Brussilow Offensive: Kowel BV Now for the Russians In south deployed a mixed fighting group in front of some arty to defend Kowel Rest deployed in North to move East to take vh`s then to press South to meet up with other group OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014) Efile folder: ...
cleared up
d/loaded newest version
now have to fight
Player 2 France, Serbia - estimated force: 71 units
INF / AT : 26%
RCN / TNK : 5%
AD / FlK : 4%
Air target : 6%
Naval target : 0%
thanx to all for ideas/suggestions
downside is after this got to do Athens again
hi this is at the start at HQ .. Player 1 German Empire, Bulgaria has 41 units total (core+aux): 12 INF 5 TNK 3 RCN 7 FRT 8 ATY 2 AD 2 FTR 2 TB Player 2 France, Serbia - estimated force: 0 units INF / AT : 0% RCN / TNK : 0% AD / FlK : 0% Air target : 0% Naval target : 0%
Verdun: Toter Mann (Mort- Homme) BV Most of army went south with intention of crossing river at Haucourt some long range arty moved to give support at Bethincourt rest moved towards Cote de l`oie once across the river it was pretty easy taking out the big guns to all link up for a BV OpenGen 24.12.1...
verdun: Unte Vrnehmen Gericht BV Moved south steadily after clearing the barbed wire and crossing the river with air units and recon scouting ahead was able to make fairly good progress OpenGen 24.12.10.0 * 10 Dec 2024 * AI version: 2.00 (2014) Efile folder: C:\open general\efile_cc69\efile_cc69\ * ...
in scenario #16 Unternehmen Teutoburg
in aar i see the following
Player 2 France, Serbia - estimated force: 0 units
INF / AT : 0%
RCN / TNK : 0%
AD / FlK : 0%
Air target : 0%
Naval target : 0%
No enemy units
is this right or a bug?
Loos BV In the west deployed i recon an arty and a infantry In the East a cavalry recon and infantry all rest where placed in centre to defend with arty cover the central troops kept falling back harassing the enemy at all times the east and west troops after breaking through the line secured all ob...
Played Scenarios: 1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15 2 Schlacht in Lothringen , #1 , Brilliant Victory , score:57 +++ Proto: Ago C.II Bought a cavalry mainly for overruns with my 2 recons scouting ahead i was able to gain a BV fairly easy without too many pro...
Played Scenarios: 1 Mülhausen , #0 , Brilliant Victory , score:61 +++ Proto: Erhardt PzWgn 15 Hi Thought i`d join you and tag along behind pretty same battle plan defend like crazy had to reinforce a few badly damaged units but once the wind had been knocked out of the enemy held out easy got a nice...
fast forward a few scenarios and after many years and numerous starts and restarts i have finished this CC I forgot how good-hard and sometimes frustrating this was a brilliant campaign though OpenGen 0.93.5.RC6c * 30 May 2024 * AI version: Default (0.91) Efile folder: C:\open general\EFILE_CC16\ * ...
hi nearing the end of cc16 and while in the mood to fill in some gaps D/l cc1 only to find it crashed after 1st scenario D/l cc13 only to find it crashed after 1st scenario D/l cc3 only to find it crashed after 1st scenario any ideas ? tried the old version i used for cc16 and also the new one i hav...
Operation Zitadelle TV Defended in depth rode out the attacks slowly advanced to vh`s happy to lake TV with no losses from here it will be very similar OpenGen 0.93.5.RC1.f * 21 Feb 2024 * AI version: Default (0.91) Efile folder: C:\open general\efile_cc16\ * Efile version: CC16-Das Reich with custo...
Kharkov TV Lost Kharkov early on fell back then c/attacked settled for no core losses and tv OpenGen 0.93.5.RC1.f * 21 Feb 2024 * AI version: Default (0.91) Efile folder: C:\open general\efile_cc16\ * Efile version: CC16-Das Reich with custom Adlerkorps 4K Campaign: DAS REICH, * Player prestige modi...
Operation Lila BV Nice relaxing short scenario ideal for BV and hopefully a proto which is not an AT OpenGen 0.93.5.RC1.f * 21 Feb 2024 * AI version: Default (0.91) Efile folder: C:\open general\efile_cc16\ * Efile version: CC16-Das Reich with custom Adlerkorps 4K Campaign: DAS REICH, * Player prest...
Operation Typhoon - Moscow L Did the time honoured gameplay leave core at home let Russians attack-read a book Typhoon called off L Ditto see above Rzhev-Vyazma Operation BV O/s recon/pioneer and resilience grenadier went straight for vh with dev fire arty supporting LTBV OpenGen 0.93.5.RC1.f * 21 F...
Operation Typhoon - Borodino V Moved east trying to encircle to encircle the hill vh and Mozaisk asap with the purpose of then regrouping then pushing out nice idea wrong forces/deployment another long slog ltv OpenGen 0.93.5.RC1.f * 21 Feb 2024 * AI version: Default (0.91) Efile folder: C:\open gen...
Operation Typhoon - Vyazma V Had to decide whether to go for a/field or SH Decided after a restart to go for SH used planes as spotters as they couldn`t be resupplied northern forces held fast swapping arty fire and skirmishes with the enemy once core deployed everything poured east found out the ai...
Kiev encirclement - Romny BV Restarted this when i realised my troops had not learned their lesson from Holland and wanted to play about in a swamp deployed arty and aa where they was most useful to defend Romny rest of core inched outwards to aid in the defence and with the aid of the reinforcement...
as a (oldie) my 1st thought was option 1
but recently retired and playing more different E-Files and campaigns either sounds good
i just like getting protos
like also lots of triggers like in CCC8
thanx for asking the players their opinion
Started this CC numerous times and never finished so here goes again Kiev encirclement - Konotop BV left a small force guarding the airfield and Ardeyevka vh the rest departed south from Voronezh to link up with auxes to smash south and west towards the vh`s avoiding as much as possible the middle v...
Hi
started this again for the like zillionth time hope this time to finish
question is i am now allowed a SPAT which has been not used till allowed
i have now been awarded a better one can i use them alternatively to build prestige
thanx
Thank-you i enjoyed playing this & comparing cores and results i`ll have to look and see what i haven`t done for the next one summary of cc at end Play# Scenario Result 1 First blood: The Zulu war (#0) Brilliant Victory * Proto: Lancers 82 2 Tel-el-Kebir (#1) Brilliant Victory 3 The Nile expedit...
Battle of the Selle V Last scenario/hurrah decided to go all out to smash the hun whatever pp received went on repairs to my army still lost a few troops still glad to of finished a cc again after eons in the true spirit of cc`s i kept comparing my core & run to Dougs <nice to see at least 1 aar...
Arras BV :eek What happened to the mud? mobile units where placed north of the river slower units with 1 lancer south to retake Arras and push back the strong enemy force there the more mobile units probed and broke through taking Lens then crossing the canal towards the 2 vh`s and pushing south to ...
Cambrai: the German counterattack BV Found this one pretty straight forward basically same as previous one with o/s lancers probing rest followed in a big half circle once again enemy air force biggest threat OpenGen 0.93.5.RC6c * 30 May 2024 * AI version: 2.00 (2014) Efile folder: C:\open general\E...
Cambrai: the offensive BV This mud fight i found easier than previous scenarios basically most heavy equipment started in the south and swung around in a big half circle taking the vh`s biggest threat was the enemy air force OpenGen 0.93.5.RC6c * 30 May 2024 * AI version: 2.00 (2014) Efile folder: C...
Pilkem BV sold the aa money went towards another sapper and an assault infantry 5 units arty.sapper,tank,lancer and an mg attacked and retreated the northern vh helped by battery support rest of army after quickly securing Pilkem slowly moved south and east to the other 2 vh`s last turn BV OpenGen 0...
The Somme: Flers-Courcelette BV Time to make mud pies Bought a AA to defend arty a small slow battle group moved towards the nearest vh the rest north and east rapidly towards the other vh`s with lancers and cavalry leading the way NOT :idea redeploy and slog slowly forward last turn BV OpenGen 0.93...
Hohenzollern Redoubt BV Majority of core defended the central vh from the sh deployed a cavalry, lancer, machine gun and sapper with sole intention of going up the road and swinging round to attack the enemy vh the core in the centre coped with the German attacks quite easily breaking out to recaptu...
Langemarck TV Decided to defend Zonnebeke with arty behind the machine guns behind the infantry lancers and cavalry where used for spotting and overruns once again too slow on counter attack but still a victory OpenGen 0.93.5.RC6c * 30 May 2024 * AI version: 2.00 (2014) Efile folder: C:\open general...
At the Aisne: The first trenches BV Restarted after a total poor deployment and good hiding off the enemy went up the west side of the canal with my arty at the front nearer my cavalry who scouted and hit and run finished off with guards this way leapfrogging my way up managed to keep arty mostly su...
Villers-Cotterêt V Sold a cavalry to buy an arty needed extra firepwer dropped back and let Germans come to me kept doing this and picking them off only problem attacked back 1/2 turns too late killed desired number in BV+1 :( Looked at that link still don`t understand :dunno like you stacked units ...
Choice decided on Biggles Landrecies TV Reloaded several times before deciding to just tough it out let the German hoards stream across and just defended the last vh better to live and fight another day altered settings on aar`s hopefully a bit clearer Good to see you join in OpenGen 0.93.5.RC6c * 3...
Diamond Hill BV Purchased another life guard same as before auxes went south to vh then east northern auxes crossed bridge and joined some core to attack Diamond Hill rest of core went east using cavalry to spot defences so could bypass serious obstacles to attack the 2 central vh`s then fanned out ...
Magersfontein BV Spilt forces into 2 roughly equal forces and using auxes as suppressors/cannon fodder circled around to attack vh`s from behind last turn and ditch bv OpenGen 0.93.5.RC6c * 30 May 2024 * AI version: 2.00 (2014) Efile folder: C:\open general\efile_cc74\ * Efile version: CC74-The Gren...
Modder River V Well this was tough restarted twice as deployment and forces where not right sold the Yeomanry and popgun disguising itself as an arty bought a horsy arty and another popgun but with an extra soft target point all fast mobile units went straight up the left hand side towards the vh`s ...
:howdy thought i`d actually try and finish a cc started this years ago on old computer going again overwrote early scenarios (rusty getting into swing again) Belmont BV Attacked in 3 direction pushing forward towards the vh`s using the lancers to the upmost of their capabilities finishing off as man...
:) i remember these c c`s this one was my fav :clap played with some lads from my work well after you guys had started had great fun one just wanted to smash everything with as many tanks as possible even trying to attack entrenched inf in towns :huh :( when questioned at work about it reply was - w...