Search found 21 matches
- 2025-10-30 08:08, Thursday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
How to instruct AI to purchase a unit with an organic transport? Like infantry with a halftruck.
					- 2025-10-29 18:24, Wednesday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
Good question. I leave it to be answered by developers more familiar with AI.
When I play the game scouting is done by recon and other dedicated units for this task. Then artylery fires including arty with phased movement.
But I know that AI scouting is not so effective so maybe it can be as it is.
					When I play the game scouting is done by recon and other dedicated units for this task. Then artylery fires including arty with phased movement.
But I know that AI scouting is not so effective so maybe it can be as it is.
- 2025-10-29 18:19, Wednesday
 - Forum: Open General
 - Topic: Suite-OG. Questions & Bugs - Latest exe: 25.10.31.0 ( 31 -Oct-2025 )
 - Replies: 194
 - Views: 165748
 
Re: Suite-OG. Questions & Bugs - Latest exe: 25.10.27.1 ( 28 -Oct-2025 )
Luis, sure there are more important things than adding config files to suite to have a proper visibility range.
					- 2025-10-29 08:10, Wednesday
 - Forum: Open General
 - Topic: Suite-OG. Questions & Bugs - Latest exe: 25.10.31.0 ( 31 -Oct-2025 )
 - Replies: 194
 - Views: 165748
 
- 2025-10-28 21:16, Tuesday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
Artillery that can fire after move or with a phase movement moves and fire after infantry, tanks...LuisGuzman wrote: ↑2025-10-28 08:45, TuesdayBut it is done that way alreadyDimitris GR wrote: ↑2025-10-26 14:09, Sunday I don't know if its possible, AI ATY should shoots first, then the inf or tanks attack a target. It will be more realistic and sure more challenging.![]()
- 2025-10-28 20:50, Tuesday
 - Forum: Open General
 - Topic: Suite-OG. Questions & Bugs - Latest exe: 25.10.31.0 ( 31 -Oct-2025 )
 - Replies: 194
 - Views: 165748
 
Re: Suite-OG. Questions & Bugs - Latest exe: 25.10.27.1 ( 28 -Oct-2025 )
Spotted hexes in Suite: - Suite doesn't consider attachments (recon) and leaders when displaying spotted hexes - Is it possible to check all spotted hexes by all AI units? Suite also doesn't consider attachments when display unit range - movement (maybe Leaders as well). And maybe fire range as well...
					- 2025-10-28 09:08, Tuesday
 - Forum: Open General
 - Topic: Suite-OG. Questions & Bugs - Latest exe: 25.10.31.0 ( 31 -Oct-2025 )
 - Replies: 194
 - Views: 165748
 
Re: Suite-OG. Questions & Bugs - Latest exe: 25.10.27.0 ( 27 -Oct-2025 )
I don't know if it is Windows or there is something wrong with the latest Suite 25.10.27.0. MS Defender find a virus:
Trojan:Script/Wacatac.B!ml
					Trojan:Script/Wacatac.B!ml
- 2025-10-28 08:39, Tuesday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
Please don't forget leaders - they can also increase visibility or movement range.
I also thought about a real visibility, dependent on a weather condition, instead of the unit visibility (not sure if it is a part of the current logic).
- 2025-10-22 21:46, Wednesday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
 That unit spot is 3, not 5, because AI recon phase do not consider attachments. (surely it should ?) IMHO it should. It also should consider the FastSpeeds attachment if it doesn't. #1- movement 13,means it can use for recon 13 * 50% = (13+1)/7 movement points (mp) #2 -mp to move each pulse is max(...
					- 2025-10-20 18:21, Monday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
AI 3.0 - Efile GUS Recon by helicopter. Helicopter has a phase movement 13 and visibility = 5 plus recon attachment. Visibility good. It moves only 2 hexes. A ground recon at the same time moves 2 times by 3 hexes each instead. I would expect that hello will move 3,4 or 5 hexes and repeat it 2-3 tim...
					- 2025-10-18 10:14, Saturday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Re: Discussing AI questions, improvements ...
If it a space to discuss then I"ll attach some soon.
					- 2025-10-16 17:27, Thursday
 - Forum: Open General
 - Topic: Discussing AI questions, improvements ...
 - Replies: 34
 - Views: 1119
 
Discussing AI questions, improvements ...
Hi Luis :howdy I wonder if it a space to discus AI improvements... I'm developing, together with Sympatyk, a campaign using AI 3.0 and observed a problem. I don't want to discuss major changes but small glitches/errors. When AI is in scope it is hard to say something is an error or decide if some be...
					- 2025-09-07 05:29, Sunday
 - Forum: Open General
 - Topic: OpenGen Questions & Bugs - Latest exe:25.10.31.0 ( 31-Oct-2025)
 - Replies: 761
 - Views: 1581890
 
Re: OpenGen Questions & Bugs - Latest exe:25.09.06.0 ( 7-Sep-2025)
Yes. The next scenario Title in the AAR was missing. Also the name was missing on the scenario list when selecting a new scenario to play i OG.
Thank you Luis for the fix.
					Thank you Luis for the fix.
- 2025-09-03 16:01, Wednesday
 - Forum: Open General
 - Topic: OpenGen Questions & Bugs - Latest exe:25.10.31.0 ( 31-Oct-2025)
 - Replies: 761
 - Views: 1581890
 
Re: Suite-OG. Questions & Bugs - Latest exe: 25.09.01.0 ( 2 -Sep-2025 )
Hi,
Scenario title is missing after editing a scenario. I edited in older version of OpenSuite. Then I updated to the newest version 25.09.01.0 and tried to fix it.
OG in the newest - corresponding version doesn't show the scenario title.
Scenario file for an analyze send to Luis.
					Scenario title is missing after editing a scenario. I edited in older version of OpenSuite. Then I updated to the newest version 25.09.01.0 and tried to fix it.
OG in the newest - corresponding version doesn't show the scenario title.
Scenario file for an analyze send to Luis.
- 2020-11-27 18:39, Friday
 - Forum: Polskie Forum
 - Topic: Fun and technology on maps
 - Replies: 82
 - Views: 64146
 
Re: Fun and technology on maps
Hi Sympatyk  
 ,
Looks very promising
 . Seems to be easy stuff.
How much time did you spend doing this map from puzzles (don't include puzzle preparation)?
Keep doing.
 
Jaro
					Looks very promising
How much time did you spend doing this map from puzzles (don't include puzzle preparation)?
Keep doing.
Jaro
- 2020-03-07 21:36, Saturday
 - Forum: Polskie Forum
 - Topic: Mapy
 - Replies: 43
 - Views: 40868
 
Re: Mapy
Moved to a new topic to sort them out 
					- 2020-03-07 10:04, Saturday
 - Forum: Open General
 - Topic: OpenGen Questions & Bugs - Latest exe:25.10.31.0 ( 31-Oct-2025)
 - Replies: 761
 - Views: 1581890
 
Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC7 (6-Mar-2020))
Luis - on your site the download description says: Test version: OGX.zip (0.93.4.24)  
The OGX.zip itself is correct - 0.93.4.26
					The OGX.zip itself is correct - 0.93.4.26
- 2020-02-25 14:25, Tuesday
 - Forum: Open General
 - Topic: A wish - map type and save file
 - Replies: 1
 - Views: 3991
 
A wish - map type and save file
Hi, I would like the game to store the information about the map type used (jpg - tile) in the save game file. Currently, I can select if use only tile maps or jpg map. I can switch the map every time. But I sometimes play 2-3 scenarios on tile map and some next on jpg maps. The tile maps are someti...
					- 2020-02-17 17:04, Monday
 - Forum: Polskie Forum
 - Topic: Spotkanie z OG po polsku
 - Replies: 124
 - Views: 125719
 
Re: Spotkanie z OG po polsku
 There were unwritten rules ... only 3 helicopter transports ... Just to be clear. The hello limit defined in the scenario (mostly 3) is the limit to be respected by the player. Game limits only hello that are used in the same time (in the air). But there is a possibility to avoid this limit using s...
					- 2020-02-11 13:14, Tuesday
 - Forum: Open General
 - Topic: OpenGen Questions & Bugs - Latest exe:25.10.31.0 ( 31-Oct-2025)
 - Replies: 761
 - Views: 1581890
 
Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))
 [*]Camouflage expert units were adding air defense to predictions (jaro) :howdy What does this mean? When checking the odds for attacking the ground unit by your air unit the influence of "hidden" air defense unit with camouflage expert leader (in the spotted hex) was taken into considera...
					- 2020-02-01 17:54, Saturday
 - Forum: Polskie Forum
 - Topic: Witamy!
 - Replies: 2
 - Views: 8279
 
Re: Witamy!
I ja witam. Już jestem online i nadrabiam...
Miłego korzystania i udanych walk.
					Miłego korzystania i udanych walk.