Search found 163 matches
- 2025-03-12 15:56, Wednesday
- Forum: Campaign Challenges
- Topic: CC69 Question
- Replies: 8
- Views: 693
Re: CC69 Question
I think it's a bug. If you had actually destroyed all the enemy units, then the scenario would have ended before you took all the VHs. However, the aar could be right if the only surviving enemy units were bunkers or entrenched infantries. It seems that the aar doesn't consider the fortifications as...
- 2025-02-10 15:13, Monday
- Forum: Campaign Challenges
- Topic: CC 74 - Para's Grenadier Guard @ 50% / done
- Replies: 20
- Views: 15420
Re: CC 74 - Para's Grenadier Guard @ 50% / done
Congratulations! An thanks for playing.
- 2024-12-25 08:46, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Merry Christmas!!!!!
- Replies: 4
- Views: 1565
Re: Merry Christmas!!!!!
Merry Christmas, generals!!!
- 2024-12-14 19:04, Saturday
- Forum: Designers’ Corner
- Topic: I need advice on LXF's Persian campaign
- Replies: 5
- Views: 1282
Re: I need advice on LXF's Persian campaign
And so did I, and finally won the scenario. Only to find out that the next battle is another meat grinder in which I don't have any real chance.
I'm going to drop this one. It's too difficult for me. Not fun to play.
I'm going to drop this one. It's too difficult for me. Not fun to play.
- 2024-12-14 16:11, Saturday
- Forum: Designers’ Corner
- Topic: I need advice on LXF's Persian campaign
- Replies: 5
- Views: 1282
Re: I need advice on LXF's Persian campaign
Wait a minute...Am I supposed to destroy my own oil refineries?
- 2024-12-14 11:53, Saturday
- Forum: Designers’ Corner
- Topic: I need advice on LXF's Persian campaign
- Replies: 5
- Views: 1282
I need advice on LXF's Persian campaign
I've started LXF's Persian campaigns many times but, no matter the different strategies that I try, I always get badly beaten in the first scenario. I'm supposed to stop a British offensive, counterattack, and finally take a far away British VH. The British have a better air force, more artillery, a...
- 2024-12-12 15:40, Thursday
- Forum: Equipment Files
- Topic: Asia General Efile
- Replies: 9
- Views: 10581
Re: Asia General Efile
I've been semi retired for two years now, and I don't have any plans for the near future. But who knows? Maybe one day I'll be back with some new ideas.
- 2024-12-08 08:12, Sunday
- Forum: Equipment Files
- Topic: Asia General Efile
- Replies: 9
- Views: 10581
Re: Asia General Efile
Welcome!
Your project seems interesting. I hope that I'll be able to play some of your campaigns soon.
Some years ago I made a Qing campaign for KG, including some maps. You could check all of it, just in case you find something useful.

Your project seems interesting. I hope that I'll be able to play some of your campaigns soon.
Some years ago I made a Qing campaign for KG, including some maps. You could check all of it, just in case you find something useful.
- 2023-11-12 09:23, Sunday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 6130
Re: Saludos !
Bienvenido 

- 2022-11-29 20:35, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 5022
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
You're right! I didn't have noticed that the scenario files were updatedIs not fixed yet ?
I uploaded the 2 missing .scenario files last saturday.![]()

- 2022-11-29 16:06, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 5022
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Brand new install: This error: Scenario #1 [Belg_01]not found even on the web Scenario #2 [Belg_02]not found even on the web What can i do? The uploading error will be solved soon. In the meantime, if you don't want to wait any longer, send me a pm with your email address and I'll send you the miss...
- 2022-11-25 20:03, Friday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 5022
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Brand new install: This error: Scenario #1 [Belg_01]not found even on the web Scenario #2 [Belg_02]not found even on the web What can i do? The campaign has 79 files, but there are only 77 in the KG link. It seems that those two .xscn files are missing. It's easy to fix. I'll ask for a new version ...
- 2022-11-09 20:58, Wednesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 5022
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Muchas gracias a todos. 

- 2022-10-29 19:08, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
Tomorrow I'll start to write the final texts. I have a couple of ideas, but I still must think about the proper way to say them in English. Besides, mentioning the Belgian colonial activity can be a little tricky. I'll have to choose the words wisely. Anyway, it shouldn't take me longer than a coupl...
- 2022-10-29 19:05, Saturday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
14 Second breakthrough - outflanking the drowned no man's land , #13 , Brilliant Victory Ithought that I would need a lot of fire power to break through the German lines, so I deployed all my artilleries and the HQ on a short line near Diksmuide. My recons were close enough to spot the enemy units....
- 2022-09-18 10:47, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
13 The breakthrough - Houthulst Forest , #12 , Brilliant Victory This scenario was supposed to be the first phase ao the final strike against the German lines. The Allies should have air supremacy, lots of artillery, and more motivated troops. The Germans, on the other hand, must face doom with dig...
- 2022-08-10 15:31, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
Yes, please, that would be most helpful. I'm still quite lost in this battle.Wonderdoctor wrote:
I have the book (on my growing stack of books to read), so could sent you photo's of the maps in these appendices. I can also send a summary of the 16 pages dealing with this end-offensive.
- 2022-08-10 15:30, Wednesday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
12 German Spring Offensives - Prelude at the Reigersvliet , #11 , Brilliant Victory A very, very, difficult scenario. The German infantries aren't big deal if the player has got enough artilleries, which I have. But the Huns have lots of very precise barrage artilleries, that smash core units as so...
- 2022-07-06 19:35, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
I've been searching the internet for some time, looking for battle maps and OOBs that I could use for 5th Ypern. Sadly, I haven't found anything detailed enough. I guess I'll have to settle for the wikipedia map and improvise quite a lot.
- 2022-06-05 07:05, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
11 The Brusilov offensive - swan song , #10 , Brilliant Victory Again, I deployed both armoured cars and the HQ unit. They helped the Russians cross the river, destroy the German defensive positions, and take the VHs. It's a short, quite brutal battle, and not difficult as long as the player is a l...
- 2022-05-28 11:54, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
I think that I've found the map that I was looking for: Lenino (867): Simple, not too big, and similar to the zone where the battle took place. I'll start to work on the scenario. I remember that in "Heia Safari" there is a scenario (Tabora) in which the Belgian Force Publique appears. Tha...
- 2022-05-24 15:11, Tuesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
The French wikipedia confirms that in October 1916 they were staying in Buczacz and Kozowa, west of Tarnopol: https://fr.wikipedia.org/wiki/Autos-canons_belges#:~:text=Le%20Corps%20exp%C3%A9ditionnaire%20belge%20des,officiers%20et%20de%20soldats%20belges.&text=Autocanons%20Mors%20en%20Russie%2C%...
- 2022-05-23 16:12, Monday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
Three scenarios with limited deployment in a row would be too many. Let's use the armoured cars just a second, last time. Carpathians or Kerenski? I guess that it depends on the available maps. I think that there aren't any maps for those areas, so I'll have to adapt an existing one. I'll try to fin...
- 2022-05-23 15:32, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
10 The Brusilov offensive - advance in Galicia , #9 , Victory At HQ I upgraded my units. I didn't use them during the scenario, but I wanted to do that as soon as possible. The Belgians can deploy just two units in the scenario (there is a new core recon already deployed on the map,so there are thr...
- 2022-05-09 15:37, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
9 The skirmish at Steenstraat , #8 , Brilliant Victory The goal here is stopping the German offensive and then counterattack, while dodging the barrage fire and the gas clouds that the enemy throws against the player. Not an easy task, but it can be done with the help of some special units. In my c...
- 2022-05-07 19:53, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 338
- Views: 397966
Re: MAPS: Post information about new maps here please
I've just sent my first map in more than one year:
Number: 1574
Name: Steenstraat
Location: Belgium
Period: WWI
Map size: 1600 x 1700
Number: 1574
Name: Steenstraat
Location: Belgium
Period: WWI
Map size: 1600 x 1700
- 2022-05-01 08:00, Sunday
- Forum: Designers’ Corner
- Topic: MAPS: Number reservations
- Replies: 112
- Views: 81743
Re: MAPS: Number reservations
I'll pick 1574, please.
- 2022-04-16 08:01, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
One Belgian division was engaged in the second battle of Ypres, so I'll try to make a scenario out of it. It will probably be a small, short battle in a tiny area, so I think I'll have to make a new map. The existing ones cover too much surface.
- 2022-04-15 11:57, Friday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
8 Albert's stand at the Yzer , #7 , Brilliant Victory This was a huge battle. I knew that a good defence would be necessary, so I bought another artillery, deployed my core in the centre, and hoped for the best. I retreated from some VHs that were hard to defend, and went to the river Yser, where m...
- 2022-03-07 15:47, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
7 Antwerp - The Second Exit , #6 , Brilliant Victory I bought a second heavy cavalry, which was nearly destroyed during the scenario and didn't have the opportunity to succeed. The scenario is quite easy if the Belgians outflank the Germans. In the east that was easy to do. The cavalry division and...
- 2022-03-05 12:53, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
The Second Sortie battle will have some delay. Things like the texts, the image, or the cap setting are ready, but I still must deploy the units on the map and, of course, play the scenario.
- 2022-02-22 17:11, Tuesday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
6 Antwerp: Von Beseler's Mistake , #5 , Brilliant Victory This time I bought one new infantry (with trucks). I also sold my MG and bought it again, but this time with trucks instead of wagons. It's cheaper than upgrading. The battle is fast and deadly, in a corner of the map. There is no time to do...
- 2022-02-13 12:43, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
Done. I've halved the turn pps in both scenarios.
- 2022-02-13 08:40, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
5 Antwerp - The First Exit , #4 , Brilliant Victory Now that the cap issue is solved, I could buy one MG and one "tank" cavalry. My core fought in the centre of the map, while the auxiliaries secured both flanks. In the end, all the Belgians joined in Grimbergen, a name that, before this ...
- 2022-02-11 16:51, Friday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
The texts and the image for the scenario are ready. But I still don't like the battle. So far, the Belgians seem too powerful. I will make a few adjustments more and then we'll see...
- 2022-01-31 19:25, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
4 The Battle of St.Margriete-Houtem , #3 , Brilliant Victory First of all, I made a mistake when I made the Halen scenario. The three infantries that joined the core at the HQ in Halen (396 pps in total) behave as bought units, not as protos , so in this fourth battle we're over the cap. I couldn't...
- 2022-01-23 16:57, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Re: Testing the upcoming Belgian campaign
3 The silver helmets , #2 , Brilliant Victory Before the scenario starts, the core is reinforced with 3 infantry units. I sold all my colonial askaris and bought two cheap artilleries. They gave me a recon proto, too. Both central VHs fell pretty soon. It was impossible to defend them. My core and ...
- 2022-01-23 16:51, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign (Jurgen's run)
- Replies: 13
- Views: 6306
Re: Testing the upcoming Belgian campaign (Jurgen's run)
The Guides Regiments have been turned into Lanciers. To give all Belgian cavalry recon movement and higher movement (that the tank class Guides do not have)? Actually, in thestand alone scenario named VSHale.xscn, the Belgian guides use the unit 2103 "Lanciers". Since that was the scenari...
- 2022-01-17 15:23, Monday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
I'll try Halen. There is already a stand alone scenario of that battle, so I can use it as a reference, too. EDIT: adapting the "Von Schlieffen" Halen scenario to this new campaign is taking a bit longer than I expected. I must decide what to do with the reinforce units on the map, because...
- 2022-01-16 10:41, Sunday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
Let's think about it. Apart from the ugly map (which isn't that important, after all) a historical Liege scenario would have some design problems that would need to be solved: - The AI isn't very good at siege scenarios, so the outcome of the battle could be a total Belgian victory. This shouldn't b...
- 2022-01-15 19:16, Saturday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 9080
Testing the upcoming Belgian campaign
1 The Congo - Arab war. Taking of Nyangwe , #0 , Brilliant Victory It's good as a starting scenario. Just moving forward and assaulting the Arab forts. It can be a little tricky if the player attacks without any care for his askaris, but that's it.It was nice to use Zanzibar as the enemy. OpenGen 0...
- 2022-01-08 12:56, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
I've checked the efile, and apart fron some transports, the Belgians only have two units available before 1900: cavalry and the Montigny mitrailleuse. If we want to make two scenarios in the 1890's, some units would have to change their available date from 1-1900 to 1-1890. But what units should tho...
- 2022-01-01 13:14, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
In the pages 93-95 of the book that I linked the other day (Histoire militaire du Congo) there is a battle that looks promising as starting scenario, by the Lualaba river. I think that the map 1278 (Hoa Moc) could be good enough. I've looked into the battle of Rejaf, too, but I couldn't find any pro...
- 2021-12-31 17:16, Friday
- Forum: Steel & Lace – The Pub
- Topic: Happy New Year!
- Replies: 31
- Views: 16395
Re: Happy New Year!
Happy New Year!
- 2021-12-29 14:36, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
I've downloaded "The fall of the Congo Arabs". If there is a playable battle, I'll find it there.
Edit: this is another interesting book. It has many sketches, and could be useful for the 1897 battle, too:
https://gallica.bnf.fr/ark:/12148/bpt6k ... texteImage
Edit: this is another interesting book. It has many sketches, and could be useful for the 1897 battle, too:
https://gallica.bnf.fr/ark:/12148/bpt6k ... texteImage
- 2021-12-28 20:37, Tuesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 16582
Re: Belgian campaign
What I (Wonderdoctor) copied from the now empty post above into this post so that Urica is able to edit it as he pleases: Possible campaign path 1. The Congo - Arab war. Taking of Nyangwe, February 26, 1893 - Luis - map 1278 - Done https://en.wikipedia.org/wiki/Congo%E2%80%93Arab_War https://kar.ke...
- 2021-12-11 11:14, Saturday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 15664
Re: AK campaign
The campaign has been sent.
- 2021-12-09 16:52, Thursday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 15664
Re: AK campaign
In a matter of days this campaign will be finished. It's been a long journey, but at last we're there! 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Ch...
- 2021-11-16 16:17, Tuesday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 15664
Re: AK campaign
This is almost done. One last scenario, and we're ready. 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Christmas Battle in the Carpathians" - Roma...
- 2021-10-29 14:16, Friday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 15664
Re: AK campaign
I did it, in June, too. He answered quickly, and told me that he was blocked at that time, for personal reasons, but that he would try to start working on the scenario, in two weeks. But that was more than four months ago... If no one else joins the project, I'll try to make the scenario myself. I'd...