Prologue
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Setting the Stage
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Ideal Situation
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Ideal ? Not Likely
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Taking It From the Top
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Two Very Useful Examples
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Starting Out With A Concept ?
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Initial Motivations & Hoped For Audiences
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Inception: Panzer General Forever
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Inception: Open General
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In Real Life It's From the Bottom Up
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Wargame Replication
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Wargame Titles: Their Significance
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Precursor Wargame Content: Its Relevance
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Web Venue Exposure: Implications
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Web Venue Exposure: Panzer General Forever
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Web Venue Exposure: Open General
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Evolutionary Steady State
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ESS ?: Panzer General Forever
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ESS: Open General
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ESS: Post-Abandonment Possibilities
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Abandoned, Cryptic Platforms
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ACP: Niche Interests
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ACP: No "Outsider" Annoyances
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ACP: Significant Differences (Part I)
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ACP: Significant Differences (Part II)
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Concluding Remarks
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Topic Legitimacy
The Pub's description follows:
Are "content design & play platforms"Place of the offtopic, funny or interesting threads, discussions about history, politics, movies and other war games.
1) . . . off topic ? It doesn't much matter, does it ? The expression "Place of the offtopic" should take care of "things", right ?
2) . . . funny ? Perhaps. However this won't be my angle under this new topic.
3) . . . interesting ? Well, I do know of a couple of posters who might think so.
4) . . . connected to "history, politics, movies" ? As far as I'm concerned, I've absolutely no desire to enter into such discussions, even if tangentially relevant.
Key Reference
Wargames vs. Wargaming Interests
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Other Wargaming Topics
[OPN] HexCode - Opinions
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Chess & Wargaming: Musings & Angles
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Historical Wargaming
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The AH Blitzkrieg Connection
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The Meaning of Victory (Play Systems)
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Prologue
The impetus behind the launching of this brand new topic has been an enduring, intensive and fruitful interaction between three "advanced" modders over at the (sub)forum dedicated to Panzer General Forever (PGF) matters. A lot of what has been discussed pertains to "traditional" Turn-Based, Hex-Based play systems (TBHBPSs) in general.
What's a computerized Content Design & Play Platform (CD&PP) within the context of wargaming ? Well, for starters, any computer wargame title does qualify ! The key issue is the degree to and easiness with which designers may generate diverse content and players may explore diverse battlefield experience options.
SSI's PG1-DOS was that company's initial... salvo in that it launched the 5 Star General long-winded, play system evolution. At the point of its release, the wargame was essentially "canned". It just featured Prestige and Experience modification levers and the choice of utilizing one or more of three play system features: Hidden Units, Weather and Supply. With the passage of time, a host of support utilities were developed independently of SSI. As a result, viewed as a computerized CD&PP, PG1-DOS was being progressively rendered ever more versatile and conveniently helpful with each passing year.