFILE_CC69\ * Efile version: CC69-Weltkrieg 1914-19 for Kaiser General II V.07/08/16
Campaign: 1914-19 WELTKRIEG , * Player prestige modifier 75% * AI prestige modifier 100%

Played Scenarios:
1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15
2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II
3 Hartmannsweilerkopf , #2 , Brilliant Victory , score:59
4 Neuve-Chapelle , #3 , Victory , score:38
5 Zweite Flandernschlacht - St. Julien , #4 , Brilliant Victory , score:61
6 Loos: Hohenzollern-Redoute , #5 , Brilliant Victory , score:65 +++ Proto: Pfalz E.IV
7 Verdun: Unternehmen Gericht , #6 , Brilliant Victory , score:57 +++ Proto: 10,5cm Geb H 12
8 Verdun: Toter Mann (Mort- Homme) , #7 , Brilliant Victory , score:61 +++ Proto: Beute-PzWgn Austin
9 Brussilow Offensive: Kowel , #8 , Brilliant Victory , score:67
--
Campaign score: 526 * Average: 58

BV:8 V:1 TV:0 L:0
..
Current scenario: #8 Brussilow Offensive: Kowel, VH prestige is 300 , All map prestige is: 480
Army cost: 4332 , Current prestige is 511
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive Using map: 147
if BV: +320, #9 The Romanian front: Hermannstadt , cap 6100, 20 turns prestige: 0
if V : +320, #9 The Romanian front: Hermannstadt , cap 6100, 24 turns prestige: 0
if TV: +280, #9 The Romanian front: Hermannstadt , cap 6100, 28 turns prestige: 0
if Ls: +240, #9 The Romanian front: Hermannstadt , cap 6100, 28 turns prestige: 0

Code: Select all

* Averages *
  Class    . Units . Leaders . Prestige-Average . +Kills CamKills Average  . +Exp    CamExp   Average 
  INF      . 11    . 3       . 3024     275     . +9      82       7       . +423    3713     338 
  TNK      . 2     . 0       . 624      312     . +15     66       33      . +123    783      392 
  RCN      . 3     . 1       . 1116     372     . +7      24       8       . +106    1026     342 
  ATY      . 6     . 0       . 2580     430     . +1      10       2       . +234    1766     294 
   AD      . 1     . 0       . 588      588     . +0      0        0       . +28     117      117 
  FTR      . 1     . 0       . 516      516     . +1      1        1       . +52     188      188 
   TB      . 1     . 0       . 732      732     . +2      5        5       . +75     212      212 
* Summary  . 25    . 4       . 9180     367     . +35     188      8       . +1041   7805     312 
..
Core Units for German Empire, Austro-Hungarian Empire:
* -> original core (don't count against cap)
+ -> BV prototype
pp -> prestige points


Infantry
* Bayern 16 , Benz ML13 , 5 bars , 759 exp , 8/10 , Infiltration Tactics ,18 kill,759 exp , [+48 exp]
* Garde-Infanterie 16 , Benz ML13 , 4 bars , 445 exp , 10/10 ,13 kill,445 exp , [+76 exp]
* Grenadiere 16 , Benz ML13 , 4 bars , 440 exp , 9/10 ,7 kill,440 exp , [+53 exp]
* Bayern 16 , Benz ML13 , 5 bars , 502 exp , 4/10 ,19 kill,502 exp , [+34 exp]
* Feldkommando 10 , Mercedes 37/95 , 2 bars , 260 exp , 8/8 , Superior Maneuver , Forward Observer ,2 kill,260 exp ,
Garde-Infanterie 16 , Benz ML13 , 3 bars , 345 exp , 9/10 , Reconnaissance Movement ,10 kill,345 exp , [+37 exp]
Grenadiere 16 , Benz ML13 , 2 bars , 256 exp , 8/10 ,3 kill,256 exp , [+68 exp]
Pioniere 16 , Benz ML13 , 2 bars , 271 exp , 9/10 , Support ,7 kill,271 exp , [+32 exp]
Grenadiere 16 , Benz ML13 , 1 bars , 113 exp , 10/10 ,1 kill,113 exp ,
Grenadiere 16 , Benz ML13 , 1 bars , 130 exp , 10/10 ,2 kill,130 exp ,
Pioniere 16 , Benz ML13 , 1 bars , 192 exp , 4/10 , Fast Builder ,0 kill,192 exp , [+75 exp]

Heavy Cavalry/Tanks
Kürassiere 10 , 5 bars , 559 exp , 9/10 , Special Munition ,48 kill,559 exp , [+84 exp]
Kürassiere 10 , 2 bars , 224 exp , 6/10 ,18 kill,224 exp , [+39 exp]

Light Cavalry/Recon
* Jäger zu Pferde 10 , 5 bars , 543 exp , 8/10 ,14 kill,543 exp , [+41 exp]
+ Erhardt PzWgn 15 , 3 bars , 336 exp , 10/10 , Liberator , Support ,7 kill,336 exp , [+17 exp]
+ Beute-PzWgn Austin , 1 bars , 147 exp , 7/10 , Fast Speed, Recon ,3 kill,147 exp , [+48 exp]

Artillery
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 4 bars , 461 exp , 9/10 ,3 kill,461 exp , [+64 exp]
* 7,7cm FK 96 n/A , Daimler-Marienfelde ALZ 13 , 4 bars , 468 exp , 10/10 , Special Munition ,1 kill,468 exp , [+47 exp]
10cm K 14 , Benz ML13 , 1 bars , 163 exp , 10/10 , Support ,2 kill,163 exp , [+30 exp]
10cm K 14 , Benz ML13 , 1 bars , 184 exp , 10/10 , Support ,2 kill,184 exp , [+29 exp]
25cm sMW , Benz ML13 , 2 bars , 289 exp , 10/10 , Support, Special Munition ,2 kill,289 exp , [+21 exp]
+ 10,5cm Geb H 12 , Daimler-Marienfelde ALZ 13 , 2 bars , 201 exp , 5/10 ,0 kill,201 exp , [+43 exp]

Air Defense
7,7cm BAK auf Kraftwagen L/27 , 1 bars , 117 exp , 4/10 , Air Defense ,0 kill,117 exp , [+28 exp]

Fighter
+ Pfalz E.IV , 1 bars , 188 exp , 5/10 , Air Defense ,1 kill,188 exp , [+52 exp]

Bomber/Scout
+ Ago C.II , 2 bars , 212 exp , 6/10 ,5 kill,212 exp , [+75 exp]

..
Player 1 German Empire, Austro-Hungarian Empire has 31 units total (core+aux):
13 INF
2 TNK
3 RCN
1 FlK
9 ATY
1 AD
1 FTR
1 TB

..
Player 2 Russian Empire has 2 units total (core+aux):
1 FRT
1 FTR


*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Play custom music during Scenario File
allow settting a time frame in range between 1 and 12 months for valid prototypes
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Core added are free (don't count against cap)
Weather can change ground condition


*** New units available in next scenario:
* if BV (1916-7) .. #10 Aisne 1917 1917-4
Class Unit : HA . SA . AA . NA . GD . AD . Rng . Ini
INF Kaiserschützen : 1 . 5 . 0 . 0 . 6 . 6 . 1 . 2 . 252 pp . Avail:1917-1
TNK BeutePzWgn IV/F : 2 . 10 . 0 . 0 . 7 . 8 . 1 . 4 . 372 pp . Avail:1917-1
TNK BeutePzWgn IV/M : 9 . 16 . 0 . 1 . 7 . 8 . 1 . 9 . 696 pp . Avail:1917-1
RCN Erhardt PzWgn 17 : 2 . 12 . 2 . 0 . 9 . 9 . 1 . 9 . 492 pp . Avail:1917-3
RCN Beute-PzWgn Austin : 1 . 6 . 2 . 0 . 8 . 6 . 1 . 7 . 444 pp . Avail:1917-1
RCN Lancia-Ansaldo IZ : 2 . 8 . 3 . 0 . 9 . 8 . 1 . 10 . 372 pp . Avail:1917-3
AT 3,7cm TaK 16 : 5 . 6 . 0 . 1 . 6 . 6 . 2 . 10 . 180 pp . Avail:1916-9
FRT Eingegrabene Infante: 2 . 8 . 1 . 1 . 8 . 9 . 1 . 4 . 96 pp . Avail:1917-3
ATY 10,5cm lFH 16 : 5 . 15 . 0 . 2 . 3 . 6 . 3 . 3 . 480 pp . Avail:1916-10
ATY 26cm MinenWrf M17 : 8 . 17 . 0 . 2 . 5 . 4 . 2 . 1 . 324 pp . Avail:1917-3
ATY 7cm Motorkanonwagen : 2 . 7 . 2 . 2 . 12 . 9 . 4 . 10 . 696 pp . Avail:1916-8
ATY 10,5cm Geb H 12 : 2 . 11 . 0 . 2 . 3 . 6 . 3 . 3 . 348 pp . Avail:1916-9
ATY 24cm sFlMW 17 : 8 . 14 . 0 . 2 . 6 . 4 . 2 . 4 . 456 pp . Avail:1917-2
AD 7,7cm FlaK 16 : 4 . 11 . 8 . 2 . 3 . 6 . 3 . 5 . 492 pp . Avail:1917-3
FTR Fokker D.IV : 0 . 1 . 8 . 0 . 5 . 8 . 1 . 10 . 600 pp . Avail:1916-9
FTR Albatros D.III : 0 . 1 . 14 . 0 . 6 . 9 . 1 . 10 . 672 pp . Avail:1917-1
FTR Hansa-Brandenburg CC: 0 . 0 . 8 . 1 . 5 . 8 . 1 . 8 . 648 pp . Avail:1917-2
FTR Albatros D.I : 0 . 1 . 14 . 0 . 6 . 9 . 1 . 8 . 672 pp . Avail:1916-8
FTR Albatros D.II : 0 . 1 . 14 . 0 . 5 . 8 . 1 . 9 . 660 pp . Avail:1916-9
FTR Hansa-Brandenburg D.: 0 . 1 . 4 . 0 . 7 . 10 . 1 . 10 . 672 pp . Avail:1916-9
FTR Albatros W.4 : 0 . 1 . 14 . 0 . 4 . 6 . 1 . 8 . 636 pp . Avail:1916-9
FTR Fokker D.III : 0 . 1 . 8 . 0 . 4 . 6 . 1 . 6 . 540 pp . Avail:1916-9
FTR Fokker D.V : 0 . 1 . 8 . 0 . 4 . 6 . 1 . 9 . 576 pp . Avail:1916-9
FTR Halberstadt D.III : 0 . 1 . 8 . 0 . 6 . 8 . 1 . 9 . 600 pp . Avail:1916-8
FTR Halberstadt D.IV : 0 . 1 . 8 . 0 . 6 . 8 . 1 . 10 . 600 pp . Avail:1916-10
FTR Halberstadt D.V : 0 . 1 . 8 . 0 . 5 . 8 . 1 . 12 . 636 pp . Avail:1916-12
FTR Hansa-Brandenburg W.: 0 . 0 . 18 . 1 . 6 . 11 . 1 . 5 . 732 pp . Avail:1917-4
FTR LFG Roland D.II : 0 . 1 . 14 . 0 . 6 . 8 . 1 . 8 . 648 pp . Avail:1917-2
FTR LFG Roland D.IIa : 0 . 1 . 14 . 0 . 6 . 9 . 1 . 8 . 660 pp . Avail:1917-4
FTR Pfalz E.IV : 0 . 0 . 14 . 0 . 3 . 6 . 1 . 2 . 516 pp . Avail:1916-8
FTR Siemens-Schuckert D.: 0 . 1 . 8 . 0 . 8 . 11 . 1 . 11 . 684 pp . Avail:1917-3
FTR Hansa-Brandenburg CC: 0 . 0 . 8 . 1 . 5 . 8 . 1 . 8 . 648 pp . Avail:1916-10
FTR Hansa-Brandenburg KD: 0 . 0 . 8 . 1 . 5 . 8 . 1 . 5 . 636 pp . Avail:1916-9
FTR Friedrichshafen FF.3: 0 . 0 . 12 . 1 . 5 . 9 . 1 . 4 . 648 pp . Avail:1916-9
TB Albatros C.V : 1 . 4 . 12 . 1 . 3 . 8 . 1 . 5 . 804 pp . Avail:1916-9
TB AEG C.IV : 1 . 4 . 12 . 1 . 6 . 11 . 1 . 7 . 888 pp . Avail:1916-10
TB Gotha WD.11 : 0 . 0 . 7 . 5 . 4 . 6 . 1 . 2 . 588 pp . Avail:1917-3
TB Albatros C.X : 1 . 4 . 12 . 1 . 6 . 11 . 1 . 9 . 912 pp . Avail:1917-3
TB DFW C.V : 1 . 4 . 12 . 1 . 6 . 10 . 1 . 9 . 900 pp . Avail:1916-10
TB Lloyd C.IV : 1 . 3 . 3 . 1 . 4 . 7 . 1 . 7 . 744 pp . Avail:1916-10
TB Ago C.IV : 0 . 1 . 12 . 0 . 5 . 12 . 1 . 8 . 792 pp . Avail:1917-2
TB Albatros C.VII : 1 . 4 . 12 . 1 . 6 . 11 . 1 . 6 . 864 pp . Avail:1916-11
TB Rumpler C.Ia : 1 . 4 . 12 . 1 . 6 . 10 . 1 . 4 . 840 pp . Avail:1917-4
TB Fokker B.III : 0 . 1 . 8 . 0 . 5 . 7 . 1 . 7 . 648 pp . Avail:1916-8
TB Oeffag C.II : 1 . 3 . 3 . 1 . 4 . 7 . 1 . 4 . 720 pp . Avail:1916-9
LB AEG G.IV : 1 . 3 . 11 . 1 . 5 . 12 . 1 . 6 . 972 pp . Avail:1916-10
LB Friedrichshafen G.II: 3 . 6 . 11 . 2 . 5 . 10 . 1 . 3 . 1176 pp . Avail:1917-3
LB Gotha G.II : 2 . 4 . 11 . 1 . 4 . 9 . 1 . 2 . 936 pp . Avail:1916-9
LB Gotha G.III : 2 . 4 . 11 . 1 . 6 . 11 . 1 . 4 . 996 pp . Avail:1916-12
LB Gotha G.IV : 2 . 4 . 14 . 1 . 7 . 12 . 1 . 5 . 996 pp . Avail:1917-3
LB Hansa-Brandenburg G.: 1 . 3 . 7 . 1 . 5 . 8 . 1 . 3 . 912 pp . Avail:1917-3

* if V .. also #10
* if TV .. also #10
* if Ls .. also #10
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