I changed my mind - now everyone can go from PG2 to OG
Recently, several people have had problems with old campaigns in OG
I made instructions - how to go from PG2 to OG automatically (Suite)
https://forum.open-general.com/viewtopic.php?t=1098
Search found 739 matches
- 2025-04-11 12:11, Friday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
- 2025-04-11 12:05, Friday
- Forum: Polskie Forum
- Topic: Converting PG2 campaigns - OG Konwersja kampanii PG2 - OG
- Replies: 0
- Views: 23
Converting PG2 campaigns - OG Konwersja kampanii PG2 - OG
Recently, several people have had problems with old campaigns in OG Instructions for converting campaigns to current Open General standards Ostatnio kilka osób miało problemy ze starymi kampaniami w OG Instrukcja konwersji kampanii do obecnych standardów Open General If there is a problem with maps ...
- 2025-04-10 21:27, Thursday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
:howdy Sorry, but where exactly did you get these campaigns for OLGCW? https://forum.open-general.com/userfiles/sym_OLGCW1.jpg Currently there is only one campaign in this folder https://forum.open-general.com/userfiles/sym_OLGCW2.jpg Maybe tomorrow or Saturday I will convert some campaigns to balls...
- 2025-04-10 10:37, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Some of my creations - Beware, there will be monsters!
- Replies: 4
- Views: 83
Re: Some of my creations - Beware, there will be monsters!
:howdy Thank you for specifying the license for your works I collect videos, images, music to use for multimedia purposes for OG As for recording videos, I talked about it with Major Heinz https://forum.open-general.com/viewtopic.php?t=1023 the topic was continued (after moving the first few message...
- 2025-04-09 18:09, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Some of my creations - Beware, there will be monsters!
- Replies: 4
- Views: 83
Re: Some of my creations - Beware, there will be monsters!
:howdy I see that you are multi-talented I will ask - under what license do you share these songs? For example, can they be used?, changed for use? I ask because maybe in the future I would use them for some "smack" or background music? From time to time I watch your videos https://www.you...
- 2025-04-07 09:40, Monday
- Forum: Open General
- Topic: 165 campaign how do i add the rest
- Replies: 1
- Views: 74
Re: 165 campaign how do i add the rest
:howdy Have you played all 165 campaigns from the game installer? --> that's a big round of applause for you What do you mean when you write - "how do i add the missing ones"? --> campaigns from PG2 Pack: (zip package containing a selected collection of PG2 equipment files and campaigns) h...
- 2025-04-05 15:59, Saturday
- Forum: Open General
- Topic: List of Missing Files for each EFILE.
- Replies: 3
- Views: 183
Re: List of Missing Files for each EFILE.
:howdy The one campaign and was trying to get it working was the 10th Cavalry Brigade. If anyone can help me out with that one at least, i would be very grateful. Wishes come true --> entire AK4K e-file (4 campaigns) Because these campaigns were converted/intended for a very, very early OG - trains ...
- 2025-03-29 16:08, Saturday
- Forum: Open General
- Topic: How do i download campaigns classified as "Repository"
- Replies: 11
- Views: 440
Re: How do i download campaigns classified as "Repository"
:howdy A few things to start with - I find it very difficult to write in a language I don't know --> I have to trust the translator - I am a "guest" on the international forum and I got here quite late to be able to write about campaigns from this installation - I simply don't know them (P...
- 2025-03-28 19:58, Friday
- Forum: Open General
- Topic: How do i download campaigns classified as "Repository"
- Replies: 11
- Views: 440
Re: How do i download campaigns classified as "Repository"
:howdy Hey there, I see that there is this difference between OG and PG2, my problem is that when selecting a equipment file and clicking the "Check Campaign and DL Missing Maps", I get errors that some files don't download. Most of the e-files included in the installation - there is no ma...
- 2025-03-28 12:03, Friday
- Forum: Open General
- Topic: How do i download campaigns classified as "Repository"
- Replies: 11
- Views: 440
Re: How do i download campaigns classified as "Repository"
What causes problems with some old campaigns? Answer this - differences in the structure and saving of scenario files created for PG2 and currently for OG To properly play old campaigns (in PG2) you need: - scenario (.scn file), - map (file name.map and file .shp and file .txt) However, to play curr...
- 2025-03-27 16:50, Thursday
- Forum: Open General
- Topic: How do i download campaigns classified as "Repository"
- Replies: 11
- Views: 440
Re: How do i download campaigns classified as "Repository"
For some reason i thought those campaigns would show up on the Campaign Catalog. Is there any way to make all the "repository" campaigns show up in one place? Theoretically it is possible ... and stay on accepting the word "theoretically" Do you understand what an e-file is? -->...
- 2025-03-24 18:33, Monday
- Forum: Polskie Forum
- Topic: Polish Projects and Prototypes - 1939
- Replies: 77
- Views: 34101
Re: Polish Projects and Prototypes - 1939
No dobrze Gdybyś potrzebował bardziej specjalnej mapy dla Warszawy - należy znaleźć odpowiednią mapę na podkład(jako mapę wyjściową) Stare mapy - doskonała przeglądarka http://igrek.amzp.pl/ Przeglądarka skorowidzów bardzo to ułatwia "Wybierz kategorię" - dobrze pooglądać mniej dokładne ma...
- 2025-03-22 16:12, Saturday
- Forum: Polskie Forum
- Topic: Polish Projects and Prototypes - 1939
- Replies: 77
- Views: 34101
Re: Polish Projects and Prototypes - 1939
Będę pisał po polsku - bo tak mi łatwiej. Tłumaczenie jest zawodne ... Rozumiem, że żadna mapa nie spełnia w całości Twoich oczekiwań To odwieczny dylemat - jaka mapa dla kogo --> Randowe robiąc swoje kampanie naprodukował bardzo dużo map, ponieważ części map nie było, a te co były, nie pasowały mu ...
- 2025-03-21 10:16, Friday
- Forum: Polskie Forum
- Topic: Polish Projects and Prototypes - 1939
- Replies: 77
- Views: 34101
Re: Polish Projects and Prototypes - 1939
:howdy To jest stara mapa Ona już została użyta wielokrotnie i czy powinna być zmieniona w Map Finder? - trzeba zapytać społeczności (Można też zrobić osobny plik tekstowy - zawierający poprawne nazwy) Natomiast Ty możesz w swoim scenariuszu - dokonać zmian jakich potrzebujesz Mapa 1313 pokazuje ter...
- 2025-03-18 13:26, Tuesday
- Forum: Open General
- Topic: How do i download campaigns classified as "Repository"
- Replies: 11
- Views: 440
Re: How do i download campaigns classified as "Repository"
:howdy Along with the full game installer https://www.open-general.com/installer-full.php - campaigns are downloaded --> they are grouped by e-files You have to select the appropriate e-file and the campaigns contained in it http://www.opengeneral.pl/sympatyk/sym_wyb_e-file.jpg Repository - database...
- 2025-03-18 11:52, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Request map makers for help
- Replies: 256
- Views: 158042
- 2025-03-12 18:19, Wednesday
- Forum: Campaign Challenges
- Topic: CC69 Question
- Replies: 8
- Views: 734
Re: CC69 Question
Ah, you see, it was a misunderstanding anyway...
I thought you were generating AAR after playing the scenario, and you meant AAR at the beginning of the scenario
I thought you were generating AAR after playing the scenario, and you meant AAR at the beginning of the scenario
- 2025-03-12 16:13, Wednesday
- Forum: Campaign Challenges
- Topic: CC69 Question
- Replies: 8
- Views: 734
Re: CC69 Question
You should check the error under the latest game engine and report the error
I think Luis will not fix errors in the previous game engine
I think Luis will not fix errors in the previous game engine
- 2025-03-12 15:26, Wednesday
- Forum: Campaign Challenges
- Topic: CC69 Question
- Replies: 8
- Views: 734
Re: CC69 Question
:howdy I don't know if we understand each other well .. (I probably wrote it imprecisely) You have to open the saved game in the latest exe engine and generate the report again --> If at the time of your victory there were enemy units left on the map (Player 2 France, Serbia) --> they should be show...
- 2025-03-12 10:26, Wednesday
- Forum: Campaign Challenges
- Topic: CC69 Question
- Replies: 8
- Views: 734
Re: CC69 Question
in scenario #16 Unternehmen Teutoburg in aar i see the following Player 2 France, Serbia - estimated force: 0 units INF / AT : 0% RCN / TNK : 0% AD / FlK : 0% Air target : 0% Naval target : 0% No enemy units :dunno is this right or a bug? :howdy Did you kill all enemy units? If not - load this repo...
- 2025-03-10 17:34, Monday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
:howdy In the last few versions of the game engine, when loading the campaign - for a very short time (for me for about 1/5 sec) a message appears http://www.opengeneral.pl/sympatyk/serwer_brak_polocz.jpg All maps are in the MAP directory Connection is available C:\Windows\System32>ping open-general...
- 2025-03-07 16:38, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 338
- Views: 399164
Re: MAPS: Post information about new maps here please
This is probably the best and most universal option- Draw map like it is now and weather can change ground condition during scenario.
Congratulations on drawing this map from scratch

- 2025-03-07 15:29, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 338
- Views: 399164
Re: MAPS: Post information about new maps here please

No, no --> I'm talking about a map made completely from scratch, on a different scale than the previous one. All the glory to you (Zorin only made this non-standard, autumn landscape)
How long did you work on this map? - you considered "mud roads", right?
- 2025-03-07 11:37, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 338
- Views: 399164
- 2025-03-01 19:05, Saturday
- Forum: Equipment Files
- Topic: How to append new country/nation flags
- Replies: 3
- Views: 665
Re: How to append new country/nation flags

Luis wrote
https://luis-guzman.com/OpenGen_Graphics.htmlFlag_small
12x9 each flag, 2 rows layout (12x18 per country)
Flag_med
21x14 each flag, one row layout
- 2025-03-01 18:52, Saturday
- Forum: Polskie Forum
- Topic: Spotkanie z OG po polsku
- Replies: 118
- Views: 110701
Re: Spotkanie z OG po polsku
Kowdar has just published a 5.10b game installation with the latest engine
Game engine 25.02.26.0 from 26.02.2025
Kowdar właśnie opublikował instalację gry 5.10b z najnowszym silnikiem
Silnik gry 25.02.26.0 z dnia 26.02.2025
https://opengeneral.pl/files/OG_setup_5.10b.exe
Game engine 25.02.26.0 from 26.02.2025
Kowdar właśnie opublikował instalację gry 5.10b z najnowszym silnikiem
Silnik gry 25.02.26.0 z dnia 26.02.2025
https://opengeneral.pl/files/OG_setup_5.10b.exe
- 2025-03-01 15:12, Saturday
- Forum: Open General
- Topic: Theoretical: AD and Flak units. Do we need both?
- Replies: 13
- Views: 2906
Re: Theoretical: AD and Flak units. Do we need both?
If something is universal, it will not be better than something that is specialized ... because otherwise it would have to cost a fortune :2cents :huh Where does that fit? I was talking about replicating the reality of WWII warfare. I look at this game from the perspective of military units (with a...
- 2025-03-01 13:18, Saturday
- Forum: Open General
- Topic: Theoretical: AD and Flak units. Do we need both?
- Replies: 13
- Views: 2906
Re: Theoretical: AD and Flak units. Do we need both?
In your e-file you can do whatever you want ... You can even leave one of these classes (AD, FLAK) empty The game offers some specific possibilities If (as you wrote) you don't want changes ... but you do want them? :dunno If something is universal, it will not be better than something that is speci...
- 2025-03-01 10:14, Saturday
- Forum: Open General
- Topic: Theoretical: AD and Flak units. Do we need both?
- Replies: 13
- Views: 2906
Re: Theoretical: AD and Flak units. Do we need both?
:howdy I just want to know how others feel about this issue, since I guess I'm not the only E-File maker who at some point wondered why the player should have to choose between two types of AA artillery. :dunno AA and FLAK --> these are not two types of AA --> just two separate classes (operating di...
- 2025-02-28 18:14, Friday
- Forum: Open General
- Topic: Theoretical: AD and Flak units. Do we need both?
- Replies: 13
- Views: 2906
Re: Theoretical: AD and Flak units. Do we need both?
:howdy IMHO "Flaks" should be the main (if only) category of AA armament in OG. Except maybe for some very specific cases like surface-to-air missiles or such. I really don't know why "Panzer General" games installed that dual system, but in my humble opinion it's not a good syst...
- 2025-02-27 11:53, Thursday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
:howdy Fixing a bug appearing all core units as aux units (found in Gustlik Blitz cam) Thank you very much :bow :bow :bow The problem with changing basic units to auxiliary units - when loading the first scenario in many old campaigns has been fixed --> now everything is fine :yes :notworthy
- 2025-02-20 11:01, Thursday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 117
- Views: 64268
Re: New Wish List for OpenGen / OpenSuite 2023-2024

We are talking about two different things --> you control the allocation of leaders, and I do not do that ... these were just my observations for playing old campaigns, without controlling leaders (accepting without rejecting and without assigning)
- 2025-02-19 20:43, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 117
- Views: 64268
Re: New Wish List for OpenGen / OpenSuite 2023-2024
:howdy Regarding leaders - I have had the distinct impression (for a long time now) that the drawing (random assignment) when receiving a new leader is strange It is always the case that we receive several leaders that we have already received --> groups are formed --> e.g. leader x 3, next x4, next...
- 2025-02-13 17:50, Thursday
- Forum: Deutsches Forum
- Topic: NEUE OPEN GENERAL VERSION - 2025
- Replies: 4
- Views: 1953
Re: NEUE OPEN GENERAL VERSION - 2025

Sie fragen nach alten Ikonen und Flaggen?
Im OPENDAT-Verzeichnis abgelegt
- 2025-02-09 22:00, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.01.0 ( 1-Feb-2025)

Thank you Luis for taking up the subject

You don't have to hurry
It is important to manage to make a stable version of the game engine
Well, few people install the latest version and play - some use much older engines
- 2025-02-09 10:37, Sunday
- Forum: Designers’ Corner
- Topic: ICONS: Requests
- Replies: 29
- Views: 21153
Re: ICONS: Requests

I only have something like this - I don't know if it will be useful to you...
https://forum.open-general.com/userfiles/PG2 & OG HR Flags 1.1.zip
Make sure you copy the entire link and paste it into your browser..
- 2025-02-08 16:59, Saturday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.01.0 ( 1-Feb-2025)
:howdy @ Luis It seems that the new game engine takes information about core units from a different place than Suite, or at least from a different place than previous game engines If you look at the drawing in my previous post https://forum.open-general.com/userfiles/Sym_core1.jpg - you will see tha...
- 2025-02-07 17:09, Friday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe:25.02.26.0 ( 26-Feb-2025)
- Replies: 696
- Views: 793062
Re: OpenGen Questions & Bugs - Latest exe:25.02.01.0 ( 1-Feb-2025)
:howdy There is a problem with the last engine from February 2025 It consists in the fact that in a large part of the campaign in the Gustlik e-file - core units in the first scenario are replaced with aux units I will show this on the example of the G05 BLITZKRIEG campaign by Gustlik v.5.4 First, a...
- 2025-02-06 22:53, Thursday
- Forum: Polskie Forum
- Topic: Spotkanie z OG po polsku
- Replies: 118
- Views: 110701
Re: Spotkanie z OG po polsku

Z powodu poważnego błędu w nowym silniku gry z lutego 2025 r. - przywrócono poprzednią instalację gry
Due to a serious bug in the new game engine from February 2025 - the previous game installation was restored

- 2025-02-04 21:50, Tuesday
- Forum: Polskie Forum
- Topic: Spotkanie z OG po polsku
- Replies: 118
- Views: 110701
Re: Spotkanie z OG po polsku
:howdy On Kowdar's website there is a new installation of the game Na stronie Kowdara jest nowa instalacja gry Contains engines Zawiera silniki OG 25.02.01.0 from 01.02.2025 OG_DD 0.90.61.6 from 02.02.2020 OGX 0.93.4.30.OGX from 05.13.2020 and oraz OpenSuite 25.02.01.0 from 01.02.2025 OpenIcons from...
- 2025-01-28 23:03, Tuesday
- Forum: Open General
- Topic: Game crashing using Atomic efile on 4th mission.
- Replies: 13
- Views: 3378
Re: Game crashing using Atomic efile on 4th mission.

Are you considering - editions in the wrong Suite? (recent confusion with versions)
Can this be run normally in previous versions of the game?
- 2025-01-26 18:02, Sunday
- Forum: Development Board
- Topic: windows 11
- Replies: 9
- Views: 12115
Re: windows 11
I can tell you how it was when Win 7 was no longer supported First notifications that the system is not supported, then security messages Not much later, information from installed applications "Change the system because it cannot be updated" - e.g. browser Next - "update the system t...
- 2025-01-26 12:59, Sunday
- Forum: Development Board
- Topic: windows 11
- Replies: 9
- Views: 12115
Re: windows 11
:howdy As for games - it works fine As for management (your privacy) - why do they offer free "upgrades"? (you can't turn off some options) As for old equipment (printers, scanners) - you will encounter problems --> even if the manufacturer provides new software --> the system will prefer ...
- 2025-01-25 17:22, Saturday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)
You're right Luis set some game windows to permanent, and others can be scaled The problem that Semkot writes about --> is the problem of a monitor that is too small (screen size expressed in inches) at native resolution (Full HD) If we assume that on a 24-inch monitor, a 1920x1080px image is clearl...
- 2025-01-25 14:17, Saturday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)
:howdy I installed the new version of the game on an old computer with Win 7 --> checked the resolution change --> works correctly This is the final confirmation that the game is ok So far, no one has reported a bug like yours So the problem lies with your computer - incorrect driver, or none It see...
- 2025-01-25 10:59, Saturday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)
:howdy If you still want to - then you need to determine where the problem lies --> on the side of the game or the operating system To check if the resolution change works correctly --> you need to change the screen resolution and see how it will look Try to set the screen resolution to 1280x720 htt...
- 2025-01-24 16:15, Friday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)
:howdy I started my old computer with Win 7 + 24-inch monitor I changed the screen resolution (default/recommended 1920x1080) to 1280x720 All elements on the screen were enlarged I started the game - the game started in 1920x1080 resolution --> because that was the game setting I made several tests ...
- 2025-01-23 16:57, Thursday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)

Hi Luis
What is the maximum resolution of the game that can be set? --> to the maximum desktop (screen) resolution --> 2k (2560 x 1440), 4k(3840 x 2160 pixels)?
- 2025-01-23 12:52, Thursday
- Forum: Open General
- Topic: Resolution Issues or Bugs (Help!)
- Replies: 15
- Views: 2970
Re: Resolution Issues or Bugs (Help!)
:howdy For a long time now the game has been played only in full screen (not in a window) We set (select) the resolution for the game according to the image --> from the drop-down list we select the resolution appropriate for us http://www.opengeneral.pl/sympatyk/ustaw_rozdziel_gry.jpg It all depend...
- 2024-12-31 16:48, Tuesday
- Forum: People’s General Forum
- Topic: Come good to the new year.
- Replies: 2
- Views: 5712
Re: Come good to the new year.

Fulfillment of dreams
Happy New Year 2025