what easy free host would you recommend?

I always use free german site https://abload.de/ But that is maybe not suitable for international visitors because of the language
Well it depends how you configure helos and containers ...Duke Falcon wrote: ↑2023-05-02 18:19, Tuesday Greetings everyone!
Question:
Could helos use carriers?
Considering that "helo" class is essentially "flak" in MW e-file I thought it is better if I ask if they could deploy on carriers or not.
Would do that.LuisGuzman wrote: ↑2023-05-03 12:10, WednesdayWell it depends how you configure helos and containers ...Duke Falcon wrote: ↑2023-05-02 18:19, Tuesday Greetings everyone!
Question:
Could helos use carriers?
Considering that "helo" class is essentially "flak" in MW e-file I thought it is better if I ask if they could deploy on carriers or not.
The best way would be if you test your helos with the container you want ... make a single test scenario with a couple of helos and containers and you will see clearly if they fits your needing.
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Not possible - changes affect all types of terrain according to the values entered in TERRAINEXlike swamps freeze faster than rivers
No specials needed. Just make the right weight combinations, and you can create transports for light units + transports for heavy units, + units which can't be transported at all.
Can use $supply_ex to restrict supply to land units close to cities/ports although doesn't affect air or sea units.Duke Falcon wrote: ↑2024-01-24 18:50, Wednesday I have a strange question at first: Could it be disabled that units get supplied on the map if they not stay in a city\port\airfield? I want dedicated units being the only what can resupply other units with ammo&fuel.
If I remember correctly reinforcement of damaged units could be disabled in a cfg file...
Wow, thanks!LuisGuzman wrote: ↑2024-01-24 19:09, WednesdayCan use $supply_ex to restrict supply to land units close to cities/ports although doesn't affect air or sea units.Duke Falcon wrote: ↑2024-01-24 18:50, Wednesday I have a strange question at first: Could it be disabled that units get supplied on the map if they not stay in a city\port\airfield? I want dedicated units being the only what can resupply other units with ammo&fuel.
If I remember correctly reinforcement of damaged units could be disabled in a cfg file...
See entry for $supply_ex at Config Files
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Well the timeframe for a given equipment item (start - end avail year) is stored as a BYTE data so its maximum value is 255, so you should be able to define avail timeframe as 1750 to 2005 as much, if you set the base year to 1750 obviously.Duke Falcon wrote: ↑2025-04-25 15:38, Friday What is the maximum timeframe limit for an equipment file?
I want an equipment from 1750 to 2050 but the Suite resets 2050 to 1794!
Any idea how to achieve that 2-300 years timeframe?