17. Operation Plunder
This is offensive type scenario, so I sold all 25Pdrs and purchased two Sextons. OS'ed couple of units for the rest.
The battle was slightly easier than previous one, thanks to smaller army (mainly core) and defensive enemy setup, so the fighting was spread all around the map against small groups of Germans. Big amount of air transport was available, so I used whole group of Commando at once. They landed and captured NE airfield, then fought on its perimeter against JagdPanther and Tiger. When that battle was finished two
RM units were loaded into airplanes and landed promptly next to NE objective, which was captured in the next turn.
The main group was deployed only in SW zone. All units went to the west and then American auxiliaries and couple of my core turned to the north to capture VH in the middle of map. The rest attacked big city behind the river on the south. The river was crossed there, and in addition via the bridge in the center. When I was on the other side I split my forces on several smaller groups focusing VH placed there. Some real fight was needed to deal with running Panthers, but most of enemies were killed and finally I could attack the last enemy VH, which was an airfield guarded by JagdPanther. It was taken in the last TV turn.
So, almost done. The last battle can be even lost, but I hope for another TV at least.
Result: TV (LT)
My forces before the next battle: 
Current scenario: The Ruhr , VH prestige is 1320 , All hex prestige is 3900
Army value including initial Core and Prototypes: 33788
Total Army Cost: 17803 , Current prestige is 1672
BV: Win , turn prestige: 4800
V : Win , turn prestige: 6000
TV: Win , turn prestige: 6600
Ls: Loss , turn prestige: 6600
Infantry
* 1/3 Arm (*/AA) , Engineer (EA)[OY] , 5 bars , 835 exp , 10 curr ,
Aggressive Attack , 13 kill , 0 pp
3/3 Arm , Engineer (EA)[OY] , 5 bars , 665 exp , 10 curr , 11 kill , 480 pp
* 2/4 Arm (*/Re) , Engineer (EA)[OY] , 5 bars , 949 exp , 10 curr ,
Resilience , 14 kill , 0 pp
* 1/1 Para (*) , Commando (EPm) , 5 bars , 733 exp , 10 curr , 16 kill , 0 pp
* 2/1 Para (*/RM) , Commando (EPm) , 5 bars , 1008 exp , 10 curr ,
Recon Movement , 22 kill , 0 pp
3/1 Para (RM) , Commando (EPm) , 5 bars , 1089 exp , 10 curr ,
Recon Movement , 14 kill , 1140 pp
4/4 Arm (AT) , Engineer (EA)[OY] , 5 bars , 828 exp , 10 curr ,
Alpine Training , 19 kill , 480 pp
Tank
* 6/3 Arm (*/SF) , Firefly IIC , 5 bars , 1242 exp , 10 curr ,
Street Fighter , 55 kill , 0 pp
* 8/4 Arm (*/FD) , Firefly IIC , 5 bars , 1092 exp , 10 curr ,
Fire Discipline , 56 kill , 0 pp
* 7/3 Arm (*/DD) , Firefly IIC , 5 bars , 1312 exp , 10 curr ,
Determined Defence , 72 kill , 0 pp
10/3 Arm , Firefly IIC , 5 bars , 640 exp , 10 curr , 28 kill , 1068 pp
9/4 Arm , Firefly IIC , 5 bars , 986 exp , 10 curr , 50 kill , 1068 pp
* Green (*) , Centurion , 3 bars , 387 exp , 10 curr , 14 kill , 0 pp
Recon
* Rec/3 Arm (*/BI) , Staghound II CS , 5 bars , 664 exp , 10 curr ,
Battle Intelligence , 20 kill , 0 pp
Anti-tank
* AT/4 Arm (*) , Archer , 4 bars , 458 exp , 10 curr , 10 kill , 0 pp
, 17pdr[Matador] , 1 bars , 116 exp , 10 curr , 0 kill , 264 pp
, 17pdr[Matador] , 1 bars , 140 exp , 10 curr , 2 kill , 264 pp
Artillery
* Art/4 Arm (*) , Priest , 5 bars , 763 exp , 10 curr , 3 kill , 0 pp
, Sexton , 1 bars , 131 exp , 10 curr , 1 kill , 672 pp
Art/3 Arm (Br) , Priest , 5 bars , 1104 exp , 15 curr ,
Bridging , 6 kill , 990 pp
Art/4 Arm , Priest , 5 bars , 812 exp , 15 curr , 2 kill , 990 pp
, Sexton , 0 bars , 69 exp , 10 curr , 0 kill , 672 pp
Art/3 Arm , Priest , 5 bars , 893 exp , 15 curr , 3 kill , 990 pp
Air Defense
AA/4 Arm , 3.7inch[Pioneer] , 1 bars , 166 exp , 11 curr , 2 kill , 501 pp
AA/3 Arm , 3.7inch[Pioneer] , 3 bars , 322 exp , 12 curr , 1 kill , 546 pp
AA/Res , 3.7inch[Pioneer] , 3 bars , 361 exp , 13 curr , 2 kill , 592 pp
Fighter
306 Sqd/FC , Tempest V , 2 bars , 286 exp , 10 curr , 12 kill , 1404 pp
* 303 Sqd/FC (*/In) , Tempest V , 5 bars , 1363 exp , 10 curr ,
Influence , 35 kill , 0 pp
* 302 Sqd/FC (*/FS) , Tempest V , 5 bars , 1531 exp , 12 curr ,
First Strike , 31 kill , 0 pp
307 Sqd/FC , Tempest V , 3 bars , 338 exp , 10 curr , 6 kill , 1404 pp
* 304 Sqd/FC (*/ST) , Tempest V , 5 bars , 869 exp , 14 curr ,
Shock Tactics , 20 kill , 0 pp
Tactical Bomber
308 Sqd/BC , Tempest V , 4 bars , 410 exp , 10 curr , 4 kill , 1380 pp
301 Sqd/BC (RM) , Tempest V , 5 bars , 1633 exp , 11 curr ,
Recon Movement , 11 kill , 1518 pp
305 Sqd/BC , Tempest V , 5 bars , 1032 exp , 10 curr , 10 kill , 1380 pp
* 300 Sqd/BC (*/AM) , Tempest V , 5 bars , 1973 exp , 10 curr ,
Aggressive Maneuver , 13 kill , 0 pp
Killed: AD 59 , AT 64 , ATY 127 , INF 301 , REC 29 , TK 135 , FTR 54 , TB 37 , Total: 806
Lost : AD 0 , AT 4 , ATY 2 , INF 25 , REC 4 , TK 10 , FTR 2 , TB 1 , Total: 48
18. The Ruhr
Before the battle I sold towed ATs and both Sextons. Purchased Bridging (Kanev map) and OS'ed some units for the rest.
During the battle I purchased a lot of unnamed green units for captured flags prestige.
This battle was much easier than previous three

's. The weather was mainly good, so I could fight for air superiority since the beginning, which aim was achieved despite German strong air force deployed here. That helped to deal with tanks later.
I avoided northern river crossing, directing to the east at the beginning. After smashing closest defenses I detached one group which went far to the south going along the eastern edge of map, when the rest crossed the river via first eastern ford, just below the NE objective captured earlier.
Just at the beginning I sent all my Commando to the south, and they took two objectives there, Later I purchased bunch of Paras gradually when some pp were collected (the only way to introduce new units to fight there on time) and landed them all around the map.
As was said, there were uncountable amount of heavy tanks and SPATs located all around the map, but this is “Kanev”, with many cities and flags, so I tried to use this opportunity and big part of fighting with enemy cats could be done in those cities luckily. Unfortunately I lost my Centurion

when fought in SE area, as well as temporary purchased recon. At the end I was able to take safe regular Victory with one turn in spare. Save my army composition just before capturing the last VH.
I'm glad this

is finally over, completed in this second attempt, over 6 years after my first unsuccessful try. At the beginning I thought that probably could go at 110 just like previously (hence all things went easy) but after passing these final stage I'm happy with my “chicken” choice of 150.
Result: V (-1T)
My forces at the end of war: 
Campaign: Campaign in Europe , Prestige modifier 150% , V-2.0 formula
Current scenario: The Ruhr , VH prestige is 120 , All hex prestige is 600
Army value including initial Core and Prototypes: 38686
Total Army Cost: 23245 , Current prestige is 740
Infantry
* 1/3 Arm (*/AA) , Engineer (EA)[OY] , 5 bars , 882 exp , 9 curr ,
Aggressive Attack , 13 kill , 0 pp
3/3 Arm , Engineer (EA)[OY] , 5 bars , 690 exp , 8 curr , 12 kill , 480 pp
* 2/4 Arm (*/Re) , Engineer (EA)[OY] , 5 bars , 1034 exp , 4 curr ,
Resilience , 14 kill , 0 pp
* 1/1 Para (*) , Commando (EPm) , 5 bars , 820 exp , 7 curr , 16 kill , 0 pp
* 2/1 Para (*/RM) , Commando (EPm) , 5 bars , 1095 exp , 4 curr ,
Recon Movement , 22 kill , 0 pp
3/1 Para (RM) , Commando (EPm) , 5 bars , 1161 exp , 7 curr ,
Recon Movement , 15 kill , 1140 pp
4/4 Arm (AT) , Engineer (EA)[OY] , 5 bars , 911 exp , 8 curr ,
Alpine Training , 20 kill , 480 pp
, Bridging (B)[OY] , 0 bars , 0 exp , 10 curr , 0 kill , 276 pp
, Bridging (B)[OY] , 0 bars , 0 exp , 10 curr , 0 kill , 276 pp
, Paratrooper (P) , 0 bars , 41 exp , 5 curr , 0 kill , 348 pp
, Paratrooper (P) , 0 bars , 2 exp , 9 curr , 0 kill , 348 pp
, Paratrooper (P) , 0 bars , 31 exp , 4 curr , 0 kill , 348 pp
, Paratrooper (P) , 1 bars , 109 exp , 9 curr , 1 kill , 348 pp
, Paratrooper (P) , 0 bars , 29 exp , 10 curr , 1 kill , 348 pp
, Paratrooper (P) , 0 bars , 46 exp , 4 curr , 1 kill , 348 pp
, Paratrooper (P) , 0 bars , 29 exp , 9 curr , 0 kill , 348 pp
, Paratrooper (P) , 0 bars , 64 exp , 1 curr , 0 kill , 348 pp
, Paratrooper (P) , 0 bars , 25 exp , 8 curr , 1 kill , 348 pp
, Paratrooper (P) , 0 bars , 23 exp , 6 curr , 0 kill , 348 pp
, Paratrooper (P) , 0 bars , 38 exp , 6 curr , 0 kill , 348 pp
Tank
* 6/3 Arm (*/SF) , Firefly IIC , 5 bars , 1350 exp , 4 curr ,
Street Fighter , 58 kill , 0 pp
* 8/4 Arm (*/FD) , Firefly IIC , 5 bars , 1104 exp , 14 curr ,
Fire Discipline , 60 kill , 0 pp
* 7/3 Arm (*/DD) , Firefly IIC , 5 bars , 1365 exp , 13 curr ,
Determined Defence , 78 kill , 0 pp
10/3 Arm , Firefly IIC , 5 bars , 710 exp , 5 curr , 31 kill , 1068 pp
9/4 Arm , Firefly IIC , 5 bars , 1081 exp , 6 curr , 53 kill , 1068 pp
* Green (*) , Centurion -
Recon
* Rec/3 Arm (*/BI) , Staghound II CS , 5 bars , 679 exp , 9 curr ,
Battle Intelligence , 21 kill , 0 pp
Anti-tank
* AT/4 Arm (*) , Archer , 5 bars , 524 exp , 5 curr , 11 kill , 0 pp
Artillery
* Art/4 Arm (*) , Priest , 5 bars , 853 exp , 15 curr , 3 kill , 0 pp
Art/3 Arm (Br) , Priest , 5 bars , 1200 exp , 15 curr ,
Bridging , 6 kill , 990 pp
Art/4 Arm , Priest , 5 bars , 857 exp , 15 curr , 3 kill , 990 pp
, 3inch (AD) , 0 bars , 0 exp , 10 curr , 0 kill , 84 pp
Art/3 Arm , Priest , 5 bars , 959 exp , 15 curr , 3 kill , 990 pp
, 7.2inch IV (s)[CX22] , 0 bars , 15 exp , 10 curr , 0 kill , 1008 pp
, 7.2inch IV (s)[CX22] , 0 bars , 14 exp , 10 curr , 1 kill , 1008 pp
Air Defense
AA/4 Arm , 3.7inch[Pioneer] , 1 bars , 166 exp , 11 curr , 2 kill , 501 pp
AA/3 Arm , 3.7inch[Pioneer] , 3 bars , 370 exp , 12 curr , 1 kill , 546 pp
AA/Res , 3.7inch[Pioneer] , 3 bars , 361 exp , 13 curr , 2 kill , 592 pp
Fighter
306 Sqd/FC , Tempest V , 3 bars , 359 exp , 10 curr , 14 kill , 1404 pp
* 303 Sqd/FC (*/In) , Tempest V , 5 bars , 1584 exp , 6 curr ,
Influence , 36 kill , 0 pp
* 302 Sqd/FC (*/FS) , Tempest V , 5 bars , 1699 exp , 7 curr ,
First Strike , 32 kill , 0 pp
307 Sqd/FC , Tempest V , 3 bars , 366 exp , 9 curr , 8 kill , 1404 pp
* 304 Sqd/FC (*/ST) , Tempest V , 5 bars , 1058 exp , 6 curr ,
Shock Tactics , 22 kill , 0 pp
Tactical Bomber
308 Sqd/BC , Tempest V , 5 bars , 556 exp , 10 curr , 5 kill , 1380 pp
301 Sqd/BC (RM) , Tempest V , 5 bars , 1850 exp , 12 curr ,
Recon Movement , 13 kill , 1656 pp
305 Sqd/BC , Tempest V , 5 bars , 1201 exp , 9 curr , 12 kill , 1380 pp
* 300 Sqd/BC (*/AM) , Tempest V , 5 bars , 2109 exp , 14 curr ,
Aggressive Maneuver , 13 kill , 0 pp
, Ventura , 0 bars , 8 exp , 10 curr , 0 kill , 696 pp
Killed: AD 59 , AT 72 , ATY 133 , INF 312 , REC 31 , TK 148 , FTR 58 , TB 41 , Total: 854
Lost : AD 0 , AT 4 , ATY 2 , INF 25 , REC 5 , TK 11 , FTR 5 , TB 1 , Total: 53
BV 10
V 3
TV 5
L 0