CC69 Question

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Keighleyred
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CC69 Question

Post by Keighleyred »

in scenario #16 Unternehmen Teutoburg
in aar i see the following

Player 2 France, Serbia - estimated force: 0 units
INF / AT : 0%
RCN / TNK : 0%
AD / FlK : 0%
Air target : 0%
Naval target : 0%
No enemy units :dunno
is this right or a bug?
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Parabellum
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Re: CC69 Question

Post by Parabellum »

It looks as if nobody has an answer. Neither do I, because I haven't reached that point in the campaign yet.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74x2, 75x2, 76x5, MTC I
Completed CCCs: #8
sympatyk
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Re: CC69 Question

Post by sympatyk »

Keighleyred wrote: 2025-03-09 08:46, Sunday in scenario #16 Unternehmen Teutoburg
in aar i see the following

Player 2 France, Serbia - estimated force: 0 units
INF / AT : 0%
RCN / TNK : 0%
AD / FlK : 0%
Air target : 0%
Naval target : 0%
No enemy units :dunno
is this right or a bug?
:howdy
Did you kill all enemy units?
If not - load this report in another game engine .. to check
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Keighleyred
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Re: CC69 Question

Post by Keighleyred »

hi
this is at the start at HQ

..
Player 1 German Empire, Bulgaria has 41 units total (core+aux):
12 INF
5 TNK
3 RCN
7 FRT
8 ATY
2 AD
2 FTR
2 TB


Player 2 France, Serbia - estimated force: 0 units
INF / AT : 0%
RCN / TNK : 0%
AD / FlK : 0%
Air target : 0%
Naval target : 0%
sympatyk
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Re: CC69 Question

Post by sympatyk »

:howdy
I don't know if we understand each other well .. (I probably wrote it imprecisely)
You have to open the saved game in the latest exe engine and generate the report again --> If at the time of your victory there were enemy units left on the map (Player 2 France, Serbia) --> they should be shown (the report does not show the killed units)

To sum up
If at the time of your victory the opponent had units (French, Serbian) - they should be shown in the report
If not --> report the error to Luis
As evidence
Open the saved game in Suite - check how many and which French and Serbian units are left
Compare with the generated report

Example

Image

OpenGen 25.02.26.0 * 26 Feb 2025 * AI version: Default (0.91)
Efile folder: D:\OpenGen_11_2024\efile_gus\ * Efile version: GusOpen ver. 7.6.6
Campaign: H01 GAMBIT GUDERIANA v.4.2, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 GAMBIT , #0 , Brilliant Victory , score:54 +++ Proto: 21cm Morser18

21 OPERATION TYPHOON-TULA AND BEYOND , #20 , Brilliant Victory , score:59
--
Campaign score: 1197 * Average: 57

BV:21 V:0 TV:0 L:0
..
Current scenario: #20 OPERATION TYPHOON-TULA AND BEYOND, VH prestige is 440 , All map prestige is: 840
Army cost: 13215 , Current prestige is 1137
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16

..
Player 1 Niemcy has 58 units total (core+aux):
14 INF
5 TNK
3 RCN
5 AT
3 FlK
13 ATY
8 FTR
7 TB

..
Player 2 ZSRR has 3 units total (core+aux):
3 INF
Last edited by sympatyk on 2025-03-12 16:07, Wednesday, edited 1 time in total.
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Urica
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Re: CC69 Question

Post by Urica »

I think it's a bug. If you had actually destroyed all the enemy units, then the scenario would have ended before you took all the VHs.

However, the aar could be right if the only surviving enemy units were bunkers or entrenched infantries. It seems that the aar doesn't consider the fortifications as part of the AI army. You can open the .xcsv file with the Suite and check how many Franco- Serbian units were still on the map when you won the battle.
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sympatyk
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Re: CC69 Question

Post by sympatyk »

You should check the error under the latest game engine and report the error
I think Luis will not fix errors in the previous game engine
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Keighleyred
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Re: CC69 Question

Post by Keighleyred »

:banana
cleared up
d/loaded newest version
now have to fight
Player 2 France, Serbia - estimated force: 71 units
INF / AT : 26%
RCN / TNK : 5%
AD / FlK : 4%
Air target : 6%
Naval target : 0%
thanx to all for ideas/suggestions
downside is after this got to do Athens again
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Re: CC69 Question

Post by sympatyk »

Ah, you see, it was a misunderstanding anyway...
I thought you were generating AAR after playing the scenario, and you meant AAR at the beginning of the scenario
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